Tunnels Master

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Awards[edit]

Rank Name Requirement Reward
Gold Rank Badge.pngTunnel ConquerorDefeated the Tunnels MasterGem.png x50

Volkiah Tunnels [1][2] [3]

Volkiah Tunnels
Change.png to image to stats
PWR:
INT:
SPD:
END:
SPR:
LCK:
345 / 414345 / 414351 / 421336 / 403336 / 4030
HP:
943.287M 943,287,488 
Absorption.png Overrides:
  • Normal 
Earth

Skills: Tunnels Master (Extermination)

TurnNameEffect
W strong wind.png Smog
  • Poison Reaction (Damage Adjust): Damage inflicted to Poison.png Poisoned targets x2
(
Equipped Can't be removed 
)
  • Physical resistance increased M +50%
  • Type Resistance increased M +50%
Aura Aura3.png Heart of the Land: Activates on taking Type damage that is not Wing Wind
  • Single enemy that met activation conditions: All stats increase significantly (~ +20%)
Aura Aura4.png Pulsing Crust: Activates when E. Torn Earth Stance is deployed
  • Grants St ignore barrier.png Barrier Pierce to all enemy attacks
  • Status Resistance of all party members -100%
Beginning of Battle Double Body
Skill Type 8 0.png Null 
Create a "Double Body" equals to the boss health that will protect from damage. The double body doesn't have any HP stopper and needs to be destroyed first before being able to attack the "main body".)
1 Deadly TailEarth slash on a single enemy + inflict Poison.png Poison
1 Blast ClawKnock-back a single enemy into the back row
2 Blake ClawEarth slash + Physical Resistance down (M, 3 turns) inflict Poison.png poison
2 Blast ClawKnock-back a single enemy into the back row
3 Rock Force
Skill Type 8 2.png Earth 
Earth magic attack on a single enemy + Pwr, Int down (M, 3 turns) + inflict Poison.png Poison
3 Blast ClawKnock-back a single enemy into the back row
4 Quake Shield50% Damage barrier (3 turns) and re-apply Double Body on himself.
4 Blast ClawKnock-back a single enemy into the back row
5 Grand Burst
Skill Type 8 2.png Earth 
Earth magic attack on a single enemy + earth Resistance Down (M, 5 turns, max 3 stacks) + inflict Poison.png Poison
5 Blast ClawKnock-back a single enemy into the back row
When the Double Body is destroyed Attack
Skill Type 1 2.png Earth Slash 
Earth slash attack on a single enemy, deploy Torn Earth Stance + Awaken the zone
60% HP Stopper Double Bodyre-apply Double Body on himself.
60% HP Stopper Torn Earth Stancedeploy Torn Earth Stance + Awaken the zone
After 60% HP Stopper Knockback x2
Skill Type 8 0.png Null 
Knock-back attacks are doubled for the rest of the fight.
30% HP Stopper Torn Earth Stancedeploy Torn Earth Stance + Awaken the zone.

Tips & Trivia[edit]

  • Teams with high firepower or Another Force-focused are recommended for this fight, to avoid the boss to reapply the double body every 4 turns without doing any damage to its health.
  • As the boss perform knock-back attacks each turn, it is recommended to have party members that can put Multiple Knockback Immunity stack on your team. After reaching the first stopper, the number of knock-back attacks per turn is doubled, so without multiple stacks your team may still be affected by the knock-back.
  • Try to apply Another Zone at all time to avoid the boss to deploy Awakened Torn Earth Stance and thus triggering its aura, which would make the fight more troublesome.
    • Characters that can deploy Start of Battle with Zone Awakening with their passive such as Sesta may be considered.
  • The fight will take place in the Environmental Effects Smog, which doubles the damage inflicted to Poisoned targets. Rather than inflicting pain as usual, it is recommended to use a strategy that inflicts poison to take more usage of Power of Poison / Venom Grasta.
  1. Enemy Stats: Detect Stats Skills
  2. Elemental Weak/Resist/Null/Absorb/Default: Stress Test
  3. Enemy stats research before V2.13.500 by @starry☆sky google doc