Nona (Another Style)

From Another Eden Wiki
202000005 icon.png216000004 icon.png Nona (Another Style)

Other Versions of Nona
101050161 s2 rank5 base.png

104050162 sprite.png
General Information
Rarity 5
Element Skill Type 8 8.png Water
Attack Type Piercing
Weapon Type 202000005 icon.png Bow (Piercing)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Luring Shadow Icon.png Shadow - farmable ▽(expand)▽
Obtain Free: Wanderer in the Binding Night True ending
Personalities
& available shareables
Bow  289000001 upgrade undividable.png 
 3(+7) 
Royalty*  289000001 upgrade undividable.png 
 1 
Amnesia  289000001 upgrade undividable.png 
 1 
Water  289000001 upgrade undividable.png 
 1 
Shade  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
BowAltena(2) BowClaude(2) BowTsukiha ES(2)

Stat 5★ Min
 5★ Max Luring Shadow Icon.png 
❰❰0❱❱  SA
❰❰5❱❱  SA
❰❰15❱❱  SA
❰❰30❱❱  SA
❰❰50❱❱  SA
❰❰75❱❱  SA
❰❰105❱❱  SA
❰❰140❱❱  SA
❰❰175❱❱  SA
❰❰215❱❱  SA
❰❰255❱❱  SA
❰❰80❱❱  SA
❰❰255❱❱  SA
HP
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
Expression error: Missing operand for +.
Expression error: Missing operand for +.
MP
494
494
494
534 (+40)
534 (+40)
534 (+40)
594 (+100)
594 (+100)
674 (+180)
674 (+180)
674 (+180)
Expression error: Missing operand for +. (+40)
Expression error: Missing operand for +. (+180)
PWR
201 (#47)
206 (+5)
216 (#38)(+15)
216 (+15)
231 (+30)
231 (#35)(+30)
231 (#48)(+30)
231 (+30)
231 (+30)
231 (+30)
271 (#47)(+70)
Expression error: Missing operand for +. (#4)(+30)
Expression error: Missing operand for +. (#4)(+70)
INT
201 (#32)
201
201 (#32)
201
201
216 (#32)(+15)
216 (#38)(+15)
216 (+15)
216 (+15)
216 (+15)
226 (#44)(+25)
Expression error: Missing operand for +. (#4)(+15)
Expression error: Missing operand for +. (#4)(+25)
SPD
229 (#33)
229
229 (#37)
229
229
229 (#42)
229 (#62)
249 (+20)
249 (+20)
274 (+45)
284 (#39)(+55)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+55)
END
160 (#46)
160
160 (#53)
160
160
160 (#56)
160 (#74)
160
160
160
170 (#87)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
SPR
168 (#54)
168
168 (#55)
168
168
168 (#58)
168 (#71)
168
168
168
178 (#78)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
LCK
142 (#59)
142
142 (#62)
142
142
142 (#73)
142 (#86)
142
142
142
152 (#93)(+10)
142 (#101)
152 (#93)(+10)
Checksum (1101):Total1101110611161116113111461146116611661191128112881433

