User:Bamiji/Crystal Tier List

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The Crystal Zone tier list primarily evaluates the characters for their Crystal damage or Crystal Zone exclusive support. Additionally, Crystal element characters that don't actually do much damage with the element are just evaluated for their support, if any.

However, please note that your options for support are inherently not restricted to the characters listed in it, due to the Zone's abnormal AF gain rules of increased AF gain for all elements. Similarly, options for damage expand significantly when facing a boss with a weakness, due to the Zone's weakness damage boost applying to all elements.

RatingCharacters
SSNecocoRed Clad Flam.
S+AlmaEva
SMariel (Extra Style)MelissaMistrareMistrare (Another Style)Nagi (Extra Style)Necoco (Another Style)
S-Clarte (Another Style)HarleNona (Another Style)Serge
AEwella
BStarky
CClarteCynthiaKid
IconName/Type/RatingRemarks
101050171 rank5 command.png
Alma
Skill Type 8 64.png 202000005 icon.png
Stance Crystal.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Crystal Zone enabler.
  • Obscenely high (4275%~6413%) single-target effective multiplier, owing to her Lunatic and stronger when hitting weakness.
    • this skill also ignores damage reduction and status immunity barriers.
  • Exceptionally high (1600%~3200%) all-target multiplier, further augmentable by her Lunatic.
    • although this skill is all-target, it requires single-target skills for setup and so may be difficult to use for all-target purposes.
  • Can debuff PWR, INT & SPD of a single enemy by 30% each.
  • Can always hit weakness if the enemy has an elemental weakness.
  • Passively buffs party Crystal Type Attack based on party Crystal move count each turn in Crystal Zone (max 60%).

Top of the line Crystal damage multipliers. Setup can be a hurdle sometimes but the payoff is there.

101000261 rank5 command.png
Clarte
Skill Type 8 2.pngSkill Type 8 64.png 202000000 icon.png
Stance Crystal.png
C
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can buff party Crystal Type Attack by up to 50%, while attacking.
  • Can debuff INT & SPD of all enemies, by 15%, while also cleansing the party of status ailments.
  • Can heal the party while also buffing Type Resistance by 30%.
101000281 rank5 command.png
Eva
Skill Type 8 8.pngSkill Type 8 64.png 202000000 icon.png
Stance Crystal.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Exceptionally high (1500%~3000%) single/all-target effective damage multiplier potential, further augmentable by damage boosting effects in her own kit.
    • this skill is all-target but its multiplier progressively reduces when there are actually more enemies.
  • Obscenely high (3400%~6800%) damage multiplier potential when facing enemies that resist Crystal or Magic.
    • if other types aren't resisted and instead hit for neutral or weak, then the multiplier is practically less in comparison.
    • this skill can also significantly debuff PWR & INT of a single enemy, by 30%, if they are above 50% HP.
  • Can instantly buff party Crystal Type Attack by 50% and heal the party to full HP, with the same move.
    • this skill also grants her 0.23% Mental Focus for 5 turns.
  • Can debuff Crystal Type Resistance of all enemies by up to 62.5%.
  • Some of her skills can generate twice as much AF gain than usual.
  • ~Some skills lose effects/damage when attacking enemies below half their health.
101000261 s2 rank5 command.png
Clarte (Another Style)
Skill Type 8 2.pngSkill Type 8 64.png 202000000 icon.png
Stance Crystal.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • High (855%) single-target effective damage multiplier, owing to Lunatic and further boosted by its 30% INT buff.
  • Can buff party Crystal Type Attack by up to 50%, while attacking.
  • Can debuff INT & SPD of all enemies, by 15%, while also cleansing the party of status ailments.
  • Can heal the party while also buffing Type Resistance by 30%.
101010101 rank5 command.png
Cynthia
Skill Type 8 4.png 202000001 icon.png
Stance Crystal.png
C
  • Role(s): Offense Support/Defense Support
  • Can buff party SPD by 30%.
  • Can buff party Crystal Type Attack by 30%, with a Crystal skill, and may also debuff PWR of all enemies, by 25%, with the same skill.
101040141 rank5 command.png
Ewella
Skill Type 8 8.pngSkill Type 8 64.png 202000004 icon.png
Stance Crystal.png
A
  • Role(s): Offense Support/Defense Support
  • Can buff party PWR & INT by 20%, Critical Damage by 40% and Critical Rate +100% for up to 6 actions, with a single skill, but at the cost of an initial turn of setup.
  • Can debuff Type Resistance of a single target by up to 50%, while attacking, but only while Lunatic isn't active for her.
  • Can debuff Crystal Type Resistance of all enemies by 30%, while buffing party SPD by 30%, with a single skill.
  • Can cleanse the party of status ailments while providing 30% Damage Reduction with the same skill.
101440031 rank5 command.png
Harle
Skill Type 8 1.pngSkill Type 8 32.png 202000000 icon.png
Stance Crystal.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Effectively strong (~560%+) all-target damage multiplier potential, with Meteor Shower element and her Lunatic.
    • this skill also debuffs Crystal Type Resistance by up to 60%.
    • this is further augmented by her high (up to 100%) self INT buff, which is naturally gained while she stacks Power Levels with her 5★ Fire skill.
  • Can buff party Type Resistance by up to 60%.
    • this skill also grants the party up to 1200 HP regen.
  • Very flexible support options, owing to being able to equip Elements.
101440021 rank5 command.png
Kid
Skill Type 8 1.png 202000002 icon.png
Stance Crystal.png
C
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can debuff Physical Resistance of a single enemy by up to 80%.
  • Can debuff PWR, INT & SPD of all enemies, by up to 50%.
    • this skill also buffs party PWR, INT & SPD by the same %.
  • Very flexible support options, owing to being able to equip Elements.
  • ~Very limited Another Force gain while stacking Power Levels.
101000031 s3 rank5 command.png
Mariel (Extra Style)
Skill Type 8 64.png 202000006 icon.png
Stance Crystal.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Obscenely high (2800%) single-target effective damage multiplier, owing to her Lunatic.
    • this skill also heals the party for 6000 HP and removes status ailments.
    • this skill also guarantees party criticals for 1 move.
  • Can grant the party 50 MP regen.
  • Can activate Prayers that give the party Lunatic - Mind's Eye & reduce party damage taken by 50%.
    • these also grant the party ~1000 to 2000 HP shields each turn.
    • the offensive prayer also grants the party 5 stacks of Type Attack +50%, while the defensive one buffs party Type Resistance +50% and gives 1-time Knockback Immunity each turn.

