Superbosses

From Another Eden Wiki


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This is a tier list of various Optional Bosses in Another Eden from the Japan based Game Info Wiki.

This tier list ignores Manifestation, Battle Simulator, and Story Enemies but does include Chance Encounters. Keep in mind that Tier Lists are extremely subjective and this tier list is to provide a path for the order you should approach the various Optional Bosses.

Tier Criteria[edit]

The criteria of the tier list is as below:

These difficulty tiers are rated based on how hard it is to defeat these enemies for the first time at the earliest reasonable opportunity. This also accounts for team-building options. Due to increased power level of newer units as well as Weapon Manifestation for older units on top of later battle mechanics, you may find some of these bosses a lot easier depending on your available options.

It should be noted that Level 1 bosses can be defeated using mixtures of 4★ & 5★ units.

Approximate levels of difficulty are listed below.

  • ★ 1-3: Using Another Eden basic battle mechanics, you can push through.
  • ★ 4-6: Requires Level 60 equipment and Grastas
  • ★ 7-9: Requires specific countermeasures to defeat. You may not be able to burst it down without certain party members.
  • ★ 10: Need to be equipped with high level equipment and enhanced grastas, need to be able to use a party with multiple attributes. Requires large buffs and debuffs.
  • ★ 11: You will need to give your all to stand a chance. Min-maxing may be required.
  • ★ 12: (No applicable enemies so far) \It's over...you should die!

Since different players will have different characters and party combinations available to them, any decimal point in the difficulty tier indicates that your mileage may vary when tackling the superboss. It should be noted that there will be limited guides for superbosses that cannot be rematched.

For any boss not released in Global, the Japanese name will be used as a placeholder and be noted as Unrelased in Global with JP as prefix in version.

Counter[edit]

  • JP Current Superboss Fight Counter: 116
  • GL Current Superboss Fight Counter: 112 (-4)

Change Log[edit]

Last Updated Here: Mar 23, 2023
Tier List Notes
Game Info Wiki
  • Nov 18 2022: Revised according to Ver3.0.0.
  • Oct 25 2022: Divided into two because Level 9 and 10 increased.
  • Jun 18 2022: Changed the difficulty table to include the decimal point. It has become easier to compare difficulty levels within the same difficulty range.
Another Eden Wiki Custom Changes
  • Nov 22, 2022: Added Mimi

List of Optional Bosses[edit]

