User:Bamiji/Shade Tier List

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RatingCharacters
SSNecocoRed Clad Flam.Toova (Extra Style)
S+IphiNecoco (Another Style)Thillelille (Another Style)Yakumo
SHarleMilshaThillelille
S-Black Clad Sw.CurioIsuka (Extra Style)Milsha (Another Style)NonaNona (Another Style)Serge
BClarte (Another Style)Starky
CClarteCynthiaKid
IconName/Type/RatingRemarks
101020141 rank5 command.png
Black Clad Sw.
Skill Type 8 2.pngSkill Type 8 32.png 202000002 icon.png
Stance Shade.png
S-
  • Role(s): Offense Support/Defense Support/Healer
  • Buffs party Critical Damage by 50%.
    • this skill also increases the damage boost of Shade Zone to +100% instead of +50%, via Zone Awakening.
    • guarantees party critical hits while Zone Awakening is active, via her Another Sense.
  • Can buff party PWR & INT by 25% each with Zone Awakening active.
  • Can debuff PWR, INT & SPD of all enemies by 30% with Zone Awakening active.
  • Can buff party Physical Resistance by 30% and Type Resistance by 50%, with the same skill.
    • this skill also cleanses the party of status ailments while Zone Awakening is active.
  • Can heal the party for up to 2000 HP.
  • Passively reduces party MP consumption and buffs Sword/Katana/Ax damage, based on party Slash move count, each turn in any Zone (max -40%/40%).
101000261 rank5 command.png
Clarte
Skill Type 8 2.pngSkill Type 8 64.png 202000000 icon.png
Stance Shade.png
C
  • Role(s): Defense Support/Healer
  • Free Character.
  • Ring of Brilliance required.
  • Can debuff INT & SPD of all enemies, by 15%, while also cleansing the party of status ailments.
  • Can heal the party while also buffing Type Resistance by 30%.
101000261 s2 rank5 command.png
Clarte (Another Style)
Skill Type 8 2.pngSkill Type 8 64.png 202000000 icon.png
Stance Shade.png
B
  • Role(s): Damage Dealer/Defense Support/Healer
  • Free Character.
  • Ring of Brilliance required.
  • (~488%) all-target effective damage multiplier potential, but it is somewhat restrictive.
  • Can debuff INT & SPD of all enemies, by 15%, while also cleansing the party of status ailments.
  • Can heal the party while also buffing Type Resistance by 30%.
101020151 rank5 command.png
Curio
Skill Type 8 4.pngSkill Type 8 32.png 202000002 icon.png
Stance Shade.png
S-
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can increase the damage boost of Shade Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Shade Type Attack by 50% and their PWR & INT by 25%/35%, with a single skill.
  • Can preemptively guarantee Poison and inflict Break on enemies, with a single skill.
  • Can buff party SPD by 50%.
  • Can buff party Physical Resistance by 25%.
    • this skill also restores 1000 HP to the party.
101010101 rank5 command.png
Cynthia
Skill Type 8 4.png 202000001 icon.png
Stance Shade.png
C
  • Role(s): Offense Support/Defense Support
  • Can buff party SPD by 30%.
  • Can buff party Shade Type Attack by 30%, with a Shade skill, and may also debuff PWR of all enemies, by 25%, with the same skill.
101440031 rank5 command.png
Harle
Skill Type 8 1.pngSkill Type 8 32.png 202000000 icon.png
Stance Shade.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Very high (1200%) all-target damage multiplier potential, but slightly limited by dependence on a Fire move for setup.
  • Can debuff Shade Type Resistance of all enemies by 35%+.
  • Can buff party Type Resistance by up to 60%.
    • this skill also grants the party up to 1200 HP regen.
  • Very flexible support options, owing to being able to equip Elements.
101000321 rank5 command.png
Iphi
Skill Type 8 1.pngSkill Type 8 32.png 202000000 icon.png
Stance Shade.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Shade Zone enabler.
  • Effectively high (765%+) all-target damage multiplier, owing to her Lunatic, and capable of ignoring enemy SPR.
  • Can buff party PWR, INT & SPD by 50%+ each.
    • this skill also grants the party 1-time Knockback Immunity.
  • Can preemptively activate Shade Zone with a skill, as opposed to Valor Chant, even in Another Force.
    • this skill also grants the party 0.23% Mental Focus.
    • if Shade Zone is already up when used, this skill also grants Kaleido (Shade) to the party for the current turn.
  • Can preemptively debuff PWR, INT, SPD & Type Resistance of all enemies by 35%+ each.
    • this skill also guarantees Pain and Poison on all enemies for a permanent duration.
  • Can cleanse status ailments of the party and also grant the party 1-time Status Immunity with the same skill.
  • Passively applies "Blood Contracts" on other party members, if in the frontline at battle start, granting:
    • Permanent duration Lunatic - Risktaker.
    • Avoidance of death to all-target attacks, if Iphi is in the frontline, but also consumes a contract.
    • Iphi can manually remove a contract to grant 1-move Barrier Pierce status in exchange.