Good damage potential that can benefit significantly from her own Prayer giving her Mind's Eye if you can prevent her from taking damage, but this is not always easy to do or even worth doing. Support potential can be situationally significant, providing incidental extra damage support while still doing good damage herself, or for providing strong survivability against elemental attacks.

101020131 rank5 command.png
Melissa
Skill Type 8 4.pngSkill Type 8 64.png 202000002 icon.png
Stance Crystal.png
S
  • Role(s): Damage Dealer/Offense Support
  • High (800%) all-target effective damage multiplier potential, owing to her Lunatic and further boosted by her damage boost buffs/debuffs.
  • Can debuff Crystal Type Resistance by 50% and Physical Resistance by 30% for all enemies, while attacking, but they only last 1 turn.
  • Can buff party Critical Damage by 30%.
101050121 rank5 command.png
Mistrare
Skill Type 8 4.pngSkill Type 8 64.png 202000005 icon.png
Stance Crystal.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (1000%) single-target damage multiplier average.
    • this skill buffs her PWR by up to 50% and can also buff party Crystal Type Attack by 50%.
  • Can debuff Crystal Type and Physical Resistance of all enemies, by up to 50% each, with the same attacking skill.
  • Can debuff PWR of all enemies by 15%+.
  • Can heal allies and buff party Physical Resistance by 35%, with a single skill.
101050121 s2 rank5 command.png
Mistrare (Another Style)
Skill Type 8 4.pngSkill Type 8 64.png 202000005 icon.png
Stance Crystal.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Possesses songs with notable defensive utility:
    • Enemy Damage -50%
    • At turn-end, PWR & INT of all enemies -25~50%
    • At turn-end, 2000 HP fixed healing
  • Said songs also double as offensive support:
    • Guaranteed party criticals
    • 2.25x or 2.5x unique damage multipliers based on repeated usage of moves
  • And damage:
    • At turn-end, 576%+ all-target effective damage multiplier that gets stronger each turn, with factoring her Lunatic.
  • Can debuff Crystal and Physical Resistance of all enemies by up to 37.5%, while attacking.
  • Can heal allies and buff party Physical Resistance by 35%, with a single skill.
  • ~Unable to act while singing.
101030071 s3 rank5 command.png
Nagi (Extra Style)
Skill Type 8 8.pngSkill Type 8 64.png 202000000 icon.png
Stance Crystal.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Very high (1125%+) single-target effective damage multiplier, owing to her Lunatic and further augmentable by her buffs.
    • this skill is actually all-target but gets progressively weaker when there are actually multiple enemies.
  • Can buff Crystal Type Attack of the party by up to 60%, while attacking.
  • Can grant 0.23% Mental Focus to the party.
  • Can debuff Type Resistance of a single enemy by 30%.
  • Can buff party Type Resistance by 30% and grant a stack of the rare Status Immunity with the same skill.
101030151 rank5 command.png
Necoco
Skill Type 8 2.png 202000003 icon.png
Stance Crystal.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (960%) all-target damage multiplier potential, while also healing the party by 3000 HP with the same skill.
  • Provides 3 stacks of guaranteed physical critical hits to the party, while also notably buffing party Critical Damage +50%, with a Crystal skill.
  • Can buff party Crystal Type Attack and debuff Crystal Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Great offense support potential, providing ~3.4x damage in isolation while also guaranteeing physical crits with multiple stacks. Solid damage and quality utility toolbox. Can cover a lot of different roles well at the same time. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png
Necoco (Another Style)
Skill Type 8 2.png 202000003 icon.png
Stance Crystal.png
S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Crystal skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Crystal.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Crystal Zone to +60% instead of +30%, via Zone Awakening.
  • Can buff party Crystal Type Attack and debuff Crystal Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050161 s2 rank5 command.png
Nona (Another Style)
Skill Type 8 8.png 202000005 icon.png
Stance Crystal.png
S-
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can buff party Weapon Damage & Critical Damage by 30% each.
    • party member she's devoted to gets 60% instead.
    • however, note that this skill will also activate a different Zone after she's devoted.
  • Can buff party Type Attack by 30% and grant the party +100% Critical Rate for 1 move, while attacking.
    • party member she's devoted to gets 60% Type Attack instead, and one of their elements defines the element of the Type Attack buff.
  • Can buff party Physical Resistance and Type Resistance by 30% each.
  • Can heal the party for 25% HP.
    • this skill can also increase party max HP by 2000.
    • this skill can also heal the party for 15~50% HP and cleanse party status ailments as a counter or end-of-turn effect.

