Superbosses
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This is a tier list of various Optional Bosses in Another Eden from the Japan based Game Info Wiki.
This tier list ignores Astral Archive, Battle Simulator, Manifestation, and Story Enemies but does include Awaken Series, Chance Encounters, Class Unlock sidequests and Promotion quests. Keep in mind that Tier Lists are extremely subjective and this tier list is to provide a path for the order you should approach the various Optional Bosses.
Tier Criteria[edit]
The criteria of the tier list is as below:
These difficulty tiers are rated based on how hard it is to defeat these enemies for the first time at the earliest reasonable opportunity. This also accounts for team-building options. Due to increased power level of newer units as well as Weapon Manifestation for older units on top of later battle mechanics, you may find some of these bosses a lot easier depending on your available options.
It should be noted that Level 1 bosses can be defeated using mixtures of 4★ & 5★ units.
Approximate levels of difficulty are listed below.
- ★ 1-3: Using basic battle mechanics, you can push through.
- ★ 4-6: Requires Level 60 equipment and Grastas
- ★ 7-9: Requires specific countermeasures to defeat. You may not be able to burst it down without certain party members.
- ★ 10: Need to be equipped with high level equipment and enhanced grastas, need to be able to use a party with multiple attributes. Requires large buffs and debuffs.
- ★ 11: You will need to give your all to stand a chance. Min-maxing may be required.
- ★ 12: (No applicable enemies so far) \It's over...you should die!/
Since different players will have different characters and party combinations available to them as well as different equipment, any decimal point in the difficulty tier indicates that your mileage may vary when tackling the superboss. It should be noted that there will be limited guides for superbosses that cannot be rematched.
For any boss not released in Global, the Japanese name will be used as a placeholder and be noted with JP as suffix in version.
Counter[edit]
- JP Current Superboss Fight Counter: 130
- GL Current Superboss Fight Counter: 119 (-11)
Change Log[edit]
- Last Updated Here: Sep 16, 2023
Tier List | Notes |
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Game Info Wiki |
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List of Optional Bosses[edit]
Level | Name | ReFight | Version | Characteristics |
---|---|---|---|---|
Level 11 | ||||
11.8 | 氷原のヌシ | ? | 3.3.0JP | High HP, AF gauge management, high firepower, random instant death attack, MP damage, barrier penetration, action obstruction due to freezing, high magnification resistance, long-term battle |
11.7 | Warped Deus Cras (HARD) | Yes | 3.1.100 | AF gauge management, high firepower, resistance change, weak point counter, troublesome status ailments, fixed damage, AF contraindications, high magnification resistance, not owning Shade characters greatly increases difficulty |
11.6 | Warped Reborn Life (HARD) | Yes | 3.0.50 | High firepower/weakness change/nasty condition anomaly/maximum HP management/fixed damage/AF-time skill contraindications, ZONE destruction & ZONE awakening/high magnification resistance/barrier |
11.6 | 暁の塔のヌシ | ? | 3.3.0JP | High HP, AF gauge management, preemptive action, second attack action, invalidity other than water attribute, MP damage, HP reduction, ZONE destruction, high magnification resistance, blowing away, fixed damage when stopping, water physical party not possessed significantly increases difficulty |
11.6 | 坑道のヌシ | ? | 3.3.0JP | High HP, high damage demand, clone body gimmick, awakening zone expansion, barrier penetration, blowing away, troublesome status ailments, high magnification resistance, status increase other than wind attribute |
