Tier Lists
Source[edit]
The following is a compilation of external Tier Lists. Keep in mind that Tier Lists are extremely subjective, so the best option is to take into consideration each Tier List and come to your own conclusions.
If there is another Tier List you would like to suggest added, leave a message on the Discussion page.
Tier lists in general won't help to form up a good party as this game has many different roles for characters such as:
- Same character can be Damage Dealer in one fight, Debuffer in another, etc.
- High rating characters can sometimes not be as useful for some specific fights because of resistances or weaknesses.
- In some hard fights, it can be better to form up elemental teams with addition of 4 star characters, in place of high rating 5 character that will not be as useful.
So to decide what banner to pull and for what character to save Chronos for, it's usually better to know what roles those characters can fill for your current needs.
Tier List[edit]
Notes[edit]
- Links to each respective site's character pages with character evaluation explanations have been included. Google Translate can be used to translate the text.
Tier List | Notes |
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Altema |
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Changelog (edit)[edit]
- Last updated: Mar 17, 2023
Tier List | Notes |
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Altema |
Update 03/17:
Update 02/28:
Update 01/26:
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To edit Tier list follow this link (Last updated: Mar 17, 2023)
- Altema 5★ ratings based.
- Simply shows AVG rating for 5★ rate ups in banner.
- To sort press column name
Banner | Ends | Avg.Rating | Rate Up
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Two Knights and the Holy Sword | 68 | ||
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The 1000 Year Ark of the Ocean Palace | 76 | ||
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Absolute Zero Chain | 73 | ||
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Fateful Encounter | - | Guaranteed 5★, 1 Time Only
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The Time Mine and the Dreamers | 62 | ||
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The Celestial Tower and the Shadow Witch | 70 | 6 Characters
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Butterfly's City and Heaven's Cradle | 74 | 6 Characters
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Fruit of Guidance and the Lost Digital Child | 72 | ||
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First Knight and the Holy Sword | 88 | ||
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Song of Sword and Wings of Lost Paradise | 87 | ||
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The Lost Tome and the Silver, Unfading Flower | 84 |
If you do not want spoilers, stop here!
This is a tier list of various Optional Bosses in Another Eden from the Japan based Game Info Wiki.
This tier list ignores Manifestation, Battle Simulator, and Story Enemies but does include Chance Encounters. Keep in mind that Tier Lists are extremely subjective and this tier list is to provide a path for the order you should approach the various Optional Bosses.
Tier Criteria[edit]
The criteria of the tier list is as below:
These difficulty tiers are rated based on how hard it is to defeat these enemies for the first time at the earliest reasonable opportunity. This also accounts for team-building options. Due to increased power level of newer units as well as Weapon Manifestation for older units on top of later battle mechanics, you may find some of these bosses a lot easier depending on your available options.
It should be noted that Level 1 bosses can be defeated using mixtures of 4★ & 5★ units.
Approximate levels of difficulty are listed below.
- ★ 1-3: Using Another Eden basic battle mechanics, you can push through.
- ★ 4-6: Requires Level 60 equipment and Grastas
- ★ 7-9: Requires specific countermeasures to defeat. You may not be able to burst it down without certain party members.
- ★ 10: Need to be equipped with high level equipment and enhanced grastas, need to be able to use a party with multiple attributes. Requires large buffs and debuffs.
- ★ 11: You will need to give your all to stand a chance. Min-maxing may be required.
- ★ 12: (No applicable enemies so far) \It's over...you should die!/
Since different players will have different characters and party combinations available to them, any decimal point in the difficulty tier indicates that your mileage may vary when tackling the superboss. It should be noted that there will be limited guides for superbosses that cannot be rematched.
For any boss not released in Global, the Japanese name will be used as a placeholder and be noted as Unrelased in Global with JP as prefix in version.
