Eva

From Another Eden Wiki
202000000 icon.png216000004 icon.png Eva

101000281 rank5 base.png

101000281 base.png

104000281 sprite.png
General Information
Rarity 4~5
Element Skill Type 8 8.pngSkill Type 8 64.png Water,Crystal
Attack Type Magic
Weapon Type 202000000 icon.png Staff (Magic)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Guiding Light Icon.png Light
Obtain Dreams
Personalities
& available shareables
Staff  289000001 upgrade undividable.png 
 3(+7) 
Dragon  289000001 upgrade undividable.png 
 1 
Water  289000001 upgrade undividable.png 
 1 
Crystal  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
StaffGariyu(2)

Stat 4★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3124
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
MP
656
656
656
656
656
716 (+60)
716 (+60)
716 (+60)
716 (+60)
716 (+60)
816 (+160)
PWR
137 (#84)
137 (#84)
137 (#86)
137 (#88)
137 (#91)
137 (#94)
137 (#94)
137 (#94)
137 (#98)
137 (#102)
147 (#112)(+10)
INT
243 (#9)
243 (#9)
243 (#9)
243 (#10)
258 (#7)(+15)
258 (#7)(+15)
258 (#7)(+15)
258 (#7)(+15)
258 (#12)(+15)
283 (#7)(+40)
293 (#7)(+50)
SPD
228 (#34)
228 (#35)
238 (#28)(+10)
238 (#29)(+10)
238 (#30)(+10)
238 (#33)(+10)
238 (#38)(+10)
258 (#26)(+30)
258 (#27)(+30)
258 (#32)(+30)
268 (#40)(+40)
END
166 (#40)
166 (#44)
166 (#47)
176 (#36)(+10)
176 (#40)(+10)
176 (#40)(+10)
176 (#44)(+10)
176 (#51)(+10)
201 (#30)(+35)
201 (#35)(+35)
211 (#35)(+45)
SPR
189 (#33)
189 (#33)
189 (#34)
189 (#35)
189 (#37)
189 (#37)
189 (#37)
189 (#38)
189 (#42)
189 (#44)
199 (#46)(+10)
LCK
138 (#63)
138 (#65)
138 (#66)
138 (#67)
138 (#74)
138 (#77)
138 (#76)
138 (#79)
138 (#81)
138 (#87)
148 (#88)(+10)
Checksum (1101):Total11011101111111211136113611361156118112061266

