Superbosses

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This is a tier list of various Optional Bosses in Another Eden from the Japan based Game Info Wiki.

This tier list ignores Astral Archive, Battle Simulator, Manifestation, and Story Enemies but does include Awaken Series, Chance Encounters, Class Unlock sidequests and Promotion quests. Keep in mind that Tier Lists are extremely subjective and this tier list is to provide a path for the order you should approach the various Optional Bosses.

Tier Criteria[edit]

The criteria of the tier list is as below:

These difficulty tiers are rated based on how hard it is to defeat these enemies for the first time at the earliest reasonable opportunity. This also accounts for team-building options. Due to increased power level of newer units as well as Weapon Manifestation for older units on top of later battle mechanics, you may find some of these bosses a lot easier depending on your available options.

  • It should be noted that Level 1 bosses can be defeated using mixtures of 4★ & 5★ units.
  • It has been proven that Free Characters can defeat all of the enemies on the list

Approximate levels of difficulty are listed below.

  • ★ 1-3: Using basic battle mechanics, you can push through.
  • ★ 4-6: Requires Level 60 equipment and Grastas
  • ★ 7-9: Requires specific countermeasures to defeat. You may not be able to burst it down without certain party members.
  • ★ 10: Need to be equipped with high level equipment and enhanced grastas, need to be able to use a party with multiple attributes. Requires large buffs and debuffs.
  • ★ 11: You will need to give your all to stand a chance. Min-maxing may be required.
  • ★ 12: (No applicable enemies so far) \It's over...you should die!

Since different players will have different characters and party combinations available to them as well as different equipment, any decimal point in the difficulty tier indicates that your mileage may vary when tackling the superboss. It should be noted that there will be limited guides for superbosses that cannot be rematched.

Counter[edit]

  • Current Superboss Fight Counter: 133

Change Log[edit]

Last Updated Here: Apr 25, 2024
Tier List Notes
Game Info Wiki
  • Jan 26, 2024: Due to a change in the specifications of the Dragon Tears weapon, the Death Eater Lindwyrm has been revised upwards to 11.4.
  • Dec 07, 2023: Added Inimical Travelers' Curse to 11.1. Added Octopath collaboration boss rematch around 7.5.
  • Oct 10, 2023: Added Death Eater Lindwyrm to 11.3
  • Sep 08 2023: Ver3.3.0 hidden boss has been reflected.
  • Nov 18 2022: Revised according to Ver3.0.0.
  • Oct 25 2022: Divided into two because Level 9 and 10 increased.
  • Jun 18 2022: Changed the difficulty table to include the decimal point. It has become easier to compare difficulty levels within the same difficulty range.

List of Optional Bosses[edit]

