Yakumo
From Another Eden Wiki


General Information | |
---|---|
Rarity | 4~5 |
Element | ![]() |
Attack Type | Magic |
Weapon Type | ![]() |
Accessory Type | ![]() |
Light/Shadow Type | ![]() |
Obtain | Dreams |
Personalities & available shareables |
|
Overlapping 2+* shareable Pers.
|
![]() ![]() |
Stat | 4★ Min |
5★ Max ![]() ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP | 228 |
2176
2276 (+100)
2276 (+100)
2276 (+100)
2276 (+100)
2276 (+100)
2576 (+400)
2576 (+400)
2576 (+400)
2576 (+400)
2576 (+400) |
MP | 500 |
2196
2196
2196
2196
2196
2256 (+60)
2256 (+60)
2256 (+60)
2256 (+60)
2256 (+60)
2356 (+160) |
PWR | 19 |
129 (#85)
129 (#86)
129 (#87)
129 (#89)
129 (#92)
129 (#94)
129 (#93)
129 (#94)
129 (#98)
129 (#104)
139 (#113)(+10) |
INT | 24 |
235 (#12)
235 (#12)
235 (#12)
235 (#13)
250 (#10)(+15)
250 (#10)(+15)
250 (#10)(+15)
250 (#10)(+15)
250 (#16)(+15)
275 (#10)(+40)
285 (#10)(+50) |
SPD | 19 |
218 (#41)
218 (#42)
228 (#35)(+10)
228 (#35)(+10)
228 (#36)(+10)
228 (#38)(+10)
228 (#45)(+10)
248 (#29)(+30)
248 (#30)(+30)
248 (#36)(+30)
258 (#44)(+40) |
END | 19 |
174 (#31)
174 (#34)
174 (#37)
184 (#26)(+10)
184 (#30)(+10)
184 (#30)(+10)
184 (#35)(+10)
184 (#42)(+10)
209 (#22)(+35)
209 (#26)(+35)
219 (#27)(+45) |
SPR | 22 |
199 (#23)
199 (#23)
199 (#23)
199 (#24)
199 (#26)
199 (#26)
199 (#26)
199 (#27)
199 (#32)
199 (#35)
209 (#37)(+10) |
LCK | 19 |
146 (#57)
146 (#58)
146 (#59)
146 (#60)
146 (#67)
146 (#70)
146 (#70)
146 (#73)
146 (#75)
146 (#81)
156 (#82)(+10) |
Checksum (1101):Total | 11011101111111211136113611361156118112061266 |
Other Data | |
---|---|
Era | Future |
Id | 101000331 |
Japanese Name | ヤクモ |
Korean Name | 야쿠모 (Yakumo) |
Chinese Name | 八雲 (Bāyún) |
Gender | Male |
Release GL Date / JP Date | 9 June, 2023 / 28 Feb, 2023 |
Japanese Voice Actor | Kaito Ishikawa |
English Voice Actor | Joshua Wichard |
World Locations | Dust City - Dynamic DC Division |
Description |
---|
An employee of KMS, assigned to the Dust City office. Due to long overtime nights and his own lack of social skills, his life consists of working and sleeping. The slow destruction of his body in the name of squeezing profit out of dust has made him a gloomy, bitter fellow. |
Character Quest | Unlock Conditions |
---|---|
How To Spend A Day | Location: Elzion: Gamma District
|
Ordinary | Location: Dust City - Dynamic DC Division
|
A Worthless Place | Location: Dust City - Luminous Heaven
|
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Caster |
3★ | Sorcerer |
4★ | Wizard |
5★ |
Valor Chant | Description |
---|---|
You piss me off. | Restore 30% of Max MP and Activate Lunatic |
I don't have a future, and neither do you. | Restore 40% of Max MP and Activate Lunatic |
I'm gonna live. At least until I see tomorrow. | Restore 50% of Max MP and Activate Lunatic |
Int +5 (15)
MP +25 (75) |
Restore 60% of Max MP and Activate Lunatic |
![]() | Basic Attack 1 |
None
Status
Activate Lunatic with Status
Risktaker on user (3 turns).

- +70% damage and healing (Multiplier: x1.7)
- Guaranteed physical and magical critical (continuous)
- Damage on self 20% of current HP before any attack move.
- 20% self-damage only triggers once on Copy
- No self-damage on EoT moves, but Critical rate & x1.7 damage boost applies
- Counterattack moves doesn't get this effect.
- 20% self-damage does not additionally apply to innate self-damage part of moves
- 20% self-damage is rounded down for HP not divisible by 5. i.e. new HP its slightly more than 80%
- Replaces the basic attack until used (1 activation)
0
0
![]() | Basic Attack 2 |
None
Status
State activated when Kumos uses Ravage of Wrath and provides the following effects:
- User does not consume MP
- State ends when user uses Disorder, Despair, or Deletion
0
N/A
0
Shade
Magic
Shade Type Magic attack on all enemies (M) and ignores target's defense (MDef=0 in Damage Formula)
- [consume MP] 100 + 10% of Max MP (Unaffected by MP cost change effects; consumes MP even in Another Force)
- If users has the required MP after attack, Attack again (Up to 3 times)
- Counts as a separate move, so will increase Another Force gauge again
- Will continue to consume MP after each attack
- If user attempts to use this move without the required MP, the attack fails
- When in Lunatic: Critical damage +600% (Multiplier x7)
0
0
Shade
Magic
PreemptiveShade type magic attack on all enemies x3 (S) and
inflict Pain and
inflict Poison on all enemies (Permanent, Ignore Target Resistance)