Level 11
Level 10
Level 9
Level 8
Level 7
Level 6
Level 5
Level 4
Level 3
Level 2
Level 1
Level Name ReFight Version Characteristics
Level 11
11.7 歪なるデウス・クラース(HARD) Yes JP3.1.0 Unreleased in Global
11.6 歪なる生まれし命(HARD) Yes JP3.0.50 Unreleased in Global
11.5 覚醒アマル・ガマル ?? JP3.0.80 Unreleased in Global
11.5 Warped Alma Eterna (HARD) Yes 2.13.50 Super firepower・Weak point change・Troublesome status ailments・Accumulated number management・Must be organized with multiple attributes・High multiplier debuff・Buff debuff reset
11.4 Warped Kelkale (HARD) Yes 2.14.0 Super firepower・Weak point change・Must be organized with multiple attributes・Fixed damage・Large damage when stopping・Form management
11.3 ARPX-Sophie Yes 2.12.20 Destruction of skill gauge・Management of accumulated number・Contraindications against attacking specific targets・Must be organized with multiple attributes・Long-term battle
11.3 Melancholy Aspid No 3.0.0 Buff/Debuff number management/High fixed damage/Invalid for 5 million damage or less/Troublesome status ailments/Preemptive action available/Long battle
11.2 [Bandit King] Picky No 3.0.0 AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack
11.2 [Storm King] Ikaruga No 3.0.0 AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack
11.1 [Dragon King] Gustaf No 3.0.0 Attribute attack damage reduction・Fixed damage・HP gauge invisible・Preemptive action available・Stuck when remaining HP is less than 25%
11.1 [Inventor King] Al Tomas No 3.0.0 Companion summon, zone awakening, high damage when stopped, high barrier count, fire damage increase, preemptive action available, post-AF damage reduction (only during AF)
11.0 [Illusion King] Dr. Fetan No 3.0.0 Troublesome status ailments/All elemental resistance 99%・High damage when stopped/Many barriers/Preemptive action available/Non-elemental damage increase
11.0 Purgatory Mystical Beast Shadow Yes 2.10.50 Multi-attribute formation is required / Congestion due to defeat order / Troublesome status ailments
Level 10
10.9 Shadow of the Swordsman Yes 2.12.20 High firepower, large damage when stopped, attribute physical attack blockage, ZONE expansion & awakening, interception ability
10.9 Shadow of the Scales in 15 turns Yes 2.12.20 High endurance, all resistance, large damage when stopped, preemptive attack, zone deployment
10.8 開眼 シェリーヌ編 No JP3.1.10 Unreleased in Global
10.8 Shadow of the Divine Tree Yes 2.14.300 Inaction Grant/High magnification resistance/High status/Awkward condition Abnormal/High magnification Debuff
10.8 Uquaji Level 195 No 2.13.70 Fixed damage, super firepower, high speed, many barrier times, attack at stopper
10.8 Warped Ancestor Gaishin (HARD) Yes 2.14.50 High firepower/inactional/skill gauge destruction/nasty condition abnormality/high HP
10.7 Fairy Raccoon Dog & Yasuzume Yes 2.9.0 Seal AF, set MP to 0, high speed
10.7 Mysterious Chaos Ogre (HARD) Yes 2.13.0 Has resistance to all attributes, madness after stopper, many barriers, ZONE expansion & awakening
10.6 Karakuri Heart of Ro Yes 2.14.50 Super firepower/high magnification full attribute resistance buff stopper late frenzy/skill gauge destruction/buff debuff reset
10.6 Lavoger No 2.13.10 Troublesome status ailments・accumulated number management・single-attack character required・long-term battle
10.5 Protection Demon & Enenra Yes 2.9.0 High firepower, troublesome status ailments, madness mode, high intelligence debuff
10.5 Land Avatar & Crab Bonze Yes 2.9.0 High firepower, attribute physical attack shutout, mad mode available
10.4 Demon Spider & Menreiki Yes 2.9.0 High speed, enemy splitting, troublesome status ailments, multi-attribute organization required
10.4 Moonfire & Kodama Yes 2.9.0 High firepower, MP damage, attack when stopping, troublesome status ailments, multi-attribute organization required
10.4 Tomoe Snake & Black Bonze Yes 2.9.0 High firepower, attribute physical attack shutout, attack when stopped, troublesome status ailments, multi-attribute organization required
10.3 Uquaji Clan Yes 2.13.70 Fixed damage, super firepower, high speed, random resistance
