Alma

From Another Eden Wiki
202000005 icon.png216000004 icon.png Alma

Other Versions of Alma
101050171 rank5 base.png

101050171 base.png

104050171 sprite.png
General Information
Rarity 4~5
Element Skill Type 8 64.png Crystal
Attack Type Magic
Weapon Type 202000005 icon.png Bow (Piercing)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Luring Shadow Icon.png Shadow
Obtain Dreams
Personalities
& available shareables
Bow  289000001 upgrade undividable.png 
 3(+7) 
Cat lover  289000001 upgrade undividable.png 
 1 
Gun  289000001 upgrade undividable.png 
 1 
Crystal  289000001 upgrade undividable.png 
 1 
Glasses  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
BowShionne(2) Ashtear(2) Dewey(2) Joker(2)

Stat 4★ Min
 5★ Max Luring Shadow Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP 230
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
MP 62
494
494
494
534 (+40)
534 (+40)
534 (+40)
594 (+100)
594 (+100)
674 (+180)
674 (+180)
674 (+180)
PWR 30
267 (#3)
272 (#3)(+5)
282 (#3)(+15)
282 (#3)(+15)
297 (#3)(+30)
297 (#3)(+30)
297 (#3)(+30)
297 (#3)(+30)
297 (#3)(+30)
297 (#3)(+30)
337 (#2)(+70)
INT 30
153 (#61)
153 (#61)
153 (#60)
153 (#64)
153 (#71)
168 (#56)(+15)
168 (#56)(+15)
168 (#58)(+15)
168 (#59)(+15)
168 (#63)(+15)
178 (#66)(+25)
SPD 34
228 (#34)
228 (#35)
228 (#38)
228 (#39)
228 (#40)
228 (#43)
228 (#48)
248 (#35)(+20)
248 (#36)(+20)
273 (#17)(+45)
283 (#25)(+55)
END 30
162 (#44)
162 (#48)
162 (#51)
162 (#50)
162 (#54)
162 (#54)
162 (#57)
162 (#64)
162 (#68)
162 (#74)
172 (#74)(+10)
SPR 28
149 (#71)
149 (#71)
149 (#73)
149 (#74)
149 (#76)
149 (#76)
149 (#76)
149 (#76)
149 (#79)
149 (#82)
159 (#83)(+10)
LCK 30
142 (#59)
142 (#61)
142 (#62)
142 (#63)
142 (#70)
142 (#73)
142 (#72)
142 (#75)
142 (#77)
142 (#83)
152 (#84)(+10)
Checksum (1101):Total11011106111611161131114611461166116611911281