Level 11
Level 10
Level 9
Level 8
Level 7
Level 6
Level 5
Level 4
Level 3
Level 2
Level 1
Level Name ReFight Version Characteristics
Level 11
11.8 Ice Fields Master No 3.3.0 High HP, AF gauge management, high firepower, random instant death attack, MP damage, barrier penetration, action obstruction due to freezing, high magnification resistance, long-term battle
11.7 Warped Deus Cras (HARD) Yes 3.1.100 AF gauge management, high firepower, resistance change, weak point counter, troublesome status ailments, fixed damage, AF contraindications, high magnification resistance, not owning Shade characters greatly increases difficulty
11.6 Warped Reborn Life (HARD) Yes 3.0.50 High firepower/weakness change/nasty condition anomaly/maximum HP management/fixed damage/AF-time skill contraindications, ZONE destruction & ZONE awakening/high magnification resistance/barrier
11.6 Dawn Tower Master No 3.3.0 High HP, AF gauge management, preemptive action, second attack action, invalidity other than water attribute, MP damage, HP reduction, ZONE destruction, high magnification resistance, blowing away, fixed damage when stopping, water physical party not possessed significantly increases difficulty
11.6 Lavog ε No 3.3.0 High HP, dummy enemy available, high multiplier resistance, attack when stopper, buff and debuff reset every turn, attacks with non-lightning attributes strictly prohibited, must be defeated within 20 turns, high number of consecutive attacks required
11.5 Tunnels Master No 3.3.0 High HP, high damage demand, clone body gimmick, awakening zone expansion, barrier penetration, blowing away, troublesome status ailments, high magnification resistance, status increase other than wind attribute
11.5 Lavog β No 3.3.0 High HP, dummy enemy present, AF gauge decrease, attack when stopper, buff debuff reset, non-water attribute attacks strictly prohibited, must be defeated within 20 turns, troublesome status abnormalities
11.5 Awakened Amal Gamal No 3.0.500 High HP, high firepower, high magnification resistance, strengthened by attacking weak points, accumulated number management, barrier deployment, troublesome environment, HP gauge invisible, buff debuff reset
11.5 Warped Alma Eterna (HARD) Yes 2.13.50 Super firepower・Weak point change・Troublesome status ailments・Accumulated number management・Must be organized with multiple attributes・High multiplier debuff・Buff debuff reset
11.4 Lavog α No 3.3.0 High HP, dummy enemy present, AF gauge reduced, attack when stopper, buff debuff reset, high firepower, non-fire attribute attacks strictly prohibited, must be defeated within 20 turns
11.4 Lavog δ No 3.3.0 High HP, dummy enemy present, AF gauge reduced, attack when stopper, buff debuff reset, high firepower, non-wind attribute attacks strictly prohibited, must be defeated within 20 turns, MP damage
11.4 Warped Kelkale (HARD) Yes 2.14.0 Super firepower・Weak point change・Must be organized with multiple attributes・Fixed damage・Large damage when stopping・Form management
11.4 Death Eater Lindwyrm No 3.3.1 High HP, action at start of turn, troublesome status abnormalities, fixed HP damage, high multiplier resistance aura other than specific attributes, high firepower, high multiplier buff/debuff, AF binding, damage dealt halved
11.3 Wetlands Master No 3.3.0 High HP, HP decrease, Buff debuff cancellation, Companion summoning, Barrier deployment, Prolonged battle strictly prohibited, Stats increase other than fire attribute
11.3 Lavog γ No 3.3.0 High HP, dummy enemy present, AF gauge decrease, attack when stopper, buff debuff reset, non-earth attribute attacks strictly prohibited, must be defeated within 20 turns
11.3 ARPX-Sophie Yes 2.12.20 Destruction of skill gauge・Management of accumulated number・Contraindications against attacking specific targets・Must be organized with multiple attributes・Long-term battle
11.3 Melancholy Aspid No 3.0.0 Buff/Debuff number management/High fixed damage/Invalid for 5 million damage or less/Troublesome status ailments/Preemptive action available/Long battle
11.2 Time Anti-Spiral Yes 3.1.200 High magnification skill debuff strict prohibition, HP fixed damage, interception, accumulation management, high magnification resistance debuff, long battle, high endurance
