Alma (Another Style)
From Another Eden Wiki
Alma (Another Style)
Other Versions of Alma
General Information | |
---|---|
Rarity | 5 Stellar Awakened |
Element | Crystal |
Attack Type | Magic |
Weapon Type | Bow (Piercing) |
Accessory Type | Ring |
Light/Shadow Type | Shadow |
Obtain | Dreams |
Personalities & available shareables |
Bow 3(+7) Gun 1 Crystal 1 Glasses
1 |
Overlapping 2+* non-elements shareable Pers.
|
Shionne(2) Ashtear(2) Dewey(2) Joker(2) |
Stat | 5★ Min |
5★ Max ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP |
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363 |
|
MP |
494
494
494
534 (+40)
534 (+40)
534 (+40)
594 (+100)
594 (+100)
674 (+180)
674 (+180)
674 (+180) |
|
PWR |
225 (#29)
230 (#24)(+5)
240 (#18)(+15)
240 (#20)(+15)
255 (#11)(+30)
255 (#14)(+30)
255 (#14)(+30)
255 (#18)(+30)
255 (#20)(+30)
255 (#25)(+30)
295 (#11)(+70) |
|
INT |
145 (#68)
145 (#68)
145 (#67)
145 (#71)
145 (#78)
160 (#63)(+15)
160 (#63)(+15)
160 (#65)(+15)
160 (#66)(+15)
160 (#70)(+15)
170 (#73)(+25) |
|
SPD |
252 (#11)
252 (#11)
252 (#14)
252 (#16)
252 (#17)
252 (#19)
252 (#26)
272 (#12)(+20)
272 (#13)(+20)
297 (#5)(+45)
307 (#8)(+55) |
|
END |
170 (#36)
170 (#40)
170 (#43)
170 (#42)
170 (#46)
170 (#46)
170 (#49)
170 (#56)
170 (#60)
170 (#66)
180 (#66)(+10) |
|
SPR |
167 (#55)
167 (#55)
167 (#56)
167 (#57)
167 (#59)
167 (#59)
167 (#59)
167 (#60)
167 (#64)
167 (#66)
177 (#67)(+10) |
|
LCK |
142 (#59)
142 (#61)
142 (#62)
142 (#63)
142 (#70)
142 (#73)
142 (#72)
142 (#75)
142 (#77)
142 (#83)
152 (#84)(+10) |
|
Checksum (1101):Total | 11011106111611161131114611461166116611911281 |
Stellar Awakening Lv 100 Extra Stats | |
---|---|
HP: 1200 | MP: 120 |
PWR: 20 | INT: 20 |
SPD: 25 | LCK: 15 |
END: 0 | SPR: 0 |
+20 Stellar Points | |
15 | 30 |
50 | 80 |
Other Data | |
---|---|
Era | Antiquity |
Id | 101050171 |
Japanese Name | アルマ (Aruma) |
Korean Name | 알마 (Alma) |
Chinese Name | 阿爾瑪 (Āěrmǎ) |
Gender | Female |
Release GL Date / JP Date | Jan 9, 2024 / December 21, 2023 |
Stellar GL Date / JP Date | Jan 9, 2024 / December 21, 2023 |
Japanese Voice Actor | Tomoyo Kurosawa |
English Voice Actor | Grace Hogg-Robinson |
World Locations | The Tower of Argentari - Aurum Rooms |
Description |
---|
A young alchemist. The gun-like weapons she holds is actually an alchemical tool. A proven talent and rising star of the Alchemist' Guild, and already a holder of the prestigious Argentum rank. She can be sharp with her words, but she never means to hurt people. She deeply respects the Guild's chief alchemist, Paracelsus, who raised her and taught her alchemy. |
Character Quest | Unlock Conditions |
---|---|
Tempering of Time | Location: The Tower of Argentari - Aurum Rooms
|
5
PWR +5
15
PWR +10
30
MP +40
50
PWR +15
75
INT +15
105
MP +60
140
SPD +20
175
MP +80
215
SPD +25
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Epoch Maker SPD +10
Citrinitas PWR +10
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Thruster |
3★ | Ranger |
4★ | Shooter |
5★ | Epoch Maker ...▽ x5
|
Stellar | Can use a combination of Starcharts |
Valor Chant | Description |
---|---|
Feeling quite rested. | Type Resistance of all enemies -10% (1 turn) Add for first use: Activate Lunatic+ |
I've got just the concoction! | Type Resistance of all enemies -20% (1 turn) Add for first use: Activate Lunatic+ |
I'm not gonna doubt myself any longer! | Type Resistance of all enemies -30% (1 turn) Add for first use: Activate Lunatic+ |
No VC grasta in wiki. Add to this page if a new one exists. |
2 | Basic Attack 1 |
None
Status
Activate Lunatic status Copy on user (3 turns)
- Copy: Skills execute twice.
