Melody (Another Style)

From Another Eden Wiki
202000000 icon.png216000004 icon.png Melody (Another Style)

Other Versions of Melody
101000141 s2 rank5 base.png

104000142 sprite.png
General Information
Rarity 5
Element Skill Type 8 4.png Wind
Attack Type Magic
Weapon Type 202000000 icon.png Staff (Blunt)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Guiding Light Icon.png Light
Obtain Dreams
Personalities
& available shareables
IDA School  289000001 upgrade undividable.png 
 1 
Staff  289000001 upgrade undividable.png 
 3(+7) 
Wind  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
StaffWindSevyn(3) StaffMayu(2) StaffMighty(2) StaffSaki(2)

Stat 5★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3124
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
MP
656
656
656
656
656
716 (+60)
716 (+60)
716 (+60)
716 (+60)
716 (+60)
816 (+160)
PWR
137 (#84)
137 (#84)
137 (#86)
137 (#89)
137 (#91)
137 (#94)
137 (#94)
137 (#95)
137 (#99)
137 (#103)
147 (#112)(+10)
INT
237 (#11)
237 (#11)
237 (#11)
237 (#13)
252 (#10)(+15)
252 (#10)(+15)
252 (#10)(+15)
252 (#10)(+15)
252 (#15)(+15)
277 (#10)(+40)
287 (#10)(+50)
SPD
234 (#28)
234 (#29)
244 (#22)(+10)
244 (#24)(+10)
244 (#25)(+10)
244 (#27)(+10)
244 (#33)(+10)
264 (#20)(+30)
264 (#21)(+30)
264 (#27)(+30)
274 (#34)(+40)
END
158 (#48)
158 (#52)
158 (#55)
168 (#44)(+10)
168 (#48)(+10)
168 (#48)(+10)
168 (#51)(+10)
168 (#58)(+10)
193 (#38)(+35)
193 (#43)(+35)
203 (#43)(+45)
SPR
189 (#33)
189 (#33)
189 (#34)
189 (#35)
189 (#37)
189 (#37)
189 (#37)
189 (#38)
189 (#42)
189 (#44)
199 (#46)(+10)
LCK
146 (#57)
146 (#58)
146 (#59)
146 (#60)
146 (#67)
146 (#70)
146 (#70)
146 (#73)
146 (#75)
146 (#81)
156 (#82)(+10)
Checksum (1101):Total11011101111111211136113611361156118112061266

