Felmina (Extra Style)
From Another Eden Wiki
Felmina (Extra Style)
Other Versions of Felmina
General Information | |
---|---|
Rarity | 5 |
Element | Water |
Attack Type | Slash |
Weapon Type | Ax (Slash) |
Accessory Type | Necklace |
Light/Shadow Type | Shadow |
Obtain | Dreams |
Personalities & available shareables |
Ax 3(+7) Outlaw 1 Water
1 |
Overlapping 2+* non-elements shareable Pers.
|
Benedict(2) Cyuca(2) Yazuki(2) Deirdre(2) |
Stat | 5★ Min |
5★ Max ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP |
4648
4648
4848 (+200)
4848 (+200)
4848 (+200)
4848 (+200)
4848 (+200)
5148 (+500)
5148 (+500)
5148 (+500)
5148 (+500) |
|
MP |
317
337 (+20)
337 (+20)
337 (+20)
337 (+20)
337 (+20)
397 (+80)
397 (+80)
397 (+80)
397 (+80)
397 (+80) |
|
PWR |
247 (#10)
247 (#10)
247 (#12)
247 (#14)
262 (#7)(+15)
262 (#9)(+15)
262 (#9)(+15)
262 (#13)(+15)
262 (#15)(+15)
287 (#5)(+40)
297 (#9)(+50) |
|
INT |
127 (#81)
127 (#81)
127 (#80)
127 (#83)
127 (#92)
127 (#91)
127 (#91)
127 (#93)
127 (#94)
127 (#96)
137 (#99)(+10) |
|
SPD |
259 (#6)
259 (#6)
259 (#9)
259 (#10)
259 (#12)
259 (#14)
259 (#20)
259 (#25)
259 (#26)
259 (#32)
269 (#39)(+10) |
|
END |
151 (#55)
151 (#59)
151 (#62)
161 (#51)(+10)
161 (#55)(+10)
161 (#55)(+10)
161 (#58)(+10)
161 (#65)(+10)
186 (#45)(+35)
186 (#50)(+35)
196 (#50)(+45) |
|
SPR |
149 (#71)
149 (#71)
149 (#73)
149 (#74)
149 (#76)
149 (#76)
149 (#76)
149 (#76)
149 (#79)
149 (#82)
159 (#83)(+10) |
|
LCK |
166 (#38)
166 (#39)
166 (#40)
166 (#41)
166 (#47)
181 (#37)(+15)
181 (#37)(+15)
181 (#40)(+15)
181 (#42)(+15)
181 (#50)(+15)
221 (#31)(+55) |
|
Checksum (1101):Total | 10991099109911091124113911391139116411891279 |
Other Data | |
---|---|
Era | Present |
Id | 101060091 |
Japanese Name | フェルミナ (Ferumina) |
Korean Name | 펠미나 (Pelmina) |
Chinese Name | 菲露米娜 (Fēilùmǐnà) |
Gender | Female |
Release GL Date / JP Date | Sep 6, 2023 / June 22, 2023 |
Japanese Voice Actor | Mao Ichimichi |
English Voice Actor | Becca Stewart |
World Locations | Rinde |
Description |
---|
A woman who was taken in by an unnamed guild as a child and taught a secret martial art. Tired of that life, she ran away to Miglance, working as an Information Broker. She was given a special assignment to travel the world. It seems she gave up on her travels and came back with a certain goal in mind... |
Character Quest | Unlock Conditions |
---|---|
Bright Shadow | Location: Unigan
|
5
MP +20
15
HP +200
30
END +10
50
PWR +15
75
LCK +15
105
MP +60
140
HP +300
175
END +25
215
PWR +25
255
LCK +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Shining Shadow, Erinys MP +40
Galeforce, Shining Shadow SPD +10
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Fighter |
3★ | Slasher |
4★ | Warrior |
5★ | Erinys ...▽ x5
|
Valor Chant | Description |
---|---|
Made your final arrangements yet? | Water type slash attack on all enemies (S) and Stack 10 Iceburst |
You can never run from a wolf. | Water type slash attack on all enemies (M) and Stack 10 Iceburst |
Bloodied ax in hand, I carve my fate. | Water type slash attack on all enemies (L) and Stack 10 Iceburst |
PWR +5 (15)
SPD +5 (15) |
Water type slash attack on all enemies (XL) and Stack 10 Iceburst |
EX Special Move: Attack on all enemies (~35% of total AF dmg, ignores defenses) and effects: | |
---|---|
For now you sleep, for all eternity. | Stack 50 Iceburst on all enemies and Restores user's MP +100% and Power, Intelligence and Speed of the user +100% and Weakness Multiplier of the user +1 (5 turns) |
2 | Basic Attack 1 |
water
Slash
PreemptiveConsumes all Iceburst on all enemies to perform the following:
- Water slash (XXL) on all enemies (increase power up to 50 times according to the largest number of Icebursts accumulated from any enemy)
- After attack stack 5 Iceburst to all enemies
- When 50 Iceburst are consumed from any enemy
- Deploy Sacred Water Stance and awaken Another Zone (2 turns) (multiple times per battle)
- Barrier Pierce : Damage Reduction and Status Immunity
- Replaces the basic attack
0
0
2 | Basic Attack 2 |
None
Status
Start of Turn ActivationWhen in an Awakened Sacred Water Stance activate Divine Droplet State (1 turn)
- Power and Speed of user +100
- When there are other characters in front: user wont be targeted by enemy single target skills.