Counter[edit]
- JP Current Superboss Fight Counter: 116
- GL Current Superboss Fight Counter: 112 (-4)
Change Log[edit]
- Last Updated Here: Mar 23, 2023
Tier List | Notes |
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Game Info Wiki |
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Another Eden Wiki | Custom Changes
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List of Optional Bosses[edit]
Level | Name | ReFight | Version | Characteristics |
---|---|---|---|---|
Level 11 | ||||
11.7 | 歪なるデウス・クラース(HARD) | Yes | JP3.1.0 | Unreleased in Global |
11.6 | 歪なる生まれし命(HARD) | Yes | JP3.0.50 | Unreleased in Global |
11.5 | 覚醒アマル・ガマル | ?? | JP3.0.80 | Unreleased in Global |
11.5 | Warped Alma Eterna (HARD) | Yes | 2.13.50 | Super firepower・Weak point change・Troublesome status ailments・Accumulated number management・Must be organized with multiple attributes・High multiplier debuff・Buff debuff reset |
11.4 | Warped Kelkale (HARD) | Yes | 2.14.0 | Super firepower・Weak point change・Must be organized with multiple attributes・Fixed damage・Large damage when stopping・Form management |
11.3 | ARPX-Sophie | Yes | 2.12.20 | Destruction of skill gauge・Management of accumulated number・Contraindications against attacking specific targets・Must be organized with multiple attributes・Long-term battle |
11.3 | Melancholy Aspid | No | 3.0.0 | Buff/Debuff number management/High fixed damage/Invalid for 5 million damage or less/Troublesome status ailments/Preemptive action available/Long battle |
11.2 | [Bandit King] Picky | No | 3.0.0 | AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack |
11.2 | [Storm King] Ikaruga | No | 3.0.0 | AF gauge management, super fire power, HP 100% fixed damage, many barrier times, high magnification buff debuff, preemptive action available, final form requires quick attack |
11.1 | [Dragon King] Gustaf | No | 3.0.0 | Attribute attack damage reduction・Fixed damage・HP gauge invisible・Preemptive action available・Stuck when remaining HP is less than 25% |
11.1 | [Inventor King] Al Tomas | No | 3.0.0 | Companion summon, zone awakening, high damage when stopped, high barrier count, fire damage increase, preemptive action available, post-AF damage reduction (only during AF) |
11.0 | [Illusion King] Dr. Fetan | No | 3.0.0 | Troublesome status ailments/All elemental resistance 99%・High damage when stopped/Many barriers/Preemptive action available/Non-elemental damage increase |
11.0 | Purgatory Mystical Beast Shadow | Yes | 2.10.50 | Multi-attribute formation is required / Congestion due to defeat order / Troublesome status ailments |
Level 10 | ||||
10.9 | Shadow of the Swordsman | Yes | 2.12.20 | High firepower, large damage when stopped, attribute physical attack blockage, ZONE expansion & awakening, interception ability |
10.9 | Shadow of the Scales in 15 turns | Yes | 2.12.20 | High endurance, all resistance, large damage when stopped, preemptive attack, zone deployment |
10.8 | 開眼 シェリーヌ編 | No | JP3.1.10 | Unreleased in Global |
10.8 | Shadow of the Divine Tree | Yes | 2.14.300 | Inaction Grant/High magnification resistance/High status/Awkward condition Abnormal/High magnification Debuff |
10.8 | Uquaji Level 195 | No | 2.13.70 | Fixed damage, super firepower, high speed, many barrier times, attack at stopper |
10.8 | Warped Ancestor Gaishin (HARD) | Yes | 2.14.50 | High firepower/inactional/skill gauge destruction/nasty condition abnormality/high HP |
10.7 | Fairy Raccoon Dog & Yasuzume | Yes | 2.9.0 | Seal AF, set MP to 0, high speed |