10.3 Ishmaelithan Yes 2.12.50 Gimmick with high firepower, high durability, attribute attack, short-term decisive battle
10.2 Strong Fox Spirit & Akadenchu Yes 2.9.0 Troublesome status ailments, instant death attack, multi-attribute formation required, high magnification strength debuff
10.1 Wyverus Yes 2.12.50 High firepower, resistance to all attributes, attribute attack gimmick, short-term decisive battle
10.0 One Wheel & Genkame Yes 2.9.0 Troublesome status ailments, MP damage, interception
Level 9
9.9 EPS-014 LeBlanc Yes 2.11.20 Random action・Weak point change・Must have multiple attributes・Long-term battle
9.8 Demon Nebrione No 2.14.300 Random invalidity/accumulation management/buff debf reset/stopper time attack
9.8 Terra Nivium 20,000 B.C. Yes 2.8.0 Random actions, companion summons, short-term decisive battles, ZONE development
9.7 EPS-209 Murphy Yes 2.11.10 Has all resistances, long-term battles, troublesome status ailments, many barriers
9.7 Octulus Yes 2.12.50 Physical attack resistance, interception, troublesome status ailments, short-term decisive battle
9.7 Awaken: Azami No 2.13.20 High firepower, large fixed damage, full resistance, accumulation count management, troublesome status ailments, operation restrictions due to spells
9.6 Raptor Lloyd (2nd Fight) Yes 2.14.300 Barrier number multiple, high firepower, rear row movement, ZONE release
9.5 Raptor Colette (2nd Fight) Yes 2.14.300 Barrier number multiple, high firepower, rear row movement, ZONE release
9.5 Raptor Shionne (2nd Fight) Yes 2.14.300 Barrier number, troublesome status ailments, rear row movement, ZONE release
9.5 Raptor Alphen (2nd Fight) Yes 2.14.300 Damage 300,000 or less invalid · high firepower ・ troublesome condition abnormal ・ rear row movement ・ZONE release
9.4 Imbrium Basin 20,000 B.C. Yes 2.8.500 Random action, large fixed damage, troublesome status ailments, short-term decisive battle, zone development
9.4 Insula Ventorum 20,000 B.C. Yes 2.8.500 Random action, large fixed damage, short-term decisive battle, ZONE development
9.3 Sinus Aestuum 20,000 B.C. Yes 2.8.500 Random action, large fixed damage, short-term decisive battle, ZONE development
9.3 Lacus Solitudinis 20,000 B.C. Yes 2.8.500 Random actions, many barriers, short-term decisive battles, ZONE development
9.2 EPS-245 Quadoxin Yes 2.11.6 High Speed/High Magnification Resist Buff/Stuffed by Removing Buffs/Long Battle/High Magnification Debuff/Defeat Required in 1 Turn after Stopper
9.1 Lynx Yes 2.11.5 High firepower, troublesome status ailments, attack attribute change, zone cancellation, buff debuff reset
9.1 Shadow of Chaos Yes 2.9.0 Possesses resistance to multiple attributes, troublesome status ailments, chaotic formations, high-magnification speed debuffs
9.0 EPS-227 Patel Yes 2.11.70 Accumulated number management, troublesome status ailments, buff debuff reset, large damage at stopper
Level 8
8.8 Caroline & Justine Yes 2.7.0 High speed, high firepower, zone expansion, zone release, large damage when stopped
8.6 True Fornjot Yes 2.7.50 Many barriers, zone development, back row blow away
8.4 True Kari Yes 2.7.50 High speed, zone deployment, back row blow away
8.2 True Logi Yes 2.7.50 ZONE expansion, back row blow away
8.2 True Aegir Yes 2.7.50 ZONE expansion, back row blow away
8.0 Dragon God Yes 2.11.50 Preemptive action/Short-term decisive battle/Large fixed damage
Level 7
7.7 Melozia Yes 2.6.50 High firepower, multiple waves
7.7 Ogre Rancorem: Light (2nd Battle) No 2.11.30 Abnormal status nullification, interception, counter during AF, counter during attribute zone deployment, permanent debuff
7.5 Kudang Yes 2.6.0 High firepower, companion summon, MP damage, troublesome status ailments, counter when defeated
7.2 Ice Jailer Yes 2.6.0 High firepower, troublesome status ailments, many barriers
7.0 Awaken: Levia No 2.10.20 Multiple attack types required / troublesome status ailments
Level 6
6.6 Shadow of Teyul Menas Yes 2.8.0 Resistance to everything but crystal, high firepower, percentage attack at turn end
6.6 Wind Liberator No 2.12.20 High speed, zone deployment, zone awakening, buff debuff reset