Description
A medical student studying at a branch of the IDA Elzion medical school. She is extremely shy and has trouble meeting new people. The costume she wears is a hand-sewn reproduction of one that she used to wear as a child. While wearing it, she wants to dazzle people around her and bring love to their lives.
Character Quest Unlock Conditions
Pure Mel Darkness! Location: Elzion Gamma District
  • Unlock Another Style
Guiding Light Icon.png Light Stat Bonuses [1]
5
HP +100
15
SPD +10
30
END +10
50
INT +15
75
MP +60
105
HP +300
140
SPD +20
175
END +25
215
INT +25
255
MP +100
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Medea SPD +10
Libette Int +10
Rarity Class - How to Upgrade or Sidegrade
2★ Caster
3★ Shaman
4★ Layered
5★
Job rank item.pngMedea ...▽ x5
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
Take the light with SHADOW DESIRE! Deploy Wind King Stance and give a Status Barrier.png Barrier to all party members with 30% damage reduction (1 time, 1 turn)
Dance in despair to my ABYSSAL MELODY! Deploy Wind King Stance and give a Status Barrier.png Barrier to all party members with 40% damage reduction (1 time, 1 turn)
Prepare yourself for ULTIMATE DARKNESS! Deploy Wind King Stance and give a Status Barrier.png Barrier to all party members with 50% damage reduction (1 time, 1 turn)
INT +5 (15)
SPD +5 (15)
Deploy Wind King Stance and give a Status Barrier.png Barrier to all party members with 50% damage reduction (3 times, 1 turn)
Skill Name
Ele Element 
Type
Description
MP
Skill Type 4 0.png Blunt 
MP 0
None
Blunt
Basic attack: Blunt attack on a single enemy (S)
0
0
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
  • Doubles damage multiplicators for Zones:
    • to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
    • to +100% for Fire, Water, Wind, Earth and Shade Type Zones
    • Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
  • Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
  • Zone can still be removed/broken by skills that remove zones
  • After duration ends, zone is removed
  • Support Effects can be used at the same time as Another Zone
  • Via active skills, can be activated only once per character
    • When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
    • Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
Skill Type 4 4.png Wind Blunt 
MP 27
Wind
Blunt
Wind type blunt attack on all enemies (S)
  • Damage based on user's INT
  • Wind type attack of all party members +10% (3 turns)
  • Critical damage of all party members +10% (3 turns)
  • Increased effect of buffs according to the number of weapon types in the party
    • 10% > 12.5% > 15% > 20% > 25% > 35%
27
27
Skill Type 8 0.png Null 
MP 14
None
Magic
Magic attack on a single enemy x2 (S) and Status Stun.png Inflict Stun (80% chance)
14
14
Skill Type 8 4.png Wind 
MP 25
Wind
Magic
Wind type magic attack on all enemies (S) and Physical resistance -15% (80% chance, 3 turns)
25
90% × Mod
25
Skill Type 8 4.png Wind 
MP 29
Wind
Magic
PreemptiveWind type magic attack on all enemies (M) and Status Sleep.png Inflict Sleep (80% chance)
29
29
Skill Type 8 0.png Null 
MP 35
None
Buff
Restore all party members' MP +30 and apply Status Mental Focus.png Mental Focus on all party members (3 turns):
  • Magic damage of each party member: +0.23% x MaxMP (CAP: +250% at 1087MP+, Multiplier: x3.5)
  • When in any Elemental Stance: increase restore MP amount to +60
35
N/A
35
Skill Type 4 4.png Wind Blunt 
MP 47
Wind
Blunt
Wind type blunt attack on all enemies (L)
  • Damage based on user's INT
  • Wind type attack of all party members +20% (3 turns)
  • Critical damage of all party members +20% (3 turns)
  • Increased effect of buffs according to the number of weapon types in the party
    • 20% > 22.5% > 25% > 30% > 35% > 45%
47
47
Skill Type 8 0.png Null 
MP 49
None
Buff/Debuff
PreemptivePain ignore.png Inflict pain to all enemies (3 turns, ignore target resistance) and Power of all enemies -25% and Intelligence -25% and Speed -25% (3 turns)
  • Give a Status Barrier.png Barrier to all party members with 50% damage reduction (1 time, 1 turn)
  • When there are 4 Wind characters in the frontline: Debuff effect x2 (-50%)
  • When in Demented State: Any weapon equipped characters' damage +100% and Weakness Multiplier of all party members +1 (3 turns)
49
N/A
49
Skill Type 8 4.png Wind 
MP 54
Wind
Magic
Wind type magic attack on all enemies x3 (XL) and Wind Type Resistance -50% (3 turns)
  • Critical rate and Magic critical rate of all party members +100% (1 move)
  • When there are 4 Wind characters in the frontline: Debuff effect x2 (-100%)
  • When in Demented State: +1900% increased damage (Multiplier x20) and Magic Critical damage of user +50% (3 turns)
54
54

Skill Name
Ele Element 
Type
Description
MP
None
Stack
Start of Turn StackingWhen not in Demented State: Stack 1 Skill stack power type1.png Desire Stack per Wind Character on the frontline (Max stack: x4)
  • When 4 stacks are accumulated, they will be consumed in End of Turn to activate Demented State
N/A
None
Status
End of Turn ActivationConsume 4 Skill stack power type1.png Desire stacks to activate Demented on user (3 turns)
0
N/A
0
None
Healing
End of TurnWhen in Demented State:
  • Restore all party members' HP 25%
  • Restore all party members' MP 15%
  • Triggers first time right after Demented State activation for a total of 3 turns/times
    • Does not trigger in state's last turn.
N/A
None
Stack
Start of TurnWhen user activated Demented State in previous turn:
  • Removes Any Active Stance and Deploy Wind King Stance and awaken Another Zone (3 turns-) (many times per battle)
N/A
Stance Wind.png Stance Wind Another.png
Wind King Stance
Waves of Wind energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +50%(+100%) for all Wind moves.
  • -50% for all Earth moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Wind moves.
  • 0% - AF gain from Earth moves.
  • 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

※ Achievements are stored from Normal Style page, acquired only once from any style

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Melody (Another Style) page