Claude (Extra Style)

From Another Eden Wiki
202000001 icon.png216000002 icon.png Claude (Extra Style)

Other Versions of Claude
101050081 s3 rank5 base.png

104050083 sprite.png
General Information
Rarity 5
Element Skill Type 8 2.png Earth
Attack Type Slash
Weapon Type 202000001 icon.png Sword (Slash)
Accessory Type 216000002 icon.png Bangle
Light/Shadow Type Guiding Light Icon.png Light
Obtain Dreams
Personalities
& available shareables
IDA School  289000001 upgrade undividable.png 
 1 
Sword  289000001 upgrade undividable.png 
 4(+7) 
Royalty  289000001 upgrade undividable.png 
 1 
Bookworm  289000001 upgrade undividable.png 
 1 
Dragon*  289000001 upgrade undividable.png 
 1 
Earth  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
SwordCynthia(3) SwordIsuka ES(3) SwordRuina(3) SwordAldo(2) SwordElseal(2) SwordGuildna(2) SwordMoonlight Flower(2) SwordMiyu(2) Curio(2) Isuka(2) Noble Blossom(2)

Stat 5★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱  SA
❰❰5❱❱  SA
❰❰15❱❱  SA
❰❰30❱❱  SA
❰❰50❱❱  SA
❰❰75❱❱  SA
❰❰105❱❱  SA
❰❰140❱❱  SA
❰❰175❱❱  SA
❰❰215❱❱  SA
❰❰255❱❱  SA
❰❰80❱❱  SA
❰❰255❱❱  SA
HP
3363
3363
3563 (+200)
3563 (+200)
3563 (+200)
3563 (+200)
3563 (+200)
3863 (+500)
3863 (+500)
3863 (+500)
3863 (+500)
Expression error: Missing operand for +. (+200)
Expression error: Missing operand for +. (+500)
MP
494
494
494
494
494
494
494
494
494
494
494
Expression error: Missing operand for +.
Expression error: Missing operand for +.
PWR
198 (#50)
198
198 (#54)
198
198
213 (#50)(+15)
213 (#65)(+15)
213 (+15)
213 (+15)
213 (+15)
253 (#61)(+55)
Expression error: Missing operand for +. (#4)(+15)
Expression error: Missing operand for +. (#4)(+55)
INT
183 (#42)
183
183 (#42)
183
198 (+15)
198 (#40)(+15)
198 (#49)(+15)
198 (+15)
198 (+15)
223 (+40)
233 (#41)(+50)
Expression error: Missing operand for +. (#4)(+15)
Expression error: Missing operand for +. (#4)(+50)
SPD
229 (#33)
229
229 (#37)
239 (+10)
239 (+10)
239 (#33)(+10)
239 (#54)(+10)
239 (+10)
264 (+35)
264 (+35)
274 (#50)(+45)
Expression error: Missing operand for +. (#4)(+10)
Expression error: Missing operand for +. (#4)(+45)
END
173 (#34)
173
173 (#40)
173
173
173 (#43)
173 (#65)
173
173
173
183 (#80)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
SPR
170 (#53)
170
170 (#54)
170
170
170 (#56)
170 (#70)
170
170
170
180 (#79)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
LCK
148 (#55)
153 (+5)
153 (#52)(+5)
153 (+5)
153 (+5)
153 (#63)(+5)
173 (#59)(+25)
173 (+25)
173 (+25)
173 (+25)
183 (#68)(+35)
153 (#94)(+5)
183 (#68)(+35)
Checksum (1101):Total1101110611061116113111461166116611911216130612991489

