Aisha
From Another Eden Wiki


General Information | |
---|---|
Rarity | 5 |
Element | ![]() ![]() |
Attack Type | Magic |
Weapon Type | ![]() |
Accessory Type | ![]() |
Light/Shadow Type | ![]()
|
Personalities & not elem. shareables |
Staff
![]() |
Stat | 5★ Min |
5★ Max ![]() ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP | 2480 |
3284
3384 (+100)
3384 (+100)
3384 (+100)
3384 (+100)
3384 (+100)
3684 (+400)
3684 (+400)
3684 (+400)
3684 (+400)
3684 (+400) |
MP | 412 |
575
575
575
575
575
635 (+60)
635 (+60)
635 (+60)
635 (+60)
635 (+60)
735 (+160) |
PWR | 87 |
128
128
128
128
128
128
128
128
128
128
138 (+10) |
INT | 91 |
228
228
228
228
243 (+15)
243 (+15)
243 (+15)
243 (+15)
243 (+15)
268 (+40)
278 (+50) |
SPD | 101 |
226
226
236 (+10)
236 (+10)
236 (+10)
236 (+10)
236 (+10)
256 (+30)
256 (+30)
256 (+30)
266 (+40) |
END | 88 |
186
186
186
196 (+10)
196 (+10)
196 (+10)
196 (+10)
196 (+10)
221 (+35)
221 (+35)
231 (+45) |
SPR | 91 |
196
196
196
196
196
196
196
196
196
196
206 (+10) |
LCK | 88 |
137
137
137
137
137
137
137
137
137
137
147 (+10) |
Checksum (1101):Total | 11011101111111211136113611361156118112061266 |
Other Data | |
---|---|
Era | Antiquity |
Id | 101000311 |
Japanese Name | アィシャ |
Korean Name | |
Chinese Name | 艾夏 |
Obtain | Free: Complete Character Quest 1 |
Release GL Date / JP Date | Oct 21, 2022 / July 28, 2022 |
Japanese Voice Actor | Hitomi Sasaki |
English Voice Actor | Annabella Jennings |
World Locations |
Description |
---|
A young woman carrying a staff-like instrument as long as she is tall. She calls herself a bard. Her wise eyes and relaxed demeanor give her a mysterious air, but when something catches her eye, she perks up in an instant. She claims to have left her home temple to dispel a curse she's under. |
Character Quest | Unlock Conditions |
---|---|
Beyond Reckoning | Location: Palsifal Palace
|
Lament For The Dawn | Location: Lake Tiilen
|
Flame Dancing In The Dark | Location: Acteul
|
Rarity | Class Name |
---|---|
2★ | Caster |
3★ | Cleric |
4★ | Druid |
5★ | Agnivarna
(free) |
Valor Chant | Description |
---|---|
I got just the tune. | Grants ![]() |
My strings hum to a heartbeat drum. | Grants ![]() |
Feel the vibes, watch your spirit rise! | Grants ![]() |
HP +900
SPD +15 |
Grants ![]() |
None
State
SingingState of strengthening and inspiring all party members with the power of singing.
- Activates status
Singing on user: inability to act and applies effects from song skills on all party members.
- Does not replace active Zones or Prayers and vice versa, can be active at the same time.
- Is not considered a Zone for Zone-related skill effects.
Confused singer can still start new song randomly.
- Effects and passives will be overwritten by new songs from other characters, but previous singer will still be unable to act until remaining duration ends.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
N/A
![]() | Normal |
Fire
Magic
Fire type magic attack on all enemies (S)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +30% (3 turns)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -15% (100% chance, 3 turns)
25
25
![]() | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on all enemies (S)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +30% (3 turns)
25
25
![]() | In Sacred Water Stance |
Water
Magic
Water type magic attack on all enemies (S)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -15% (100% chance, 3 turns)
25
25
None
Healing
PreemptiveInflict
Poison and
Pain on all enemies (100% chance, 3 turns) [40%] and Restore all party members' MP +15


18
18
None
Buff
Deploy Raging Fire Stance and fire type attack of all party members +50% (5 turns)
20
N/A
20
None
Buff
Deploy Sacred Water Stance and water type attack of all party members +50% (5 turns)
20
N/A
20
![]() | Normal |
Fire
Magic
Fire type magic attack on a single enemy (L) and Regen (L) (5 times) [40%]
- When in Raging Fire Stance: Fire type resistance of a single enemy -50% (100% chance, 5 turns)
- When in Sacred Water Stance: Changes to Water type and Water type resistance of a single enemy -50% (100% chance, 5 turns)
45
45
![]() | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on a single enemy (L) and Regen (L) (5 times) [40%]
- When in Raging Fire Stance: Fire type resistance of a single enemy -50% (100% chance, 5 turns)
45
45
![]() | In Sacred Water Stance |
Water
Magic
Water type magic attack on a single enemy (L) and Regen (L) (5 times) [40%]
- When in Sacred Water Stance: Changes to Water type and Water type resistance of a single enemy -50% (100% chance, 5 turns)
45
45
![]() | Normal |
Fire
Magic
Fire type magic attack on all enemies (L)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +40% (4 turns)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -25% (100% chance, 4 turns)
45
45
