Dewey (Alter)
From Another Eden Wiki
(Redirected from Red Clad Flam.)


General Information | |
---|---|
Rarity | 5 |
Element | ![]() ![]() |
Attack Type | Blunt |
Weapon Type | ![]() |
Accessory Type | ![]() |
Light/Shadow Type | ![]() |
Obtain | Dreams |
Personalities & available shareables |
|
Overlapping 2+* shareable Pers.
|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stat | 5★ Min |
5★ Max ![]() ❰❰0❱❱ ❰❰5❱❱ ❰❰15❱❱ ❰❰30❱❱ ❰❰50❱❱ ❰❰75❱❱ ❰❰105❱❱ ❰❰140❱❱ ❰❰175❱❱ ❰❰215❱❱ ❰❰255❱❱ |
---|---|---|
HP | 236 |
3448
3448
3448
3648 (+200)
3648 (+200)
3648 (+200)
3648 (+200)
3648 (+200)
3648 (+200)
3648 (+200)
4148 (+700) |
MP | 78 |
411
431 (+20)
431 (+20)
431 (+20)
431 (+20)
431 (+20)
491 (+80)
491 (+80)
491 (+80)
491 (+80)
491 (+80) |
PWR | 32 |
207 (#41)
207 (#43)
207 (#45)
207 (#47)
207 (#50)
207 (#53)
207 (#53)
207 (#55)
207 (#57)
232 (#42)(+25)
242 (#54)(+35) |
INT | 28 |
156 (#56)
156 (#56)
156 (#55)
156 (#59)
156 (#66)
156 (#64)
156 (#64)
176 (#48)(+20)
176 (#49)(+20)
176 (#53)(+20)
186 (#56)(+30) |
SPD | 32 |
225 (#34)
225 (#35)
225 (#38)
225 (#38)
225 (#39)
240 (#26)(+15)
240 (#33)(+15)
240 (#37)(+15)
240 (#38)(+15)
240 (#44)(+15)
250 (#52)(+25) |
END | 28 |
176 (#29)
176 (#32)
176 (#35)
176 (#34)
176 (#38)
176 (#38)
176 (#43)
176 (#50)
201 (#30)(+25)
201 (#34)(+25)
211 (#34)(+35) |
SPR | 38 |
163 (#56)
163 (#56)
173 (#49)(+10)
173 (#50)(+10)
188 (#37)(+25)
188 (#37)(+25)
188 (#37)(+25)
188 (#38)(+25)
188 (#43)(+25)
188 (#45)(+25)
198 (#47)(+35) |
LCK | 34 |
174 (#31)
174 (#31)
174 (#32)
174 (#33)
174 (#40)
174 (#43)
174 (#43)
174 (#46)
174 (#48)
174 (#55)
184 (#56)(+10) |
Checksum (1101):Total | 11011101111111111126114111411161118612111271 |
Other Data | |
---|---|
Era | Future |
Id | 101060141
|
Japanese Alter Name | 赤套の炎使い (Akatou no Honootsukai) |
Japanese Name | デューイ (Dyuui) |
Korean Name | 듀이 (Dyui) |
Chinese Name | 杜伊 (Dùyī) |
Gender | Male |
Release GL Date / JP Date | February 25, 2022 / November 16, 2021 |
Japanese Voice Actor | Ryōta Suzuki |
English Voice Actor | Joe Jameson |
Description |
---|
A boy with gloomy eyes from a Parallel Time Layer. He has a cold personality and is prone to making enemies with his sharp tongue and chilling actions. Despite that, he's well-liked by children. He calls himself a soldier, and he's often on the vanguard in battle. In particular, the "Blast Gun" that releases a powerful scorching heat from his fingertips has the power to annihilate enemies in an instant. |
Character Quest | Unlock Conditions |
---|---|
Light Behind the Eyes | Location: Route 99
|
Endless Redemption | Location: Elzion- Gamma District
|
You're My Hero | Location: Garden of IDA
|
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Smasher |
3★ | Martial Arts |
4★ | Assassin's Fist |
5★ |
Valor Chant | Description |
---|---|
I do as I'm told. | Deploy Raging Fire Stance and Restore 10% HP to all party members |
My sins need no forgiveness... | Deploy Raging Fire Stance and Restore 20% HP to all party members |
These flames never burn out... | Deploy Raging Fire Stance and Restore 30% HP to all party members |
PWR +5 (15)
SPD +5 (15) |
Deploy Raging Fire Stance and Restore 50% HP to all party members |
Another Sense Passive | Description |
---|---|
Boosted | If in frontline when Another Zone is activated: add 2 turns to Another Zone duration |
![]() | Basic Attack 1 |
None
Status
Activate Lunatic with Status Mind's Eye on user (3 turns).