11.2 [Bandit King] Picky No 3.0.0 AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack
11.2 [Storm King] Ikaruga No 3.0.0 AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack
11.1 Inimical Travelers' Curse Yes 3.3.110 BREAK battle, Fire, water and lightning 3 attributes required, Weakness change, High HP, HP fixed damage, HP debuff, Preemptive action, Buff debuff reset, Troublesome status abnormality, MP damage
11.1 [Dragon King] Gustaf No 3.0.0 Attribute attack damage reduction・Fixed damage・HP gauge invisible・Preemptive action available・Stuck when remaining HP is less than 25%
11.1 [Inventor King] Al Tomas No 3.0.0 Companion summon, zone awakening, high damage when stopped, high barrier count, fire damage increase, preemptive action available, post-AF damage reduction (only during AF)
11.0 Proto Eden Core Shadow Yes 3.6.50 High HP, high multiplier resistance, troublesome status abnormalities, high firepower, many barriers, earth or non-type binding, high speed, MP damage
11.0 Wyrmking's Shadow Yes 3.6.0 High HP, HP fixed damage, multi-stage attack required, random attack, final form must be defeated within 3 turns
11.0 [Illusion King] Dr. Fetan No 3.0.0 Troublesome status ailments/All elemental resistance 99%・High damage when stopped/Many barriers/Preemptive action available/Non-elemental damage increase
11.0 Purgatory Mystical Beast Shadow Yes 2.10.50 Multi-attribute formation is required / Congestion due to defeat order / Troublesome status ailments
Level 10
10.9 Warped Final Calamity Yes 3.2.20 High firepower, MP damage, high magnification resistance, HP recovery with attribute mismatch, ability enhancement with Crystal/Thunder/Shade damage, buff debuff reset
10.9 Shadow of the Swordsman Yes 2.12.20 High firepower, large damage when stopped, attribute physical attack blockage, ZONE expansion & awakening, interception ability
10.9 Shadow of the Scales in 15 turns Yes 2.12.20 High endurance, all resistance, large damage when stopped, preemptive attack, zone deployment
10.8 SD-148 Yes 3.1.200 Greatly strengthened when attacking weak points, troublesome status ailments, zone destruction, high magnification resistance, many barriers
10.8 Awaken: Cerrine No 3.1.100 Remaining HP management, resistance & many invalid attributes, troublesome status ailments, barriers, random actions
10.8 Shadow of the Divine Tree Yes 2.14.300 Inaction Grant/High magnification resistance/High status/Awkward condition Abnormal/High magnification Debuff
10.8 Uquaji Level 195 No 2.13.70 Fixed damage, super firepower, high speed, many barrier times, attack at stopper
10.8 Warped Ancestor Gaishin (HARD) Yes 2.14.50 High firepower/inactional/skill gauge destruction/nasty condition abnormality/high HP
10.7 Fairy Raccoon Dog & Yasuzume Yes 2.9.0 Seal AF, set MP to 0, high speed
10.7 Mysterious Chaos Ogre (HARD) Yes 2.13.0 Has resistance to all attributes, madness after stopper, many barriers, ZONE expansion & awakening
10.6 Karakuri Heart of Ro Yes 2.14.50 Super firepower/high magnification full attribute resistance buff stopper late frenzy/skill gauge destruction/buff debuff reset
10.6 Lavoger No 2.13.10 Troublesome status ailments・accumulated number management・single-attack character required・long-term battle
10.5 Protection Demon & Enenra Yes 2.9.0 High firepower, troublesome status ailments, madness mode, high intelligence debuff
10.5 Land Avatar & Crab Bonze Yes 2.9.0 High firepower, attribute physical attack shutout, mad mode available
10.4 Demon Spider & Menreiki Yes 2.9.0 High speed, enemy splitting, troublesome status ailments, multi-attribute organization required
10.4 Moonfire & Kodama Yes 2.9.0 High firepower, MP damage, attack when stopping, troublesome status ailments, multi-attribute organization required
10.4 Tomoe Snake & Black Bonze Yes 2.9.0 High firepower, attribute physical attack shutout, attack when stopped, troublesome status ailments, multi-attribute organization required
10.3 Uquaji Clan Yes 2.13.70 Fixed damage, super firepower, high speed, random resistance
10.3 Ishmaelithan Yes 2.12.50 Gimmick with high firepower, high durability, attribute attack, short-term decisive battle