11.6 | ラヴォーグε | ? | 3.3.0JP | High HP, dummy enemy available, high multiplier resistance, attack when stopper, buff and debuff reset every turn, attacks with non-lightning attributes strictly prohibited, must be defeated within 20 turns, high number of consecutive attacks required |
11.5 | ラヴォーグβ | ? | 3.3.0JP | High HP, dummy enemy present, AF gauge decrease, attack when stopper, buff debuff reset, non-water attribute attacks strictly prohibited, must be defeated within 20 turns, troublesome status abnormalities |
11.5 | Awakened Amal Gamal | No | 3.0.500 | High HP, high firepower, high magnification resistance, strengthened by attacking weak points, accumulated number management, barrier deployment, troublesome environment, HP gauge invisible, buff debuff reset |
11.5 | Warped Alma Eterna (HARD) | Yes | 2.13.50 | Super firepower・Weak point change・Troublesome status ailments・Accumulated number management・Must be organized with multiple attributes・High multiplier debuff・Buff debuff reset |
11.4 | ラヴォーグα | ? | 3.3.0JP | High HP, dummy enemy present, AF gauge reduced, attack when stopper, buff debuff reset, high firepower, non-fire attribute attacks strictly prohibited, must be defeated within 20 turns |
11.4 | ラヴォーグδ | ? | 3.3.0JP | High HP, dummy enemy present, AF gauge reduced, attack when stopper, buff debuff reset, high firepower, non-wind attribute attacks strictly prohibited, must be defeated within 20 turns, MP damage |
11.4 | Warped Kelkale (HARD) | Yes | 2.14.0 | Super firepower・Weak point change・Must be organized with multiple attributes・Fixed damage・Large damage when stopping・Form management |
11.4 | 湿地帯のヌシ | ? | 3.3.0JP | High HP, HP decrease, Buff debuff cancellation, Companion summoning, Barrier deployment, Prolonged battle strictly prohibited, Stats increase other than fire attribute |
11.3 | 湿地帯のヌシ | ? | 3.3.0JP | High HP, HP decrease, buff debuff removal, companion summon, barrier deployment, long-term battle prohibited, status increase except for fire attributes |
11.3 | ラヴォーグγ | ? | 3.3.0JP | High HP, dummy enemy present, AF gauge decrease, attack when stopper, buff debuff reset, non-earth attribute attacks strictly prohibited, must be defeated within 20 turns |
11.3 | ARPX-Sophie | Yes | 2.12.20 | Destruction of skill gauge・Management of accumulated number・Contraindications against attacking specific targets・Must be organized with multiple attributes・Long-term battle |
11.3 | Melancholy Aspid | No | 3.0.0 | Buff/Debuff number management/High fixed damage/Invalid for 5 million damage or less/Troublesome status ailments/Preemptive action available/Long battle |
11.2 | Time Anti-Spiral | Yes | 3.1.200 | High magnification skill debuff strict prohibition, HP fixed damage, interception, accumulation management, high magnification resistance debuff, long battle, high endurance |
11.2 | [Bandit King] Picky | No | 3.0.0 | AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack |
11.2 | [Storm King] Ikaruga | No | 3.0.0 | AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack |
11.1 | [Dragon King] Gustaf | No | 3.0.0 | Attribute attack damage reduction・Fixed damage・HP gauge invisible・Preemptive action available・Stuck when remaining HP is less than 25% |
11.1 | [Inventor King] Al Tomas | No | 3.0.0 | Companion summon, zone awakening, high damage when stopped, high barrier count, fire damage increase, preemptive action available, post-AF damage reduction (only during AF) |
11.0 | [Illusion King] Dr. Fetan | No | 3.0.0 | Troublesome status ailments/All elemental resistance 99%・High damage when stopped/Many barriers/Preemptive action available/Non-elemental damage increase |
11.0 | Purgatory Mystical Beast Shadow | Yes | 2.10.50 | Multi-attribute formation is required / Congestion due to defeat order / Troublesome status ailments |
Level 10 | ||||
10.9 | Warped Final Calamity | Yes | 3.2.20 | High firepower, MP damage, high magnification resistance, HP recovery with attribute mismatch, ability enhancement with Crystal/Thunder/Shade damage, buff debuff reset |