Mind's Eye:
- Increase damage and healing +50% (Multiplier: x1.5)
- Weakness Multiplier +1
- Replaces the basic attack until used (1 activation)
0
0
![]() | Basic Attack 2 |
Fire
Blunt
Fire type blunt attack on all enemies x2 (S) and Power of all party members +15% and Intelligence +15% (3 turns)
- Element changes to match any active Elemental Zone
- When in an Elemental/Attack Type Zone:
- Weakness Multiplier of all party members +1 (3 turns)
- Once per battle: awaken Another Zone (2 turns)
- When user awakens Another Zone: activate Lunatic
29
29
Crystal
Blunt
Crystal type blunt attack on a single enemy x3 (S) and
inflict Stun

- Element changes to match any active Elemental Zone
- When in Another Zone:
- Triple damage (Multiplier x3)
Inflict Pain (3 turns: ignore target resistance)
26
26
Fire
Blunt
Fire type blunt attack on all enemies (M) and Critical damage of all party members +30% (3 turns)
- Element changes to match any active Elemental Zone
- When in Another Zone: Buff duration is increased to 6 turns
37
37
None
Buff
Physical resistance of all party members +25% and all Weapon damage +25% (5 turns)
- When in Another Zone: increase buff values to 50%.
30
N/A
30
None
Buff/Debuff
Fire type resistance of all enemies -50% (3 turns)
- and Fire type attack of all party members +50% (3 turns)
- Element changes to match any active Elemental Zone
- When in Another Zone: increase buff/debuff values to 75%
30
N/A
30
Fire
Blunt
Fire type blunt attack on all enemies x3 (L) and Power of all party members +25% and Intelligence +25% (3 turns)
- Element changes to match any active Elemental Zone
- When in an Elemental/Attack Type Zone:
- Weakness Multiplier of all party members +1 (3 turns)
- Once per battle: awaken Another Zone (2 turns)
- When user awakens Another Zone: activate Lunatic
44
44
Fire
Blunt
Fire type blunt attack on all enemies x4 (XL) and Power of all party members +35% and Intelligence +35% (3 turns)
- Element changes to match any active Elemental Zone
- When in an Elemental/Attack Type Zone:
- Weakness Multiplier of all party members +1 (3 turns)
- Once per battle: awaken Another Zone (2 turns)
- When user awakens Another Zone: activate Lunatic
60
60
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
- Doubles damage multiplicators for Zones:
- to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
- to +100% for Fire, Water, Wind, Earth and Shade Type Zones
- Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
- Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
- Zone can still be removed/broken by skills that remove zones
- After duration ends, zone is removed
- Support Effects can be used at the same time as Another Zone
- Via active skills, can be activated only once per character
- When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
- Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
None
Healing
End of TurnWhen in any Stance: Restore all party members 10% \ 20% \ 30% \ 40% of Max HP (1 turn)
- effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Fire and Crystal moves used during the turn.
- double moves from
Copy status are counted twice. Attack again moves are each counted.
- End-of-Turn, counters, knocked back or dead allies' moves are not counted.
- Counting Rules - in-length explanations
- double moves from
- Equipment and some effects multiply healing.
When not in Sleep, Confusion, Stone, Freeze
N/A
None
Healing
End of TurnWhen in any Stance: Give a
Barrier to all party members with 7.5% \ 15% \ 22.5% \ 30% damage reduction (1 time)

- effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Fire and Crystal moves used during the turn.
- double moves from
Copy status are counted twice. Attack again moves are each counted.
- End-of-Turn, counters, knocked back or dead allies' moves are not counted.
