Felmina (Extra Style)
From Another Eden Wiki


Other Versions of Felmina
General Information | |
---|---|
Rarity | 5 |
Element | ![]() |
Attack Type | Slash |
Weapon Type | ![]() |
Accessory Type | ![]() |
Light/Shadow Type | ![]() |
Obtain | Dreams |
Personalities & available shareables |
|
Overlapping 2+* shareable Pers.
|
![]() ![]() ![]() ![]() |
Stat | 5★ Min |
5★ Max ![]() ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP |
4648
4648
4848 (+200)
4848 (+200)
4848 (+200)
4848 (+200)
4848 (+200)
5148 (+500)
5148 (+500)
5148 (+500)
5148 (+500) |
|
MP |
317
337 (+20)
337 (+20)
337 (+20)
337 (+20)
337 (+20)
397 (+80)
397 (+80)
397 (+80)
397 (+80)
397 (+80) |
|
PWR |
247 (#10)
247 (#10)
247 (#12)
247 (#13)
262 (#7)(+15)
262 (#9)(+15)
262 (#9)(+15)
262 (#12)(+15)
262 (#14)(+15)
287 (#5)(+40)
297 (#8)(+50) |
|
INT |
127 (#78)
127 (#78)
127 (#77)
127 (#80)
127 (#89)
127 (#87)
127 (#87)
127 (#88)
127 (#89)
127 (#92)
137 (#95)(+10) |
|
SPD |
259 (#5)
259 (#5)
259 (#7)
259 (#7)
259 (#9)
259 (#11)
259 (#17)
259 (#19)
259 (#20)
259 (#26)
269 (#34)(+10) |
|
END |
151 (#53)
151 (#56)
151 (#60)
161 (#49)(+10)
161 (#53)(+10)
161 (#53)(+10)
161 (#57)(+10)
161 (#64)(+10)
186 (#45)(+35)
186 (#49)(+35)
196 (#49)(+45) |
|
SPR |
149 (#69)
149 (#69)
149 (#70)
149 (#72)
149 (#74)
149 (#74)
149 (#74)
149 (#74)
149 (#77)
149 (#80)
159 (#82)(+10) |
|
LCK |
166 (#38)
166 (#39)
166 (#40)
166 (#41)
166 (#47)
181 (#37)(+15)
181 (#37)(+15)
181 (#40)(+15)
181 (#42)(+15)
181 (#50)(+15)
221 (#31)(+55) |
|
Checksum (1101):Total | 10991099109911091124113911391139116411891279 |
Other Data | |
---|---|
Era | Present |
Id | 101060091 |
Japanese Name | フェルミナ (Ferumina) |
Korean Name | 펠미나 (Pelmina) |
Chinese Name | 菲露米娜 (Fēilùmǐnà) |
Gender | Female |
Release GL Date / JP Date | Sep 6, 2023 / June 22, 2023 |
Japanese Voice Actor | Mao Ichimichi |
English Voice Actor | Becca Stewart |
Description |
---|
A woman who was taken in by an unnamed guild as a child and taught a secret martial art. Tired of that life, she ran away to Miglance, working as an Information Broker. She was given a special assignment to travel the world. It seems she gave up on her travels and came back with a certain goal in mind... |
Character Quest | Unlock Conditions |
---|---|
Bright Shadow | Location: Unigan
|
5
MP +20
15
HP +200
30
END +10
50
PWR +15
75
LCK +15
105
MP +60
140
HP +300
175
END +25
215
PWR +25
255
LCK +30
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Shining Shadow, Erinys MP +40
Galeforce, Shining Shadow SPD +10
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Fighter |
3★ | Slasher |
4★ | Warrior |
5★ |
Valor Chant | Description |
---|---|
Made your final arrangements yet? | Water type slash attack on all enemies (S) and Stack 10 ![]() |
You can never run from a wolf. | Water type slash attack on all enemies (M) and Stack 10 ![]() |
Bloodied ax in hand, I carve my fate. | Water type slash attack on all enemies (L) and Stack 10 ![]() |
No VC grasta in wiki. Add to this page if a new one exists. |
EX Special Move: Attack on all enemies (~35% of total AF dmg, ignores defenses) and effects: | |
---|---|
For now you sleep, for all eternity. | Stack 50 ![]() |
![]() | Basic Attack 1 |
water
Slash
PreemptiveConsumes all
Iceburst on all enemies to perform the following:

- Water slash (XXL) on all enemies (increase power up to 50 times according to the largest number of Icebursts accumulated from any enemy)
- After attack stack 5
Iceburst to all enemies
- After attack stack 5
- When 50
Iceburst are consumed from any enemy
- Deploy Sacred Water Stance and awaken Another Zone (2 turns) (multiple times per battle)
- Barrier Pierce
: Damage Reduction and Status Immunity
- Replaces the basic attack
0
0
![]() | Basic Attack 2 |
None
Status
Start of Turn ActivationWhen in an Awakened Sacred Water Stance activate Divine Droplet State (1 turn)
- Power and Speed of user +100
- When there are other characters in front: user wont be targeted by enemy single target skills.