- Copy has 0 MP cost and no AF gain.
- Copy increases Combo multiplier in AF normally.
- Copy counts as another move for move-based buffs.
- Copy animation happens after the original skill use and plays out fully.
- Copy will move on to the next enemy if the original target dies from the first attack.
- Replaces the basic attack until used (1 activation)
0
N/A
0
2 | Basic Attack 2 |
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
- Doubles damage multiplicators for Zones:
- to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
- to +100% for Fire, Water, Wind, Earth and Shade Type Zones
- Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
- Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
- Zone can still be removed/broken by skills that remove zones
- After duration ends, zone is removed
- Support Effects can be used at the same time as Another Zone
- Via active skills, can be activated only once per character
- When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
- Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
None
Status
Start of Turn ActivationAlchemic High on user (2 turns)
- Power, Intelligence and Speed of user +50
- Activate Guard on user (2 turns)
- Guard: All HP and MP damage and knockback effects received by party redirected to user.
- when caster is not under: any disable status.
- Activate constant Hold Ground
- Guard: All HP and MP damage and knockback effects received by party redirected to user.
- Requires to consume 5 Arcana stacks
- The required amount of Arcana needed to enter Alchemic High State increases each successive status change (5/10/20/40/80)
- The maximum amount of status change is 5.
0
N/A
0
Crystal
Magic
Crystal type magic attack on a single enemy (S) and inflict Poison (3 turns)
- Barrier Pierce ignore Barriers: Damage Reduction and Status Immunity
- Does not ignore resistances, Barriers on target are not consumed, inflict status from equipment also ignores immunity
- Damage is based on user's PWR
- When in Trance state: +400% damage (Multiplier: x5) and place a Scope on a single enemy
23
23
Crystal
Piercing
Crystal type piercing attack on all enemies (S)
- +200% damage if any target is afflicted with any status ailment (Multiplier x3)
29
29
None
Healing
Restore user's HP +50% and MP +50% and restore 1 Lunatic activation on basic attack if no activations left.
45
N/A
45
None
Buff
Place a Scope on a single enemy
- When not in Another Force: Detect stats on a single enemy
- Displayed stats will reflect any active stat buff/debuff on the enemy
- (Kaleido) change element of user attacks to target's element (Permanent)
- When multiple choice is random. Crystal weakness is always chosen if it's present.
- Non-type attacks become elemental without change in skill multiplier
- Skills from equipment also change
- Effect is based on when skill was used
- If to the selected element is removed, skill needs to be reused in order to detect a new (if there is any)
30
N/A
30
Crystal
Piercing
Crystal type piercing attack on a single enemy (L) and Power, Intelligence and Speed -15% (100% rate, 3 turns)
- When enemy has Scope: double debuff effect (-30%)
45
45
Crystal
Magic
Crystal type magic attack on a single enemy (L) and inflict Poison (3 turns)
- Barrier Pierce ignore Barriers: Damage Reduction and Status Immunity
- Does not ignore resistances, Barriers on target are not consumed, inflict status from equipment also ignores immunity
- Damage is based on user's PWR
- When in Trance state or Alchemic High State: +900% damage (Multiplier: x10) and place a Scope on a single enemy
39
39
Crystal
Magic
Crystal type magic attack on all enemies (XL) and Inflict 3 stacks of Elemental Break (Crystal)
- Elemental Break Type changes to target's elemental weakness
- When multiple weaknesses - choice is random. Crystal weakness is always chosen if it's present.
- Critical rate and Magic critical rate of all party members +100% and Type attack +50% (3 moves)
- Damage is based on user's PWR
- When in Alchemic High state: +1400% damage (Multiplier: x15) and Elemental Break count and Buff Count x2 (6 stacks, 6 moves)
69
69
Crystal
Magic
Crystal type magic attack on all enemies (XL) and inflict Rage (3 turns)
- Activate Counterattack: Refraction Bullet - Counter on user (3 turns)
- Type Resistance of all party members +50% (3 turns)
- Damage is based on user's PWR
69
69
Crystal
Magic
CounterWhen physically or magically attacked:
- Crystal type magic attack on all enemies (XL)
- Restore all party members' HP +30% and Restore all party members' MP +10%
- Damage is based on user's PWR
- When in Alchemic High state: +1400% damage (Multiplier: x15) and restore effect x2
When not in Sleep, Stun, Freeze, Stone
0
0
None
Stack
When not in Alchemic High state:
- Gain +1 Arcana per own attack action.
