Kid

From Another Eden Wiki
202000002 icon.png216000004 icon.png Kid

101440021 rank5 base.png

101440021 base.png

104440021 sprite.png
General Information
Rarity 4~5
Element Skill Type 8 1.png Fire
Attack Type Slash
Weapon Type 202000002 icon.png Katana (Slash)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Guiding Light Icon.png Light - farmable ▽(expand)▽
Obtain Side Story Symphony: Complex Dream
Personalities
& available shareables
Katana  289000001 upgrade undividable.png 
 4(+7) 
Fire  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.

Stat 4★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱  SA
❰❰5❱❱  SA
❰❰15❱❱  SA
❰❰30❱❱  SA
❰❰50❱❱  SA
❰❰75❱❱  SA
❰❰105❱❱  SA
❰❰140❱❱  SA
❰❰175❱❱  SA
❰❰215❱❱  SA
❰❰255❱❱  SA
❰❰80❱❱  SA
❰❰255❱❱  SA
HP 1219
3363
3363
3363
3563 (+200)
3563 (+200)
3563 (+200)
3563 (+200)
3563 (+200)
3963 (+600)
3963 (+600)
3963 (+600)
Expression error: Missing operand for +. (+200)
Expression error: Missing operand for +. (+600)
MP 181
494
494
494
494
494
494
494
494
494
494
494
Expression error: Missing operand for +.
Expression error: Missing operand for +.
PWR 49
219 (#34)
219
219 (#37)
219
219
234 (#33)(+15)
234 (#48)(+15)
234 (+15)
234 (+15)
234 (+15)
274 (#45)(+55)
Expression error: Missing operand for +. (#4)(+15)
Expression error: Missing operand for +. (#4)(+55)
INT 47
140 (#74)
140
140 (#73)
140
140
140 (#82)
140 (#97)
140
140
140
150 (#102)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
SPD 56
244 (#18)
249 (+5)
249 (#17)(+5)
249 (+5)
249 (+5)
249 (#23)(+5)
269 (#26)(+25)
269 (+25)
269 (+25)
269 (+25)
279 (#46)(+35)
Expression error: Missing operand for +. (#4)(+5)
Expression error: Missing operand for +. (#4)(+35)
END 57
160 (#46)
160
170 (#43)(+10)
170 (+10)
170 (+10)
170 (#46)(+10)
170 (#66)(+10)
190 (+30)
190 (+30)
190 (+30)
200 (#61)(+40)
Expression error: Missing operand for +. (#4)(+10)
Expression error: Missing operand for +. (#4)(+40)
SPR 49
168 (#55)
168
168 (#56)
168
168
168 (#58)
168 (#72)
168
168
168
178 (#79)(+10)
Expression error: Missing operand for +. (#4)
Expression error: Missing operand for +. (#4)(+10)
LCK 53
170 (#34)
170
170 (#36)
170
185 (+15)
185 (#34)(+15)
185 (#46)(+15)
185 (+15)
185 (+15)
210 (+40)
220 (#40)(+50)
185 (#65)(+15)
220 (#40)(+50)
Checksum (1101):Total1101110611161116113111461166118611861211130113311521