Description
A young alchemist. The gun-like weapons she holds is actually an alchemical tool. A proven talent and rising star of the Alchemist' Guild, and already a holder of the prestigious Argentum rank. She can be sharp with her words, but she never means to hurt people. She deeply respects the Guild's chief alchemist, Paracelsus, who raised her and taught her alchemy.
Character Quest Unlock Conditions
Unchanging Things Location: Acteul
  • Clear Main Story Chapter 9
  • Reach level 5
Like Unto A Soul Location: Elzion Theta District
  • Clear Main Story Chapter 22
  • Clear Apocrypha Wanderer in the Vortex: Fatum Argentauri
  • Reach level 30
  • 4★ or more
Bonds of Gold Location: Tower Argentauri - Aurum Rooms
  • Clear Main Story Chapter 22
  • Reach level 50
  • 5★ or more
Luring Shadow Icon.png Shadow Stat Bonuses [1]
5
PWR +5
15
PWR +10
30
MP +40
50
PWR +15
75
INT +15
105
MP +60
140
SPD +20
175
MP +80
215
SPD +25
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Thruster
3★ Ranger
4★ Shooter
5★
Job rank item.pngCitrinitas ...▽ x1
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
I can do this on my own! Deploy Crystalline Stance and Power +15% on user (3 turns)
Leave it to me to find their weakness! Deploy Crystalline Stance and Power +25% on user (3 turns)
Watch this... I'll show you real alchemy! Deploy Crystalline Stance and Power +35% on user (3 turns)
PWR +5 (15)
SPD +5 (15)
Deploy Crystalline Stance and Power +55% on user (3 turns)
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
None
Status
Activate Lunatic with Status Mind's Eye on user (3 turns).
  • Awaken weakness boost.png Mind's Eye:
  • Replaces the basic attack until used (1 activation)
0
0
Change.png2Basic Attack 2
Skill Type 2 0.png Pierce 
MP 0
None
Piercing
Basic attack: Piercing attack on a single enemy (S)
0
0
None
Status
End of Turn ActivationTrance on user (3 turns)
  • Power, Intelligence and Speed of user +50
  • Critical rate and Magic critical rate of user +100% (continuous)
  • Requires to consume 5 Skill stack power type1.png Arcana stacks
0
N/A
0
Skill Type 8 64.png Crystal 
MP 23
Crystal
Magic
Crystal type magic attack on a single enemy (S) and Poison.png inflict Poison (3 turns)
  • Barrier Pierce St ignore barrier.png ignore Barriers: Damage Reduction and Status Immunity
    • Does not ignore resistances, Barriers on target are not consumed, inflict status from equipment also ignores immunity
  • Damage is based on user's PWR
  • When in Trance state: +400% damage (Multiplier: x5) and place a Skill stack power type2.png Scope on a single enemy
23
23
Skill Type 2 64.png Crystal Pierce 
MP 29
Crystal
Piercing
Crystal type piercing attack on all enemies (S)
  • +200% damage if any target is afflicted with any status ailment (Multiplier x3)
29
29
Skill Type 8 0.png Null 
MP 45
None
Healing
Restore user's HP +50% and MP +50% and restore 1 Lunatic activation on basic attack if no activations left.
45
N/A
45
Skill Type 8 0.png Null 
MP 30
None
Buff
Place a Skill stack power type2.png Scope on a single enemy
  • When not in Another Force: Detect stats on a single enemy
    • Displayed stats will reflect any active stat buff/debuff on the enemy
  • (Kaleido) change element of user attacks to target's Weakness.png element (Permanent)
    • When multiple Weakness.png choice is random. Crystal weakness is always chosen if it's present.
    • Non-type attacks become elemental without change in skill multiplier
    • Skills from equipment also change
    • Effect is based on when skill was used
      • If Weakness.png to the selected element is removed, skill needs to be reused in order to detect a new Weakness.png (if there is any)
30
N/A
30
Skill Type 2 64.png Crystal Pierce 
MP 45
Crystal
Piercing
Crystal type piercing attack on a single enemy (L) and Power, Intelligence and Speed -15% (100% rate, 3 turns)
  • When enemy has Skill stack power type2.png Scope: double debuff effect (-30%)
45
45
Skill Type 8 64.png Crystal 
MP 39
Crystal
Magic
Crystal type magic attack on a single enemy (L) and Poison.png inflict Poison (3 turns)
  • Barrier Pierce St ignore barrier.png ignore Barriers: Damage Reduction and Status Immunity
    • Does not ignore resistances, Barriers on target are not consumed, inflict status from equipment also ignores immunity
  • Damage is based on user's PWR
  • When in Trance state or Alchemic High State: +900% damage (Multiplier: x10) and place a Skill stack power type2.png Scope on a single enemy
39
39
Skill Type 2 64.png Crystal Pierce 
MP 55
Crystal
Piercing
Crystal type piercing attack on all enemies x2 (XL)
  • +100% damage when any target is Weakness.png (Multiplier: x2)
  • When enemy has Skill stack power type2.png Scope: +900% damage (Multiplier: x10)
  • If affected by Link St cooperation attack.png status, multiplier of Link will be equal to per-hit multiplier of this skill (max 1600%)
55
55
Skill Type 8 64.png Crystal 
MP 49
Crystal
Magic
Crystal type magic attack on a single enemy (XL) and Poison.png inflict Poison (3 turns)
  • Barrier Pierce St ignore barrier.png ignore Barriers: Damage Reduction and Status Immunity
    • Does not ignore resistances, Barriers on target are not consumed, inflict status from equipment also ignores immunity
  • Damage is based on user's PWR
  • When in Trance state: +1400% damage (Multiplier: x15) and place a Skill stack power type2.png Scope on a single enemy
49
49

Skill Name
Ele Element 
Type
Description
MP
None
Stack
When not in Trance state:
  • Gain +1 Skill stack power type1.png Arcana stack in turn-end.
  • Gain 5 Skill stack power type1.png Arcana stacks when Lunatic is activated from basic attack.
  • When 5 Arcana - at turn-end: consume 5 Arcana to enter Trance State (3 turns).
0
N/A
0
None
Healing
End of TurnWhen in Crystalline Stance: Crystal type attack of all party members +15% \ 30% \ 45% \ 60%
  • effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Crystal type moves used during the turn.
    • double moves from Awaken crystal.png Copy status are counted twice. Attack again moves are each counted.
    • End-of-Turn, counters, knocked back or dead allies' moves are not counted.
    • Counting Rules - in-length explanations
N/A
Stance Crystal.png Stance Crystal Another.png
Crystalline Stance
Waves of Crystal energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Crystal moves.
  • -30% for all Other Element moves.
  • +80% (+160%) on Weakness.png enemies. Additive:
    • +110% (+220%) Crystal moves.
    • +50% (+130%) Other Element moves.
    • Non-type moves are not affected.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Crystal moves.
  • 7.5% - AF gain from Other Element moves.
  • 1.5% - AF gain from Non-type, fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

Rank Name Requirement Reward
Copper Rank Badge.pngEncounter AlmaAlma has joined your partyGem.png x10
  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Alma page