Chiyo (Another Style)

From Another Eden Wiki


202000000 icon.png216000004 icon.png Chiyo (Another Style)

Other Versions of Chiyo
101000191 s2 rank5 base.png

104000192 sprite.png
General Information
Rarity 5
Element Skill Type 8 2.png Earth
Attack Type Magic
Weapon Type 202000000 icon.png Staff (Blunt)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Guiding Light Icon.png Light
Obtain Dreams
Personalities
& available shareables
Staff  289000001 upgrade undividable.png 
 3(+7) 
Earth  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.

Stat 5★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱  SA
❰❰5❱❱  SA
❰❰15❱❱  SA
❰❰30❱❱  SA
❰❰50❱❱  SA
❰❰75❱❱  SA
❰❰105❱❱  SA
❰❰140❱❱  SA
❰❰175❱❱  SA
❰❰215❱❱  SA
❰❰255❱❱  SA
❰❰80❱❱  SA
❰❰255❱❱  SA
HP 228
3124
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
Expression error: Missing operand for +. (+100)
Expression error: Missing operand for +. (+400)
MP 66
656
656
656
656
656
716 (+60)
716 (+60)
716 (+60)
716 (+60)
716 (+60)
816 (+160)
Expression error: Missing operand for +. (+60)
Expression error: Missing operand for +. (+160)
PWR 29
145 (#78)
145
145 (#80)
145
145
145 (#86)
145 (#98)
145
145
145
155 (#120)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
INT 34
251 (#4)
251
251 (#4)
251
266 (+15)
266 (#3)(+15)
266 (#7)(+15)
266 (+15)
266 (+15)
291 (+40)
301 (#7)(+50)
Expression error: Missing operand for +. (#4)(+15)
Expression error: Missing operand for +. (#4)(+50)
SPD 29
202 (#60)
202
212 (#54)(+10)
212 (+10)
212 (+10)
212 (#58)(+10)
212 (#78)(+10)
232 (+30)
232 (+30)
232 (+30)
242 (#80)(+40)
Expression error: Missing operand for +. (#4)(+10)
Expression error: Missing operand for +. (#4)(+40)
END 29
158 (#48)
158
158 (#55)
168 (+10)
168 (+10)
168 (#48)(+10)
168 (#66)(+10)
168 (+10)
193 (+35)
193 (+35)
203 (#55)(+45)
Expression error: Missing operand for +. (#4)(+10)
Expression error: Missing operand for +. (#4)(+45)
SPR 32
199 (#24)
199
199 (#24)
199
199
199 (#27)
199 (#40)
199
199
199
209 (#49)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
LCK 29
146 (#57)
146
146 (#59)
146
146
146 (#70)
146 (#84)
146
146
146
156 (#91)(+10)
146 (#99)
156 (#91)(+10)
Checksum (1101):Total1101110111111121113611361136115611811206126612821422

