Farming Mob Enemies
This page touches upon on the skills and equipment needed to enable the ability to use minimal/zero MP to finish off the various mob enemies that can be found in Another Eden.
The base recommendation is to start completing the Astral Archive tasks need to get the Mana Weapons Equipment Set after you clear Main Story Chapter 11. These allow characters with cheap AoE attacks to use them freely (e.g. Aldo's Spinning Slash or Joker's Slash).
- The task for the Mana Blade can be completed during chapter 12 by defeating a Forest Guardian on your way through Moonlight Forest
- The task for the Mana Crusher can be completed as you pass through Baruoki by doing the Mayor Tutorial.
- The task for the Mana Edge is also available (heading back to Zol Plains in Antiquity would give the easiest fight).
- Additionally, you can get an MP Use- Badge (-25%) (heading to the Industrial Ruins in Future would give the easiest fight).
The rest of the Mana Weapons become available as you continue progressing past chapter 13 and more Books become available in the Astral Archive. The Thrill of Victory Badge becomes available after clearing chapter 17; it's effect stacks with the Mana Weapons. As your characters level up, the 10% MP gain after victory (20% by combining a weapon and Thrill of Victory badge) will allow higher cost AoE skills to get used.
It can also be useful to get Joker and Morgana after completing Main Story Chapter 13; both can use the Mana Blade and Morgana can increase the power of Joker's VC attack by being the one who swaps him in. Finally, you can get Noahxis after Main Story Chapter 22 for fixed damage to enemies.
Passive Skills[edit]
So long as you clear the mobs on the first turn, the following passives allow you to easily use multiple characters' skills with a net 0 MP loss due to either making skills cost 0 MP during the opening turn or restoring a large amount of MP after a victory. Melpiphia requires Stellar Awakening to utilize her passive.
Character(s) | Skill & Effects | ||||
---|---|---|---|---|---|
None
Passive Battle StartWhen user is in the front line:
N/A
None
Passive Battle StartWhen user is in the front line:
N/A
| |||||
None
Passive Battle StartWhen user is in the front line:
N/A
| |||||
Characters with Basic Attack Replacers[edit]
The following characters have a basic attack replacement which allows for attacking enemies without using MP. Note that the basic attack replacements all have conditions of some kind attached to them; see character pages for details. Be careful to avoid using equipment in which the basic attack is replaced like the Elemental Arms Set.
- Noahxis, a Free Character is acquirable as early as Main Story Chapter 23.
For many of these characters, you can utilize the Enhance Normal Attack grasta to increase damage potential.
Type (Tier) | Name | Personality | Activated | Awakened | Location |
---|---|---|---|---|---|
Attack (T3) | Enhance Normal Attack | INT +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest In the Forest of Hidden Gods | |
Attack (T3) | Enhance Normal Attack | Straw Dummy |
PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Sea Grotto: Reincarnate Strawboy (Blunt) in all five elements |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest In the Forest of Hidden Gods | |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest Defender of the Planet | |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest Defender of the Planet | |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest Echoes from the Cavern Depths | |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest Echoes from the Cavern Depths | |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest Ray of Light in the Dark | |
Attack (T3) | Enhance Normal Attack | PWR +10 SPD +10 |
Normal attack damage +50% Upgrade: Normal attack damage +100% | Complete Sidequest Ray of Light in the Dark |
Restore MP[edit]
There are plenty of characters who have a way to recover MP which can be found on the Characters using the filter under Support. The following are list of equipment that focus on restoring MP. Because most MP restore skills/equipment have defined limits, at times it might be better to use skills based off a character's non-5★ Ability Board.
