Harle

From Another Eden Wiki
202000000 icon.png216000004 icon.png Harle

101440031 rank5 base.png

101440031 base.png

104440031 sprite.png
General Information
Rarity 4~5
Element Skill Type 8 1.pngSkill Type 8 32.png Fire,Shade
Attack Type Magic
Weapon Type 202000000 icon.png Staff (Blunt)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Luring Shadow Icon.png Shadow - farmable ▽(expand)▽
Obtain Side Story Symphony: Complex Dream
Personalities
& available shareables
Staff  289000001 upgrade undividable.png 
 3(+7) 
Fire  289000001 upgrade undividable.png 
 1 
Shade  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.

Stat 4★ Min
 5★ Max Luring Shadow Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3124
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3224 (+100)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
3524 (+400)
MP
656
656
656
656
656
716 (+60)
716 (+60)
716 (+60)
716 (+60)
716 (+60)
816 (+160)
PWR
155 (#73)
155 (#73)
155 (#75)
155 (#78)
155 (#78)
155 (#80)
155 (#80)
155 (#81)
155 (#84)
155 (#88)
165 (#99)(+10)
INT
230 (#15)
230 (#15)
230 (#15)
230 (#17)
245 (#14)(+15)
245 (#14)(+15)
245 (#14)(+15)
245 (#14)(+15)
245 (#21)(+15)
270 (#14)(+40)
280 (#14)(+50)
SPD
204 (#58)
204 (#59)
214 (#52)(+10)
214 (#53)(+10)
214 (#54)(+10)
214 (#56)(+10)
214 (#63)(+10)
234 (#49)(+30)
234 (#50)(+30)
234 (#56)(+30)
244 (#63)(+40)
END
175 (#32)
175 (#35)
175 (#38)
185 (#27)(+10)
185 (#31)(+10)
185 (#31)(+10)
185 (#35)(+10)
185 (#42)(+10)
210 (#21)(+35)
210 (#26)(+35)
220 (#27)(+45)
SPR
190 (#32)
190 (#32)
190 (#33)
190 (#34)
190 (#36)
190 (#36)
190 (#36)
190 (#37)
190 (#41)
190 (#43)
200 (#45)(+10)
LCK
147 (#56)
147 (#57)
147 (#58)
147 (#59)
147 (#66)
147 (#69)
147 (#69)
147 (#72)
147 (#74)
147 (#80)
157 (#81)(+10)
Checksum (1101):Total11011101111111211136113611361156118112061266

