Death Eater Lindwyrm

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Superbosses
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The Death Eater Lindwyrm is a hidden superboss unlocked after clearing the episode The Cliffs of Wyrmrest - Wryz Saga I.

To unlock it, go to the area "The Godspike" and watch the event. After the cutscene, the Boss will appear as a forced encounter randomly when passing through specific locations on the island, which resets whenever you change map.

The boss needs to be defeated a total of 4 times in 4 different battles.

Death Eater Location 1.jpg Death Eater Location 2.jpg Death Eater Location 3.jpg Death Eater Location 4.jpg

Awards[edit]

Rank Name Requirement Reward
Gold Rank Badge.pngOvercoming Death Eater LindwyrmDefeat Death Eater LindwyrmGem.png x50

Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau [1][2] [3]

Flameclaw Valley
Aquatail Wilds
Windfang Plains
Terrawing Plateau
Change.png to image to stats
PWR:
INT:
SPD:
END:
SPR:
LCK:
5295292719999990
HP:
901.038M 901,038,464 
1st Fight

Skills: Death Eater Lyndwyrm (1st Fight)

TurnNameEffect
Environmental Effect W bite.png Dragonsign is active
  • Dragon Fear (Another Force adjust): AF Gauge fill rate -100%
  • Dragon Barrier(Damage adjust): Enemy damage taken -50%
(
Equipped Can't be removed 
)
  • Dragon Armor: Physical Resistance +50%
  • Dragon Scales: Type Resistance +50%
  • Start of Turn: AF Gauge -50%
Aura Aura3.png Death Eater's Wind
Activates when taking Type damage other than Fire Fire :
  • Single enemy - Physical/Magical resistance +90%
Skill stack power type1.png Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 9, not consumed in the first battle)
Skill stack power type3.png Overwhelming Rage: Stack when Death Eater's Gale is used. Consumed when Death Eater Claw is used, apply to user Pierce Barrier and Status Hold Ground.png Hold Ground
every two turns starting from turn 2 A stake that pierces the futureRandomly mark one ally area. Activates "Realization of Death" at the marked location at the end of the turn.
Realization of Death99999 fixed damage to a single enemy at the marked position (Bypass Status Hold Ground.png Hold Ground, Blood Contract; St protection.png Guard)
First turn only Death Eater's Blue EyePetrify all enemies
1 Death Eater's Erosion x2
Skill Type 8 0.png Null 
Fixed damage to a single enemy by 75% of maximum HP + SPD Down (M) (5 turns)
2 Death Eater's Haki
Skill Type 8 0.png Null 
Inflicts confusion on all enemies + removes all buffs
3 Death Eater's Claw
Skill Type 1 0.png Slash 
Slash attack on all enemies 2 times + STR and INT Down (L) (5 turns)
4 Death Eater's Storm x2Forcibly moves a single enemy to the back row
4 It's storing power
Skill Type 8 0.png Null 
STR +100% + INT +100% + Physical critical rate +100% + Magic critical rate +100% (1 turn))
5 Death Eater's Claw Punch
Skill Type 2 0.png Pierce 
Pierce attack on a single enemy x3 (Bypass Status Hold Ground.png Hold Ground, Blood Contract; St protection.png Guard)
1% HP Stopper Escape Flee the fight

Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau

Flameclaw Valley
Aquatail Wilds
Windfang Plains
Terrawing Plateau
Change.png to image to stats
PWR:
INT:
SPD:
END:
SPR:
LCK:
5295292719999990
HP:
901.038M 901,038,464 
2nd Fight
Invalid.png Overrides:
  • Absorb
  • Normal 
Absorption.png Overrides:
  • Normal 
  • Wing
    Fire
    Water
    Earth
    Shade
    Thunder
    Crystal

    Skills: Death Eater Lyndwyrm (2nd Fight)