10.9 | Shadow of the Swordsman | Yes | 2.12.20 | High firepower, large damage when stopped, attribute physical attack blockage, ZONE expansion & awakening, interception ability |
10.9 | Shadow of the Scales in 15 turns | Yes | 2.12.20 | High endurance, all resistance, large damage when stopped, preemptive attack, zone deployment |
10.8 | SD-148 | Yes | 3.1.200 | Greatly strengthened when attacking weak points, troublesome status ailments, zone destruction, high magnification resistance, many barriers |
10.8 | Awaken: Cerrine | No | 3.1.100 | Remaining HP management, resistance & many invalid attributes, troublesome status ailments, barriers, random actions |
10.8 | Shadow of the Divine Tree | Yes | 2.14.300 | Inaction Grant/High magnification resistance/High status/Awkward condition Abnormal/High magnification Debuff |
10.8 | Uquaji Level 195 | No | 2.13.70 | Fixed damage, super firepower, high speed, many barrier times, attack at stopper |
10.8 | Warped Ancestor Gaishin (HARD) | Yes | 2.14.50 | High firepower/inactional/skill gauge destruction/nasty condition abnormality/high HP |
10.7 | Fairy Raccoon Dog & Yasuzume | Yes | 2.9.0 | Seal AF, set MP to 0, high speed |
10.7 | Mysterious Chaos Ogre (HARD) | Yes | 2.13.0 | Has resistance to all attributes, madness after stopper, many barriers, ZONE expansion & awakening |
10.6 | Karakuri Heart of Ro | Yes | 2.14.50 | Super firepower/high magnification full attribute resistance buff stopper late frenzy/skill gauge destruction/buff debuff reset |
10.6 | Lavoger | No | 2.13.10 | Troublesome status ailments・accumulated number management・single-attack character required・long-term battle |
10.5 | Protection Demon & Enenra | Yes | 2.9.0 | High firepower, troublesome status ailments, madness mode, high intelligence debuff |
10.5 | Land Avatar & Crab Bonze | Yes | 2.9.0 | High firepower, attribute physical attack shutout, mad mode available |
10.4 | Demon Spider & Menreiki | Yes | 2.9.0 | High speed, enemy splitting, troublesome status ailments, multi-attribute organization required |
10.4 | Moonfire & Kodama | Yes | 2.9.0 | High firepower, MP damage, attack when stopping, troublesome status ailments, multi-attribute organization required |
10.4 | Tomoe Snake & Black Bonze | Yes | 2.9.0 | High firepower, attribute physical attack shutout, attack when stopped, troublesome status ailments, multi-attribute organization required |
10.3 | Uquaji Clan | Yes | 2.13.70 | Fixed damage, super firepower, high speed, random resistance |
10.3 | Ishmaelithan | Yes | 2.12.50 | Gimmick with high firepower, high durability, attribute attack, short-term decisive battle |
10.2 | Strong Fox Spirit & Akadenchu | Yes | 2.9.0 | Troublesome status ailments, instant death attack, multi-attribute formation required, high magnification strength debuff |
10.1 | Wyverus | Yes | 2.12.50 | High firepower, resistance to all attributes, attribute attack gimmick, short-term decisive battle |
10.0 | One Wheel & Genkame | Yes | 2.9.0 | Troublesome status ailments, MP damage, interception |
Level 9 | ||||
9.9 | EPS-014 LeBlanc | Yes | 2.11.20 | Random action・Weak point change・Must have multiple attributes・Long-term battle |
9.8 | Demon Nebrione | No | 2.14.300 | Random invalidity/accumulation management/buff debf reset/stopper time attack |
9.8 | Terra Nivium 20,000 B.C. | Yes | 2.8.0 | Random actions, companion summons, short-term decisive battles, ZONE development |
9.7 | EPS-209 Murphy | Yes | 2.11.10 | Has all resistances, long-term battles, troublesome status ailments, many barriers |
9.7 | Octulus | Yes | 2.12.50 | Physical attack resistance, interception, troublesome status ailments, short-term decisive battle |
9.7 | Awaken: Azami | No | 2.13.20 | High firepower, large fixed damage, full resistance, accumulation count management, troublesome status ailments, operation restrictions due to spells |