24
24
Shade
Magic
Shade type magic attack on all enemies (M)
- +100% damage if target is afflicted with Pain (Multiplier x2)
- +100% damage if target is afflicted with Poison (Multiplier x2)
- Increase damage from number of enemies (Max 5 enemies, x9)
- 1 to 5 enemies: 110% > 330% > 550% > 770% > 990%
49
49
None
Buff
Give
Overthrow to self (5 turns) and Restore all statuses of the user and give
Status immunity to self (3 times)


26
N/A
26
None
Buff
Intelligence of user +50% and Speed +50% (5 turns) and apply
Mental Focus on user (5 Turns):

- Magic damage:
+0.23% x MaxMP
(CAP: +250% at 1087MP+, Multiplier: x3.5) - 50% damage on self and restore user's MP by the same amount of HP consumed
40
N/A
40
Shade
Magic
Shade Type Magic attack on all enemies (L) and ignores target's defense (MDef=0 in Damage Formula)
- [consume MP] 100 + 10% of Max MP (Unaffected by MP cost change effects; consumes MP even in Another Force)
- If users has the required MP after attack, Attack again (Up to 4 times)
- Counts as a separate move, so will increase Another Force gauge again
- Will continue to consume MP after each attack
- If user attempts to use this move without the required MP, the attack fails
- When in Lunatic: Critical damage +600% (Multiplier x7)
0
0
Shade
Magic
Shade type magic attack on all enemies (XL) and Shade Type Resistance -50% (5 Turns) and Shade Type damage of the user +50% (5 Turns)
- Restore user's HP (10% dmg inflicted)
- When in Lunatic: Dobule Buff and Debuff vaules (100%)
60
60
Shade
Magic
Shade Type Magic attack on all enemies (XL) and ignores target's defense (MDef=0 in Damage Formula)
- [consume MP] 100 + 10% of Max MP (Unaffected by MP cost change effects; consumes MP even in Another Force)
- If users has the required MP after attack, Attack again (Up to 5 times)
- Counts as a separate move, so will increase Another Force gauge again
- Will continue to consume MP after each attack
- If user attempts to use this move without the required MP, the attack fails
- When in Lunatic: Damage of critical hits +600% (Multiplier x7)
0
0
None
Passive
Reduce damage taken by 50% and consumes MP equal to the damage reduced
- Multiplicative with all other types of damage modification
- Applies against physical, magic, and fixed damage attacks
- Applies against enemy end-of-turn attacks
- MP is consumed at the moment of taking damage
- Self damage is not reduced
N/A
None
Healing
End of TurnRestore MP of self equal to 50% of damage taken this turn
- Including self damage from skills or from lunatic effects.
- Damage done to
Shield does not count
When not in Sleep, Confusion, Stone, Freeze
N/A
Kumos (5★)
ATK:
189
M.AT:
135
SPD:
265
SUP:
135
OBS:
135
RES:
135
How to obtain:
Unlock 5★ class of Yakumo
Abilities[edit]
None
Debuff
AutoSpeed of all enemies -15% and Shade Type Resistance -15% (3 turns: max stack x5, -45%) and inflict Break

- Restore all party members' MP +10%
- Yakumo only: Restores MP +20%
- When in Magic Fates Stance or Biting Shade Stance : Stack +1 Charge
- Debuff amount increases from stats
1
N/A
+1
None
Magic
ChargedConsumes 5 Charge to do Fixed damage on all enemies x5 (ignores target's defense) and Power of all enemies -50% and Intelligence -50% (Current turn only)
- Damage per hit = [Obstruction stat] x 36 (Max: Obstruction:600; damage:108,000)
- [When Yakumo is at front]: Restores Yakumo's HP and MP by 100% and activates Lunatic - Risktaker and Menace Mode
5
-5
None
Debuff
AuraActivation condition: When enemy receives magic damage
- For each enemy that meets condition:
- Magic resistance -20% and damage dealt -30%
0
N/A
0
None
Buff
AuraActivation condition: When any (Special) type effect is active
- Type Resistance of all enemies -50%
0
N/A
0
Personal or Manifest Weapons | Level | ATK | MATK | Obtain | Materials | |
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to read this weapons guide and pick weapons depending on current purpose of character and your team composition for specific fights. |
To filter characters by roles use Characters page:
Skill roles detected by [ db query parser ], click to uncollapse
[End of Turn]_EoT_NATK
[Valor Chant]_VC_Lunatic_NATK
NATK
[Lunatic - Risktaker]_Basic_Lunatic_NATK
[Menace Mode]_NATK
[Disorder]_ATKAOE_ATKShade_ATKMagic_ModType1
[Man Opener]_Pre_InfPainIgnr_InfPsnIgnr_ATKAOE_ATKShade_ATKMagic
[Toxicity (Yakumo)]_ATKAOE_ATKShade_ATKMagic_ModType11
[Unchained]_EnemyLevelDamage_StatusClear_NATK
[Karma]_NATK
[Despair]_ATKAOE_ATKShade_ATKMagic_ModType11
[Retribution]_TypGrpDBF_ATKAOE_ATKShade_ATKMagic
[Deletion]_ATKAOE_ATKShade_ATKMagic_ModType11
Character Roles detected in descriptions on this page by old [ parser ].click to uncollapse
VC_Lunatic
Preemptive
pre_InflictPainIgnore
pre_InflictPoisonIgnore
EnemyLevelDamage
StatusClear
EleAllResDebuff
EoT
Sidekick
Sidekick_TeamMpRecover
Sidekick_InflictBreak
Sidekick_EleAllResDebuff
Aura
Aura_EleAllResDebuff
Awards/Rewards
Rank | Name | Requirement | Reward |
---|---|---|---|
![]() | Encounter Yakumo | Yakumo has joined your party | ![]() |
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ 2.0 2.1 Skill effects and multipliers are investigated on this site
- ↑ 3.0 3.1 Full character info is on yakata wiki Yakumo page