10.2 Strong Fox Spirit & Akadenchu Yes 2.9.0 Troublesome status ailments, instant death attack, multi-attribute formation required, high magnification strength debuff
10.1 Wyverus Yes 2.12.50 High firepower, resistance to all attributes, attribute attack gimmick, short-term decisive battle
10.0 One Wheel & Genkame Yes 2.9.0 Troublesome status ailments, MP damage, interception
Level 9
9.9 EPS-014 LeBlanc Yes 2.11.20 Random action・Weak point change・Must have multiple attributes・Long-term battle
9.8 Demon Nebrione No 2.14.300 Random invalidity/accumulation management/buff debf reset/stopper time attack
9.8 Terra Nivium 20,000 B.C. Yes 2.8.0 Random actions, companion summons, short-term decisive battles, ZONE development
9.7 EPS-209 Murphy Yes 2.11.10 Has all resistances, long-term battles, troublesome status ailments, many barriers
9.7 Octulus Yes 2.12.50 Physical attack resistance, interception, troublesome status ailments, short-term decisive battle
9.7 Awaken: Azami No 2.13.20 High firepower, large fixed damage, full resistance, accumulation count management, troublesome status ailments, operation restrictions due to spells
9.6 Calamity Serpent No 3.3.0 Additional resistance・High fixed damage・Have resistance to all attributes・Stopper attack
9.6 Raptor Lloyd (2nd Fight) Yes 2.14.300 Barrier number multiple, high firepower, rear row movement, ZONE release
9.5 Raptor Colette (2nd Fight) Yes 2.14.300 Barrier number multiple, high firepower, rear row movement, ZONE release
9.5 Raptor Shionne (2nd Fight) Yes 2.14.300 Barrier number, troublesome status ailments, rear row movement, ZONE release
9.5 Raptor Alphen (2nd Fight) Yes 2.14.300 Damage 300,000 or less invalid · high firepower ・ troublesome condition abnormal ・ rear row movement ・ZONE release
9.4 Imbrium Basin 20,000 B.C. Yes 2.8.500 Random action, large fixed damage, troublesome status ailments, short-term decisive battle, zone development
9.4 Insula Ventorum 20,000 B.C. Yes 2.8.500 Random action, large fixed damage, short-term decisive battle, ZONE development
9.3 Sinus Aestuum 20,000 B.C. Yes 2.8.500 Random action, large fixed damage, short-term decisive battle, ZONE development
9.3 Lacus Solitudinis 20,000 B.C. Yes 2.8.500 Random actions, many barriers, short-term decisive battles, ZONE development
9.2 EPS-245 Quadoxin Yes 2.11.6 High Speed/High Magnification Resist Buff/Stuffed by Removing Buffs/Long Battle/High Magnification Debuff/Defeat Required in 1 Turn after Stopper
9.1 Lynx Yes 2.11.5 High firepower, troublesome status ailments, attack attribute change, zone cancellation, buff debuff reset
9.1 Shadow of Chaos Yes 2.9.0 Possesses resistance to multiple attributes, troublesome status ailments, chaotic formations, high-magnification speed debuffs
9.0 EPS-227 Patel Yes 2.11.70 Accumulated number management, troublesome status ailments, buff debuff reset, large damage at stopper
Level 8
8.8 Caroline & Justine Yes 2.7.0 High speed, high firepower, zone expansion, zone release, large damage when stopped
8.6 True Fornjot Yes 2.7.50 Many barriers, zone development, back row blow away
8.4 True Kari Yes 2.7.50 High speed, zone deployment, back row blow away
8.2 True Logi Yes 2.7.50 ZONE expansion, back row blow away
8.2 True Aegir Yes 2.7.50 ZONE expansion, back row blow away
8.0 Dragon God Yes 2.11.50 Preemptive action/Short-term decisive battle/Large fixed damage
8.0 Transformed Guardy Yes 3.3.110 Increase firepower with Break Battle, ZONE expansion, ZONE reset, high firepower, and physical attacks
Level 7
7.7 Melozia Yes 2.6.50 High firepower, multiple waves
7.7 Ogre Rancorem: Light (2nd Battle) No 2.11.30 Abnormal status nullification, interception, counter during AF, counter during attribute zone deployment, permanent debuff
7.5 Transformed Sunny Yes 3.3.110 BREAK battle buff debuff reset
7.5 Transformed Ricketts Yes 3.3.110 BREAK battle/fixed damage/knockback
7.5 Kudang Yes 2.6.0 High firepower, companion summon, MP damage, troublesome status ailments, counter when defeated
7.2 Ice Jailer Yes 2.6.0 High firepower, troublesome status ailments, many barriers
7.0 Awaken: Levia No 2.10.20 Multiple attack types required / troublesome status ailments
Level 6
6.6 Shadow of Teyul Menas Yes 2.8.0 Resistance to everything but crystal, high firepower, percentage attack at turn end
