Mazrika

From Another Eden Wiki
202000003 icon.png216000003 icon.png Mazrika

101030201 rank5 base.png

101030201 base.png

General Information
Rarity 4~5 Stellar Awakened
Element Skill Type 8 8.png Water
Attack Type Magic
Weapon Type 202000003 icon.png Ax (Slash)
Accessory Type 216000003 icon.png Necklace
Light/Shadow Type Luring Shadow Icon.png Shadow
Obtain Dreams
Personalities
& available shareables
Sweet tooth  289000001 upgrade undividable.png 
 1 
Beast  289000001 upgrade undividable.png 
 1 
Ax  289000001 upgrade undividable.png 
 4(+7) 
Purgatory  289000001 upgrade undividable.png 
 1 
Water  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
AxWaterZeviro(4) AxWaterCrimson Reaper(3) WaterDream Weaver(3) AxIlulu(2) AxRenri(2) AxRodeia(2) AxCyan Scyther(2) Dunarith(2)

Stat 4★ Min
 5★ Max Luring Shadow Icon.png 
❰❰0❱❱  SA
❰❰5❱❱  SA
❰❰15❱❱  SA
❰❰30❱❱  SA
❰❰50❱❱  SA
❰❰75❱❱  SA
❰❰105❱❱  SA
❰❰140❱❱  SA
❰❰175❱❱  SA
❰❰215❱❱  SA
❰❰255❱❱  SA
❰❰80❱❱  SA
❰❰255❱❱  SA
HP 236
3369
3369
3369
3369
3369
3369
3369
3769 (+400)
3769 (+400)
3769 (+400)
3769 (+400)
5583 (+2214)
5983 (+2614)
MP 58
490
510 (+20)
510 (+20)
510 (+20)
510 (+20)
510 (+20)
510 (+20)
510 (+20)
510 (+20)
610 (+120)
610 (+120)
795 (+305)
895 (+405)
PWR 34
211 (#38)
211
211 (#42)
211
211
226 (#39)(+15)
226 (#51)(+15)
226 (+15)
226 (+15)
226 (+15)
266 (#50)(+55)
286 (#32)(+75)
326 (#12)(+115)
INT 28
127 (#83)
127
127 (#82)
127
127
127 (#92)
127 (#106)
127
127
127
137 (#110)(+10)
187 (#71)(+60)
197 (#65)(+70)
SPD 30
195 (#67)
195
205 (#61)(+10)
205 (+10)
205 (+10)
205 (#66)(+10)
220 (#71)(+25)
220 (+25)
220 (+25)
220 (+25)
230 (#93)(+35)
270 (#53)(+75)
295 (#32)(+100)
END 30
175 (#32)
175
175 (#38)
185 (+10)
185 (+10)
185 (#31)(+10)
185 (#50)(+10)
185 (+10)
185 (+10)
185 (+10)
195 (#64)(+20)
225 (#37)(+50)
235 (#27)(+60)
SPR 28
181 (#42)
181
181 (#43)
181
196 (+15)
196 (#30)(+15)
196 (#44)(+15)
196 (+15)
216 (+35)
216 (+35)
226 (#33)(+45)
236 (#25)(+55)
266 (#12)(+85)
LCK 32
212 (#9)
212
212 (#9)
212
212
212 (#16)
212 (#25)
212
212
212
222 (#38)(+10)
267 (#13)(+55)
277 (#7)(+65)
Checksum (1101):Total1101110111111121113611511166116611861186127614181553
Stellar Awakening (Lv 100) Extra Stats
HP: 1200 + (1014) MP: 120 + (165)
PWR: 20 + (40) INT: 20 + (40)
SPD: 25 + (40) LCK: 15 + (40)
END: 0 + (40) SPR: 0 + (40)
+20 Stellar Points
15 Luring Shadow Icon.png 30 Luring Shadow Icon.png
50 Luring Shadow Icon.png 80 Luring Shadow Icon.png