Description
A mysterious girl who came from the El Nido Islands. She's called the daughter of the moon, and like the moon in the night sky, she has many mysterious, beautiful, and sorrowful faces. She has a clownish appearance, and sometimes has a whimsical behavior, but her true intentions are unknown. She has a long history with Serge and Kid.
Character Quest Unlock Conditions
Luring Shadow Icon.png Shadow Stat Bonuses [1]
5
HP +100
15
SPD +10
30
END +10
50
INT +15
75
MP +60
105
HP +300
140
SPD +20
175
END +25
215
INT +25
255
MP +100
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Caster
3★ Shaman
4★ Wizard
5★
Valor Chant Description
Drown in a moonlit sea of blood! Speed of user +40% (3 turns) and Status Nullify.png Status immunity (1 time)
INT +15
MP +75
Speed of user +50% (3 turns) and Status Nullify.png Status immunity (2 times)
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
Shade
Status
Stack 1 Power Level on user and Activate Lunatic status Sacrifice on user (3 turns)
  • Awaken abyss.png Sacrifice: Convert a portion of P.DEF (END) to P.ATK and a portion of M.DEF (SPR) to M.ATK and reduce converted END and SPR to 0.
  • Replaces the basic attack until used (1 activation)
0
N/A
0
Change.png2Basic Attack 2
Skill Type 4 0.png Blunt 
MP 0
None
Blunt
Basic attack: Blunt attack on a single enemy (S)
  • Stack 1 Power Level on user
  • Stack 2 Power Levels on Critical
  • Does not stack Power Levels if basic attack replaced
0
0
Skill Type 8 1.png Fire 
MP 18
Fire
Magic
Fire type magic attack on a single enemy (S)
  • Intelligence of user +10% (3 turns)
    • Add Power Level x 2.5% to buff value (Max +30% at 12 stacks: Intelligence +40%)
  • Stack 1 Power Level on user
    • Stack 2 instead if attack is critical
18
18
Skill Type 8 0.png Null 
MP 20
None
Buff
Type resistance of all party members +30% (5 turns) and Regen (600 HP) (5 times)
    • Add Power Level x 2.5% to buff value (Max +30% at 12 stacks: Type Resistance +60%)
    • Increase Regen by Power Level x 8.3% (Max 100% at 12 stacks: 1200 HP)
  • Stack 3 Power Levels on user
20
N/A
20
Skill Type 8 32.png Shade 
MP 44
Shade
Magic
Shade type magic attack on all enemies x2 (L)
  • Shade type resistance of all enemies -35% (100% chance, 3 turns)
    • Add Power Level x 2.92% to debuff value (Max +35% at 12 stacks: Shade Resistance -70%)
44
44
Skill Type 8 1.png Fire 
MP 40
Fire
Magic
Fire type magic attack on a single enemy (L)
  • Intelligence of user +20% (3 turns)
    • Add Power Level x 4.17% to buff value (Max +50% at 12 stacks: Intelligence +70%)
  • Stack 1 Power Level on user
    • Stack 2 instead if attack is critical
40
40
Skill Type 8 32.png Shade 
MP 47
Shade
Magic
Shade type magic attack on all enemies (XL)
  • Multiplier increases based on number of stacked Power Levels (Max 800% at 12 stacks)
Power Level 1 2 3 4 5 6
Multiplier 160% 180% 200% 240% 280% 320%
Power Level 7 8 9 10 11 12
Multiplier 360% 440% 520% 600% 700% 800%
  • Damage +12.5% per distinct debuff on enemy (Max 4 debuffs: Multiplier x1.5)
47
47
Skill Type 8 1.png Fire 
MP 52
Fire
Magic
Fire type magic attack on a single enemy (XL)
  • Intelligence of user +30% (3 turns)
    • Add Power Level x 5.83% to buff value (Max +70% at 12 stacks: Intelligence +100%)
  • Stack 2 Power Levels on user
    • Stack 3 instead if attack is critical
52
52
Skill Type 5 1.png Fire Elements 
MP 15
Fire
Element
ElementsRestore all party members' MP 15
  • Skill stack power type1.png Power Level 1-10: +1.5 MP per stack (rounded down, max restore: 30)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +7.5 MP per stack (rounded down, max restore: 45)
  • Considered as Fire Element
15
N/A
15
Skill Type 5 64.png Crystal Elements 
MP 25
Crystal
Element
ElementsRestore all statuses and remove all buffs/debuffs from all party members
  • Skill stack power type1.png Power Level 1-10: -1 MP consumption per stack (max -10, skill MP cost: 15)
  • Skill stack power type1.png Power Level 11-12 (Harle only): -5 MP consumption per stack (max -20, skill MP cost: 5)
  • Considered as Crystal Element
25
N/A
25
Skill Type 5 4.png Wind Elements 
MP 40
Wind
Element
ElementsRestore all party members' HP (L) and Regen (L, 3 times)
  • Skill stack power type1.png Power Level 1-10: +5% healing and +2% regen multiplier per stack (max 200%, 60%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +25% healing and +10% regen multiplier per stack (max 250%, 80%)
  • Considered as Wind Element
40
40
Skill Type 5 64.png Crystal Elements 
MP 27
Crystal
Element
ElementsRestore all party members' HP (L) and Restore all statuses
  • Skill stack power type1.png Power Level 1-10: +5% healing multiplier per stack (max 200%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +25% healing multiplier per stack (max 250%)