Provides very unique offense and defense support potential through her Blood Contracts, while still helping offense/defense notably through her active skills. Access to Kaleido as the Zone setter can give a lot of flexibility sometimes. Also has solid damage potential and can gain about 33%~100% more relative damage against very high defense enemies.

101020071 s3 rank5 command.png
Isuka (Extra Style)
Skill Type 8 1.pngSkill Type 8 32.png 202000001 icon.png
Stance Shade.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of an exceptionally high (1600%) all-target damage multiplier, further augmentable by her Lunatic and damage boosts, but requires Another Force setup with a Fire skill for each use.
    • this skill is preemptive and also effectively doubles her HP.
    • this skill also guarantees Rage on all enemies and debuffs their PWR & INT by 30% each.
  • Can buff party Type Resistance by 50% and grant 500 HP regen.
    • When used in AF, this skill also debuffs Physical Resistance of all enemies by 50% and regen amount is doubled.
  • Can guarantee Poison on a single enemy for a fixed 3-turn duration.
    • this skill also buffs party Physical Resistance and Critical Damage by 30% each.
  • If present in the frontline at battle start, inflicts 5-turn guaranteed Poison on all enemies.
  • Passively restores party MP and buffs Sword/Katana/Ax damage, based on party Slash move count, each turn in any Zone (max 20 MP/40%).
101440021 rank5 command.png
Kid
Skill Type 8 1.png 202000002 icon.png
Stance Shade.png
C
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can debuff Physical Resistance of a single enemy by up to 80%.
  • Can debuff PWR, INT & SPD of all enemies, by up to 50%.
    • this skill also buffs party PWR, INT & SPD by the same %.
  • Very flexible support options, owing to being able to equip Elements.
  • ~Very limited Another Force gain while stacking Power Levels.
101040131 rank5 command.png
Milsha
Skill Type 8 2.pngSkill Type 8 32.png 202000004 icon.png
Stance Shade.png
S
  • Role(s): Damage Dealer/Offense Support
  • Capable of an exceptionally high (1200%) all-target damage multiplier, further augmented by her damage boosts, but requires considerable setup with an Earth move.
    • this attack is automatically repeated at turn-end for several turns.
    • buffs party Shade Type Attack by up to 50% during setup.
101040131 s2 rank5 command.png
Milsha (Another Style)
Skill Type 8 2.pngSkill Type 8 32.png 202000004 icon.png
Stance Shade.png
S-
  • Role(s): Offense Support/Defense Support
  • Can sing to grant the party Sacrifice Lunatic, Hold Ground (while at max HP), and increase party damage by 50%.
  • Can sing to grant the party Scrap Lunatic, reduce enemy damage by 50%, and reduce all damage at or below 1000 to 0.
  • Passively restores party HP based on Shade/Thunder/Crystal move count, each turn in any Zone (max 60% HP).
  • Can get Another Force gain each turn, via end-of-turn attacks from lower board personal skills, even while singing.
  • ~Unable to act while singing.
101030151 rank5 command.png
Necoco
Skill Type 8 2.png 202000003 icon.png
Stance Shade.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (960%) all-target damage multiplier potential, while also healing the party by 3000 HP with the same skill.
  • Provides 3 stacks of guaranteed physical critical hits to the party, while also notably buffing party Critical Damage +50%, with a Shade skill.
  • Can buff party Shade Type Attack and debuff Shade Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Great offense support potential, providing ~3.4x damage in isolation while also guaranteeing physical crits with multiple stacks. Solid damage and quality utility toolbox. Can cover a lot of different roles well at the same time. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png
