Milsha

From Another Eden Wiki
202000004 icon.png216000002 icon.png Milsha

Other Versions of Milsha
101040131 rank5 base.png

101040131 base.png

104040131 sprite.png
General Information
Rarity 4~5
Element Skill Type 8 2.pngSkill Type 8 32.png Earth,Shade
Attack Type Piercing
Weapon Type 202000004 icon.png Lance (Piercing)
Accessory Type 216000002 icon.png Bangle
Light/Shadow Type Luring Shadow Icon.png Shadow
Obtain Dreams
Personalities
& available shareables
Minstrel  289000001 upgrade undividable.png 
 1 
Lance  289000001 upgrade undividable.png 
 4(+7) 
West  289000001 upgrade undividable.png 
 2 
Earth  289000001 upgrade undividable.png 
 1 
Shade  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
Melina(2) Melina ES(2) Mistrare(2)

Stat 4★ Min
 5★ Max Luring Shadow Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3365
3365
3365
3365
3365
3665 (+300)
3665 (+300)
3665 (+300)
4065 (+700)
4065 (+700)
4565 (+1200)
MP
492
512 (+20)
512 (+20)
552 (+60)
552 (+60)
552 (+60)
612 (+120)
612 (+120)
612 (+120)
612 (+120)
612 (+120)
PWR
229 (#25)
229 (#25)
229 (#29)
229 (#31)
229 (#32)
229 (#37)
229 (#37)
229 (#41)
229 (#43)
229 (#48)
239 (#60)(+10)
INT
171 (#46)
171 (#46)
171 (#46)
171 (#49)
171 (#54)
171 (#53)
171 (#53)
171 (#55)
171 (#56)
171 (#60)
181 (#63)(+10)
SPD
210 (#52)
210 (#53)
220 (#46)(+10)
220 (#47)(+10)
220 (#48)(+10)
220 (#50)(+10)
220 (#57)(+10)
240 (#43)(+30)
240 (#44)(+30)
240 (#50)(+30)
250 (#57)(+40)
END
178 (#30)
178 (#32)
178 (#35)
178 (#34)
178 (#38)
178 (#38)
178 (#42)
178 (#49)
178 (#53)
203 (#33)(+25)
213 (#33)(+35)
SPR
181 (#41)
181 (#41)
181 (#42)
181 (#43)
196 (#30)(+15)
196 (#30)(+15)
196 (#30)(+15)
196 (#31)(+15)
196 (#35)(+15)
196 (#38)(+15)
206 (#40)(+25)
LCK
132 (#67)
132 (#69)
132 (#70)
132 (#71)
132 (#78)
132 (#81)
132 (#80)
132 (#83)
132 (#85)
132 (#91)
142 (#92)(+10)
Checksum (1101):Total11011101111111111126112611261146114611711231

Description
This lady is one of the fishfolk from Atlantica, though she hates to be called so. In fact, she prefers to be called a mermaid. She is friends with a rather immature dolphin-fish named Minchy where she picked up her rather unusual way of talking. She has been searching for her lost brother for some years now and never hesitates to dive into dangerous waters when necessary.
Character Quest Unlock Conditions
Shining in the Depths Location: Lake Tiilen
  • Clear Main Story Chapter 13
  • Reach level 5
Blood of the Merfolk Location: Serena Coast
Call of the Wanderer Location: Kira Beach
Luring Shadow Icon.png Shadow Stat Bonuses [1]
5
MP +20
15
SPD +10
30
MP +40
50
SPR +15
75
HP +300
105
MP +60
140
SPD +20
175
HP +400
215
END +25
255
HP +500
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Thruster
3★ Lancer
4★ Lorelei
5★
Job rank item.pngAima-Arravones ...▽ x1
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
It's my time to shine then, innit? Power and Speed of all party members +10% (1 turn)
You go get 'em Minchy! Power and Speed of all party members +20% (1 turn)
Until the day we return! Power and Speed of all party members +30% (1 turn)
PWR +5 (15)
SPD +5 (15)
Power and Speed of all party members +30% (2 turns)
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
Shade
Status
Activate Lunatic status Sacrifice on user (3 turns)
  • Awaken abyss.png Sacrifice: Exempt END and SPR stat values from P.DEF and M.DEF and convert them into PWR and INT respectively.
    • Pre-battle values of END and SPR, including stat+ effects from equipment, are used.
    • Damage Formula details:
      • The parts to change are PWR_stacks and INT_stacks only.
      • increase in INT_stacks affects Weakness Modifier, but does not Elemental Modifier.
    • Healing Formula details: only INT part changes
  • Replaces the basic attack until used (1 activation)
0
N/A
0
Change.png2Basic Attack 2
Skill Type 2 0.png Pierce 
MP 0
None
Piercing
Basic attack: Piercing attack on a single enemy (S)
0
0
Skill Type 2 32.png Shade Pierce 
MP 15
Shade
Piercing
Shade type piercing attack on all enemies (S)
  • Consume all Steidis to increase multiplier

