Kari
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Please help report or correct any errors you may see, thank you! Click here to add more.
Overworld[edit]
Citadel of Time Ruins - Wind Spirit's Trial [1]
Citadel of Time Ruins - Wind Spirit's Trial


PWR:
INT:
SPD:
END:
SPR:
LCK:
13313311874800
HP:
1.234M 1,233,660
Boss

- Resist
- Nullify
- Absorb
- Normal



Skills: Kari
Turn | Name | Effect |
---|---|---|
1 | - | - |
Forgotten Tale: Unborn Visions (Hard) - Wind that Heralds Doom
Forgotten Tale: Unborn Visions
(Hard) - Wind that Heralds Doom
(Hard) - Wind that Heralds Doom


PWR:
INT:
SPD:
END:
SPR:
LCK:
????????????
Boss

- Resist
- Nullify
- Absorb
- Normal



Another Dungeon[edit]
Forgotten Tale: Unborn Visions (Very Hard) - Wind that Heralds Doom
Forgotten Tale: Unborn Visions
(Very Hard) - Wind that Heralds Doom
(Very Hard) - Wind that Heralds Doom


PWR:
INT:
SPD:
END:
SPR:
LCK:
????????????
Boss

- Resist
- Nullify
- Absorb
- Normal



Skills: Kari
Turn | Name | Effect |
---|---|---|
Wind King Stance - Changing to different Zone reveals weakness. | ||
1 | Spirit Huge Wall, Blow Away | Force 1 char to reserve |
2 | Blast Force | Wind Attack + Stun |
3 | Spirit Judgement | 90% damage on HP |
4 | Doom Wind | Wind Magic Attack + Pain |
5 | Dread Wind | Wind Magic Attack + Confusion |
6 | Spirit's Large Blade Spirit's Blade | Fixed 1000 damage on all enemies Fixed 800 damage on all enemies |
Wind King Stance: HP 75% and 25% - Changing to different Zone reveals weakness. |
Superboss[edit]
Unlocks after completing the Tails of Time and the Brave Four: Tales of Chronographia (the location, requirements, directions, and a map at that link)
Citadel of Time Ruins - True Wind Spirit's Trial
Citadel of Time Ruins - True Wind Spirit's Trial


PWR:
INT:
SPD:
END:
SPR:
LCK:
3043042691571680
HP:
94.329M 94,328,752

- Nullify
- Absorb
- Normal







Skills: Kari
Turn | Name | Effect |
---|---|---|
Starts battle with Wind King Stance and 1 Garrison Unit. | ||
In Wind King Stance: Increase SPD at end of turn based on number of wind attacks | ||
HP stopper at 70% and 30% HP | ||
At each HP stopper: Starts Wind King Stance, summons 2 Garrison Units, and resets rotation | ||
1 | Spirit's Huge Wall Blow Away | Type RES up (M) on party (5 turns) Forces an enemy in reserve |
2 | Blast Force | Wind type slash attack on all enemies and Stun on all enemies |
3 | Spirit's Protection Spirit's Judgement | PWR up (S) + INT up (S) + SPD up (S) (5 turns) Fixed 99% damage on all enemies |
4 | Doom Wind | Wind type magic attack on all enemies and Pain on all enemies |
5 | Dread Wind Disenchant | Wind type magic attack and Confuse on a single enemy Clear buffs on all enemies |
6 | Spirit's Large Blade Spirit's Blade | Fixed 1000 damage on all enemies Fixed 800 damage on all enemies |
Garrison Unit - Citadel of Time Ruins - True Wind Spirit's Trial
Citadel of Time Ruins - True Wind Spirit's Trial


PWR:
INT:
SPD:
END:
SPR:
LCK:
????303165206??
Minion

- Resist
- Nullify
- Absorb
- Normal



Skills: Garrison Unit
Turn | Name | Effect |
---|---|---|
1 | Power down | PWR down on all enemies (S) (3 turns) |
2 | Wind Ball | Wind type magic attack on a single enemy |
3 | Power down | PWR down on all enemies (S) (3 turns) |
4 | ??? | Deploys Wind King Stance |
5 | Power down | PWR down on all enemies (S) (3 turns) |
6 | Wind Ball | Wind type magic attack on a single enemy |
Awards[edit]
Rank | Name | Requirement | Reward |
---|---|---|---|
![]() | Overcoming the Kari | Beat Kari in the True Wind Spirit Trial | ![]() |
- ↑ Enemy stats research by @starry☆sky google doc
- English translation by @xPalox google doc