Aisha
From Another Eden Wiki
Aisha
General Information | |
---|---|
Rarity | 5 |
Element | Fire,Water |
Attack Type | Magic |
Weapon Type | Staff (Blunt) |
Accessory Type | Ring |
Light/Shadow Type | Light - farmable ▽(expand)▽
|
Obtain | Free: Complete Character Quest 1 (Start in Palsifal Palace) |
Personalities & available shareables |
Staff 3(+7) Minstrel 1 Fire 1 Water
1 |
Overlapping 2+* non-elements shareable Pers.
|
Dream Weaver(3) |
Stat | 5★ Min |
5★ Max ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP | 2480 |
3284
3384 (+100)
3384 (+100)
3384 (+100)
3384 (+100)
3384 (+100)
3684 (+400)
3684 (+400)
3684 (+400)
3684 (+400)
3684 (+400) |
MP | 412 |
575
575
575
575
575
635 (+60)
635 (+60)
635 (+60)
635 (+60)
635 (+60)
735 (+160) |
PWR | 87 |
128 (#89)
128 (#89)
128 (#91)
128 (#94)
128 (#96)
128 (#99)
128 (#99)
128 (#100)
128 (#104)
128 (#108)
138 (#117)(+10) |
INT | 91 |
228 (#17)
228 (#17)
228 (#17)
228 (#18)
243 (#15)(+15)
243 (#15)(+15)
243 (#15)(+15)
243 (#15)(+15)
243 (#23)(+15)
268 (#15)(+40)
278 (#15)(+50) |
SPD | 101 |
226 (#36)
226 (#37)
236 (#30)(+10)
236 (#31)(+10)
236 (#32)(+10)
236 (#35)(+10)
236 (#41)(+10)
256 (#28)(+30)
256 (#29)(+30)
256 (#35)(+30)
266 (#42)(+40) |
END | 88 |
186 (#22)
186 (#24)
186 (#27)
196 (#17)(+10)
196 (#20)(+10)
196 (#21)(+10)
196 (#25)(+10)
196 (#31)(+10)
221 (#11)(+35)
221 (#16)(+35)
231 (#18)(+45) |
SPR | 91 |
196 (#27)
196 (#27)
196 (#27)
196 (#28)
196 (#30)
196 (#30)
196 (#30)
196 (#31)
196 (#35)
196 (#38)
206 (#40)(+10) |
LCK | 88 |
137 (#64)
137 (#66)
137 (#67)
137 (#68)
137 (#75)
137 (#78)
137 (#77)
137 (#80)
137 (#82)
137 (#88)
147 (#89)(+10) |
Checksum (1101):Total | 11011101111111211136113611361156118112061266 |
Other Data | |
---|---|
Era | Antiquity |
Id | 101000311 |
Japanese Name | アィシャ |
Korean Name | 아이샤 |
Chinese Name | 艾夏 (Àixià) |
Gender | Female |
Release GL Date / JP Date | Oct 21, 2022 / July 28, 2022 |
Japanese Voice Actor | Hitomi Sasaki |
English Voice Actor | Annabella Jennings |
Description |
---|
A young woman carrying a staff-like instrument as long as she is tall. She calls herself a bard. Her wise eyes and relaxed demeanor give her a mysterious air, but when something catches her eye, she perks up in an instant. She claims to have left her home temple to dispel a curse she's under. |
Character Quest | Unlock Conditions |
---|---|
Beyond Reckoning | Location: Palsifal Palace
|
Lament For The Dawn | Location: Lake Tiilen
|
Flame Dancing In The Dark | Location: Acteul
|
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Caster |
3★ | Cleric |
4★ | Druid |
5★ | Agnivarna
(free) |
Valor Chant | Description |
---|---|
I got just the tune. | Grants Barrier to all party members that reduces damage by 10% (1 time) and Restore all statuses |
My strings hum to a heartbeat drum. | Grants Barrier to all party members that reduces damage by 20% (1 time) and Restore all statuses |
Feel the vibes, watch your spirit rise! | Grants Barrier to all party members that reduces damage by 30% (1 time) and Restore all statuses |
HP +900
SPD +15 |
Grants Barrier to all party members that reduces damage by 40% (1 time) and Restore all statuses |
None
State
SingingState of strengthening and inspiring all party members with the power of singing.
- Activates status Singing on user: inability to act and applies effects from song skills on all party members.
- Does not replace active Zones or Prayers and vice versa, can be active at the same time.
- Is not considered a Zone for Zone-related skill effects.
- Confused singer can still start new song randomly.
