Milsha (Another Style)

From Another Eden Wiki
202000004 icon.png216000002 icon.png Milsha (Another Style)

Other Versions of Milsha
101040131 s2 rank5 base.png

104040132 sprite.png
General Information
Rarity 5
Element Skill Type 8 2.pngSkill Type 8 32.png Earth,Shade
Attack Type Piercing
Weapon Type 202000004 icon.png Lance (Piercing)
Accessory Type 216000002 icon.png Bangle
Light/Shadow Type Luring Shadow Icon.png Shadow
Obtain Dreams
Personalities
& available shareables
Minstrel  289000001 upgrade undividable.png 
 1 
Lance  289000001 upgrade undividable.png 
 4(+7) 
West  289000001 upgrade undividable.png 
 2 
Earth  289000001 upgrade undividable.png 
 1 
Shade  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
Melina(2) Melina ES(2) Mistrare(2)

Stat 5★ Min
 5★ Max Luring Shadow Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3365
3365
3365
3365
3365
3665 (+300)
3665 (+300)
3665 (+300)
4065 (+700)
4065 (+700)
4565 (+1200)
MP
492
512 (+20)
512 (+20)
552 (+60)
552 (+60)
552 (+60)
612 (+120)
612 (+120)
612 (+120)
612 (+120)
612 (+120)
PWR
193 (#54)
193 (#55)
193 (#58)
193 (#60)
193 (#62)
193 (#65)
193 (#66)
193 (#68)
193 (#70)
193 (#71)
203 (#80)(+10)
INT
151 (#63)
151 (#63)
151 (#62)
151 (#66)
151 (#73)
151 (#72)
151 (#72)
151 (#74)
151 (#75)
151 (#79)
161 (#82)(+10)
SPD
216 (#46)
216 (#47)
226 (#40)(+10)
226 (#41)(+10)
226 (#42)(+10)
226 (#45)(+10)
226 (#50)(+10)
246 (#37)(+30)
246 (#38)(+30)
246 (#43)(+30)
256 (#51)(+40)
END
198 (#12)
198 (#13)
198 (#15)
198 (#15)
198 (#18)
198 (#19)
198 (#23)
198 (#29)
198 (#33)
223 (#14)(+25)
233 (#16)(+35)
SPR
203 (#20)
203 (#20)
203 (#20)
203 (#21)
218 (#11)(+15)
218 (#11)(+15)
218 (#11)(+15)
218 (#11)(+15)
218 (#15)(+15)
218 (#18)(+15)
228 (#19)(+25)
LCK
140 (#61)
140 (#63)
140 (#64)
140 (#65)
140 (#72)
140 (#75)
140 (#74)
140 (#77)
140 (#79)
140 (#85)
150 (#86)(+10)
Checksum (1101):Total11011101111111111126112611261146114611711231

Description
This lady is one of the fishfolk from Atlantica, though she hates to be called so. In fact, she prefers to be called a mermaid. She is friends with a rather immature dolphin-fish named Minchy where she picked up her rather unusual way of talking. She has been searching for her lost brother for some years now and never hesitates to dive into dangerous waters when necessary.
Character Quest Unlock Conditions
Beyond The Waves Location: Kira Beach
  • Unlock Another Style
Luring Shadow Icon.png Shadow Stat Bonuses [1]
5
MP +20
15
SPD +10
30
MP +40
50
SPR +15
75
HP +300
105
MP +60
140
SPD +20
175
HP +400
215
END +25
255
HP +500
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Thruster
3★ Lancer
4★ Lorelei
5★
Job rank item.pngHarmonia ...▽ x5
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
All right! Ready to go! Deploy Moonlight Stance and Restore all main and reserve party members' HP +500
Let's show'em what then, Minchy! Deploy Moonlight Stance and Restore all main and reserve party members' HP +1000
We're all children of the sea! Deploy Moonlight Stance and Restore all main and reserve party members' HP +1500
SPR +5 (15)
SPD +5 (15)
Deploy Moonlight Stance and Restore all main and reserve members' HP +2500
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
None
Status
Activate Lunatic with Status Awaken risky attack.png Risktaker on user (3 turns).
    • +70% damage and healing (Multiplier: x1.7)
    • Guaranteed physical and magical critical (continuous)
    • Damage on self 20% of current HP before any attack move.
      • 20% self-damage only triggers once on Copy
      • No self-damage on EoT moves, but Critical rate & x1.7 damage boost applies
      • Counterattack moves doesn't get this effect.
      • 20% self-damage does not additionally apply to innate self-damage part of moves
      • 20% self-damage is rounded down for HP not divisible by 5. i.e. new HP its slightly more than 80%
  • Replaces the basic attack until used (1 activation)
0
0
Change.png2Basic Attack 2
Skill Type 2 0.png Pierce 
MP 0
None
Piercing
Basic attack: Piercing attack on a single enemy (S)
0
0
None
State
SingingState of strengthening and inspiring all party members with the power of singing.
  • Activates status Status Singing.pngSinging on user: inability to act and applies effects from song skills on all party members.
  • Does not replace active Zones or Prayers and vice versa, can be active at the same time.
  • Is not considered a Zone for Zone-related skill effects.
  • Status Confuse.pngConfused singer can still start new song randomly.
  • Effects and passives will be overwritten by new songs from other characters, but previous singer will still be unable to act until remaining duration ends.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
N/A
Skill Type 2 32.png Shade Pierce 
MP 15
Shade
Piercing
Shade type piercing attack on all enemies (S)
  • Consume all Steidis to increase multiplier