[Regular]

  • Stack 2 Delfini on User.
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 100% > 110% > 130% > 160%

[Lunatic]

  • Stack 3 Delfini on user
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 140% > 160% > 190% > 240%
  • Adds a Status Barrier.png barrier to User that reduces damage by 40% (3 times: 3 turns)

Steidi: MP consumption -3 (Max stack: 3)

15
15
Skill Type 2 2.png Earth Pierce 
MP 10
Earth
Piercing
Earth type piercing attack on a single enemy (S)
10
10
Skill Type 8 0.png Null 
MP 28
None
Buff
Power of all party members +15% (5 turns: max stack x3: +30%) and restore all party members MP +15
28
N/A
28
Skill Type 8 0.png Null 
MP 35
None
Buff
Water type resistance of all party members +50% (3 turns) + Regen (M) (3 turns)
35
N/A
35
Skill Type 2 32.png Shade Pierce 
MP 45
Shade
Piercing
PreemptiveShade type piercing attack on a single enemy x3 (L)
  • Restore user's HP (10% dmg inflicted)
45
45
Skill Type 2 32.png Shade Pierce 
MP 35
Shade
Piercing
Shade type piercing attack on all enemies (L)
  • Consume all Steidis to increase multiplier

[Regular]

  • Stack 3 Delfini on User.
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 140% > 160% > 200% > 260%

[Lunatic]

  • Stack 5 Delfini on user
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 180% > 220% > 280% > 360%
  • Adds a Status Barrier.png barrier to User that reduces damage by 40% (5 times: 3 turns)

Steidi: MP consumption -3 (Max stack: 3)

35
35
Skill Type 2 2.png Earth Pierce 
MP 60
Earth
Piercing
Earth type piercing attack on a single enemy (XL)
  • Earth and Shade attacks of all party members +25% (5 turns: max stack x3)
  • Stack 1 Steidi on User.
  • Steidi stacks: 0 > 1 > 2 > 3
    • [Regular]: Skill multiplier 200% > 250% > 320% > 450%
    • [Lunatic]: Skill multiplier 250% > 350% > 500% > 750%
60
60
Skill Type 2 32.png Shade Pierce 
MP 45
Shade
Piercing
Shade type piercing attack on all enemies (XL)
  • Consume all Steidis to increase multiplier

[Regular]

  • Stack 6 Delfini on User.
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 160% > 260% > 400% > 600%

[Lunatic]

  • Stack 8 Delfini on user
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 200% > 400% > 700% > 1200%
  • Adds a Status Barrier.png barrier to User that reduces damage by 40% (6 times: 3 turns)

Steidi: MP consumption -3 (Max stack: 3)

45
45

Skill Name
Ele Element 
Type
Description
MP
Skill Type 2 32.png Shade Pierce 
Shade
Piercing
End of Turn AttackWhen user has Delfini stacks, consume 1 stack to do:
  • Shade type piercing attack on all enemies and Guaranteed critical
    • Move multiplier is equal to that of the last used of any of Adis-Veloni, Adis-Dory, Adis-Triana
    • Multiplier from last used is maintained regardless of current Steidi stacks or Lunatic state
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

Rank Name Requirement Reward
Copper Rank Badge.pngEncounter MilshaMilsha has joined your partyGem.png x10
  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Milsha page