Grand Hades II
From Another Eden Wiki
The Blood Ring
Boss
Skills: Grand Hades II (Fight 1) (Boss)
Turn | Name | Effect |
---|---|---|
This battle is with Guilty Hades | ||
Superflare |
| |
1 | Burn Eruption | Fire Fire type magic attack on single enemy x5 |
2 | Noir Sabre | Shade Slash Shade type slash attack on a single enemy |
3 | Radient Boost | Shade Blunt Shade type blunt attack on all enemies |
4 | Apocalypse Cannon | Shade Shade type magic attack on all enemies |
50% HP Stopper | Ragnarök Cannon | Null Instant death attack on Guilty Hades' Left Arm and Guilty Hades' Right Arm Null Removes all own buffs and debuffs |
Will not reset to Turn 1 moveset but to current turn moveset | ||
1 | Gehenna Flame Nova Claymore | Fire Fire type magic attack on all enemies + PWR/INT Down (S, 99 turns, cumulative 4) + Inflict Poison (5000 HP Fixed Damage) Shade Slash Shade type slash attack on all enemies |
2 | Genocide Burst Chaos Bringer | Shade Blunt Shade type blunt attack on all enemies + Type resistance DOWN (M, 3 turns) Shade Slash Shade type slash attack on a single enemy |
3 | Graviton Field | Null Fixed Damage of 75% of Max HP + PWR/INT Up (S, 99 turns, cumulative 4) |
4 | Apocalypse Cannon | Shade Shade type magic attack on all enemies |
5 | Flareruption | Fire Fire type magic attack on all enemies |
Tips[edit]
- Using guard or hold ground will allow you to avoid the destroyed status on the arms at 50% HP Stopper
Grand Hades II (Fight 2) - The Blood Ring
The Blood Ring
HP:
8.502M 8,502,217
- 446.366M 446,366,368
Boss
Skills: Grand Hades II (Fight 2) (Boss)
Turn | Name | Effect |
---|---|---|
Aura Gravity Field: Activates when HP is below 100%: Single party member will be Delayed |
||
Superflare |
| |
Battle Start | The gravity field expands | ? |
Battle Start | Kamlanage's Support | Give Barrier with 80% Damage Reduction to all frontline party members (4 turns) |
1 | Obscurite | Null Non type magic attack on a single enemy x3Inflict darkness on a single enemy |
2 | Blessure Sabre | Shade Slash Shade type slash attack on all enemiesInflict pain on all enemies (1000 HP Fixed Damage) |
3 | Radiant Drive | Fire Blunt Fire type blunt attack on all enemies |
4 | Kamlanage's Support | Give Barrier with 50% Damage Reduction to all frontline party members (4 turns) |
4 | Ragnarök Cannon | Fixed damage of 50% of Max HP to all enemies |
5 | Ragnarok Burst | Shade Shade magic attack on all enemies |
8 | Kamlanage's Support | Give Barrier with 20% Damage Reduction to all frontline party members (4 turns) |
66% HP Stopper | Ragnarok Burst EX | Fixed damage of 85% of Max HP to all enemies |
33% HP Stopper | Ragnarok Burst EX | Fixed damage of 85% of Max HP to all enemies |
Entrana (Hard) The Blood Ring
Entrana
(Hard) The Blood Ring
(Hard) The Blood Ring
HP:
13.206M 13,206,025
Boss
- ↑ Enemy Stats: Detect Stats Skills
- ↑ Elemental Weak/Resist/Null/Absorb/Default: Stress Test
- ↑ Enemy stats research before V2.13.500 by @starry☆sky google doc
- English translation by @xPalox google doc