[Regular]

  • Stack 2 Delfini on User.
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 100% > 110% > 130% > 160%

[Lunatic]

  • Stack 3 Delfini on user
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 140% > 160% > 190% > 240%
  • Adds a Status Barrier.png barrier to User that reduces damage by 40% (3 times: 3 turns)

Steidi: MP consumption -3 (Max stack: 3)

15
15
Skill Type 2 2.png Earth Pierce 
MP 10
Earth
Piercing
Earth type piercing attack on a single enemy (S)
10
10
Skill Type 8 0.png Null 
MP 28
None
Buff
Power of all party members +15% (5 turns: max stack x3: +30%) and restore all party members MP +15
28
N/A
28
Skill Type 8 0.png Null 
MP 35
None
Buff
Water type resistance of all party members +50% (3 turns) + Regen (M) (3 turns)
35
N/A
35
Skill Type 2 32.png Shade Pierce 
MP 45
Shade
Piercing
PreemptiveShade type piercing attack on a single enemy x3 (L)
  • Restore user's HP (10% dmg inflicted)
45
45
Skill Type 2 32.png Shade Pierce 
MP 35
Shade
Piercing
Shade type piercing attack on all enemies (L)
  • Consume all Steidis to increase multiplier

[Regular]

  • Stack 3 Delfini on User.
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 140% > 160% > 200% > 260%

[Lunatic]

  • Stack 5 Delfini on user
  • Steidis stacks: 0 > 1 > 2 > 3
    • Skill multiplier: 180% > 220% > 280% > 360%
  • Adds a Status Barrier.png barrier to User that reduces damage by 40% (5 times: 3 turns)

Steidi: MP consumption -3 (Max stack: 3)

35
35
Skill Type 8 0.png Null 
MP 50
None
Buff
SongActivate Song (3 turns) with effect
  • -50% damage received on all party members
  • Reduce 1000 or less damage to 0 on all party members.
  • Apply effects of Lunatic - Risktaker on all party members (can co-exist with other Lunatic types)
    • +70% damage and healing (Multiplier: x1.7)
    • Critical rate and Magic critical rate of all party members +100% (continuous)
    • Damage on self 20% of current HP before any attack move.
    • Activates Lunatic conditioned effects of skills.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
50
N/A
50
Skill Type 8 0.png Null 
MP 50
None
Buff
SongActivate Song (3 turns) with effect
  • +50% damage and healing of all party members (Multiplier: x1.5)
  • Give Status Hold Ground.png Hold Ground to all party members, when HP is full (continuous)
  • Apply effects of Lunatic - Sacrifice on all party members (can co-exist with other Lunatic types).
    • Convert a portion of P.DEF (END) to PWR and a portion of M.DEF (SPR) to INT.
    • Activates Lunatic conditioned effects of skills.
Disrupted by Sleep, Confusion, Stone, Stun, Freeze, Knockback, Death
50
N/A
50

Skill Name
Ele Element 
Type
Description
MP
None
Healing
End of TurnWhen in Any Stance: Restore all party members 15% \ 30% \ 45% \ 60% of Max HP
  • effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Lightning, Crystal, Shade type moves used during the turn.
    • double moves from Awaken crystal.png Copy status are counted twice. Attack again moves are each counted.
    • End-of-Turn, counters, knocked back or dead allies' moves are not counted.
    • Counting Rules - in-length explanations
  • Equipment and some effects multiply healing.
  • additional attacks from status Status Charge.png Charge are counted
N/A
None
Passive
Battle StartWhen user is in the front line at the start of battle:
  • give Status Nullify.png status immunity to all party members (1 time)
N/A
Skill Type 2 32.png Shade Pierce 
Shade
Piercing
End of Turn AttackWhen user has Delfini stacks, consume 1 stack to do:
  • Shade type piercing attack on all enemies and Guaranteed critical
    • Move multiplier is equal to that of the last used of any of Adis-Veloni, Adis-Dory
    • Multiplier from last used is maintained regardless of current Steidi stacks or Lunatic state
Stance Thunder Shadow Crystal.png
Moonlight Stance
Waves of Lightning, Crystal, Shade energy fill the area
Changes damage in battle with multiplicators.
  • +30% for all Lightning, Crystal, Shade moves.
  • -30% for all Fire, Water, Earth, Wind moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Lightning, Crystal, Shade moves.
  • 0% - AF gain from Fire, Water, Earth, Wind moves.
  • 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone.
▼ Options to Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

※ Achievements are stored from Normal Style page, acquired only once from any style

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Milsha (Another Style) page