Description
A strange young woman who carries an empty birdcage and a scythe unsuited for her height. Though quiet, she's a gentle person who is polite to all, with one exception. Her job is to guide souls to a certain place along with her bird partner. Her busy schedule leaves her prone to naps and cravings for sweets.
Character Quest Unlock Conditions
The Soul Ferrier Location: Serena Coast
  • Clear Main Story Chapter 13
  • Reach level 5
Time Leaves All Behind Location: Serena Coast
  • Clear Main Story Chapter 44
  • Reach level 30
  • 4★ or more
Linking Souls Location: Serena Coast
  • Clear Episode First Knight and the Holy Sword Chapter I
  • Reach level 55
  • 5★ or more
Luring Shadow Icon.png Shadow Stat Bonuses [1]
5
MP +20
15
SPD +10
30
END +10
50
SPR +15
75
PWR +15
105
SPD +15
140
HP +400
175
SPR +20
215
MP +100
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Fighter
3★ Slasher
4★ Reaper
5★
Job rank item.pngEurydice ...▽ x1
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Stellar Can use a combination of Starcharts
Valor Chant Description
All aboard the soul train! Give a Status Barrier.png barrier that reduces damage by 15% (1 time, 1 turn) on all party members and any weapon equipped characters' damage +15% (1 turn)
No one's getting lost on my watch! Give a Status Barrier.png barrier that reduces damage by 25% (1 time, 1 turn) on all party members and any weapon equipped characters' damage +25% (1 turn)
All souls deserve to find happiness! Give a Status Barrier.png barrier that reduces damage by 35% (1 time, 1 turn) on all party members and any weapon equipped characters' damage +35% (1 turn)
SPR +5 (15)
LCK +5 (15)
Give a Status Barrier.png barrier that reduces damage by 50% (1 time, 1 turn) on all party members and any weapon equipped characters' damage +35% (2 turns)
Skill Name
Ele Element 
Type
Description
MP
Skill Type 1 0.png Slash 
MP 0
None
Slash
Basic attack: Slash attack on a single enemy (S)
0
0
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
  • Doubles damage multiplicators for Zones:
    • to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
    • to +100% for Fire, Water, Wind, Earth and Shade Type Zones
    • Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
  • Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
  • Zone can still be removed/broken by skills that remove zones
  • After duration ends, zone is removed
  • Support Effects can be used at the same time as Another Zone
  • Via active skills, can be activated only once per character
    • When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
    • Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
Skill Type 8 8.png Water 
MP 22
Water
Magic
PreemptiveWater type magic attack on a single enemy (S) and Stack Skill stack power type2.png Soulquell on target.
  • Damage is based on user's PWR
  • For nearest ally on the right of user: Stack Skill stack power type2.png Soulstrength and St cooperation attack.png Give Link [800% x Mod]
    • Link: Water add-on attack after each attacking move (including attack again moves)
      • Attack type is determined by the original attack
      • AF gauge charge +0.5%, combo charge +2%
      • All buffs on character apply to water add-on
  • Soulstrength: Increase stats except for HP/MP based on strength of the enemy with Soulquell (Max: 50)
    • Soulstrength and Soulquell Cannot be granted to multiple targets
22
22
Skill Type 8 0.png Null 
MP 22
None
Magic
Magic attack on a single enemy (M) and Status Sleep.png inflict sleep
22
22
Skill Type 8 0.png Null 
MP 18
None
Healing
Regen all party members +15% HP and MP Regen +15% (3 times) and Give Status Nullify.png Status immunity to all party members (1 time)
18
N/A
18
Skill Type 8 0.png Null 
MP 36
None
Stance/Buff
PreemptiveDeploy Sacred Water Stance and give Knockback Immunity to all party members (1 time)
  • When in Sacred Water Stance:
  • For ally with Skill stack power type2.png Soulstrength Stack: Give St ignore barrier.png Barrier Pierce (3 times)
36
N/A
36
Skill Type 8 0.png Null 
MP 42
None
Debuff/Buff
PreemptivePower, Intelligence, and Speed of single enemy -30% (3 turns)
  • Physical resistance and Type resistance of all party members +30% (3 turns) and Restore all party members' HP +30% and Restore all party members' MP +15%
  • If enemy has Skill stack power type2.png Soulquell Stack: Debuff effect and duration x2 (-60%, 6 turns)
  • For ally with Skill stack power type2.png Soulstrength Stack: Buff effect and duration x2 (+60%, 6 turns) and restore amount x2
42
N/A
42
Skill Type 8 8.png Water 
MP 38
Water
Magic
PreemptiveWater type magic attack on a single enemy (L) and Stack Skill stack power type2.png Soulquell on target.
  • Damage is based on user's PWR
  • For nearest ally on the right of user: Stack Skill stack power type2.png Soulstrength and St cooperation attack.png Give Link [1,400% x Mod]
    • Link: Water add-on attack after each attacking move (including attack again moves)
      • Attack type is determined by the original attack
      • AF gauge charge +0.5%, combo charge +2%
      • All buffs on character apply to water add-on
  • Soulstrength: Increase stats except for HP/MP based on strength of the enemy with Soulquell (Max: 100)
    • Soulstrength and Soulquell Cannot be granted to multiple targets
38
38
Skill Type 8 0.png Null 
MP 42
None
Debuff/Buff
PreemptivePhysical resistance and Type resistance of a single enemy -30% (3 turns)
  • Power, Intelligence and Speed of all party members +50% (3 turns) and Critical damage and Magical critical damage of all party members +30% (3 turns)
  • If enemy has Skill stack power type2.png Soulquell Stack: Debuff effect and duration x2 (-60%, 6 turns)
  • For ally with Skill stack power type2.png Soulstrength Stack: Buff effect and duration x2
42
N/A
42
Skill Type 8 8.png Water 
MP 54
Water
Magic
PreemptiveWater type magic attack on a single enemy (XL) and Stack Skill stack power type2.png Soulquell on target.
  • Damage is based on user's PWR
  • For nearest ally on the right of user: Stack Skill stack power type2.png Soulstrength and St cooperation attack.png Give Link [3,000% x Mod]
    • Link: Water add-on attack after each attacking move (including attack again moves)
      • Attack type is determined by the original attack
      • AF gauge charge +0.5%, combo charge +2%
      • All buffs on character apply to water add-on
  • Soulstrength: Increase stats except for HP/MP based on Level of the enemy with Soulquell (Max: Level 121, +200 Stats)
    • Enemy LVL displayed as ?? have hidden levels
    • Soulstrength and Soulquell Cannot be granted to multiple targets
54
54