- Gain 5 Arcana stacks when Lunatic is activated from basic attack.
- Gain 5 Arcana at start of battle
- When 5 Arcana - at turn-start: consume 5 Arcana to enter Alchemic High State
- The required amount of Arcana needed to enter Alchemic High State increases each successive status change (5/10/20/40/80)
- The maximum amount of state change is 5.
- Max Arcana: 80
0
N/A
0
2 | Normal |
None
Passive
Battle StartWhen user is in the front line and there are 2-3 Crystal characters in the front lines:
- Deploy Crystalline Stance
N/A
2 | Enhanced |
None
Passive
Battle StartWhen user is in the front line and there are 4 Crystal characters in the front lines:
- Deploy Crystalline Stance
- Once per battle: awaken Another Zone (3 turns)
N/A
2 | Normal |
None
Buff/Healing
Target a single party member. Give them Link [???% x Mod] (3 turns) and Barrier Pierce (1 time) and Restores Target's statuses and remove debuffs
- If used in AF, Target the ally to the right of user
- Link: Crystal type add-on attack after each attacking move (including attack again moves)
- Element and attack type changes depending on target's personality
- AF gauge charge +0.5%, combo charge +2%
- All buffs on character apply to crystal add-on.
- When used during Stellar Burst: Give Link to all party members [???% x Mod] (3 turns) and Barrier Pierce (1 time) and Restore all statuses and remove debuffs
- Restore all main and reserve party members' 100% HP and MP and Revive all dead party members
109
N/A
109
2 | Enhanced |
None
Buff/Healing
Target a single party member. Give them Link [???% x Mod] (5 turns) and Barrier Pierce (3 times) and Restores Target's statuses and remove debuffs
- If used in AF, Target the ally to the right of user
- Link: Crystal type add-on attack after each attacking move (including attack again moves)
- Element and attack type changes depending on target's personality
- AF gauge charge +0.5%, combo charge +2%
- All buffs on character apply to crystal add-on.
- When used during Stellar Burst: Give Link to all party members [???% x Mod] (5 turns) and Barrier Pierce (3 times) and Restore all statuses and remove debuffs
- Restore all main and reserve party members' 100% HP and MP and Revive all dead party members
93
N/A
93
2 | Normal |
None
Passive
Battle StartWhen user is in the front line: Fill the Stellar Burst Gauge with additional shadow according to number of Crystal Characters on the frontline (S)
N/A
2 | Enhanced |
None
Passive
Battle StartWhen user is in the front line: Fill the Stellar Burst Gauge with additional shadow according to number of Crystal Characters on the frontline (M)
N/A
2 | Normal |
None
Passive
Stellar Burst Activation BonusWhen Stellar Burst is activated with user and Gauge has majority shadow:
- Type resistance of all enemies -20% (Current Turn Only)
N/A
2 | Enhanced |
None
Passive
Stellar Burst Activation BonusWhen Stellar Burst is activated with user and Gauge has majority shadow:
- Type resistance of all enemies -40% (Current Turn Only)
N/A
2 | Normal |
None
Passive
Stellar Burst Gauge Fill BonusWhen attacking an enemy's weakness:
- User's Stellar Burst Gauge Fill rate increases (S)
N/A
2 | Enhanced |
None
Passive
Stellar Burst Gauge Fill BonusWhen attacking an enemy's weakness:
- User's Stellar Burst Gauge Fill rate increases (M)
N/A
Crystalline Stance
Waves of Crystal energy fill the area
Waves of Crystal energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +30%(+60%) for all Crystal moves.
- -30% for all Other Element moves.
- +80% (+160%) on enemies. Additive:
- +110% (+220%) Crystal moves.
- +50% (+130%) Other Element moves.
- Non-type moves are not affected.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Crystal moves.
- 7.5% - AF gain from Other Element moves.
- 1.5% - AF gain from Non-type, fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
- Thillelille ES ((AZ1)Benediction, Valor Chant)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Alma AS (Battle Start, (AZ1)Battle Start)
- Alma (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Xianhua ((AZ1)Skill)
- Thillelille ES ((AZ1)Preemptive Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Alma AS ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Personal or Manifest Weapons | Level | ATK DEF |
MATK MDEF |
Obtain | ||
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.
|
To filter characters by roles use Characters page:
Awards/Rewards[edit]
※ Achievements are stored from Normal Style page, acquired only once from any style
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ Skill effects and multipliers are investigated on this site
- ↑ Full character info is on yakata wiki Alma (Another Style) page