    TurnNameEffect
    Environmental Effect W bite.png Dragonsign is active
    • Dragon Fear (Another Force adjust): AF Gauge fill rate -100%
    • Dragon Barrier(Damage adjust): Enemy damage taken -50%
    (
    Equipped Can't be removed 
    )
    • Dragon Armor: Physical Resistance +75%
    • Dragon Scales: Type Resistance +50%
    • Start of Turn: AF Gauge -50%
    Aura Aura3.png Death Eater Dragon Cloak
    Activates when taking Type damage other than Water Water :
    • Single enemy - Physical/Magical resistance +90%
    Skill stack power type1.png Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 8, used only once in the second battle)
    Skill stack power type3.png Death Eater's Grudge: Accumulates when the Death Eater's outer shell is consumed. STR and INT increase by 20% per stack ( maximum number of accumulations: 1 )
    Start of Turn Toxic Flames
    Skill Type 8 1.png Fire 
    Fire Magic Attack that deals fixed HP 5000 damage to all enemies. Fixed HP 2500 damage to characters with Water Water personality
    First turn only Death Eater's Blue EyePetrify all enemies and Fire resistance Down (L/99 turns)
    1 Death Eater's Flame Breath
    Skill Type 8 1.png Fire 
    Fire magic attack + pain/sleep on all enemies
    2 Death Eater's Flame x2
    Skill Type 8 1.png Fire 
    Preemptive fire attack on any enemy, ignores Rage, can Stun
    Beginning of Turn 3 The Death Eater Lindwurm's resistance has changed!Absorption and nullification of all attributes are completely removed
    3 Death Eater's Fury Fixed HP 5000 damage to a single enemy
    End of Turn 3 Death Eater Lindwurm's resistance has returned to normal.Fire, water, earth, and wind attributes are disabled, and shadow, lightning, and crystal attributes are changed to absorption.
    4 Death Eater's Gale x2Forcibly moves a single enemy to the back row
    4 He's gathering strength
    Skill Type 8 0.png Null 
    STR +100% + INT +100% + Physical critical rate +100% + Magic critical rate +100% (1 turn))
    5 Death Eater's Killing BlowFixed damage of 99.99% of maximum HP to all enemies (Bypass Shield, Status Hold Ground.png Hold Ground, Blood Contract, St protection.png Guard, Critical Guard, Cover)
    1% HP Stopper The Death Eater's body reforms. Consumes 1 of the Death Eater Dragon's outer shell to fully recover its HP. Actions scheduled to be executed in that turn are canceled, and the turn of the action pattern continues.
    1% HP Stopper (second time) Escape Flee the fight

    Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau

    Flameclaw Valley
    Aquatail Wilds
    Windfang Plains
    Terrawing Plateau
    Change.png to image to stats
    PWR:
    INT:
    SPD:
    END:
    SPR:
    LCK:
    5295292719999990
    HP:
    901.038M 901,038,464 
    3rd Fight

    Skills: Death Eater Lyndwyrm (3rd Fight)

    TurnNameEffect
    Environmental Effect W bite.png Dragonsign is active
    • Dragon Fear (Another Force adjust): AF Gauge fill rate -100%
    • Dragon Barrier(Damage adjust): Enemy damage taken -50%
    (
    Equipped Can't be removed 
    )
    • Dragon Armor: Physical Resistance +75%
    • Dragon Scales: Type Resistance +50%
    • Start of Turn: AF Gauge -50%
    Aura Aura3.png Death Eater Dragon Cloak
    Activates when taking Type damage other than Wing Wind :
    • Single enemy - Physical/Magical resistance +90%
    Skill stack power type1.png Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 6, used twice in the third battle)
    Skill stack power type3.png Death Eater's Grudge: Accumulates when the Death Eater's outer shell is consumed. STR and INT increase by 20% per stack ( maximum number of accumulations: 2 )
    0 Counter
    Skill Type 8 0.png Null 
    Status Counter.png Counter when attacked by type damage : Deals 2500 HP fixed damage + poison to all enemies (HP 1000 fixed damage) (100 turns)
    First turn only Death Eater's Green EyePetrify all enemies and Wind resistance Down (L/99 turns)
    1 Death Eater's Pulse6000 fixed damage to a single enemy
    2 Death Eater's Madness
    Rot Eater
    Skill Type 8 0.png Null 
    STR 100% Up + INT 100% Up + SPD 100% Up (L/3 turns)
    Skill Type 8 0.png Null 
    STR Down + INT Down + SPD Down to all enemies (M/3 turns)
    3 Death Eater's Windclaw
    Skill Type 1 4.png Wind Slash 
    Removes all buffs and Wind slash attack on all enemies 3 times
    4 Adapt to the Land
    Death Eater's Lament x2
    Skill Type 8 0.png Null 
    Removes all own debuffs and Physical critical rate +100% + Magic critical rate +100% (1 turn)
    Forcibly moves a single enemy to the back row
    5 Death Eater's Windblow
    Skill Type 4 4.png Wind Blunt 
    Wind blunt attack on a single enemy x3 (Bypass Status Hold Ground.png Hold Ground, Blood Contract; St protection.png Guard)
    1% HP Stopper The Death Eater's body reforms. Consumes 1 of the Death Eater Dragon's outer shell to fully recover its HP. Actions scheduled to be executed in that turn are canceled, and the turn of the action pattern continues.
    1% HP Stopper (third time) Escape Flee the fight

