Warped Kelkale
From Another Eden Wiki
Part of the Wanderer in the Vortex Arat battle series, unlocked after completing chapter 3. Only the first (story, easier) version needs to be defeated to unlock the Hidden True Ending.
Awards[edit]
Rank | Name | Requirement | Reward |
---|---|---|---|
Overcoming Warped Kelkale | Beat Warped Kelkale. | x20 | |
Overcoming Warped Kelkale (Hard) | Beat Warped Kelkale (Hard). | x50 |
Arat: Maze Village
HP:
3.431M 3,431,045
Boss
Overrides:
- Resist
- Nullify
- Absorb
- Normal
Overrides:
Nullify
Absorb
Normal
Warped Kelkale HARD - Arat: Maze Village
Arat: Maze Village
HP:
754.63M 754,630,016
Overrides:
- Resist
- Nullify
- Absorb
- Normal
Overrides:
Normal
Skills: Warped Kelkale HARD (Hidden Boss)
Turn | Name | Effect |
---|---|---|
HP stopper at 75%, 50%, 25% Independent triggers to change boss mode: * Number of accumulated weakness hits until HP stopper > 2 * Reach HP stopper * If both happen, boss changes mode 2 times consecutively |
||
Start of blue mode | Deploy Sacred Water Stance Earth Other elements | |
1 | Royal Wrath:Stygia Royal Wrath:Flood | Fixed 1800 damage on all enemies Water Water type magic attack and inflict poison to all enemies (fixed 1500 poison damage) |
2 | Magic Deluge:Flood Magic Deluge:Lightbreak | Water Random target water type magic attack x4 Null Random target non-type magic attack x4 |
3 | Royal Surge:Flood Royal Surge:Lightbreak | Water Water type magic attack to all enemies Null Non-type magic attack to all enemies, change to brown mode |
Start of brown mode | Deploy Torn Earth Stance Wind, Shade Other elements | |
1 | Royal Wrath:Stygia Royal Wrath:Tremblor | Fixed 1800 damage on all enemiess Earth Earth type magic attack and inflict confusion to all enemies |
2 | Magic Deluge:Tremblor Magic Deluge:Smite | Earth Random target earth type magic attack x4 Thunder Random target thunder type magic attack x4 |
3 | Royal Surge:Tremblor Royal Surge:Smite | Earth Earth type magic attack to all enemies Thunder Thunder type magic attack to all enemies, change to green mode |
Start of green mode | Deploy Wind King Stance Fire, Thunder Other elements | |
1 | Royal Wrath:Stygia Royal Wrath:Gale | Fixed 1800 damage on all enemies Wind Wind type magic attack to all enemies and force a random enemy to reserve (2 times) |
2 | Magic Deluge:Gale Magic Deluge:Shadowbrink | Wind Random target wind type magic attack x4 Shade Random target shade type magic attack + type resistance down (S, max stack 3, 99 turns) x4 |
3 | Royal Surge:Gale Royal Surge:Shadowbrink | Wind Wind type magic attack to all enemies Shade Shade type magic attack to all enemies, change to red mode |
Start of red mode | Deploy Raging Fire Stance Water, Crystal Other elements | |
1 | Royal Wrath:Stygia Royal Wrath:Blaze | Fixed 1800 damage on all enemies Fire Fire type magic attack and PWR and INT down (L, 3 turns) |
2 | Magic Deluge:Blaze Magic Deluge:Shatter | Fire Random target fire type magic attack x4 Crystal Random target crystal type magic attack + type resistance down (S, max stack 3, 99 turns) x4 |
3 | Royal Surge:Blaze Royal Surge:Shadowbrink | Fire Fire type magic attack to all enemies Crystal Crystal type magic attack to all enemies, change to white mode |
Start of white mode | Deploy Sea of Stars Stance Gain 100% damage reduction barrier 50 times (1 turn) | |
1 | Apokáluptis: Vainglory | Fixed damage equals to (number of remaining barrier uses * 100) to all enemies, change to blue mode |
HP stopper actions | ||
75% HP | Apokáluptis: Rise | Null +500 INT to self (max stack 3, 99 turns)Fixed 2500 damage to all enemies |
50% HP | Apokáluptis: Glory | Null +500 INT to self (max stack 3, 99 turns)Fixed 3500 damage to all enemies |
25% HP | Apokáluptis: Fall | Null +500 INT to self (max stack 3, 99 turns)Fixed 4500 damage to all enemies |
- ↑ Enemy Stats: Detect Stats Skills
- ↑ Elemental Weak/Resist/Null/Absorb/Default: Stress Test
- ↑ Enemy stats research before V2.13.500 by @starry☆sky google doc
- English translation by @xPalox google doc