Death Eater Lindwyrm
From Another Eden Wiki
The Death Eater Lindwyrm is a hidden superboss unlocked after clearing the episode The Cliffs of Wyrmrest - Wryz Saga I.
To unlock it, go to the area "The Godspike" and watch the event. After the cutscene, the Boss will appear as a forced encounter randomly when passing through specific locations on the island, which resets whenever you change map.
The boss needs to be defeated a total of 4 times in 4 different battles.
Awards[edit]
Rank | Name | Requirement | Reward |
---|---|---|---|
Overcoming Death Eater Lindwyrm | Defeat Death Eater Lindwyrm | x50 |
Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau [1][2] [3]
Flameclaw Valley
Aquatail Wilds
Windfang Plains
Terrawing Plateau
Aquatail Wilds
Windfang Plains
Terrawing Plateau
HP:
901.038M 901,038,464
1st Fight
Skills: Death Eater Lyndwyrm (1st Fight)
Turn | Name | Effect |
---|---|---|
Environmental Effect Dragonsign is active
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( Equipped Can't be removed )
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Aura Death Eater's Wind Activates when taking Type damage other than Fire :
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Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 9, not consumed in the first battle) | ||
Overwhelming Rage: Stack when Death Eater's Gale is used. Consumed when Death Eater Claw is used, apply to user Pierce Barrier and Hold Ground | ||
every two turns starting from turn 2 | A stake that pierces the future | Randomly mark one ally area. Activates "Realization of Death" at the marked location at the end of the turn. |
Realization of Death | 99999 fixed damage to a single enemy at the marked position (Bypass Hold Ground, Blood Contract; Guard) | |
First turn only | Death Eater's Blue Eye | Petrify all enemies |
1 | Death Eater's Erosion x2 | Null Fixed damage to a single enemy by 75% of maximum HP + SPD Down (M) (5 turns) |
2 | Death Eater's Haki | Null Inflicts confusion on all enemies + removes all buffs |
3 | Death Eater's Claw | Slash Slash attack on all enemies 2 times + STR and INT Down (L) (5 turns) |
4 | Death Eater's Storm x2 | Forcibly moves a single enemy to the back row |
4 | It's storing power | Null STR +100% + INT +100% + Physical critical rate +100% + Magic critical rate +100% (1 turn)) |
5 | Death Eater's Claw Punch | Pierce Pierce attack on a single enemy x3 (Bypass Hold Ground, Blood Contract; Guard) |
1% HP Stopper | Escape | Flee the fight |
Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau
Flameclaw Valley
Aquatail Wilds
Windfang Plains
Terrawing Plateau
Aquatail Wilds
Windfang Plains
Terrawing Plateau
HP:
901.038M 901,038,464
2nd Fight
Overrides:
- Absorb
- Normal
Overrides:
Normal
Skills: Death Eater Lyndwyrm (2nd Fight)
Turn | Name | Effect |
---|---|---|
Environmental Effect Dragonsign is active
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||
( Equipped Can't be removed )
|
||
Aura Death Eater Dragon Cloak Activates when taking Type damage other than Water :
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Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 8, used only once in the second battle) | ||
Death Eater's Grudge: Accumulates when the Death Eater's outer shell is consumed. STR and INT increase by 20% per stack ( maximum number of accumulations: 1 ) | ||
Start of Turn | Toxic Flames | Fire Fire Magic Attack that deals fixed HP 5000 damage to all enemies. Fixed HP 2500 damage to characters with Water personality |
First turn only | Death Eater's Blue Eye | Petrify all enemies and Fire resistance Down (L/99 turns) |
1 | Death Eater's Flame Breath | Fire Fire magic attack + pain/sleep on all enemies |
2 | Death Eater's Flame x2 | Fire Preemptive fire attack on any enemy, ignores Rage, can Stun |
Beginning of Turn 3 | The Death Eater Lindwurm's resistance has changed! | Absorption and nullification of all attributes are completely removed |
3 | Death Eater's Fury | Fixed HP 5000 damage to a single enemy |
End of Turn 3 | Death Eater Lindwurm's resistance has returned to normal. | Fire, water, earth, and wind attributes are disabled, and shadow, lightning, and crystal attributes are changed to absorption. |
4 | Death Eater's Gale x2 | Forcibly moves a single enemy to the back row |
4 | He's gathering strength | Null STR +100% + INT +100% + Physical critical rate +100% + Magic critical rate +100% (1 turn)) |
5 | Death Eater's Killing Blow | Fixed damage of 99.99% of maximum HP to all enemies (Bypass Shield, Hold Ground, Blood Contract, Guard, Critical Guard, Cover) |
1% HP Stopper | The Death Eater's body reforms. | Consumes 1 of the Death Eater Dragon's outer shell to fully recover its HP. Actions scheduled to be executed in that turn are canceled, and the turn of the action pattern continues. |
1% HP Stopper (second time) | Escape | Flee the fight |
Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau
Flameclaw Valley
Aquatail Wilds
Windfang Plains
Terrawing Plateau
Aquatail Wilds
Windfang Plains
Terrawing Plateau
HP:
901.038M 901,038,464
3rd Fight
Skills: Death Eater Lyndwyrm (3rd Fight)
Turn | Name | Effect |
---|---|---|
Environmental Effect Dragonsign is active
|
||
( Equipped Can't be removed )
|
||
Aura Death Eater Dragon Cloak Activates when taking Type damage other than Wind :
|
||
Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 6, used twice in the third battle) | ||
Death Eater's Grudge: Accumulates when the Death Eater's outer shell is consumed. STR and INT increase by 20% per stack ( maximum number of accumulations: 2 ) | ||
0 | Counter | Null Counter when attacked by type damage : Deals 2500 HP fixed damage + poison to all enemies (HP 1000 fixed damage) (100 turns) |
First turn only | Death Eater's Green Eye | Petrify all enemies and Wind resistance Down (L/99 turns) |
1 | Death Eater's Pulse | 6000 fixed damage to a single enemy |
2 | Death Eater's Madness Rot Eater | Null STR 100% Up + INT 100% Up + SPD 100% Up (L/3 turns) Null STR Down + INT Down + SPD Down to all enemies (M/3 turns) |
3 | Death Eater's Windclaw | Wind Slash Removes all buffs and Wind slash attack on all enemies 3 times |
4 | Adapt to the Land Death Eater's Lament x2 | Null Removes all own debuffs and Physical critical rate +100% + Magic critical rate +100% (1 turn)Forcibly moves a single enemy to the back row |
5 | Death Eater's Windblow | Wind Blunt Wind blunt attack on a single enemy x3 (Bypass Hold Ground, Blood Contract; Guard) |
1% HP Stopper | The Death Eater's body reforms. | Consumes 1 of the Death Eater Dragon's outer shell to fully recover its HP. Actions scheduled to be executed in that turn are canceled, and the turn of the action pattern continues. |
1% HP Stopper (third time) | Escape | Flee the fight |
Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau
Flameclaw Valley
Aquatail Wilds
Windfang Plains
Terrawing Plateau
Aquatail Wilds
Windfang Plains
Terrawing Plateau
HP:
901.038M 901,038,464
4th Fight
Skills: Death Eater Lyndwyrm (4th Fight)
Turn | Name | Effect |
---|---|---|
Environmental Effect Dragonsign is active
|
||
( Equipped Can't be removed )
|
||
Aura Death Eater Dragon Cloak Activates when taking Type damage other than Earth :
|
||
Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 3, used 3 times in the fourth battle) | ||
Death Eater's Grudge: Accumulates when the Death Eater's outer shell is consumed. STR and INT increase by 20% per stack ( maximum number of accumulations: 3 ) | ||
Start of turn | Death Comes | Critical rate 100% Down + magic critical rate 100% Down for all enemies (L/1 turn) |
End of turn | Soul Absorption | Restore around 20% of maximum HP |
0 | Road to Death | Fixed damage of 100% of maximum MP to a single enemy |
First turn only | Death Eater's Blue Eye | Petrify all enemies and Water resistance Down (L/99 turns) |
1 | Death Eater's Decay x2 | Null 3000 fixed damage to a single enemy and PWR + INT Down (L/3 turns) |
2 | Death Eater Dragon | Null Remove buffs on all enemies |
2 | Death Eater's Rotwater x2 | Water Water Magic attack on a single enemy + HP Down (medium/3 turns) |
3 | Death Eater's Rotten Water | Water Magical water attack on all enemies + recovery from own status abnormality |
4 | Death Eater's Mourning Wind x2 | Forcibly moves a single enemy to the back row |
4 | Adaptation to the land | Physical critical rate +100% + Magic critical rate +100% (1 turn)) |
5 | Death Eater's Water Hammer | Water Slash Water attribute slash attack on all enemies 3 times + water attribute resistance Down (L/99 turns) |
1% HP Stopper | The Death Eater's body reforms. | Consumes 1 of the Death Eater Dragon's outer shell to fully recover its HP. Actions scheduled to be executed in that turn are canceled, and the turn of the action pattern continues. However, be careful as the action will not be canceled when the last accumulation is consumed ! |
Tips[edit]
- All fight uses the Environmental Effect Dragonsign, which alongside the capacity of the boss to reduce AF bar every turn, will prevent the usage of Another Force for these fights. Plan accordingly.
- The use of the Blacktear weapon is heavily recommended for this fight, as they will provide you +200% crit damage and +200% critical chance, negating the effect of crit down in the last fight.
- While trying to encounter the enemy, may considerer the usage of Cloud Cover Ore to help with escaping mobs or Encounter- Grasta/Badges.
- Fastest way to Encounter Lindwyrm is by running back and forth between the Flameclaw Valley encounter spot and the Vanward Camp as you don't need to use the Catapult to get to that location.
- ↑ Enemy Stats: Detect Stats Skills
- ↑ Elemental Weak/Resist/Null/Absorb/Default: Stress Test
- ↑ Enemy stats research before V2.13.500 by @starry☆sky google doc
- English translation by @xPalox google doc