9.6 | 災厄の大蛇 | ? | 3.3.0JP | Additional resistance・High fixed damage・Have resistance to all attributes・Stopper attack |
9.6 | Raptor Lloyd (2nd Fight) | Yes | 2.14.300 | Barrier number multiple, high firepower, rear row movement, ZONE release |
9.5 | Raptor Colette (2nd Fight) | Yes | 2.14.300 | Barrier number multiple, high firepower, rear row movement, ZONE release |
9.5 | Raptor Shionne (2nd Fight) | Yes | 2.14.300 | Barrier number, troublesome status ailments, rear row movement, ZONE release |
9.5 | Raptor Alphen (2nd Fight) | Yes | 2.14.300 | Damage 300,000 or less invalid · high firepower ・ troublesome condition abnormal ・ rear row movement ・ZONE release |
9.4 | Imbrium Basin 20,000 B.C. | Yes | 2.8.500 | Random action, large fixed damage, troublesome status ailments, short-term decisive battle, zone development |
9.4 | Insula Ventorum 20,000 B.C. | Yes | 2.8.500 | Random action, large fixed damage, short-term decisive battle, ZONE development |
9.3 | Sinus Aestuum 20,000 B.C. | Yes | 2.8.500 | Random action, large fixed damage, short-term decisive battle, ZONE development |
9.3 | Lacus Solitudinis 20,000 B.C. | Yes | 2.8.500 | Random actions, many barriers, short-term decisive battles, ZONE development |
9.2 | EPS-245 Quadoxin | Yes | 2.11.6 | High Speed/High Magnification Resist Buff/Stuffed by Removing Buffs/Long Battle/High Magnification Debuff/Defeat Required in 1 Turn after Stopper |
9.1 | Lynx | Yes | 2.11.5 | High firepower, troublesome status ailments, attack attribute change, zone cancellation, buff debuff reset |
9.1 | Shadow of Chaos | Yes | 2.9.0 | Possesses resistance to multiple attributes, troublesome status ailments, chaotic formations, high-magnification speed debuffs |
9.0 | EPS-227 Patel | Yes | 2.11.70 | Accumulated number management, troublesome status ailments, buff debuff reset, large damage at stopper |
Level 8 | ||||
8.8 | Caroline & Justine | Yes | 2.7.0 | High speed, high firepower, zone expansion, zone release, large damage when stopped |
8.6 | True Fornjot | Yes | 2.7.50 | Many barriers, zone development, back row blow away |
8.4 | True Kari | Yes | 2.7.50 | High speed, zone deployment, back row blow away |
8.2 | True Logi | Yes | 2.7.50 | ZONE expansion, back row blow away |
8.2 | True Aegir | Yes | 2.7.50 | ZONE expansion, back row blow away |
8.0 | Dragon God | Yes | 2.11.50 | Preemptive action/Short-term decisive battle/Large fixed damage |
Level 7 | ||||
7.7 | Melozia | Yes | 2.6.50 | High firepower, multiple waves |
7.7 | Ogre Rancorem: Light (2nd Battle) | No | 2.11.30 | Abnormal status nullification, interception, counter during AF, counter during attribute zone deployment, permanent debuff |
7.5 | Kudang | Yes | 2.6.0 | High firepower, companion summon, MP damage, troublesome status ailments, counter when defeated |
7.2 | Ice Jailer | Yes | 2.6.0 | High firepower, troublesome status ailments, many barriers |
7.0 | Awaken: Levia | No | 2.10.20 | Multiple attack types required / troublesome status ailments |
Level 6 | ||||
6.6 | Shadow of Teyul Menas | Yes | 2.8.0 | Resistance to everything but crystal, high firepower, percentage attack at turn end |
6.6 | Wind Liberator | No | 2.12.20 | High speed, zone deployment, zone awakening, buff debuff reset |
6.3 | Unseen | Yes | 2.6.30 | High firepower, random action, meta to attribute zone, preemptive action, short-term decisive battle |
6.3 | Fugen Itto-Ryu Dojo (2nd Match) | Yes | 2.9.0 | High firepower, multiple waves, large damage when stopped |
6.0 | The Winged Prayer | No | 2.8.50 | Pay attention to the order of defeat ・Damage at the end of the turn |
6.0 | Baruoki Mayor | No | 2.3.40 | High firepower, interception ability, status increase after stopper |
Level 5 | ||||
5.5 | Terra Nivium | Yes | 2.2.0 | Random action, high fire power, buff debuff reset, high magnification debuff, high magnification resistance buff |
5.5 | Uquaji Level 170 | No | 2.2.0 | High speed, high firepower, and ZONE expansion |