10.7 | Mysterious Chaos Ogre (HARD) | Yes | 2.13.0 | Has resistance to all attributes, madness after stopper, many barriers, ZONE expansion & awakening |
10.6 | Karakuri Heart of Ro | Yes | 2.14.50 | Super firepower/high magnification full attribute resistance buff stopper late frenzy/skill gauge destruction/buff debuff reset |
10.6 | Lavoger | No | 2.13.10 | Troublesome status ailments・accumulated number management・single-attack character required・long-term battle |
10.5 | Protection Demon & Enenra | Yes | 2.9.0 | High firepower, troublesome status ailments, madness mode, high intelligence debuff |
10.5 | Land Avatar & Crab Bonze | Yes | 2.9.0 | High firepower, attribute physical attack shutout, mad mode available |
10.4 | Demon Spider & Menreiki | Yes | 2.9.0 | High speed, enemy splitting, troublesome status ailments, multi-attribute organization required |
10.4 | Moonfire & Kodama | Yes | 2.9.0 | High firepower, MP damage, attack when stopping, troublesome status ailments, multi-attribute organization required |
10.4 | Tomoe Snake & Black Bonze | Yes | 2.9.0 | High firepower, attribute physical attack shutout, attack when stopped, troublesome status ailments, multi-attribute organization required |
10.3 | Uquaji Clan | Yes | 2.13.70 | Fixed damage, super firepower, high speed, random resistance |
10.3 | Ishmaelithan | Yes | 2.12.50 | Gimmick with high firepower, high durability, attribute attack, short-term decisive battle |
10.2 | Strong Fox Spirit & Akadenchu | Yes | 2.9.0 | Troublesome status ailments, instant death attack, multi-attribute formation required, high magnification strength debuff |
10.1 | Wyverus | Yes | 2.12.50 | High firepower, resistance to all attributes, attribute attack gimmick, short-term decisive battle |
10.0 | One Wheel & Genkame | Yes | 2.9.0 | Troublesome status ailments, MP damage, interception |
Level 9 | ||||
9.9 | EPS-014 LeBlanc | Yes | 2.11.20 | Random action・Weak point change・Must have multiple attributes・Long-term battle |
9.8 | Demon Nebrione | No | 2.14.300 | Random invalidity/accumulation management/buff debf reset/stopper time attack |
9.8 | Terra Nivium 20,000 B.C. | Yes | 2.8.0 | Random actions, companion summons, short-term decisive battles, ZONE development |
9.7 | EPS-209 Murphy | Yes | 2.11.10 | Has all resistances, long-term battles, troublesome status ailments, many barriers |
9.7 | Octulus | Yes | 2.12.50 | Physical attack resistance, interception, troublesome status ailments, short-term decisive battle |
9.7 | Awaken: Azami | No | 2.13.20 | High firepower, large fixed damage, full resistance, accumulation count management, troublesome status ailments, operation restrictions due to spells |
9.6 | Raptor Lloyd (2nd Fight) | Yes | 2.14.300 | Barrier number multiple, high firepower, rear row movement, ZONE release |
9.5 | Raptor Colette (2nd Fight) | Yes | 2.14.300 | Barrier number multiple, high firepower, rear row movement, ZONE release |
9.5 | Raptor Shionne (2nd Fight) | Yes | 2.14.300 | Barrier number, troublesome status ailments, rear row movement, ZONE release |
9.5 | Raptor Alphen (2nd Fight) | Yes | 2.14.300 | Damage 300,000 or less invalid · high firepower ・ troublesome condition abnormal ・ rear row movement ・ZONE release |
9.4 | Imbrium Basin 20,000 B.C. | Yes | 2.8.500 | Random action, large fixed damage, troublesome status ailments, short-term decisive battle, zone development |
9.4 | Insula Ventorum 20,000 B.C. | Yes | 2.8.500 | Random action, large fixed damage, short-term decisive battle, ZONE development |
