Warped Deus Cras
Part of the Wanderer in the Vortex Arat battle series, unlocked after completing chapter 2. Only the first (story, easier) version needs to be defeated to unlock the Hidden True Ending.
Awards[edit]
Rank | Name | Requirement | Reward |
---|---|---|---|
Overcoming Warped Deus Cras | Beat Warped Deus Cras | x20 | |
Overcoming Warped Deus Cras (Hard) | Beat Warped Deus Cras (Hard) | x50 |
Skills: Warped Deus Cras (Boss)
Turn | Name | Effect |
---|---|---|
Aura Time Space Structure
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Aura Null Force
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3 Entanglement | ??? Fire, Crystal ??? ??? Neutral to Shade | |
2 Entanglement | ??? ??? ??? ??? Neutral to Shade | |
1 Entanglement | ??? ??? ??? ??? Neutral to Shade | |
0 Entanglement | ??? ??? ??? ??? Neutral to Shade | |
Battle Start | Boost Frame: Physical RES Up M (Permanent) | |
Battle Start | Fixing target absolute spacetime coordinates... | Set AF Gauge to 7.5%
|
Battle Start | Auto Entangle activated | Starts with 3 Entanglement Null If Reject Stock is equipped: Start with 2 Entanglement instead
|
When Entanglement is consumed for first time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 1500 damage |
When Entanglement is consumed for second time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 3500 damage |
When Entanglement is consumed for third time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 3500 damage |
When taking weak point damage | Noise Deregulation | Null Attacks all enemies with 15% MP damage + Reduce AF Gauge |
When HP is reduced to 0 in AF | Square E | Set AF Gauge to 0% + Restores 100% HP and MP for all enemies and party members + Stacks maximum Entanglement |
1 | Tempus Fugit Carpe Diem | Null PWR and INT Down M (3 turns) on all enemies + Inflict Sleep Thunder Blunt Thunder type blunt attack on all enemies + Fixed 2000 damage + Reduce 15% of AF Gauge |
2 | Est Quaedam Carpe Diem | Null Physical and Type RES Up M (3 turns) on user Thunder Blunt Thunder type blunt attack on all enemies + Fixed 2000 damage + Reduce 15% of AF Gauge |
3 | Pulvis Flare Carpe Diem | Null Slash, Piercing, Blunt, Magic RES Down M (3 turns) on all enemies Thunder Blunt Thunder type blunt attack on all enemies + Fixed 2000 damage + Reduce 15% of AF Gauge |
4 | Aeternitatis | Thunder Thunder type magic attack on all enemies x8 + Fixed 1000 damage + Inflict Stun + Pain |
Warped Deus Cras HARD - Arat: Maze Village
- Resist
- Nullify
- Absorb
- Normal
Skills: Warped Deus Cras HARD (Hidden Boss)
Turn | Name | Effect |
---|---|---|
Aura Time Space Structure
|
||
Aura Null Force
|
||
5 Entanglement | Thunder Earth Crystal Water Neutral to Fire, Wind, Shade | |
4 Entanglement | Crystal Fire Earth Thunder Neutral to Water, Wind, Shade | |
3 Entanglement | Earth Wind Fire Crystal Neutral to Water, Thunder, Shade | |
2 Entanglement | Fire Water Wind Earth Neutral to Thunder, Crystal, Shade | |
1 Entanglement | Wind Thunder Thunder Thunder Neutral to Earth, Crystal, Shade | |
0 Entanglement | Water Crystal Thunder Wind Neutral to Fire, Earth, Shade | |
Battle Start | Boost Frame: Physical RES Up L (Permanent) Special Armor: Type RES Up L (Permanent) | |
Battle Start | Fixing target absolute spacetime coordinates... | Set AF Gauge to 7.5%
|
Battle Start | Auto Entangle activated | Starts with 5 Entanglement Null If Reject Stock is equipped: Start with 4 Entanglement instead
|
When Entanglement is consumed for first time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 1000 damage |
When Entanglement is consumed for second time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 1500 damage |
When Entanglement is consumed for third time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 2000 damage |
When Entanglement is consumed for fourth time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 2500 damage |
When Entanglement is consumed for fifth time | Auto Entangle | Restores 100% HP + Give Barrier to user with 50% damage reduction (3 times) + Fixed 3000 damage |
When taking weak point damage (once per turn) | Noise Deregulation | Null Attacks all enemies with 15% MP damage + Reduce 15% of AF Gauge |
When HP is reduced to 0 in AF | Square E | Set AF Gauge to 0% + Restores 100% HP and MP for all enemies and party members + Stacks maximum Entanglement |
1 | Tempus Fugit Carpe Diem | Null PWR and INT Down M (3 turns) on all enemies + Inflict Sleep Thunder Blunt Thunder type blunt attack on all enemies + Fixed 2000 damage + Thunder Type RES Down M (3 turns, max stack 3) + Reduce 15% of AF Gauge |
2 | Est Quaedam Carpe Diem | Null Physical and Type RES Up M (3 turns) on user Thunder Blunt Thunder type blunt attack on all enemies + Fixed 2000 damage + Thunder Type RES Down M (3 turns, max stack 3) + Reduce 15% of AF Gauge |
3 | Pulvis Flare Carpe Diem | Null Slash, Piercing, Blunt, Magic RES Down M (3 turns) on all enemies Thunder Blunt Thunder type blunt attack on all enemies + Thunder Type RES Down M (3 turns, max stack 3) + Fixed 2000 damage + Reduce 15% of AF Gauge |
4 | Aeternitatis | Thunder Thunder type magic attack on all enemies x8 + Fixed 1000 damage + Inflict Stun + Pain |
Location[edit]
Arat villiage, go north.
Arat Defense Battle[edit]
For the defense battle against the Warped enemies located at Arat: Maze Village, you will be able to utilize new key items to influence the battle. Rest Stop and Inferno Crossbow are unlocked by default and can not be upgraded. New counterattack equipment is added at the completion of a chapter of Wanderer in the Vortex. By default, you are allowed to utilize two equipment. After creating five or eight unique facilities in defense of Arat, you will be allowed to use 3 or 4 desired equipments respectively. The material to upgrade equipment can be found in Mysterious Vortex (Another Dungeon).
Name | Description |
---|---|
Alchemic Furnace | Facility used to defend Arat.
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Catapult | Facility used to defend Arat.
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Fungal Bed | Facility used to defend Arat.
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Inferno Crossbow | Facility used to defend Arat.
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Mechanized Army | Facility used to defend Arat.
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Reject Stock | Facility used to defend Arat.
|
Rest Stop | Facility used to defend Arat.
|
Royal Pride | Facility used to defend Arat.
|
- ↑ Enemy Stats: Detect Stats Skills
- ↑ Elemental Weak/Resist/Null/Absorb/Default: Stress Test
- ↑ Enemy stats research before V2.13.500 by @starry☆sky google doc
- English translation by @xPalox google doc
- ↑ https://anothereden.game-info.wiki/d/%cf%c4%a4%ca%a4%eb%a5%c7%a5%a6%a5%b9%a1%a6%a5%af%a5%e9%a1%bc%a5%b9