0
N/A
0
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
- Doubles damage multiplicators for Zones:
- to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
- to +100% for Fire, Water, Wind, Earth and Shade Type Zones
- Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
- Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
- Zone can still be removed/broken by skills that remove zones
- After duration ends, zone is removed
- Support Effects can be used at the same time as Another Zone
- Via active skills, can be activated only once per character
- When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
- Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
Water
Slash
Water type slash attack on a single enemy (S,
increase skill damage 5 times. 5x of the standard skill multiplier of 140%
) and Water type resistance -30% (3 turns, Max Stack 3: -60%)
- When in Divine Droplet state: Attack again at no extra MP cost and Ends Divine Droplet state
- Counts as a separate move, so will increase Another Force gauge again
- When enemy : Attack again at no extra MP cost
22
22
Water
Slash
Water type slash attack on all enemies (M) and increase damage at max HP (5x)
- When in [Divine Droplet State]:
- Increased power (2x)
- Stack 10 Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'eau/Lame glace/Lame l'instant) that has been learned
27
27
Water
Slash
Water type slash attack on all enemies (M) and 30% HP restore + 30% MP restore + restore statuses + 30% damage reduction barrier to self (1 time)
- When in [Divine Droplet State]:
- Healing amount and barrier effect size increase (2x/60%)
- Stack 10 Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'eau/Lame glace/Lame l'instant) that has been learned
33
33
Water
Slash
Water type slash attack on all enemies (M) and PWR, INT, SPD -25% (3 turns)
- When in [Divine Droplet State]:
- Increased debuff effect and duration (2x/6 turns)
- Stack 10 Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'eau/Lame glace/Lame l'instant) that has been learned
37
37
Water
Slash
Water type slash attack on all enemies (L) and Physical Resistance of all party members +25% (3 turns) and Give Knockback Immunity to all party members (1 time)
- When in [Divine Droplet State]:
- Increased Buff size and duration (2x/50%/6 turns)
- Stack 10 Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'eau/Lame glace/Lame l'instant) that has been learned
47
47
Water
Slash
Water type slash attack on a single enemy (L,
increase skill damage 7 times. 7x of the standard skill multiplier of 180%
) and Water type resistance -40% (3 turns, Max Stack 3: -80%)
- When in Divine Droplet state: Attack again at no extra MP cost and Ends Divine Droplet state
- Counts as a separate move, so will increase Another Force gauge again
- When enemy : Attack again at no extra MP cost
44
44
Water
Slash
Water type slash attack on all enemies (XL) and increase user critical rate by 100%, magical crit rate by 100% and type attack by 50% (3 moves)
- When in [Divine Droplet State]:
- Type attack of all party members +50% (3 moves) and Critical rate and magic critical rate of all party members +100% (3 moves)
- Grants user Barrier Pierce : Damage Reduction and Status Immunity (3 moves)
- Stack 10 Iceburst on enemy and perform the strongest unique skill (i.e. Lame d'eau/Lame glace/Lame l'instant) that has been learned
62
62
Water
Slash
Water type slash attack on a single enemy (XL,
increase skill damage 10 times. 10x of the standard skill multiplier of 200%
) and Water type resistance -50% (3 turns, Max Stack 3: -100%)
- When in Divine Droplet State: Attack again at no extra MP cost and Ends Divine Droplet State
- Counts as a separate move, so will increase Another Force gauge again
- When enemy : Attack again at no extra MP cost
57
57
None
Status
Battle StartWhen user is in the front line:
- Inflict Pain on all enemies (6 turns-: ignore target resistance)
N/A
None
Stack
Battle StartWhen user is in the front line: stack 10 Iceburst on all enemies (Max Stack: 50).
- Additionally, 1 Iceburst stacks on enemy per water type attack action they receive throughout the battle
N/A
Sacred Water Stance
Waves of Water energy fill the area
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Water moves.
- -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Water moves.
- 0% - AF gain from Fire moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Sacred Water (skill)
- Cyrus Albright (Water Circle)
- Felmina ES ((AZ∞)Shatterglass)
- Elseal ((AZ1)Hagel Kuse, Valor Chant)
- Dewey AS (Steam Assist)
- Aisha (Water's Nocturne)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Anabel AS (Aegir Saber)
- Dewey (Steam Assist)
- Dream Weaver ((AZ1)Battle Start, Valor Chant)
- Wryz (Valor Chant, Hydrofield)
- Zeviro AS (Valor Chant)
- Shigure AS (Valor Chant)
- Yuna AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Anabel AS ((RZ)Skill)
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Felmina ES ((AZ∞)Preemptive Skill)
- Elseal ((AZ1)Preemptive Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Dream Weaver ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Personal or Manifest Weapons | Level | ATK DEF |
MATK MDEF |
Obtain | ||
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.
|
To filter characters by roles use Characters page:
Awards/Rewards[edit]
※ Achievements are stored from Normal Style page, acquired only once from any style
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ Skill effects and multipliers are investigated on this site
- ↑ Full character info is on yakata wiki Felmina (Extra Style) page