After a turn of non-AF setup, can provide strong damage buffs to the ally she's devoted to, while also capable of adapting her skills to match. Also provides good defense and healing utility.

101060141 rank5 command.png
Red Clad Flam.
Skill Type 8 1.pngSkill Type 8 64.png 202000006 icon.png
Stance Crystal.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (900%+) single-target effective damage multiplier, owing to his Lunatic.
    • this skill also guarantees physical criticals for the party for 3 actions.
  • Buffs party PWR & INT by 35% each and increases party Weakness multiplier, with a Crystal skill.
    • this skill also increases the damage boost of Crystal Zone to +60% instead of +30%, via Zone Awakening.
  • Can guarantee Pain on a single enemy with a fixed 3-turn duration, with a Crystal skill.
  • Can buff party Critical Damage by 30%, with a Crystal skill.
  • Can debuff Crystal Type Resistance of all enemies by 75% and buff party Crystal Type Attack by 75%, with the same skill.
  • Can buff All Weapons damage and Physical Resistance of the party by 50% each.
  • Passively provides party Damage Reduction & restores HP of party, based on party Fire/Crystal move count each turn in any Zone (max 30% reduction/40% HP)

Very very high offense support during Another Zone, which also lasts longer than usual while he's around.

Providing about 8x or more damage in isolation (providing only about half of it without AZ), and the option to give multiple stacks of physical crit guarantee.

Also capable of solid damage, as well as free end-of-turn healing and a high Phys Res buff. Can cover a lot of different roles well at the same time. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101440011 rank5 command.png
Serge
Skill Type 8 0.png 202000001 icon.png
Stance Crystal.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Strong (644%+) all-target damage multiplier potential.
    • this skill also buffs party Critical Damage by up to 40%.
  • Can preemptively guarantee Pain on all enemies for a long duration, enabling stronger grasta.
  • Can heal the party by up to 2500 HP.
    • this skill also buffs party max HP by up to 25%.
  • Very flexible support options, owing to being able to equip Elements.
101440051 rank5 command.png
Starky
Skill Type 8 64.png 202000000 icon.png
Stance Crystal.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • (~480%+/~543%+) all/single-target effective damage multiplier potential, with Meteor Shower/Photon Beam elements and a combination of his Lunatic & Mental Focus buff.
  • Can debuff PWR and INT of all enemies, by 30%, with a preemptive Crystal skill.
    • this skill may also inflict Rage.
  • Very flexible support options, owing to being able to equip Elements.
  • ~Very limited Another Force gain while stacking Power Levels.
  • ~Clunky damage setup for not much payoff.