Description
She has the body of a human girl with the horns, hard skin, and sharp claws of a dragon. She can change into her dragon form, but it's difficult for her to maintain the state. She is not ruthless, but has a quiet and gentle smile that attracts people's attention wherever she goes. She hates water mirrors for some reason.
Character Quest Unlock Conditions
Reverberations of a Smile Location: Derismo Highroad
  • Clear Main Story Chapter 13
  • Reach level 5
The Time has Come Location: Acteul
  • Clear Main Story Chapter 20
  • Reach level 30
  • 4★ or more
Traces Location: Acteul
  • Clear Main Story Chapter 20
  • Reach level 50
  • 5★ or more
Guiding Light Icon.png Light Stat Bonuses [1]
5
HP +100
15
SPD +10
30
END +10
50
INT +15
75
MP +60
105
HP +300
140
SPD +20
175
END +25
215
INT +25
255
MP +100
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Caster
3★ Thaumaturgy
4★ Mystic
5★
Job rank item.pngDrago Mirage ...▽ x1
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
Return thou to dust Deploy Magic Fates Stance and Power of all enemies -10% (1 turn) and Physical resistance of all party members +10% (1 turn)
'Til mine frail body withers... Deploy Magic Fates Stance and Power of all enemies -20% (1 turn) and Physical resistance of all party members +20% (1 turn)
From but a touch of your cheek, I live. Deploy Magic Fates Stance and Power of all enemies -30% (1 turn) and Physical resistance of all party members +30% (1 turn)
INT +5 (15)
SPD +5 (15)
Deploy Magic Fates Stance and Power of all enemies -30% (2 turns) and Physical resistance of all party members +30% (2 turns)
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
None
Status
Activate Lunatic status Copy on user (3 turns)
  • Awaken crystal.png Copy: Skills execute twice.
    • Copy has 0 MP cost and no AF gain.
    • Copy increases Combo multiplier in AF normally.
    • Copy counts as another move for move-based buffs.
    • Copy animation happens after the original skill use and plays out fully.
    • Copy will move on to the next enemy if the original target dies from the first attack.
  • Replaces the basic attack until used (1 activation)
0
N/A
0
Change.png2Basic Attack 2
Skill Type 4 0.png Blunt 
MP 0
None
Blunt
Basic attack: Blunt attack on a single enemy (S)
0
0
Skill Type 8 64.png Crystal 
MP 22
Crystal
Magic
Crystal type magic attack on all enemies (S) and Guaranteed Critical
  • Damage of skill increases with fewer enemies on the battlefield
    • Base multiplier is 450% when only 1 enemy
    • Subtract 90% for each additional enemy (Minimum of 90%, when 5+ enemies)
  • If the currently selected enemy's HP is above 50% after attack, Attack again at no extra MP cost (Multiplier x2)
22
22
Skill Type 8 8.png Water 
MP 17
Water
Magic
Water type magic attack on all enemies (S) and Restore all party members' MP 10
  • If the currently selected enemy's HP is above 50% after attack, restore another 10 MP to user
17
90% × Mod
17
Skill Type 8 64.png Crystal 
MP 35
Crystal
Magic
Crystal type magic attack on a single enemy (M) and Crystal and Water type resistance of all enemies -25% (3 turns: max stack x4, -62.5%)
35
35
Skill Type 8 0.png Null 
MP 30
None
Buff
Water and Crystal Type Attack of all party members +25% (5 turns) and Restore all party members' HP 25%
  • When in Lunatic:
    • Double Type Attack buff and Heal amount
    • Apply Status Mental Focus.png Mental Focus on user (5 turns):
      • Magic damage +0.23% × Max MP (Max: +250% at 1087MP+, Multiplier: x3.5)
30
N/A
30
Skill Type 8 64.png Crystal 
MP 40
Crystal
Magic
Crystal type magic attack on a single enemy (L)
  • When enemy Resistance.png: increase damage by 20x
  • If the currently selected enemy's HP is above 50% after attack, Power and Intelligence of a single enemy -30% (3 turns)
40
40
Skill Type 8 64.png Crystal 
MP 42
Crystal
Magic
Crystal type magic attack on all enemies (L) and Guaranteed Critical
  • Damage of skill increases with fewer enemies on the battlefield
    • Base multiplier is 650% when only 1 enemy
    • Subtract 130% for each additional enemy (Minimum of 130%, when 5+ enemies)
  • If the currently selected enemy's HP is above 50% after attack, Attack again at no extra MP cost (Multiplier x2)
42
42
Skill Type 8 8.png Water 
MP 52
Water
Magic
Water type magic attack on a single enemy (XL) and inflict Break Status Break.png and Magic Critical Rate of all party members +100% (3 moves)
  • When in Lunatic:
    • Skill damage +300% (Multiplier x4)
    • Intelligence and Speed of user +30% (3 turns: max stack x4, +75%)
  • If the currently selected enemy's HP is above 50% after attack, Attack again again at no extra MP cost (Multiplier x2)
52
52
Skill Type 8 64.png Crystal 
MP 52
Crystal
Magic
Crystal type magic attack on all enemies (XL) and Guaranteed Critical
  • Damage of skill increases with fewer enemies on the battlefield
    • Base multiplier is 750% when only 1 enemy
    • Subtract 150% for each additional enemy (Minimum of 150%, when 5+ enemies)
  • If the currently selected enemy's HP is above 50% after attack, Attack again at no extra MP cost (Multiplier x2)
52
52

Stance Magic.png Stance Magic Another.png
Magic Fates Stance
Waves of Magic energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Magic moves. Also Healing.
  • -30% for all Slash, Piercing, Blunt moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Magic moves.
  • 0% - AF gain from Slash, Piercing, Blunt moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

Rank Name Requirement Reward
Copper Rank Badge.pngEncounter EvaEva has joined your partyGem.png x10
  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Eva page