Description
The leader of the Radical Dreamers, a band of thieves who came from the El Nido Islands. She travels the world in pursuit of revenge for her "sister" who raised Kid as an orphan. Kid has a strong character and will stand up to any enemy. It is said that she has some kind of connection with someone from an ancient magical kingdom.
Character Quest Unlock Conditions
Guiding Light Icon.png Light Stat Bonuses [1]
5
SPD +5
15
END +10
30
HP +200
50
LCK +15
75
PWR +15
105
SPD +20
140
END +20
175
HP +400
215
LCK +25
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Fighter
3★ Bandit
4★ Big Bandit
5★
Valor Chant Description
Oh, you've really done it now! Physical resistance of all party members +30% and Wind type resistance +30% (1 turn)
SPD +15
MP +75
Physical resistance of all party members +40% and Wind type resistance +40% (2 turns)
Skill Name
Ele Element 
Type
Description
MP
Skill Type 1 0.png Slash 
MP 0
None
Slash
Basic attack: Slash attack on a single enemy (S)
  • Stack 1 Power Level on user
  • Stack 2 Power Levels on Critical
  • Does not stack Power Levels if basic attack replaced
0
0
Skill Type 1 1.png Fire Slash 
MP 35
Fire
Slash
Fire type slash attack on all enemies (S)
  • Pick pocket a random item (Once per battle) (See Pickpocket Results)
  • Power -10% and Intelligence -10% and Speed -10% (100% chance, 1 turn) for all enemies
  • Power of all party members +10% and Intelligence +10% and Speed +10% (1 turn)
  • Add Power Level x 3% to buff/debuff values (Max +30% at 10 stacks: 40%)
35
35
Skill Type 8 0.png Null 
MP 30
None
Buff
Critical rate of all party members (+100%/1 move)
  • Stack 3 Power Levels on user
  • Increase number of times of buff based on number of stacked Power Levels:
    • If used at Power Level 5:
      • 2 moves instead
    • If used at Power Level 10:
      • 3 moves instead
30
N/A
30
Skill Type 1 1.png Fire Slash 
MP 45
Fire
Slash
Fire type slash attack on all enemies x3-5 (L) and Fire type resistance -30% (100% chance, 3 turns)
  • and Fire type attack of all party members +30% (3 turns)
  • Per hit multiplier is 47%, total base multiplier is Randomized Hit Count x 47% = 140%, 188%, or 235%
  • Damage +20% per each Power Level (Max +200% at 10 stacks: Multiplier x3)
  • Add Power Level x 5% to buff/debuff values (Max +50% at 10 stacks: 80%)
45
45
Skill Type 1 1.png Fire Slash 
MP 45
Fire
Slash
Fire type slash attack on all enemies (L)
  • Pick pocket a random item (Once per battle) (See Pickpocket Results)
  • Power -15% and Intelligence -15% and Speed -15% (100% chance, 1 turn) for all enemies
  • Power of all party members +15% and Intelligence +15% and Speed +15% (1 turn)
  • Add Power Level x 3% to buff/debuff values (Max +30% at 10 stacks: 45%)
45
45
Skill Type 1 1.png Fire Slash 
MP 52
Fire
Slash
Fire type slash attack on a single enemy (XL) and Physical resistance -30% (100% chance, 3 turns)
  • Damage +40% per each Power Level (Max +400% at 10 stacks: Multiplier x5)
  • Add Power Level x 5% to debuff value (Max +50% at 10 stacks: Physical Resistance -80%)
52
52
Skill Type 1 1.png Fire Slash 
MP 55
Fire
Slash
Fire type slash attack on all enemies (XL)
  • Pick pocket a random item (Once per battle) (See Pickpocket Results)
  • Power -20% and Intelligence -20% and Speed -20% (100% chance, 1 turn) for all enemies
  • Power of all party members +20% and Intelligence +20% and Speed +20% (1 turn)
  • Add Power Level x 3% to buff/debuff values (Max +30% at 10 stacks: 50%)
55
55
Skill Type 5 1.png Fire Elements 
MP 15
Fire
Element
ElementsRestore all party members' MP 15
  • Skill stack power type1.png Power Level 1-10: +1.5 MP per stack (rounded down, max restore: 30)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +7.5 MP per stack (rounded down, max restore: 45)
  • Considered as Fire Element
15
N/A
15
Skill Type 5 64.png Crystal Elements 
MP 25
Crystal
Element
ElementsRestore all statuses and remove all buffs/debuffs from all party members
  • Skill stack power type1.png Power Level 1-10: -1 MP consumption per stack (max -10, skill MP cost: 15)
  • Skill stack power type1.png Power Level 11-12 (Harle only): -5 MP consumption per stack (max -20, skill MP cost: 5)
  • Considered as Crystal Element
25
N/A
25
Skill Type 5 4.png Wind Elements 
MP 40
Wind
Element
ElementsRestore all party members' HP (L) and Regen (L, 3 times)
  • Skill stack power type1.png Power Level 1-10: +5% healing and +2% regen multiplier per stack (max 200%, 60%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +25% healing and +10% regen multiplier per stack (max 250%, 80%)
  • Considered as Wind Element
40
40
Skill Type 5 64.png Crystal Elements 
MP 27
Crystal
Element
ElementsRestore all party members' HP (L) and Restore all statuses