5.2 | Crab Bonze | No | 2.2.0 | High Firepower/High Magnification Resistance Buff |
5.2 | Menreiki | No | 2.2.0 | Troublesome status ailments, enemy splitting |
5.2 | Yasuzume | No | 2.2.0 | High speed/MP damage |
5.0 | Kodama | No | 2.2.0 | Companion Summon |
5.0 | Black Bonze | No | 2.2.0 | Removes own buffs/debuffs |
5.0 | Genkame | No | 2.2.0 | high durability |
5.0 | Akadenchu | No | 2.2.0 | instant death attack |
5.0 | Enenra | No | 2.2.0 | annoying status ailments |
Level 4 | ||||
4.5 | Celestial Mushroom | Yes | 2.3.0 | Random actions/annoying status ailments |
4.5 | Berserk Tempered Hound | Yes | 2.3.0 | Special gimmick with high firepower and attribute attacks |
4.0 | Jewel in Shade | No | 2.5.0 | High speed/annoying status ailments |
4.0 | Rotte Rivel | Yes | 2.0.40 | High speed/annoying status ailments |
4.0 | Regenwurm | Yes | 2.2.22 | Companion summoning, multiple attack types required, special gimmick |
4.0 | Side Quests/Beast Reincarnate! Throne of Prayer | No | 2.3.40 | Consecutive battles/annoying status ailments |
Level 3 | ||||
3.5 | Large White Lie Bug | No | 2.7.0 | High durability, many barrier times |
3.5 | Awaken: Gariyu | No | 2.1.40 | High firepower, zone development, damage at the start of turn |
3.0 | Moonfire | No | 2.0.0 | high firepower |
3.0 | Fairy Raccoon Dog | No | 2.0.0 | AF seal |
3.0 | Protection Demon | No | 2.0.0 | High firepower, high magnification intelligence debuff |
3.0 | Spirit of Sylph (3rd Battle & No Item) | Yes | 1.7.0 | High speed, multiple actions |
3.0 | Melvillithan | Yes | 1.7.0 | High firepower, multiple actions, random actions |
3.0 | One Wheel | No | 2.0.0 | Companion summon/MP damage |
Level 2 | ||||
2.5 | Strong Fox Spirit | No | 2.0.0 | High Magnification Strength Debuff |
2.5 | Tomoe Snake | No | 2.0.0 | Annoying status ailments, large percentage damage |
2.5 | Land Avatar | No | 2.0.0 | Must be defeated in 1 turn after Stopper |
2.5 | Demon Spider | No | 2.0.0 | Earth damage and stun |
2.0 | Leviathan / Encounter: Levia | No | 1.3.5 | High firepower, HP recovery every turn |
2.0 | Spirit of Salamander (3rd Battle & No Item) | Yes | 1.7.0 | High firepower/damage at start of turn |
2.0 | Spirit of Undine (3rd Battle & No Item) | Yes | 1.7.0 | Troublesome status ailments/damage at start of turn |
2.0 | Spirit of Gnome (3rd Battle & No Item) | Yes | 1.7.0 | high durability |
2.0 | Devilishness Revived and the Changed Sword | No | 1.8.6 | Multiple Actions / Troublesome Status Ailments |
2.0 | Rebirth of the Beast King: The Shadow Promise of Ancient Times | Yes - Magic Armors only | 1.7.5 | There is a kill order gimmick |
2.0 | One Other Ordeal | No | 2.0.50 | Buff debuff reset/Short-term decisive battle |
Level 1 | ||||
1.5 | Zennon Ogre's Shadow | Yes | 1.7.0 | Has resistance to all attributes, Summon Companions |
1.5 | Mimi | Yes | 1.7.0 | Random actions / High firepower |
1.5 | Cradle System / Awaken: Saki AS | No | 1.6.7 | Multiple attack types required |
1.5 | Insula Ventorum | Yes | 1.7.0 | Random action, large percentage damage, high magnification resistance buff |
1.0 | Flame Eater ♀ | Yes | 1.2.5 | High firepower, Summon Companions |
1.0 | Chance Encounter: Gariyu Series | No | 1.2.5 | High firepower, Summon Companions |
1.0 | Nameless Girl | No | 1.0.0 | Endurance Battle for 15 turns, need to win by Turn 20 |
1.0 | Imbrium Basin | Yes | 1.0.0 | Random action, high firepower, high magnification resistance buff |
1.0 | Chance Encounter: Cerrine Series | Yes - Final Battle Only | 1.4.5 | High firepower, short-term decisive battle |
1.0 | Chance Encounter: Azami Series | Yes - Final Battle Only | 1.1.5 | High firepower, short-term decisive battle |
1.0 | Shadow of Chronos Menas | Yes | 1.0.0 | Resistance change every turn, AF sealed, troublesome status ailments, damage at the start of turn, large percentage damage |
1.0 | Red Dawn | Yes | 1.0.0 | AOE attacks every other turn |
1.0 | Goblin King | Yes | 1.0.0 | Summon Companions, Rage Setter |