- Counting Rules - in-length explanations
- double moves from
When not in Sleep, Confusion, Stone, Freeze
N/A
Raging Fire Stance
Waves of Fire energy fill the area
Waves of Fire energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Fire moves.
- -50% for all Wind moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Fire moves.
- 0% - AF gain from Wind moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Spell: Raging Fire (skill)
Noble Blossom (Bakuren Lament, Valor Chant)
Aisha (Flame's Serenade)
Alphen (Valor Chant)
Red Clad Flam. (Valor Chant)
Radica AS (Valor Chant)
Hardy (Valor Chant)
Gariyu AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
Hardy ((RZ)
Skill)
Hardy AS ((RZ)
Skill)
Melody AS ((RZ)(AZ∞)Start of Turn)
Anabel AS ((RZ)
Skill)
Noble Blossom ((AZ1)
Skill)
Vermillion Whip ((AZ1)
Skill)
Red Clad Flam. ((AZ1)
Skill)
Jet Tactician ((AZ1)
Skill)
Orleya AS ((AZ1)
Skill, (AZ1)Skill)
Necoco AS ((AZ1)Skill)
Cynthia AS ((AZ1)Skill)
Beautiful Stranger ((AZ1)
Skill)
Claude ES ((AZ1)
Skill)
Violet Lancer ((AZ1)
Skill)
Porcelain Pixie ((AZ1)
Skill)
Myrus ((AZ1)
Skill)
Cyan Scyther ((AZ1)
Skill)
Moonlight Flower ((AZ1)
Preemptive Skill)
Silver Striker ((AZ1)
Skill)
Orleya ((AZ1)
Skill)
Black Clad Sw. ((AZ1)
Preemptive Skill)
Personal or Manifest Weapons | Level | ATK DEF |
MATK MDEF |
Obtain | ||
---|---|---|---|---|---|---|
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to read this weapons guide and pick weapons depending on current purpose of character and your team composition for specific fights.
|
To filter characters by roles use Characters page:
Skill roles detected by [ db query parser ], click to uncollapse
[End of Turn]_EoT_tmBarrier_NATK
[End of Turn]_EoT_Healer_NATK
[Another Sense]_AS_AZExt_NATK
[Valor Chant]_VC_Zone_Fire_NATK
[Lunatic - Mind's Eye]_Basic_Lunatic_NATK
[Another Zone]_NATK
[Doigt d'enfer]_ZoneAwaken_Lunatic_TmWkBF_TmPwrBF_TmIntBF_ATKAOE_ATKFire_ATKBlunt
[Tricky Hit]_InfPainIgnr_ATKST_ATKCrystal_ATKBlunt
[Brass Knuckles]_TmCrtDmg_ATKAOE_ATKFire_ATKBlunt
[Raging Anger]_TmPhyResGrpBF_NATK
[Grudge Spark]_AllDmgGrpBF_TypGrpDBF_NATK
[Fusil d'enfer]_ZoneAwaken_Lunatic_TmWkBF_TmPwrBF_TmIntBF_ATKAOE_ATKFire_ATKBlunt
[Execution]_TmCrtRt_ATKST_ATKCrystal_ATKBlunt
[Canon d'enfer]_ZoneAwaken_Lunatic_TmWkBF_TmPwrBF_TmIntBF_ATKAOE_ATKFire_ATKBlunt
Character Roles detected in descriptions on this page by old [ parser ].click to uncollapse
StanceDeploy
StFire
PwrBuff
IntBuff
Lunatic
StanceAwaken
InflictPainIgnore
TeamCritDmg
PDefBuff
EleNullDmgBuff
EleAllResDebuff
TeamCritRate
EoT
EoT_Healer
EoT_Barrier
Awards/Rewards
Rank | Name | Requirement | Reward |
---|---|---|---|
![]() | Encounter Red Clad Flam. | Red Clad Flam. has joined your party | ![]() |
![]() | Red Clad >>spoiler<<Dewey | Learn the Red Clad Flam.'s real name | ![]() |
![]() | Clear Red Clad Flam. quest 1 | ![]() |
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ Skill effects and multipliers are investigated on this site
- ↑ Full character info is on yakata wiki Dewey (Alter) page