Dewey (Another Style)

From Another Eden Wiki
202000006 icon.png216000003 icon.png Dewey (Another Style)

Other Versions of Dewey
101060101 s2 rank5 base.png

104060102 sprite.png
General Information
Rarity 5
Element Skill Type 8 8.png Water
Attack Type Blunt
Weapon Type 202000006 icon.png Fists (Blunt)
Accessory Type 216000003 icon.png Necklace
Light/Shadow Type Guiding Light Icon.png Light
Personalities
& available shareables
Fists  289000001 upgrade undividable.png 
 4(+5) 
Glasses*  289000001 upgrade undividable.png 
 1 
Bookworm*  289000001 upgrade undividable.png 
 1 
Gun  289000001 upgrade undividable.png 
 1 
Lost Laboratory  289000001 upgrade undividable.png 
 2 
Overlapping 2+*
shareable Pers.
FistsAshtear(3) FistsRed Clad Flam.(3) FistsCerrine(2) FistsHardy(2) FistsRufus(2) KatanaCurio(2) KatanaIsuka(2) SwordIsuka ES(2) SwordJoker(2) SwordRuina(2) StaffSevyn(2)

Stat 5★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3448
3448
3648 (+200)
3648 (+200)
3648 (+200)
3648 (+200)
3648 (+200)
3948 (+500)
3948 (+500)
3948 (+500)
3948 (+500)
MP
411
431 (+20)
431 (+20)
431 (+20)
431 (+20)
431 (+20)
491 (+80)
491 (+80)
491 (+80)
491 (+80)
491 (+80)
PWR
246 (#9)
246 (#9)
246 (#10)
246 (#11)
261 (#5)(+15)
261 (#7)(+15)
261 (#7)(+15)
261 (#10)(+15)
261 (#13)(+15)
286 (#3)(+40)
296 (#7)(+50)
INT
143 (#62)
143 (#62)
143 (#61)
143 (#66)
143 (#72)
143 (#70)
143 (#70)
143 (#71)
143 (#72)
143 (#77)
153 (#79)(+10)
SPD
250 (#7)
250 (#8)
250 (#11)
250 (#11)
250 (#12)
250 (#16)
250 (#20)
250 (#28)
250 (#28)
250 (#32)
260 (#39)(+10)
END
151 (#52)
151 (#55)
151 (#59)
161 (#49)(+10)
161 (#52)(+10)
161 (#53)(+10)
161 (#56)(+10)
161 (#64)(+10)
186 (#45)(+35)
186 (#49)(+35)
196 (#49)(+45)
SPR
154 (#64)
154 (#64)
154 (#65)
154 (#67)
154 (#69)
154 (#69)
154 (#69)
154 (#69)
154 (#72)
154 (#75)
164 (#77)(+10)
LCK
157 (#45)
157 (#46)
157 (#47)
157 (#48)
157 (#55)
172 (#44)(+15)
172 (#44)(+15)
172 (#47)(+15)
172 (#50)(+15)
172 (#57)(+15)
212 (#37)(+55)
Checksum (1101):Total11011101110111111126114111411141116611911281