![]() | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on all enemies (L)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +40% (4 turns)
45
45
![]() | In Sacred Water Stance |
Water
Magic
Water type magic attack on all enemies (L)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -25% (100% chance, 4 turns)
45
45
![]() | Normal |
None
Buff
SongActivate Song (3 turns) with effect
- Critical rate and Magic critical rate of all party members +100%
- Only when song is activated in already active Stance
- When in Raging Fire Stance: +100% damage to all party members (Multiplier: x2)
- When in Sacred Water Stance: -50% damage received on all party members.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
55
N/A
55
![]() | In Raging Fire Stance |
None
Buff
SongActivate Song (3 turns) with effect
- Critical rate and Magic critical rate of all party members +100%
- Only when song is activated in already active Stance
- When in Raging Fire Stance: +100% damage to all party members (Multiplier: x2)
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
55
N/A
55
![]() | In Sacred Water Stance |
None
Buff
SongActivate Song (3 turns) with effect
- Critical rate and Magic critical rate of all party members +100%
- Only when song is activated in already active Stance
- When in Sacred Water Stance: -50% damage received on all party members.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
55
N/A
55
![]() | Normal |
Fire
Magic
Fire type magic attack on all enemies (XL)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +50% (5 turns)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -35% (100% chance, 5 turns)
55
55
![]() | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on all enemies (XL)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +50% (5 turns)
55
55
![]() | In Sacred Water Stance |
Water
Magic
Water type magic attack on all enemies (XL)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -35% (100% chance, 5 turns)
55
55
None
Healing
End of TurnWhen in Raging Fire Stance:
- Restore all party members' MP (10 \ 20 \ 30 \ 40)
- effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Fire type moves used during the turn.
- double moves from
Copy status are counted twice.
- End-of-Turn, counters, knocked back or dead allies' moves are not counted.
- double moves from
When not in Sleep, Confusion, Stone, Freeze
N/A
None
Healing
End of TurnWhen in Sacred Water Stance: Restore all party members 10% \ 20% \ 30% \ 40% of Max HP
- effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Water type moves used during the turn.
- double moves from
Copy status are counted twice.
- End-of-Turn, counters, knocked back or dead allies' moves are not counted.
- double moves from
- Equipment and some effects multiply healing.
When not in Sleep, Confusion, Stone, Freeze
N/A
Raging Fire Stance
Waves of Fire energy fill the area
Waves of Fire energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Fire moves.
- -50% for all Wind moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Fire moves.
- 0% - AF gain from Wind moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Radica (Another Style) (Valor Chant)
- Gariyu (Another Style) (Valor Chant)
- Hardy (Valor Chant)
- Dewey (Alter) (Valor Chant)
- Alphen (Valor Chant)
- Tsukiha (Alter) (Valor Chant)
- Aisha (Flame's Serenade)
- Tsukiha (Alter) (Bakuren Lament)
Spell: Raging Fire (Skill)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Skills to remove zones unconditionally: ▼
Sacred Water Stance
Waves of Water energy fill the area
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Water moves.
- -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Water moves.
- 0% - AF gain from Fire moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Yuna (Another Style) (Valor Chant)
- Zeviro (Another Style) (Valor Chant)
- Shigure (Another Style) (Valor Chant)
- Aisha (Water's Nocturne)
- Anabel (Another Style) (Aegir Saber)
- Dewey (Another Style) (Steam Assist)
- Dewey (Steam Assist)
Spell: Sacred Water (Skill)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Skills to remove zones unconditionally: ▼
Personal or Manifest Weapons | Level | ATK | MATK | Obtain | Materials | |
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to read this weapons guide and pick weapons depending on current purpose of character and your team composition for specific fights. |
Character Roles detected in descriptions on this page by parser. To filter characters by roles use Characters page:
StanceDeploy
StFire
StWater
Free
VC_Barrier
VC_StatusClear
Preemptive
pre_TeamMpRecover
pre_InflictPain
pre_InflictPoison
EleNullDmgBuff
Regen
Song
Song_TeamCritRate
Song_TeamMagCritRate
EoT
EoT_TeamMpRecover
EoT_Healer
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ 2.0 2.1 Skill effects and multipliers are investigated on this site
- ↑ 3.0 3.1 Full character info is on yakata wiki Aisha page