Yakumo/Strategy/Ratings

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Yakumo
  • Role(s): Damage Dealer
  • Obscenely high (5250%) all-target damage multiplier that ignores defense, significantly further augmented by multiple damage boosting effects in his own kit.
    • this skill can also generate up to 5 times as much AF gain than usual in Zones.
    • this skill will, however, consume MP in AF as well.
  • Can guarantee Pain and Poison on all enemies for a permanent duration.

Very very high damage potential without much need for team support for it. However, requires careful MP management/planning with his MP regain skill and passive to be able to full nuke more than once, which is further complicated if he takes non self damage as it will also reduce his MP amount.

101000331 rank5 command.png Skill Type 8 32.png
202000000 icon.png


Yakumo
  • Role(s): Damage Dealer
  • Obscenely high (5250%) all-target damage multiplier that ignores defense, significantly further augmented by multiple damage boosting effects in his own kit.
    • this skill can also generate up to 5 times as much AF gain than usual in Zones.
    • this skill will, however, consume MP in AF as well.
  • Can guarantee Pain and Poison on all enemies for a permanent duration.

Very very high damage potential without much need for team support for it. However, requires careful MP management/planning with his MP regain skill and passive to be able to full nuke more than once, which is further complicated if he takes non self damage as it will also reduce his MP amount.

101000331 rank5 command.png Skill Type 8 32.png
202000000 icon.png


Yakumo
  • Role(s): Damage Dealer/Offense Support
  • Obscenely high (5250%) all-target damage multiplier that ignores defense, significantly further augmented by multiple damage boosting effects in his own kit.
    • this skill can also generate up to 5 times as much AF gain than usual in Zones.
    • this skill will, however, consume MP in AF as well.
  • Can debuff Shade Type Resistance of all enemies by 100% with a Shade skill.
  • Can guarantee Pain and Poison on all enemies for a permanent duration.

Very very high damage potential without much need for team support for it. However, requires careful MP management/planning with his MP regain skill and passive to be able to full nuke more than once, which is further complicated if he takes non self damage as it will also reduce his MP amount.

101000331 rank5 command.png Skill Type 8 32.png
202000000 icon.png