  • Considered as Crystal Element
27
27
Skill Type 5 4.png Wind Elements 
MP 18
Wind
Element
ElementsCritical rate of all party members +50% (3 moves)
  • Skill stack power type1.png Power Level 1-10: +5% buff per stack (max 100%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +1 move per stack (max 5 moves)
  • Considered as Wind Element
18
N/A
18
Skill Type 5 32.png Shade Elements 
MP 20
Shade
Element
ElementsPower and Intelligence of all party members and all enemies -25% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% per stack (max -35%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max -40%)
  • Considered as Shade Element
20
N/A
20
Skill Type 5 1.png Fire Elements 
MP 18
Fire
Element
ElementsPower of all enemies-15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% per stack (max -25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max -30%)
  • Considered as Fire Element
18
N/A
18
Skill Type 5 8.png Water Elements 
MP 20
Water
Element
PreemptiveElements Speed of all enemies-30% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max -50%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max -60%)
  • Considered as Water Element
20
N/A
20
Skill Type 5 2.png Earth Elements 
MP 18
Earth
Element
ElementsPhysical resistance of all enemies -20% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max -40%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max -50%)
  • Considered as Earth Element
18
N/A
18
Skill Type 5 32.png Shade Elements 
MP 18
Shade
Element
ElementsIntelligence of all enemies-15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% per stack (max -25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max -30%)
  • Considered as Shade Element
18
N/A
18
Skill Type 5 1.png Fire Elements 
MP 18
Fire
Element
ElementsPower of all party members+15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% buff per stack (max +25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max +30%)
  • Considered as Fire Element
18
N/A
18
Skill Type 5 8.png Water Elements 
MP 20
Water
Element
PreemptiveElements Speed of all party members+30% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max +50%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max +60%)
  • Considered as Water Element
20
N/A
20
Skill Type 5 2.png Earth Elements 
MP 18
Earth
Element
ElementsPhysical resistance of all party members +20% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max +40%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max +50%)
  • Considered as Earth Element
18
N/A
18
Skill Type 5 32.png Shade Elements 
MP 18
Shade
Element
ElementsIntelligence of all party members+15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% buff per stack (max +25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max +30%)
  • Considered as Shade Element
18
N/A
18
Skill Type 5 0.png Elements 
MP 22
None
Element
ElementsFire\Water\Earth\Wind\Crystal\Shade\Thunder type resistance of all party members +40% (3 turns)
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +2% resistance per stack (max 60%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% resistance per stack (max 70%)
22
N/A
22
Skill Type 5 0.png Elements 
MP 57
None
Element
ElementsFire\Water\Earth\Wind\Crystal\Shade\Thunder type magic attack on all enemies (XL) and <element> type resistance -30% (100% chance, 3 turns: max stack 3)
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +15% skill multiplier per stack (max 300%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +50% skill multiplier per stack (max 400%)
57
57
Skill Type 5 0.png Elements 
MP 42
None
Element
ElementsFire\Water\Earth\Wind\Crystal\Shade\Thunder type magic attack on a single enemy (L) and <element> type attack of all party members +30% (3 turns)
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +2% buff per stack (max +50%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% buff per stack (max +60%)
42
42
Skill Type 5 0.png Elements 
MP 29
None
Element
ElementsFire\Water\Earth\Wind type magic attack on a single enemy (M) and Pain.png inflict Pain and Poison.png inflict Poison
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +15% skill multiplier per stack (max 300%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +50% skill multiplier per stack (max 400%)
29
29

Skill Name
Ele Element 
Type
Description
MP
None
Passive
Increase limit of Skill stack power type1.png Power Level stacks by 1 (Default max is 10)
N/A
None
Passive
Increase limit of Skill stack power type1.png Power Level stacks by 1 (Default max is 10)
N/A
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

Rank Name Requirement Reward
Copper Rank Badge.pngEncounter HarleHarle has joined your partyGem.png x10
  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Harle page