    Death Eater Lyndwyrm - Flameclaw Valley,Aquatail Wilds,Windfang Plains, Terrawing Plateau

    Flameclaw Valley
    Aquatail Wilds
    Windfang Plains
    Terrawing Plateau
    Change.png to image to stats
    PWR:
    INT:
    SPD:
    END:
    SPR:
    LCK:
    5295292719999990
    HP:
    901.038M 901,038,464 
    4th Fight

    Skills: Death Eater Lyndwyrm (4th Fight)

    TurnNameEffect
    Environmental Effect W bite.png Dragonsign is active
    • Dragon Fear (Another Force adjust): AF Gauge fill rate -100%
    • Dragon Barrier(Damage adjust): Enemy damage taken -50%
    (
    Equipped Can't be removed 
    )
    • Dragon Scales: Type Resistance +50%
    • Start of Turn: AF Gauge -50%
    Aura Aura3.png Death Eater Dragon Cloak
    Activates when taking Type damage other than Earth Earth :
    • Single enemy - Physical/Magical resistance +90%
    Skill stack power type1.png Death Eater's Shell: When HP reaches 0, consumes 1 and fully recovers HP. (starts at 3, used 3 times in the fourth battle)
    Skill stack power type3.png Death Eater's Grudge: Accumulates when the Death Eater's outer shell is consumed. STR and INT increase by 20% per stack ( maximum number of accumulations: 3 )
    Start of turn Death ComesCritical rate 100% Down + magic critical rate 100% Down for all enemies (L/1 turn)
    End of turn Soul AbsorptionRestore around 20% of maximum HP
    0 Road to DeathFixed damage of 100% of maximum MP to a single enemy
    First turn only Death Eater's Blue EyePetrify all enemies and Water resistance Down (L/99 turns)
    1 Death Eater's Decay x2
    Skill Type 8 0.png Null 
    3000 fixed damage to a single enemy and PWR + INT Down (L/3 turns)
    2 Death Eater Dragon
    Skill Type 8 0.png Null 
    Remove buffs on all enemies
    2 Death Eater's Rotwater x2
    Skill Type 8 8.png Water 
    Water Magic attack on a single enemy + HP Down (medium/3 turns)
    3 Death Eater's Rotten Water
    Skill Type 8 8.png Water 
    Magical water attack on all enemies + recovery from own status abnormality
    4 Death Eater's Mourning Wind x2Forcibly moves a single enemy to the back row
    4 Adaptation to the landPhysical critical rate +100% + Magic critical rate +100% (1 turn))
    5 Death Eater's Water Hammer
    Skill Type 1 8.png Water Slash 
    Water attribute slash attack on all enemies 3 times + water attribute resistance Down (L/99 turns)
    1% HP Stopper The Death Eater's body reforms. Consumes 1 of the Death Eater Dragon's outer shell to fully recover its HP. Actions scheduled to be executed in that turn are canceled, and the turn of the action pattern continues. However, be careful as the action will not be canceled when the last accumulation is consumed !

    Tips[edit]

    • All fight uses the Environmental Effect W bite.png Dragonsign, which alongside the capacity of the boss to reduce AF bar every turn, will prevent the usage of Another Force for these fights. Plan accordingly.
    • The use of the Blacktear weapon is heavily recommended for this fight, as they will provide you +200% crit damage and +200% critical chance, negating the effect of crit down in the last fight.
      • As those fights usually focuses on countering element and type attacks, Characters that deals primary Null damage such as Benedict and Aldo are favored for those fights.
    • While trying to encounter the enemy, may considerer the usage of Cloud Cover Ore to help with escaping mobs or Encounter- Grasta/Badges.
    • Fastest way to Encounter Lindwyrm is by running back and forth between the Flameclaw Valley encounter spot and the Vanward Camp as you don't need to use the Catapult to get to that location.
    1. Enemy Stats: Detect Stats Skills
    2. Elemental Weak/Resist/Null/Absorb/Default: Stress Test
    3. Enemy stats research before V2.13.500 by @starry☆sky google doc