Description
A young girl who works as a maid for Sheila. Sheila saved her life long ago, and so now Chiyo wants nothing more than to become like her. However she's more than a little clumsy, which often leads to trouble. She loves to swim, and will want to jump into any body of water she sees.
Character Quest Unlock Conditions
Tidal Companions Location: Dragon Palace - Outer Wall Plum
  • Change style to Sayorihime
  • Reach level 50
  • Clear Main Story Chapter 18
See Chiyo (Another Style)'s Character Quest(s) in video here!
Guiding Light Icon.png Light Stat Bonuses [1]
5
HP +100
15
SPD +10
30
END +10
50
INT +15
75
MP +60
105
HP +300
140
SPD +20
175
END +25
215
INT +25
255
MP +100
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Caster
3★ Earth Mage
4★ Elementalist
5★
Job rank item.pngSayorihime ...▽ x5
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
Hello from deep down under! MP cost down.png MP consumption of all party members -10% (1 turn) and Deploy Torn Earth Stance. Deploy Magic Fates Stance instead if 4 or more staff users in party
Time to put the turtie here into turbo! MP cost down.png MP consumption of all party members -20% (1 turn) and Deploy Torn Earth Stance. Deploy Magic Fates Stance instead if 4 or more staff users in party
I said, death do us part! MP cost down.png MP consumption of all party members -30% (1 turn) and Deploy Torn Earth Stance. Deploy Magic Fates Stance instead if 4 or more staff users in party
INT +5 (15)
MP +25 (75)
MP cost down.png MP consumption of all party members -60% (2 turns) and Deploy Torn Earth Stance. Deploy Magic Fates Stance instead if 4 or more staff users in party
Skill Name
Ele Element 
Type
Description
MP
Skill Type 4 0.png Blunt 
MP 0
None
Blunt
Basic attack: Blunt attack on a single enemy (S)
0
0
Skill Type 8 0.png Null 
MP 18
None
Buff
Type resistance of all party members +15% (3 turns)
18
N/A
18
Skill Type 8 2.png Earth 
MP 12
Earth
Magic
Earth type magic attack on a single enemy (S)
12
12
Skill Type 8 0.png Null 
MP 28
None
Buff
Physical resistance of all party members +15% and Water type resistance +50% (3 turns)
28
N/A
28
Skill Type 8 2.png Earth 
MP 17
Earth
Magic
Earth type magic attack on all enemies (S)
17
90% × Mod
17
Skill Type 8 2.png Earth 
MP 42
Earth
Magic
Earth type magic attack on a single enemy x2 (L) and Speed -20% (3 turns)
42
42
Skill Type 8 0.png Null 
MP 20
None
Buff
Type resistance of all party members +25% (3 turns)
20
N/A
20
Skill Type 8 0.png Null 
MP 63
None
Buff
PreemptiveApply Status Mental Focus.png Mental Focus on all party members (3 turns) and 100% magic critical rate of all party members (3 moves)
  • Poison ignore.png inflict poison and Pain ignore.png inflict pain to all enemies (ignore target resistance) (3 turns).
  • Magic damage of each party member: +0.23% x MaxMP (CAP: +250% at 1087MP+, Multiplier: x3.5)
  • When in Torn Earth Stance or Magic Fates Stance:
    • Duration of buff and status effects is doubled (6 turns and 6 moves)
63
N/A
63
Skill Type 8 2.png Earth 
MP 53
Earth
Magic
Earth type magic attack on all enemies (XL)
  • Damage increases from number of distinct debuffs on target
    • Number of debuffs: 1 > 2 > 3 > 4 (max)
    • Skill multiplier 300% > 450% > 600% > 750% (Multiplier: x2-x5)
  • When in Torn Earth Stance or Magic Fates Stance:
    • +200% damage if target is afflicted with any status (Multiplier x3)
53
53

Skill Name
Ele Element 
Type
Description
MP
None
Buff
End of TurnWhen in Any Stance: Power and Intelligence of all party members +7.5% \ +15% \ +22.5% \ +30% (1 turn)
  • effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Earth type moves used during the turn.
    • double moves from Awaken crystal.png Copy status are counted twice. Attack again moves are each counted.
    • End-of-Turn, counters, knocked back or dead allies' moves are not counted.
    • Counting Rules - in-length explanations
N/A
None
Buff
End of TurnWhen in Any Stance: Staff equipped characters' damage +15% \ +30% \ +45% \ +60%
  • effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Magic moves used during the turn.
    • double moves from Awaken crystal.png Copy status are counted twice. Attack again moves are each counted.
    • End-of-Turn, counters, knocked back or dead allies' moves are not counted.
    • Counting Rules - in-length explanations
N/A
Stance Magic.png Stance Magic Another.png
Magic Fates Stance
Waves of Magic energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Magic moves. Also Healing.
  • -30% for all Slash, Piercing, Blunt moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Magic moves.
  • 0% - AF gain from Slash, Piercing, Blunt moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Earth.png Stance Earth Another.png
Torn Earth Stance
Waves of Earth energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +50%(+100%) for all Earth moves.
  • -50% for all Water moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Earth moves.
  • 0% - AF gain from Water moves.
  • 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

※ Achievements are stored from Normal Style page, acquired only once from any style

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Chiyo (Another Style) page