Description
A young boy who uses nanotech installed inside him to turn the moisture in his body into steam. He is able to weaponize this steam by manipulating its pressure. However, the process puts a lot of stress on him - he'll lose control if he becomes overwhelmed. He seems all too aware of the fragility of humans.
Character Quest Unlock Conditions
- Location: Garden of IDA
  • Clear Main Story Chapter ??
Guiding Light Icon.png Light Stat Bonuses [1]
5
MP +20
15
HP +200
30
END +10
50
PWR +15
75
LCK +15
105
MP +60
140
HP +300
175
END +25
215
PWR +25
255
LCK +30
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Smasher
3★ Martial Arts
4★ Assassin's Fist
5★
Job rank item.pngPhantom Thief ...▽ x5
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
- Give Status Nullify.png status immunity to user (1 time) and Type Resistance of all party members +30% (1 turn)
- Give Status Nullify.png status immunity to user (1 time) and Type Resistance of all party members +40% (1 turn)
- Give Status Nullify.png status immunity to user (1 time) and Type Resistance of all party members +50% (1 turn)
No VC grasta in wiki. Add to this page if a new one exists.
Skill Name
Ele Element 
Type
Description
MP
Skill Type 4 0.png Blunt 
MP 0
None
Blunt
Basic attack: Blunt attack on a single enemy (S)
0
0
None
Status
End of Turn ActivationBurst Clock on user (5 turns)
  • Critical rate and Magic critical rate of user +100% (continuous)
  • Requires to consume 5 Pendulum stacks
0
N/A
0
Skill Type 4 8.png Water Blunt 
MP 18
Water
Blunt
Water type blunt attack on a single enemy (S) and Intelligence -10% and Speed -10% (3 turns)
18
18
Skill Type 4 8.png Water Blunt 
MP 20
Water
Blunt
Water type blunt attack on a single enemy (S) and Blunt resistance -15% (3 turns)
20
20
Skill Type 4 0.png Blunt 
MP 17
None
Blunt
Blunt attack on all enemies (S) and inflict Sleep
17
17
Skill Type 4 8.png Water Blunt 
MP 30
Water
Blunt
Water type blunt attack on a single enemy (M) and Water type resistance -15% (3 turns)
30
30
Skill Type 8 0.png Null 
MP 20
None
Buff
Deploy Sacred Water Stance and power of all party members +20% and Water type attack +30% (3 turns)
20
N/A
20
Skill Type 4 8.png Water Blunt 
MP 40
Water
Blunt
Water type blunt attack on a single enemy (L) and Intelligence -15% and Speed -15% (3 turns)
40
40
Skill Type 4 8.png Water Blunt 
MP 52
Water
Blunt
Water type blunt attack on a single enemy x3 (XL) and Physical resistance -50% (3 turns) and applies Attack hit count127 el up.png Multi-upgrade to user (3 turns)
  • Critical damage +150% (Multiplier: x2.5)
  • When in Burst Clock State: Skill multiplier and hit count increases: 153% x 5
52
Critical: 500%-1916% × Mod
52
Skill Type 4 8.png Water Blunt 
MP 90
Water
Blunt
Water type blunt attack on a single enemy (XL) Power of user +50% and Speed +50% (3 turns) and change element of user attacks to target's weakness element (permanent)
  • When enemy has an active buff:
    • Removes all buffs from target
    • Power and Speed effect increases (100%)
    • When not in Clock Burst State: Stacks 5 Skill stack power type1.png Pendulum on user
  • Change element details:
    • When multiple weaknesses - choice is random.
    • Non-type attacks become elemental without change in skill multiplier
    • Skills from equipment also change
    • Effect is based on when skill was used
      • If weakness to the selected element is removed, skill needs to be reused in order to detect a new weakness (if there is any)
90
90
Skill Name
Ele Element 
Type
Description
MP
None
Stack
When not in Burst Clock state:
  • Gain +1 Skill stack power type1.png Pendulum stack in turn-end.
  • Gain 5 Skill stack power type1.png Pendulum stacks when Ravill Vapul is used against an enemy with buffs.
  • When 5 Pendulum - at turn-end: consume 5 Pendulum to enter Burst Clock State (5 turns).
0
N/A
0
Stance Water.png Stance Water Another.png
Sacred Water Stance
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +50%(+100%) for all Water moves.
  • -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Water moves.
  • 0% - AF gain from Fire moves.
  • 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Skills to remove zones unconditionally: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK MATK Obtain Materials
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to read this weapons guide and pick weapons depending on current purpose of character and your team composition for specific fights.
Character Roles detected in descriptions on this page by parser. To filter characters by roles use Characters page:
StanceDeploy
StWater
VC_EleAllResBuff
EleAllResDebuff
EleNullDmgBuff
PDefDebuff
MultiUpgrade

Awards/Rewards

※ Achievements are stored from Normal Style page, acquired only once from any style

Dewey is playable gacha character in Another Eden game. Rarity - 5. Type - Light. Weapon - Fists. Element - Water.

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. 2.0 2.1 Skill effects and multipliers are investigated on this site
  3. 3.0 3.1 Full character info is on yakata wiki Dewey (Another Style) page