  • Skill stack power type1.png Power Level 1-10: +5% healing multiplier per stack (max 200%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +25% healing multiplier per stack (max 250%)
  • Considered as Crystal Element
27
27
Skill Type 5 4.png Wind Elements 
MP 18
Wind
Element
ElementsCritical rate of all party members +50% (3 moves)
  • Skill stack power type1.png Power Level 1-10: +5% buff per stack (max 100%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +1 move per stack (max 5 moves)
  • Considered as Wind Element
18
N/A
18
Skill Type 5 32.png Shade Elements 
MP 20
Shade
Element
ElementsPower and Intelligence of all party members and all enemies -25% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% per stack (max -35%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max -40%)
  • Considered as Shade Element
20
N/A
20
Skill Type 5 1.png Fire Elements 
MP 18
Fire
Element
ElementsPower of all enemies-15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% per stack (max -25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max -30%)
  • Considered as Fire Element
18
N/A
18
Skill Type 5 8.png Water Elements 
MP 20
Water
Element
PreemptiveElements Speed of all enemies-30% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max -50%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max -60%)
  • Considered as Water Element
20
N/A
20
Skill Type 5 2.png Earth Elements 
MP 18
Earth
Element
ElementsPhysical resistance of all enemies -20% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max -40%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max -50%)
  • Considered as Earth Element
18
N/A
18
Skill Type 5 32.png Shade Elements 
MP 18
Shade
Element
ElementsIntelligence of all enemies-15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% per stack (max -25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max -30%)
  • Considered as Shade Element
18
N/A
18
Skill Type 5 1.png Fire Elements 
MP 18
Fire
Element
ElementsPower of all party members+15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% buff per stack (max +25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max +30%)
  • Considered as Fire Element
18
N/A
18
Skill Type 5 8.png Water Elements 
MP 20
Water
Element
PreemptiveElements Speed of all party members+30% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max +50%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max +60%)
  • Considered as Water Element
20
N/A
20
Skill Type 5 2.png Earth Elements 
MP 18
Earth
Element
ElementsPhysical resistance of all party members +20% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +2% per stack (max +40%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% per stack (max +50%)
  • Considered as Earth Element
18
N/A
18
Skill Type 5 32.png Shade Elements 
MP 18
Shade
Element
ElementsIntelligence of all party members+15% (3 turns)
  • Skill stack power type1.png Power Level 1-10: +1% buff per stack (max +25%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +2.5% per stack (max +30%)
  • Considered as Shade Element
18
N/A
18
Skill Type 5 0.png Elements 
MP 22
None
Element
ElementsFire\Water\Earth\Wind\Crystal\Shade\Thunder type resistance of all party members +40% (3 turns)
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +2% resistance per stack (max 60%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% resistance per stack (max 70%)
22
N/A
22
Skill Type 5 0.png Elements 
MP 57
None
Element
ElementsFire\Water\Earth\Wind\Crystal\Shade\Thunder type magic attack on all enemies (XL) and <element> type resistance -30% (100% chance, 3 turns: max stack 3)
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +15% skill multiplier per stack (max 300%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +50% skill multiplier per stack (max 400%)
57
57
Skill Type 5 0.png Elements 
MP 42
None
Element
ElementsFire\Water\Earth\Wind\Crystal\Shade\Thunder type magic attack on a single enemy (L) and <element> type attack of all party members +30% (3 turns)
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +2% buff per stack (max +50%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +5% buff per stack (max +60%)
42
42
Skill Type 5 0.png Elements 
MP 29
None
Element
ElementsFire\Water\Earth\Wind type magic attack on a single enemy (M) and Pain.png inflict Pain and Poison.png inflict Poison
  • <Element> based off the equipped Element
  • Skill stack power type1.png Power Level 1-10: +15% skill multiplier per stack (max 300%)
  • Skill stack power type1.png Power Level 11-12 (Harle only): +50% skill multiplier per stack (max 400%)
29
29

※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

Rank Name Requirement Reward
Copper Rank Badge.pngEncounter KidKid has joined your partyGem.png x10
  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Kid page