0
N/A
0
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
- Doubles damage multiplicators for Zones:
- to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
- to +100% for Fire, Water, Wind, Earth and Shade Type Zones
- Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
- Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
- Zone can still be removed/broken by skills that remove zones
- After duration ends, zone is removed
- Support Effects can be used at the same time as Another Zone
- Via active skills, can be activated only once per character
- When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
- Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
Water
Slash
Water type slash attack on a single enemy (S,
increase skill damage 5 times. 5x of the standard skill multiplier of 140%
) and Water type resistance -30% (3 turns, Max Stack 3: -60%)
- When in Divine Droplet state: Attack again at no extra MP cost and Ends Divine Droplet state
- Counts as a separate move, so will increase Another Force gauge again
- When enemy
: Attack again at no extra MP cost
22
22
Water
Slash
Water type slash attack on all enemies (M) and increase damage at max HP (5x)
- When in [Divine Droplet State]:
- Increased power (2x)
- Stack 10
Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'aeu/Lame glace/Lame l'instant) that has been learned
27
27
Water
Slash
Water type slash attack on all enemies (M) and 30% HP restore + 30% MP restore + restore statuses + 30% damage reduction barrier to self (1 time)
- When in [Divine Droplet State]:
- Healing amount and barrier effect size increase (2x/60%)
- Stack 10
Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'aeu/Lame glace/Lame l'instant) that has been learned
33
33
Water
Slash
Water type slash attack on all enemies (M) and PWR, INT, SPD -25% (3 turns)
- When in [Divine Droplet State]:
- Increased debuff effect and duration (2x/6 turns)
- Stack 10
Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'aeu/Lame glace/Lame l'instant) that has been learned
37
37
Water
Slash
Water type slash attack on all enemies (L) and Physical Resistance of all party members +25% (3 turns) and Give Knockback Immunity to all party members (1 time)
- When in [Divine Droplet State]:
- Increased Buff size and duration (2x/50%/6 turns)
- Stack 10
Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'aeu/Lame glace/Lame l'instant) that has been learned
47
47
Water
Slash
Water type slash attack on a single enemy (L,
increase skill damage 7 times. 7x of the standard skill multiplier of 180%
) and Water type resistance -40% (3 turns, Max Stack 3: -80%)
- When in Divine Droplet state: Attack again at no extra MP cost and Ends Divine Droplet state
- Counts as a separate move, so will increase Another Force gauge again
- When enemy
: Attack again at no extra MP cost
44
44
Water
Slash
Water type slash attack on all enemies (XL) and increase user critical rate by 100%, magical crit rate by 100% and type attack by 50% (3 moves)
- When in [Divine Droplet State]:
- Type attack of all party members +50% (3 moves) and Critical rate and magic critical rate of all party members +100% (3 moves)
- Grants user Barrier Pierce
: Damage Reduction and Status Immunity (3 moves)
- Stack 10
Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'aeu/Lame glace/Lame l'instant) that has been learned
62
62
Water
Slash
Water type slash attack on a single enemy (XL,
increase skill damage 10 times. 10x of the standard skill multiplier of 200%
) and Water type resistance -50% (3 turns, Max Stack 3: -100%)
- When in Divine Droplet State: Attack again at no extra MP cost and Ends Divine Droplet State
- Counts as a separate move, so will increase Another Force gauge again
- When enemy
: Attack again at no extra MP cost
57
57
None
Status
Battle StartWhen user is in the front line:
Inflict Pain on all enemies (6 turns-: ignore target resistance)
N/A
None
Stack
Battle StartWhen user is in the front line: stack 10
Iceburst on all enemies (Max Stack: 50).