Character(s) | Skill & Effects |
---|---|
None
Buff Target a single party member (leftmost member is targeted if unspecified), grant them Empathy. Then, restore user and target's HP & MP 100%
0 N/A
0 |
Weapons & Armor[edit]
Name | Stats | Obtain / Effects |
---|---|---|
127 - MAt
15 - Atk
10 - LVL |
Astral Archive Book of Chronos Menas
| |
127 - MAt
15 - Atk
10 - LVL |
Astral Archive Book of Synth Hydra
| |
127 - Atk
15 - MAt
10 - LVL |
Astral Archive Book of Vares
| |
132 - Atk
22 - MAt
10 - LVL |
Astral Archive Book of Dark Salamander
| |
137 - Atk
6 - MAt
10 - LVL |
Astral Archive Book of Synth Drone
| |
127 - Atk
15 - MAt
10 - LVL |
Astral Archive Book of Geo Anguirus
| |
114 - Atk
32 - MAt
10 - LVL |
Astral Archive Book of Beast King Guildna
| |
124 - Atk
21 - MAt
10 - LVL |
Astral Archive Book of Synth Drone
| |
114 - Atk
83 - MAt
10 - LVL |
Astral Archive Book of Galliard
|
Name | Stats | Obtain / Effects |
---|---|---|
133 - Def
133 - MDef
30 - LVL |
Astral Archive Book of Berserk Beast King 8
| |
92 - Def
83 - MDef
35 - LVL |
Aquatail Wilds Cave - Ingredient Subquest
| |
133 - Def
133 - MDef
30 - LVL |
Astral Archive Book of Ghost King 5
| |
83 - Def
83 - MDef
35 - LVL |
Terrawing Plateau Cave - Ingredient Subquest
| |
133 - Def
133 - MDef
30 - LVL |
Astral Archive Book of Papa Macminal 8
| |
83 - Def
92 - MDef
35 - LVL |
Windfang Plains Cave - Ingredient Subquest
|
Badges[edit]
Badge Name | Effect | Location |
---|---|---|
Thrill of Victory Badge | Restore MP by 10% after victory | Astral Archive Book of Time Layer Distortion 7 |
Grasta[edit]
Type (Tier) | Name | Personality | Activated | Awakened | Location |
---|---|---|---|---|---|
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady | |
Life (T3) | Cup of Invincibility | HP +300 MP +50 |
Regain 5% HP and MP after victory in battle Upgrade: Regain 10% HP and MP after victory in battle | UAD Future Beast Lady |
MP Consumption Down[edit]
MP Consumption can be utilized to give more time before restoring MP at a rest stop. The following characters provide MP Consumption down to the frontline whether by an Active Skill, EX Special Move, Passive Skill, or Valor Chant.
Name | Stats | Obtain / Effects |
---|---|---|
150 - Def
135 - MDef
52 - LVL |
Auction House
| |
127 - Def
114 - MDef
40 - LVL |
Auction House
| |
132 - Def
132 - MDef
52 - LVL |
Auction House
| |
114 - Def
114 - MDef
40 - LVL |
Auction House
| |
119 - Def
147 - MDef
52 - LVL |
Auction House
| |
103 - Def
127 - MDef
40 - LVL |
Auction House
|
Characters with VC Attack[edit]
Valor Chant Attacks are considered to be first implementation of 0MP attacks. It should be noted that to implement using the Battle Save mode, Valor Chants need to be going into an empty frontline spot to be saved so your max party size would be need to 5 instead of 6.
Persona 5 Royal Symphony Characters[edit]
The Persona 5 Royal Symphony characters (focusing on Joker and Morgana) were designed to assist in this mode. Joker and Morgana are the first no MP attack method to one-shot mobs. You want Morgana in the frontline and Joker in the reserves and swap the two to invoke Joker valor chant which will attack all enemies and Morgana's passive skill Baton Pass will increase the damage by 50%. If one of enemies is weak to Pierce type attacks, Joker will attack again due to his passive 1 More. It should be noted that there is a Life Grasta to increase Baton Pass to 100%
Character(s) | Skill & Effects |
---|---|
Null
None
Passive 1 More: When , activate skill x2
N/A
| |
Null
None
Passive Switch front, Type attack+
N/A
|
Type (Tier) | Name | Personality | Activated | Awakened | Location |
---|---|---|---|---|---|
Life (T3) | Enhance Baton Pass | Phantom Thieves of Hearts |
HP +300 SPD +10 |
Enhance Baton Pass to Type Attack +100% Upgrade: Unable to be used with Dormant Ore | Caroline & Justine fight 25% HP threshold reward |
Encounter Rate[edit]
There are times where you need to optimize on increasing or decreasing the current encounter rate or to increase escape rate. The following equipment can help increase or reduce encounters. It should be noted the Enemy Encounter- and Enemy Encounter+ stack to max of 3 where grasta slots and badge slots are counted together from the entire party. So if needing to optimize the entire party, 3 different characters can carry 1 form of encounter rate to get the max 3.
Badge Name | Effect | Location |
---|---|---|
Enemy Encounter- | Reduces enemy enc rate (3 Max) (equiv. to ore) |
|
Enemy Encounter+ | Increases enemy enc rate (3 Max) (equiv. to ore) |
|
Image | Name | Description | Obtain |
---|---|---|---|
Cloud Cover Ore | Cloud Cover Increase escape success rate |
| |
Enemy Encounters- Ore | Decreases Enemy Encounters Decreases the rate of enemies appearing (Effect stacks a maximum of three times) |
| |
Enemy Encounters+ Ore | Increases Enemy Encounters Increases the rate of enemies appearing (Effect stacks a maximum of three times) |
|