- Effects and passives will be overwritten by new songs from other characters, but previous singer will still be unable to act until remaining duration ends.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
N/A
3 | Normal |
Fire
Magic
Fire type magic attack on all enemies (S)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +30% (3 turns)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -15% (100% chance, 3 turns)
25
25
3 | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on all enemies (S)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +30% (3 turns)
25
25
3 | In Sacred Water Stance |
Water
Magic
Water type magic attack on all enemies (S)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -15% (100% chance, 3 turns)
25
25
None
Healing
Preemptive Inflict Pain and Inflict Poison on all enemies (100% chance, 3 turns)
- Restore all party members' MP +15
18
18
None
Buff
Deploy Raging Fire Stance and fire type attack of all party members +50% (5 turns)
20
N/A
20
None
Buff
Deploy Sacred Water Stance and water type attack of all party members +50% (5 turns)
20
N/A
20
3 | Normal |
Fire
Magic
Fire type magic attack on a single enemy (L) and Regen (L) (5 times) [40%]
- When in Raging Fire Stance: Fire type resistance of a single enemy -50% (100% chance, 5 turns)
- When in Sacred Water Stance: Changes to Water type and Water type resistance of a single enemy -50% (100% chance, 5 turns)
45
45
3 | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on a single enemy (L) and Regen (L) (5 times) [40%]
- When in Raging Fire Stance: Fire type resistance of a single enemy -50% (100% chance, 5 turns)
45
45
3 | In Sacred Water Stance |
Water
Magic
Water type magic attack on a single enemy (L) and Regen (L) (5 times) [40%]
- When in Sacred Water Stance: Changes to Water type and Water type resistance of a single enemy -50% (100% chance, 5 turns)
45
45
3 | Normal |
Fire
Magic
Fire type magic attack on all enemies (L)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +40% (4 turns)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -25% (100% chance, 4 turns)
45
45
3 | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on all enemies (L)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +40% (4 turns)
45
45
3 | In Sacred Water Stance |
Water
Magic
Water type magic attack on all enemies (L)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -25% (100% chance, 4 turns)
45
45
3 | Normal |
None
Buff
SongActivate Song (3 turns) with effect
- Critical rate and Magic critical rate of all party members +100%
- Only when song is activated in already active Stance
- When in Raging Fire Stance: +100% damage to all party members (Multiplier: x2)
- When in Sacred Water Stance: -50% damage received on all party members.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
55
N/A
55
3 | In Raging Fire Stance |
None
Buff
SongActivate Song (3 turns) with effect
- Critical rate and Magic critical rate of all party members +100%
- Only when song is activated in already active Stance
- When in Raging Fire Stance: +100% damage to all party members (Multiplier: x2)
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
55
N/A
55
3 | In Sacred Water Stance |
None
Buff
SongActivate Song (3 turns) with effect
- Critical rate and Magic critical rate of all party members +100%
- Only when song is activated in already active Stance
- When in Sacred Water Stance: -50% damage received on all party members.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
55
N/A
55
3 | Normal |
Fire
Magic
Fire type magic attack on all enemies (XL)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +50% (5 turns)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -35% (100% chance, 5 turns)
55
55
3 | In Raging Fire Stance |
Fire
Magic
Fire type magic attack on all enemies (XL)
- When in Raging Fire Stance: Power, Intelligence and Speed of all party members +50% (5 turns)
55
55
3 | In Sacred Water Stance |
Water
Magic
Water type magic attack on all enemies (XL)
- When in Sacred Water Stance: Changes to Water type and Power, Intelligence and Speed of all enemies -35% (100% chance, 5 turns)
55
55
None
Healing
End of TurnWhen in Raging Fire Stance:
- Restore all party members' MP (10 \ 20 \ 30 \ 40)
- effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Fire type moves used during the turn.
- double moves from Copy status are counted twice. Attack again moves are each counted.
- End-of-Turn, counters, knocked back or dead allies' moves are not counted.
- Counting Rules - in-length explanations
When not in Sleep, Confusion, Stone, Freeze
N/A
None
Healing
End of TurnWhen in Sacred Water Stance: Restore all party members 10% \ 20% \ 30% \ 40% of Max HP
- effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Water type moves used during the turn.
- double moves from Copy status are counted twice. Attack again moves are each counted.
- End-of-Turn, counters, knocked back or dead allies' moves are not counted.
- Counting Rules - in-length explanations
- Equipment and some effects multiply healing.
When not in Sleep, Confusion, Stone, Freeze
N/A
Raging Fire Stance
Waves of Fire energy fill the area
Waves of Fire energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Fire moves.
- -50% for all Wind moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Fire moves.
- 0% - AF gain from Wind moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Raging Fire (skill)
- Anabel ES (Nadir Pierce)
- Sazanca ((AZ∞)Tensho Sazanka, (AZ∞)Tensho Sazanka, Valor Chant)
- Cyrus Albright (Fire Circle)
- Noble Blossom (Bakuren Lament, Valor Chant)
- Aisha (Flame's Serenade)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Alphen (Valor Chant)
- Red Clad Flam. (Valor Chant)
- Radica AS (Valor Chant)
- Hardy (Valor Chant)
- Gariyu AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Sazanca ((AZ∞)Skill)
- Noble Blossom ((AZ1)Skill)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Sacred Water Stance
Waves of Water energy fill the area
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Water moves.
- -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Water moves.
- 0% - AF gain from Fire moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Sacred Water (skill)
- Cyrus Albright (Water Circle)
- Felmina ES ((AZ∞)Shatterglass)
- Elseal ((AZ1)Hagel Kuse, Valor Chant)
- Dewey AS (Steam Assist)
- Aisha (Water's Nocturne)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Anabel AS (Aegir Saber)
- Dewey (Steam Assist)
- Dream Weaver ((AZ1)Battle Start, Valor Chant)
- Wryz (Valor Chant, Hydrofield)
- Zeviro AS (Valor Chant)
- Shigure AS (Valor Chant)
- Yuna AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Anabel AS ((RZ)Skill)
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Felmina ES ((AZ∞)Preemptive Skill)
- Elseal ((AZ1)Preemptive Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Dream Weaver ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Personal or Manifest Weapons | Level | ATK DEF |
MATK MDEF |
Obtain | ||
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.
|
To filter characters by roles use Characters page:
Awards/Rewards[edit]
Rank | Name | Requirement | Reward |
---|---|---|---|
Encounter Aisha | Aisha has joined your party | x10 |
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ Skill effects and multipliers are investigated on this site
- ↑ Full character info is on yakata wiki Aisha page