Description
A girl found wandering alone in the twisting vortex of time. She has no memories of where she came from or why she's here now, only the pure desire to meet someone. Bright, expressive, and open, she loves all the meetings and adventures she's had on her travels, and keeps them as precious memories.
Character Quest Unlock Conditions
Luring Shadow Icon.png Shadow Stat Bonuses [1]
5
PWR +5
15
PWR +10
30
MP +40
50
PWR +15
75
INT +15
105
MP +60
140
SPD +20
175
MP +80
215
SPD +25
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Urdr SPD +10
Myosotis PWR +10
Rarity Class - How to Upgrade or Sidegrade
2★ Thruster
3★ Ranger
4★ Ariadne
5★
Urdr
(free)
Valor Chant Description
I am the protector of all. And all I will protect! Type Resistance of all party members +30% (3 turns) and Give Knockback immunity (1 time)
PWR +15
SPD +15
Type Resistance of all party members +30% (3 turns) and Give Knockback immunity (2 times)
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
Skill Type 8 0.png Null 
None
Buff
Target a single party member (or leftmost member is targeted). Give them Skill stack power type2.png Devotion stack.
  • Devotion: Add 30% of each Nona's stat (except HP/MP) to the corresponding stat of character with devotion stack (Limit: 330, +99 stat) (99.9 from 333 is rounded down)
    • Effects on game mechanics:
      • Lunatic - Sacrifice is not affected by +END\+SPR parts from stack
      • Base Damage: +STATS increase STAT_stacks parts of damage.
        • SPD damage is affected greater than PWR or INT damage
      • Both direct damage and skill multipliers non-standard stats scaling are affected (Radica AS, Cynthia, Heena...)
  • Activate Sforza state on user
    • If Devotion was given to Aldo: Activate Vota state on user instead
  • Replaces the basic attack when not in Another Force.
  • Returns to basic attack after use
N/A
Change.png2Basic Attack 2
Skill Type 2 0.png Pierce 
MP 0
None
Piercing
Basic attack: Piercing attack on a single enemy (S)
0
0
St crisis.png
MP 0
None
Status
When Devozione is used, activate Sforza state:
  • Gives 30% of each of Nona's Non HP and MP stats to the character with Skill stack power type2.png Devotion stack but own stats are reduced by 30%
0
N/A
0
St crisis.png
MP 0
None
Status
When Devozione is used on Aldo, activate Vota state:
  • Gives 30% of each of Nona's Non HP and MP stats to the character with Skill stack power type2.png Devotion stack but own stats do not change
0
N/A
0
Skill Type 8 0.png Null 
MP 30
None
Buff
PreemptiveGive a Status Barrier.png Barrier to all party members with 30% damage reduction (1 time) and Type attack of all party members +20% (1 move)
  • Stack 1 Segnale on user.
  • When in Lunatic: Type attack +30% and Status Barrier.png 40%
  • Segnale: MP consumption -5 MP per stack (Max stack: x3, -15 MP)
30
N/A
30
Skill Type 2 8.png Water Pierce 
MP 10
Water
Piercing
Water type piercing attack on a single enemy (S) and restore user's MP +20
10
10
Skill Type 2 8.png Water Pierce 
MP 39
Water
Piercing
Water type piercing attack on all enemies (L) and Poison.png inflict Poison (70% rate, [60%])
39
39
Skill Type 8 0.png Null 
MP 35
None
Healing
HP Regen (L) (3 times) and Physical resistance +30% and Type resistance +30% of all party members (3 turns)
35
35
Skill Type 8 0.png Null 
MP 35
None
Buff
PreemptiveGive a Status Barrier.png Barrier to all party members with 40% damage reduction (1 time) and Type attack of all party members +25% (1 move)
  • Stack 1 Segnale on user.
  • When in Lunatic: Type attack +35% and Status Barrier.png 50%
  • Segnale: MP consumption -5 MP per stack (Max stack: x3, -15 MP)
35
N/A
35
Skill Type 8 0.png Null 
MP 36
None
Healing/Buff
Restore all party members' 25% of Max HP and consumes all Segnale
  • When consumes 3 Segnale: Increases HP of all party members +2000 (5 turns)
  • Activates Status Counter.png Preghiera - Counter and Preghiera - EoT moves on user (3 turns)
    • Power of moves increases from Segnale consumed.
36
N/A
36
Skill Type 8 0.png Null 
MP 0
None
Healing
CounterWhen physically or magically attacked:
  • Restore all party members' 15% \ 20% \ 30% \ 50% of Max HP and Restore all statuses
    • healing is based on number ( 0 \ 1 \ 2 \ 3 ) of Segnale consumed with Preghiera skill
  • Does not stack with Sanzione - Counter
0
N/A
0
Skill Type 8 0.png Null 
MP 0
None
Healing
End of TurnRestore all party members' 15% \ 20% \ 30% \ 50% of Max HP and Restore all statuses
  • healing is based on number ( 0 \ 1 \ 2 \ 3 ) of Segnale consumed with Preghiera skill
  • Does not stack with Sanzione - EoT
0
N/A
0
Skill Type 8 0.png Null 
MP 25
None
Stance/Buff
Any weapon type damage of all party members +30% and Critical damage of all party members +30% (5 Turns)
  • When there is an ally with Devotion on the front lines
    • Buff effect for the ally with devotion doubles
    • Deploys weapon zone matching that ally's attack type
      • Sword/Katana/Ax: Deploy Dazzling Slash Stance
      • Lance/Bow: Deploy Piercing Flash Stance
      • Fists/Hammer: Deploy Roaring Bash Stance
      • Staff: Deploy Magic Fates Stance
25
N/A
25
Skill Type 2 8.png Water Pierce 
MP 47
Water
Piercing
Water type piercing attack on random enemies x3 (XL) and Water type attack of all party members +30% (3 turns) and Critical rate of all party members +100% (1 move)
  • When there is an ally with Skill stack power type2.png Devotion stack on the front line:
    • Increase number of attacks by +3
    • (Kaleido) change element of type attack buff according to the attribute personality of the ally with devotion
    • Grants Flexible to user based on the weapon type of the ally with devotion (permanent)
    • (Kaleido) change user's element based on element of the ally with devotion
      • If ally has no element, defaults to water
      • For multiple elements, defaults to Fire/Earth/Wind/Water unless in Shade/Thunder/Crystal Zone
        • For Aisha or Cyrus Albright, defaults to water unless in matching Zone
        • Unaffected by further Zone changes
    • Type attack buff doubled for ally with devotion
47
47

Skill Name
Ele Element 
Type
Description
MP
None
Stack
Start of Turn StackingWhen there is an ally with Devotion on the front lines, gain 3 stacks of Segnale
  • Segnale: MP consumption -5 MP per stack (Max stack: x3, -15 MP)
N/A
Stance Slash.png Stance Slash Another.png
Dazzling Slash Stance
Waves of Slash energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Slash moves.
  • -30% for all Piercing, Blunt, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Slash moves.
  • 0% - AF gain from Piercing, Blunt, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Magic.png Stance Magic Another.png
Magic Fates Stance
Waves of Magic energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Magic moves. Also Healing.
  • -30% for all Slash, Piercing, Blunt moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Magic moves.
  • 0% - AF gain from Slash, Piercing, Blunt moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Pierce.png Stance Pierce Another.png
Piercing Flash Stance
Waves of Piercing energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Piercing moves.
  • -30% for all Slash, Blunt, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Piercing moves.
  • 0% - AF gain from Slash, Blunt, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Stance Blunt.png Stance Blunt Another.png
Roaring Bash Stance
Waves of Blunt energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Blunt moves.
  • -30% for all Slash, Piercing, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Blunt moves.
  • 0% - AF gain from Slash, Piercing, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.
Personal armor are not always best to use in every situation but can provide unique effects when equipped. Can be equipped on another class of the character (excluding AC).
216000004 icon.png Forget-Me-Not Ring 60 160 195 A Cardinal Flower


To filter characters by roles use Characters page:

Awards/Rewards[edit]

※ Achievements are stored from Normal Style page, acquired only once from any style

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Nona (Another Style) page