Necoco (Another Style)
Skill Type 8 2.png 202000003 icon.png
Stance Shade.png
S+
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Shade skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Shade.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Shade Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Shade Type Attack and debuff Shade Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050161 rank5 command.png
Nona
Skill Type 8 8.pngSkill Type 8 32.png 202000005 icon.png
Stance Shade.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Capable of a very high (1440%+) all-target damage multiplier as a counter or end-of-turn attack, but requires notable non-attacking setup.
  • Can buff party Type Attack by 30~40% for 1 move, and also grant the party 1-time 50~60% Damage Reduction, with a single skill.
  • Can buff party Physical Resistance and Type Resistance by 30% each.
  • Can heal the party for 25% HP.
    • this skill can also increase party max HP by 2000, but requires notable non-attacking setup.
    • this skill can also heal the party for 15~50% HP and cleanse party status ailments as a counter or end-of-turn effect, but this will overwrite her main damage effects, and vice-versa.
101050161 s2 rank5 command.png
Nona (Another Style)
Skill Type 8 8.png 202000005 icon.png
Stance Shade.png
S-
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can buff party Weapon Damage & Critical Damage by 30% each.
    • party member she's devoted to gets 60% instead.
    • however, note that this skill will also activate a different Zone after she's devoted.
  • Can buff party Type Attack by 30% and grant the party +100% Critical Rate for 1 move, while attacking.
    • party member she's devoted to gets 60% Type Attack instead, and one of their elements defines the element of the Type Attack buff.
  • Can buff party Physical Resistance and Type Resistance by 30% each.
  • Can heal the party for 25% HP.
    • this skill can also increase party max HP by 2000.
    • this skill can also heal the party for 15~50% HP and cleanse party status ailments as a counter or end-of-turn effect.

After a turn of non-AF setup, can provide strong damage buffs to the ally she's devoted to, while also capable of adapting her skills to match. Also provides good defense and healing utility.

101060141 rank5 command.png
Red Clad Flam.
Skill Type 8 1.pngSkill Type 8 64.png 202000006 icon.png
Stance Shade.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (900%+) single-target effective damage multiplier, owing to his Lunatic.
    • this skill also guarantees physical criticals for the party for 3 actions.
  • Buffs party PWR & INT by 35% each and increases party Weakness multiplier, with a Shade skill.
    • this skill also increases the damage boost of Shade Zone to +100% instead of +50%, via Zone Awakening.
  • Can guarantee Pain on a single enemy with a fixed 3-turn duration, with a Shade skill.
  • Can buff party Critical Damage by 30%, with a Shade skill.
  • Can debuff Shade Type Resistance of all enemies by 75% and buff party Shade Type Attack by 75%, with the same skill.
  • Can buff All Weapons damage and Physical Resistance of the party by 50% each.

Very very high offense support during Another Zone, which also lasts longer than usual while he's around.

Providing about 8x or more damage in isolation (providing only about half of it without AZ), and the option to give multiple stacks of physical crit guarantee.