Skill Name
Ele Element 
Type
Description
MP
Change.png2Normal
Skill Type 8 8.png Water 
MP 90
Water
Magic
Water type magic attack on a single enemy (XL)
  • Critical rate and Magic critical rate of all party members +100% (3 turns)
  • Damage is based on user's PWR
  • If enemy has Skill stack power type2.png Soulquell stacked: Skill Multiplier +500% (Multiplier x6) and Inflict 3 stacks of St elemental break128.png Elemental Break (Water)
  • If used during Stellar Burst: Skill Multiplier +700% (Multiplier x8) and user gains Dreamy at turn end (1 turn).
    • Dreamy: Activate St protection.png Guard on user but user cannot act
90
90
Change.png2Enhanced
Skill Type 8 8.png Water 
MP 76
Water
Magic
Water type magic attack on a single enemy (XXL)
  • Critical rate and Magic critical rate of all party members +100% (3 turns)
  • Damage is based on user's PWR
  • If enemy has Skill stack power type2.png Soulquell stacked: Skill Multiplier +500% (Multiplier x6) and Inflict 3 stacks of St elemental break128.png Elemental Break (Water)
  • If used during Stellar Burst: Skill Multiplier +700% (Multiplier x8) and user gains Dreamy at turn end (1 turn).
    • Dreamy: Activate St protection.png Guard on user but user cannot act
76
76
Change.png2Normal
None
Passive
Battle StartWhen user is in the front line:
  • MP cost down.png MP consumption of all party members -50% (1 turn-)
N/A
Change.png2Enhanced
None
Passive
Battle StartWhen user is in the front line:
  • MP cost down.png MP consumption of all party members -100% (1 turn-)
N/A
Change.png2Normal
None
Passive
Stellar Burst Activation BonusWhen Stellar Burst is activated with user and Gauge has majority shadow:
  • When in Another Zone: add 2 turns to Another Zone duration
N/A
Change.png2Enhanced
None
Passive
Stellar Burst Activation BonusWhen Stellar Burst is activated with user and Gauge has majority shadow:
  • When in Another Zone: add 3 turns to Another Zone duration
N/A
Change.png2Normal
None
Passive
Stellar Burst Gauge Fill BonusWhen there are 2 or more Purgatory party members on the front line:
  • User's Stellar Burst Gauge Fill rate increases (S)
N/A
Change.png2Enhanced
None
Passive
Stellar Burst Gauge Fill BonusWhen there are 2 or more Purgatory party members on the front line:
  • User's Stellar Burst Gauge Fill rate increases (M)
N/A
Stance Water.png Stance Water Another.png
Sacred Water Stance
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +50%(+100%) for all Water moves.
  • -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Water moves.
  • 0% - AF gain from Fire moves.
  • 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

Rank Name Requirement Reward
Copper Rank Badge.pngEncounter MazrikaMazrika has joined your partyGem.png x10
Copper Rank Badge.pngStellar Awakening: EurydiceAwaken the power of Mazrika's Style EurydiceGem.png x10
  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Mazrika page