6.6 Wind Liberator No 2.12.20 High speed, zone deployment, zone awakening, buff debuff reset
6.3 Unseen Yes 2.6.30 High firepower, random action, meta to attribute zone, preemptive action, short-term decisive battle
6.3 Fugen Itto-Ryu Dojo (2nd Match) Yes 2.9.0 High firepower, multiple waves, large damage when stopped
6.0 The Winged Prayer No 2.8.50 Pay attention to the order of defeat ・Damage at the end of the turn
6.0 Baruoki Mayor No 2.3.40 High firepower, interception ability, status increase after stopper
Level 5
5.5 Terra Nivium Yes 2.2.0 Random action, high fire power, buff debuff reset, high magnification debuff, high magnification resistance buff
5.5 Uquaji Level 170 No 2.2.0 High speed, high firepower, and ZONE expansion
5.2 Crab Bonze No 2.2.0 High Firepower/High Magnification Resistance Buff
5.2 Menreiki No 2.2.0 Troublesome status ailments, enemy splitting
5.2 Yasuzume No 2.2.0 High speed/MP damage
5.0 Kodama No 2.2.0 Companion Summon
5.0 Black Bonze No 2.2.0 Removes own buffs/debuffs
5.0 Genkame No 2.2.0 high durability
5.0 Akadenchu No 2.2.0 instant death attack
5.0 Enenra No 2.2.0 annoying status ailments
Level 4
4.5 Celestial Mushroom Yes 2.3.0 Random actions/annoying status ailments
4.5 Berserk Tempered Hound Yes 2.3.0 Special gimmick with high firepower and attribute attacks
4.0 Jewel in Shade No 2.5.0 High speed/annoying status ailments
4.0 Rotte Rivel Yes 2.0.40 High speed/annoying status ailments
4.0 Regenwurm Yes 2.2.22 Companion summoning, multiple attack types required, special gimmick
4.0 Beast Reincarnate! Throne of Prayer No 2.3.40 Consecutive battles/annoying status ailments
Level 3
3.5 Large White Lie Bug No 2.7.0 High durability, many barrier times
3.5 Awaken: Gariyu No 2.1.40 High firepower, zone development, damage at the start of turn
3.0 Moonfire No 2.0.0 high firepower
3.0 Fairy Raccoon Dog No 2.0.0 AF seal
3.0 Protection Demon No 2.0.0 High firepower, high magnification intelligence debuff
3.0 Spirit of Sylph (3rd Battle & No Item) Yes 1.7.0 High speed, multiple actions
3.0 Melvillithan Yes 1.7.0 High firepower, multiple actions, random actions
3.0 One Wheel No 2.0.0 Companion summon/MP damage
Level 2
2.5 Strong Fox Spirit No 2.0.0 High Magnification Strength Debuff
2.5 Tomoe Snake No 2.0.0 Annoying status ailments, large percentage damage
2.5 Land Avatar No 2.0.0 Must be defeated in 1 turn after Stopper
2.5 Demon Spider No 2.0.0 Earth damage and stun
2.0 Leviathan / Encounter: Levia No 1.3.5 High firepower, HP recovery every turn
2.0 Spirit of Salamander (3rd Battle & No Item) Yes 1.7.0 High firepower/damage at start of turn
2.0 Spirit of Undine (3rd Battle & No Item) Yes 1.7.0 Troublesome status ailments/damage at start of turn
2.0 Spirit of Gnome (3rd Battle & No Item) Yes 1.7.0 high durability
2.0 Devilishness Revived and the Changed Sword No 1.8.6 Multiple Actions / Troublesome Status Ailments
2.0 Rebirth of the Beast King: The Shadow Promise of Ancient Times Yes - Magic Armors only 1.7.5 There is a kill order gimmick
2.0 One Other Ordeal No 2.0.50 Buff debuff reset/Short-term decisive battle
Level 1
1.5 Zennon Ogre's Shadow Yes 1.7.0 Has resistance to all attributes, Summon Companions
1.5 Mimi Yes 1.7.0 Random actions / High firepower
1.5 Cradle System / Awaken: Saki AS No 1.6.7 Multiple attack types required
1.5 Insula Ventorum Yes 1.7.0 Random action, large percentage damage, high magnification resistance buff
1.0 Flame Eater ♀ Yes 1.2.5 High firepower, Summon Companions
1.0 Chance Encounter: Gariyu Series No 1.2.5 High firepower, Summon Companions
1.0 Nameless Girl No 1.0.0 Endurance Battle for 15 turns, need to win by Turn 20
1.0 Imbrium Basin Yes 1.0.0 Random action, high firepower, high magnification resistance buff
1.0 Chance Encounter: Cerrine Series Yes - Final Battle Only 1.4.5 High firepower, short-term decisive battle
1.0 Chance Encounter: Azami Series Yes - Final Battle Only 1.1.5 High firepower, short-term decisive battle
1.0 Shadow of Chronos Menas Yes 1.0.0 Resistance change every turn, AF sealed, troublesome status ailments, damage at the start of turn, large percentage damage
1.0 Red Dawn Yes 1.0.0 AOE attacks every other turn
1.0 Goblin King Yes 1.0.0 Summon Companions, Rage Setter