- Additionally, 1
Iceburst accumulates on enemy per water attribute attack action they receive throughout the battle
N/A
Sacred Water Stance
Waves of Water energy fill the area
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Water moves.
- -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Water moves.
- 0% - AF gain from Fire moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Spell: Sacred Water (skill)
Felmina ES ((AZ∞)
Shatterglass)
Elseal ((AZ1)
Hagel Kuse, Valor Chant)
Dewey AS (Steam Assist)
Aisha (Water's Nocturne)
Anabel AS (
Aegir Saber)
Dewey (Steam Assist)
Dream Weaver (Valor Chant, (AZ1)Battle Start)
Zeviro AS (
Valor Chant)
Shigure AS (
Valor Chant)
Yuna AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Anabel AS ((RZ)
Skill)
Melody AS ((RZ)(AZ∞)Start of Turn)
Hardy ((RZ)
Skill)
Hardy AS ((RZ)
Skill)
Felmina ES ((AZ∞)
Preemptive Skill)
Elseal ((AZ1)
Preemptive Skill)
Moonlight Flower ((AZ1)
Preemptive Skill)
Silver Striker ((AZ1)
Skill)
Necoco AS ((AZ1)Skill)
Cynthia AS ((AZ1)Skill)
Dream Weaver ((AZ1)Battle Start)
Vermillion Whip ((AZ1)
Skill)
Red Clad Flam. ((AZ1)
Skill)
Jet Tactician ((AZ1)
Skill)
Beautiful Stranger ((AZ1)
Skill)
Claude ES ((AZ1)
Skill)
Violet Lancer ((AZ1)
Skill)
Myrus ((AZ1)
Skill)
Cyan Scyther ((AZ1)
Skill)
Orleya ((AZ1)
Skill)
Black Clad Sw. ((AZ1)
Preemptive Skill)
- (U)
Orleya AS ((AZ1)
Skill, (AZ1)Skill)
- (U)
Porcelain Djinn ((AZ1)
Skill)
Personal or Manifest Weapons | Level | ATK | MATK | Obtain | Materials | |
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to read this weapons guide and pick weapons depending on current purpose of character and your team composition for specific fights. |
To filter characters by roles use Characters page:
Skill roles detected by [ db query parser ], click to uncollapse
[Valor Chant]_VC_ATKAOE_ATKWater_ATKSlash
[EX Special Move]_EX_NATK
[Battle Start]_SoB_InfPainIgnr_NATK
[Battle Start]_SoB_NATK
NATK
[Shatterglass]_Pre_Basic_Zone_Water_ZoneAwakenMulti_BrrrPierce_NATK
[Divine Droplet State]_SoT_NATK
[Another Zone]_NATK
[Lame d'aeu]_TypGrpDBF_ATKST_ATKWater_ATKSlash_ModType1
[Vaguelette]_ATKAOE_ATKWater_ATKSlash_ModType1
[Éclabousse]_ATKAOE_ATKWater_ATKSlash
[Torrent]_PwrDBFAoE_IntDBFAoE_SpdDBFAoE_ATKAOE_ATKWater_ATKSlash
[Averse]_tmKBImm_TmPhyResGrpBF_ATKAOE_ATKWater_ATKSlash
[Lame glace]_TypGrpDBF_ATKST_ATKWater_ATKSlash_ModType11
[Rafal glacée]_BrrrPierce_TmCrtRt_TmMCrtRt_AllDmgGrpBF_ATKAOE_ATKWater_ATKSlash
[Lame l'instant]_TypGrpDBF_ATKST_ATKWater_ATKSlash_ModType11
Character Roles detected in descriptions on this page by old [ parser ].click to uncollapse
StanceDeploy
StWater
PwrDebuff
IntDebuff
SpdDebuff
VC_Attack
Preemptive
pre_StanceAwaken
pre_BarrierPierce
pre_BasicAttackReplace
EleAllResDebuff
KnockbackImmunity
PDefBuff
TeamCritRate
TeamMagCritRate
EleNullDmgBuff
BattleStart
BS_InflictPainIgnore
Awards/Rewards
※ Achievements are stored from Normal Style page, acquired only once from any style
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ 2.0 2.1 Skill effects and multipliers are investigated on this site
- ↑ 3.0 3.1 Full character info is on yakata wiki Felmina (Extra Style) page