Description
IDA Academy's top student and a member of IDEA. A royal descendant of a now fallen country, he seems to want to find a way to resurrect his home land. As he wants to be a king one day, he always acts as the model student. With his impeccable manners and regal appearance he's often called prince or your majesty.
Character Quest Unlock Conditions
Margins of History Location: Elzion - Theta District
  • Unlock Extra Style
  • Clear Wanderer in the Vortex: The King of Nevermore
Guiding Light Icon.png Light Stat Bonuses [1]
5
LCK +5
15
HP +200
30
SPD +10
50
INT +15
75
PWR +15
105
LCK +20
140
HP +300
175
SPD +25
215
INT +25
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Fighter
3★ Knight
4★ Guardian
5★
Job rank item.pngKelkale ...▽ x5
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
Follow me, to victory! Deploy Dazzling Slash Stance and Type Resistance of all main and reserve party members +10% (1 turn). If Empathy has been granted: Zone changes depending on the weapon type of the character with Empathy.
I will carve the way! Deploy Dazzling Slash Stance and Type Resistance of all main and reserve party members +20% (1 turn). If Empathy has been granted: Zone changes depending on the weapon type of the character with Empathy.
My sword will light the way! To tomorrow! Deploy Dazzling Slash Stance and Type Resistance of all main and reserve party members +30% (1 turn). If Empathy has been granted: Zone changes depending on the weapon type of the character with Empathy.
HP +300 (900)
SPD +5 (15)
Deploy Dazzling Slash Stance and Type Resistance of all main and reserve party members +40% (2 turns). If Empathy has been granted: Zone changes depending on the weapon type of the character with Empathy.
EX Special Move: Attack on all enemies (~35% of total AF dmg, ignores defenses) and effects:
Hyperion, our deliverance has begun! Restore statuses, Revive and Restore 100% HP for all party members.
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
Skill Type 8 0.png Null 
MP 0
None
Buff
Target a single party member (leftmost member is targeted if unspecified), grant them Empathy. Then, restore user and target's HP & MP 100%
  • Empathy: Increase user and target's maximum HP and MP to the sum of both characters' maximum HP and MP at the time of granting Empathy (In-battle buffs added to calculation)
  • Replaces the basic attack while not in Another Force
  • Returns to basic attack after use
0
N/A
0
Change.png2Basic Attack 2
Skill Type 1 0.png Slash 
MP 0
None
Slash
Basic attack: Slash attack on a single enemy (S)
0
0
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
  • Doubles damage multiplicators for Zones:
    • to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
    • to +100% for Fire, Water, Wind, Earth and Shade Type Zones
    • Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
  • Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
  • Zone can still be removed/broken by skills that remove zones
  • After duration ends, zone is removed
  • Support Effects can be used at the same time as Another Zone
  • Via active skills, can be activated only once per character
    • When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
    • Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
Skill Type 1 2.png Earth Slash 
MP 24
Earth
Slash
Earth type slash attack on all enemies x3 (S) and Restore all party members' HP 30% and restore all statuses
  • When in an Elemental/Attack Type Zone: Power, Intelligence and Speed of all party members +10% (3 turns, max stack x4: +25%)
24
24
Skill Type 1 2.png Earth Slash 
MP 22
Earth
Slash
PreemptiveEarth Type Slash attack on all enemies (S) and inflict Break Status Break.png
  • During first turn only:
    • +400% damage (Multiplier: x5)
    • Restore all party members' MP 20%
22
22
Skill Type 8 0.png Null 
MP 30
None
Buff/Debuff
Power, Intelligence and Speed of all enemies -30% (5 turns) and Physical resistance of all party members +30% (5 turns)
30
N/A
30
Skill Type 8 0.png Null 
MP 25
None
Stance/Buff
PreemptiveDeploy Dazzling Slash Stance and grants Flexible (Slash) Slash to user (permanent)
  • Zone and Flexible attack type change based on weapon type of ally with Empathy
    • Lance/Bow: Piercing Flash Stance, grants Flexible (Piercing) Pierce
    • Fists/Hammer: Roaring Bash Stance, grants Flexible (Blunt) Blunt
    • Staff: Magic Fates Stance, grants Flexible (Magic) Magic
  • Flexible: Changes attack type of any attack used to its stated type, including attack skills from equipment.
25
N/A
25
Skill Type 8 0.png Null 
MP 35
None
Buff
Sword, Katana, and Ax damage of all party members +50% and Critical damage of all party members +100% (5 turns)
  • Weapon damage buff changes based on weapon type of ally with Empathy
    • Lance/Bow: Lance and Bow damage of all party members
    • Fists/Hammer: Fists and Hammer damage of all party members
    • Staff: Staff damage of all party members
35
N/A
35
Skill Type 1 2.png Earth Slash 
MP 46
Earth
Slash
Earth type slash attack on all enemies x3 (L) and Restore all party members' HP 40% and restore all statuses
  • When in an Elemental/Attack Type Zone: Power, Intelligence and Speed of all party members +20% (3 turns, max stack x4: +50%)
46
46
Skill Type 8 0.png Null 
MP 45
None
Buff
Type attack of all party members +50% (5 moves) and Critical rate and magic critical rate of all party members +100% (5 moves)
  • When in Another Zone: applies Attack hit count127 el up.png Multi-upgrade on all party members (5 turns)
45
N/A
45
Skill Type 1 2.png Earth Slash 
MP 58
Earth
Slash
Earth type slash attack on all enemies x3 (XL) and Restore all party members' HP 50% and restore all statuses
  • When in an Elemental/Attack Type Zone: Power, Intelligence and Speed of all party members +30% (3 turns, max stack x4: +75%)
58
58

Stance Slash.png Stance Slash Another.png
Dazzling Slash Stance
Waves of Slash energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Slash moves.
  • -30% for all Piercing, Blunt, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Slash moves.
  • 0% - AF gain from Piercing, Blunt, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Magic.png Stance Magic Another.png
Magic Fates Stance
Waves of Magic energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Magic moves. Also Healing.
  • -30% for all Slash, Piercing, Blunt moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Magic moves.
  • 0% - AF gain from Slash, Piercing, Blunt moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Pierce.png Stance Pierce Another.png
Piercing Flash Stance
Waves of Piercing energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Piercing moves.
  • -30% for all Slash, Blunt, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Piercing moves.
  • 0% - AF gain from Slash, Blunt, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Blunt.png Stance Blunt Another.png
Roaring Bash Stance
Waves of Blunt energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Blunt moves.
  • -30% for all Slash, Piercing, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Blunt moves.
  • 0% - AF gain from Slash, Piercing, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

※ Achievements are stored from Normal Style page, acquired only once from any style

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Claude (Extra Style) page