9.3 | Sinus Aestuum 20,000 B.C. | Yes | 2.8.500 | Random action, large fixed damage, short-term decisive battle, ZONE development |
9.3 | Lacus Solitudinis 20,000 B.C. | Yes | 2.8.500 | Random actions, many barriers, short-term decisive battles, ZONE development |
9.2 | EPS-245 Quadoxin | Yes | 2.11.6 | High Speed/High Magnification Resist Buff/Stuffed by Removing Buffs/Long Battle/High Magnification Debuff/Defeat Required in 1 Turn after Stopper |
9.1 | Lynx | Yes | 2.11.5 | High firepower, troublesome status ailments, attack attribute change, zone cancellation, buff debuff reset |
9.1 | Shadow of Chaos | Yes | 2.9.0 | Possesses resistance to multiple attributes, troublesome status ailments, chaotic formations, high-magnification speed debuffs |
9.0 | EPS-227 Patel | Yes | 2.11.70 | Accumulated number management, troublesome status ailments, buff debuff reset, large damage at stopper |
Level 8 | ||||
8.8 | Caroline & Justine | Yes | 2.7.0 | High speed, high firepower, zone expansion, zone release, large damage when stopped |
8.6 | True Fornjot | Yes | 2.7.50 | Many barriers, zone development, back row blow away |
8.4 | True Kari | Yes | 2.7.50 | High speed, zone deployment, back row blow away |
8.2 | True Logi | Yes | 2.7.50 | ZONE expansion, back row blow away |
8.2 | True Aegir | Yes | 2.7.50 | ZONE expansion, back row blow away |
8.0 | Dragon God | Yes | 2.11.50 | Preemptive action/Short-term decisive battle/Large fixed damage |
Level 7 | ||||
7.7 | Melozia | Yes | 2.6.50 | High firepower, multiple waves |
7.7 | Ogre Rancorem: Light (2nd Battle) | No | 2.11.30 | Abnormal status nullification, interception, counter during AF, counter during attribute zone deployment, permanent debuff |
7.5 | Kudang | Yes | 2.6.0 | High firepower, companion summon, MP damage, troublesome status ailments, counter when defeated |
7.2 | Ice Jailer | Yes | 2.6.0 | High firepower, troublesome status ailments, many barriers |
7.0 | Awaken: Levia | No | 2.10.20 | Multiple attack types required / troublesome status ailments |
Level 6 | ||||
6.6 | Shadow of Teyul Menas | Yes | 2.8.0 | Resistance to everything but crystal, high firepower, percentage attack at turn end |
6.6 | Wind Liberator | No | 2.12.20 | High speed, zone deployment, zone awakening, buff debuff reset |
6.3 | Unseen | Yes | 2.6.30 | High firepower, random action, meta to attribute zone, preemptive action, short-term decisive battle |
6.3 | Fugen Itto-Ryu Dojo (2nd Match) | Yes | 2.9.0 | High firepower, multiple waves, large damage when stopped |
6.0 | The Winged Prayer / Awaken: Prai | No | 2.8.50 | Pay attention to the order of defeat ・Damage at the end of the turn |
6.0 | Baruoki Mayor | No | 2.3.40 | High firepower, interception ability, status increase after stopper |
Level 5 | ||||
5.5 | Terra Nivium | Yes | 2.2.0 | Random action, high fire power, buff debuff reset, high magnification debuff, high magnification resistance buff |
5.5 | Uquaji Level 170 | No | 2.2.0 | High speed, high firepower, and ZONE expansion |
5.2 | Crab Bonze | No | 2.2.0 | High Firepower/High Magnification Resistance Buff |
5.2 | Menreiki | No | 2.2.0 | Troublesome status ailments, enemy splitting |
5.2 | Yasuzume | No | 2.2.0 | High speed/MP damage |
5.0 | Kodama | No | 2.2.0 | Companion Summon |
5.0 | Black Bonze | No | 2.2.0 | Removes own buffs/debuffs |
5.0 | Genkame | No | 2.2.0 | high durability |
5.0 | Akadenchu | No | 2.2.0 | instant death attack |