6.3 Unseen Yes 2.6.30 High firepower, random action, meta to attribute zone, preemptive action, short-term decisive battle
6.3 Fugen Itto-Ryu Dojo (2nd Match) Yes 2.9.0 High firepower, multiple waves, large damage when stopped
6.0 The Winged Prayer / Awaken: Prai No 2.8.50 Pay attention to the order of defeat ・Damage at the end of the turn
6.0 Baruoki Mayor No 2.3.40 High firepower, interception ability, status increase after stopper
Level 5
5.5 Terra Nivium Yes 2.2.0 Random action, high fire power, buff debuff reset, high magnification debuff, high magnification resistance buff
5.5 Uquaji Level 170 No 2.2.0 High speed, high firepower, and ZONE expansion
5.2 Crab Bonze No 2.2.0 High Firepower/High Magnification Resistance Buff
5.2 Menreiki No 2.2.0 Troublesome status ailments, enemy splitting
5.2 Yasuzume No 2.2.0 High speed/MP damage
5.0 Kodama No 2.2.0 Companion Summon
5.0 Black Bonze No 2.2.0 Removes own buffs/debuffs
5.0 Genkame No 2.2.0 high durability
5.0 Akadenchu No 2.2.0 instant death attack
5.0 Enenra No 2.2.0 annoying status ailments
Level 4
4.5 Celestial Mushroom Yes 2.3.0 Random actions/annoying status ailments
4.5 Berserk Tempered Hound Yes 2.3.0 Special gimmick with high firepower and attribute attacks
4.0 Silver Illusion / Awaken: Jade No 2.5.0 High speed/annoying status ailments
4.0 Rotte Rivel Yes 2.0.40 High speed/annoying status ailments
4.0 Regenwurm Yes 2.2.22 Companion summoning, multiple attack types required, special gimmick
4.0 Beast Vita Vares / Awaken: Guildna No 2.3.40 Consecutive battles/annoying status ailments
Level 3
3.5 Large White Lie Bug No 2.7.0 High durability, many barrier times
3.5 Awaken: Gariyu No 2.1.40 High firepower, zone development, damage at the start of turn
3.0 Moonfire No 2.0.0 high firepower
3.0 Fairy Raccoon Dog No 2.0.0 AF seal
3.0 Protection Demon No 2.0.0 High firepower, high magnification intelligence debuff
3.0 Spirit of Sylph (3rd Battle & No Item) Yes 1.7.0 High speed, multiple actions
3.0 Melvillithan Yes 1.7.0 High firepower, multiple actions, random actions
3.0 One Wheel No 2.0.0 Companion summon/MP damage
Level 2
2.5 Strong Fox Spirit No 2.0.0 High Magnification Strength Debuff
2.5 Tomoe Snake No 2.0.0 Annoying status ailments, large percentage damage
2.5 Land Avatar No 2.0.0 Must be defeated in 1 turn after Stopper
2.5 Demon Spider No 2.0.0 Earth damage and stun
2.0 Leviathan / Encounter: Levia No 1.3.5 High firepower, HP recovery every turn
2.0 Spirit of Salamander (3rd Battle & No Item) Yes 1.7.0 High firepower/damage at start of turn
2.0 Spirit of Undine (3rd Battle & No Item) Yes 1.7.0 Troublesome status ailments/damage at start of turn
2.0 Spirit of Gnome (3rd Battle & No Item) Yes 1.7.0 high durability
2.0 Shadow Witch / Awaken: Cyrus No 1.8.6 Multiple Actions / Troublesome Status Ailments
2.0 Magic Armors and Jazelle / Awaken: Guildna No 1.7.5 There is a kill order gimmick
2.0 One Other Ordeal / Awaken: Riica No 2.0.50 Buff debuff reset/Short-term decisive battle
2.0 Mimi Yes 1.7.0 Buffs and debuff
Level 1
1.5 Zennon Ogre's Shadow Yes 1.7.0 Has resistance to all attributes, Summon Companions
1.5 Cradle System / Awaken: Saki AS No 1.6.7 Multiple attack types required
1.5 Insula Ventorum Yes 1.7.0 Random action, large percentage damage, high magnification resistance buff
1.0 Flame Eater ♀ Yes 1.2.5 High firepower, Summon Companions
1.0 Chance Encounter: Gariyu Series No 1.2.5 High firepower, Summon Companions
1.0 Nameless Girl No 1.0.0 Endurance Battle for 15 turns, need to win by Turn 20
1.0 Imbrium Basin Yes 1.0.0 Random action, high firepower, high magnification resistance buff
1.0 Chance Encounter: Cerrine Series Yes - Final Battle Only 1.4.5 High firepower, short-term decisive battle
1.0 Chance Encounter: Azami Series Yes - Final Battle Only 1.1.5 High firepower, short-term decisive battle
1.0 Shadow of Chronos Menas Yes 1.0.0 Resistance change every turn, AF sealed, troublesome status ailments, damage at the start of turn, large percentage damage
1.0 Red Dawn Yes 1.0.0 AOE attacks every other turn
1.0 Goblin King Yes 1.0.0 Summon Companions, Rage Setter