Also capable of solid damage and a high Phys Res buff. Can cover a lot of different roles well at the same time. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101440011 rank5 command.png
Serge
Skill Type 8 0.png 202000001 icon.png
Stance Shade.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Strong (644%+) all-target damage multiplier potential.
    • this skill also buffs party Critical Damage by up to 40%.
  • Can preemptively guarantee Pain on all enemies for a long duration, enabling stronger grasta.
  • Can heal the party by up to 2500 HP.
    • this skill also buffs party max HP by up to 25%.
  • Very flexible support options, owing to being able to equip Elements.
101440051 rank5 command.png
Starky
Skill Type 8 64.png 202000000 icon.png
Stance Shade.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • (~480%+/~543%+) all/single-target effective damage multiplier potential, with Black Hole/Hell Bound elements and a combination of his Lunatic & Mental Focus buff.
  • Can debuff PWR and INT of all enemies, by 30%, with a preemptive skill.
    • this skill may also inflict Rage.
  • Very flexible support options, owing to being able to equip Elements.
  • ~Very limited Another Force gain while stacking Power Levels.
  • ~Clunky damage setup for not much payoff.
101010121 rank5 command.png
Thillelille
Skill Type 8 1.pngSkill Type 8 32.png 202000001 icon.png
Stance Shade.png
S
  • Role(s): Damage Dealer/Offense Support
  • Very high (1188%) single-target damage multiplier potential, significantly augmented by her Lunatic and strong/varied self buff options.
  • Can debuff both Physical Resistance and SPD of a single enemy by 50%, with a Shade skill, but they are not guaranteed.
101010121 s2 rank5 command.png
Thillelille (Another Style)
Skill Type 8 1.pngSkill Type 8 32.png 202000001 icon.png
Stance Shade.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Very high (1100%) all-target damage multiplier, further augmentable by her Lunatic and damage boost buffs/debuffs.
  • Can debuff Physical Resistance and SPD of a single enemy, by 50% each, with a Shade skill.
  • Can debuff PWR & INT of all enemies, by 25%.
101000051 s3 rank5 command.png
Toova (Extra Style)
Skill Type 8 8.pngSkill Type 8 32.png 202000007 icon.png
Stance Shade.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Exceptionally high (1600%) single-target damage multiplier potential, significantly further augmented by several damage boosting effects in her own kit.
    • this skill also guarantees party criticals for 3 moves.
    • this skill also buffs Critical Damage of Shadow party members by 50%.
    • this skill also inflicts 3 stacks of Elemental Break (Shade) on its target.
  • Can activate a Prayer that reduces damage taken by the party by 50%.
    • this skill also restores 50% HP and 10% MP to the party, and repeats this each turn start as part of the Prayer effect.
  • Can buff party PWR, INT and Weapon Damage by 50% each.
    • Shadow party members receive doubled values.
  • Can buff party Type Resistance and Max HP by 25% each.
    • Shadow party members receive doubled values.
  • Can grant the party 2 stacks of Status Immunity, and cleanse status ailments with the same skill.
    • Shadow party members also receive 2 stacks of Knockback Immunity
  • Can guarantee Pain and Poison on all enemies for a permanent duration.

Very good isolated damage and support utility, even when not paired with Shadow allies.

101000331 rank5 command.png
Yakumo
Skill Type 8 32.png 202000000 icon.png
Stance Shade.png
S+
  • Role(s): Damage Dealer/Offense Support
  • Obscenely high (5250%) all-target damage multiplier that ignores defense, significantly further augmented by multiple damage boosting effects in his own kit.
    • this skill can also generate up to 5 times as much AF gain than usual in Zones.
    • this skill will, however, consume MP in AF as well.
  • Can debuff Shade Type Resistance of all enemies by 100% with a Shade skill.
  • Can guarantee Pain and Poison on all enemies for a permanent duration.

Very very high damage potential without much need for team support for it. However, requires careful MP management/planning with his MP regain skill and passive to be able to full nuke more than once, which is further complicated if he takes non self damage as it will also reduce his MP amount.