5.0 | Enenra | No | 2.2.0 | annoying status ailments |
Level 4 | ||||
4.5 | Celestial Mushroom | Yes | 2.3.0 | Random actions/annoying status ailments |
4.5 | Berserk Tempered Hound | Yes | 2.3.0 | Special gimmick with high firepower and attribute attacks |
4.0 | Silver Illusion / Awaken: Jade | No | 2.5.0 | High speed/annoying status ailments |
4.0 | Rotte Rivel | Yes | 2.0.40 | High speed/annoying status ailments |
4.0 | Regenwurm | Yes | 2.2.22 | Companion summoning, multiple attack types required, special gimmick |
4.0 | Beast Vita Vares / Awaken: Guildna | No | 2.3.40 | Consecutive battles/annoying status ailments |
Level 3 | ||||
3.5 | Large White Lie Bug | No | 2.7.0 | High durability, many barrier times |
3.5 | Awaken: Gariyu | No | 2.1.40 | High firepower, zone development, damage at the start of turn |
3.0 | Moonfire | No | 2.0.0 | high firepower |
3.0 | Fairy Raccoon Dog | No | 2.0.0 | AF seal |
3.0 | Protection Demon | No | 2.0.0 | High firepower, high magnification intelligence debuff |
3.0 | Spirit of Sylph (3rd Battle & No Item) | Yes | 1.7.0 | High speed, multiple actions |
3.0 | Melvillithan | Yes | 1.7.0 | High firepower, multiple actions, random actions |
3.0 | One Wheel | No | 2.0.0 | Companion summon/MP damage |
Level 2 | ||||
2.5 | Strong Fox Spirit | No | 2.0.0 | High Magnification Strength Debuff |
2.5 | Tomoe Snake | No | 2.0.0 | Annoying status ailments, large percentage damage |
2.5 | Land Avatar | No | 2.0.0 | Must be defeated in 1 turn after Stopper |
2.5 | Demon Spider | No | 2.0.0 | Earth damage and stun |
2.0 | Leviathan / Encounter: Levia | No | 1.3.5 | High firepower, HP recovery every turn |
2.0 | Spirit of Salamander (3rd Battle & No Item) | Yes | 1.7.0 | High firepower/damage at start of turn |
2.0 | Spirit of Undine (3rd Battle & No Item) | Yes | 1.7.0 | Troublesome status ailments/damage at start of turn |
2.0 | Spirit of Gnome (3rd Battle & No Item) | Yes | 1.7.0 | high durability |
2.0 | Shadow Witch / Awaken: Cyrus | No | 1.8.6 | Multiple Actions / Troublesome Status Ailments |
2.0 | Magic Armors and Jazelle / Awaken: Guildna | No | 1.7.5 | There is a kill order gimmick |
2.0 | One Other Ordeal / Awaken: Riica | No | 2.0.50 | Buff debuff reset/Short-term decisive battle |
2.0 | Mimi | Yes | 1.7.0 | Buffs and debuff |
Level 1 | ||||
1.5 | Zennon Ogre's Shadow | Yes | 1.7.0 | Has resistance to all attributes, Summon Companions |
1.5 | Cradle System / Awaken: Saki AS | No | 1.6.7 | Multiple attack types required |
1.5 | Insula Ventorum | Yes | 1.7.0 | Random action, large percentage damage, high magnification resistance buff |
1.0 | Flame Eater ♀ | Yes | 1.2.5 | High firepower, Summon Companions |
1.0 | Chance Encounter: Gariyu Series | No | 1.2.5 | High firepower, Summon Companions |
1.0 | Nameless Girl | No | 1.0.0 | Endurance Battle for 15 turns, need to win by Turn 20 |
1.0 | Imbrium Basin | Yes | 1.0.0 | Random action, high firepower, high magnification resistance buff |
1.0 | Chance Encounter: Cerrine Series | Yes - Final Battle Only | 1.4.5 | High firepower, short-term decisive battle |
1.0 | Chance Encounter: Azami Series | Yes - Final Battle Only | 1.1.5 | High firepower, short-term decisive battle |
1.0 | Shadow of Chronos Menas | Yes | 1.0.0 | Resistance change every turn, AF sealed, troublesome status ailments, damage at the start of turn, large percentage damage |
1.0 | Red Dawn | Yes | 1.0.0 | AOE attacks every other turn |
1.0 | Goblin King | Yes | 1.0.0 | Summon Companions, Rage Setter |