Guilty Hades
Unlocked at the end of Chapter 97
Megalomorphs[edit]
Megalomorphs rule the horizon on Platonos, the Miu World. Only Guilty Hades can fight them.
- They are identified by the yellow diamond with a isosceles triangle cutout in the minimap
- The regular character party will run away if they try to fight them
- In Kormeer Workshop, the farthest left device is the Megalomoroph Habit List, which lists the megalomorphs you've discovered and fought.
- In total there will be 30 Megalomorph though the last 5 become available after you have defeated the others.
- The recommended order to approach is to follow the order based off the habit list at Kormeer Workshop
- Similar to horrors, Megalomorphs will respawn after 6 hours once defeated and can faced again for Scratch.
- Not all Megalomorphs are able to be refought
Battle[edit]
Guilty Hades is made up of 4 Frames and each one can be commanded in battle.
- Head (Healer)
- Right Arm (Attacker)
- Left Arm (Tank)
- Torso Core (Supporter)
- If the Torso Core's HP drops to 0, Guilty Hades will be destroyed and the battle will be considered a loss.
- If the other Frames' HP drops to 0, they will not retreat, but they will be "Destroyed" and cannot act. Destroyed Frames can be repaired with Repair skills.
- Right Arm and Left Arm can equip the same equipment at the same time.
- Right Arm and Left Arm share many skills but for the purpose of simplicity, the wiki will consider the right arm as the blade/gun equipment user and the left arm as the shield equipment user.
Final Attack[edit]
Torso Core has the unique skill Final Attack. You can consume all of Final Energy stacks to use Final Attack, and it strength will be boosted based on the amount of Final Energy stacks consumed. Final Energy can be stacked by using certain actions in battle
Basic Controls[edit]
In certain area of the Miu World Of the Hollow Time Layer, you can ride Guilty Hades to explore the field. Areas you can ride Guilty Hades in, display a button in the lower right of the screen
- Mount/Dismount: Get on/off Guilty Hades
- Custom: Open Guilty Hades's detail screen (Changing equipment and skills can be done here)
- Action: Use Mecha Actions
Exploring with Guilty Hades[edit]
Some paths can only be transversed while piloting , while some paths can only be traversed on foot. While piloting Guilty Hades, you will not encounter Symbol Encounters aside from certain gigantic foes, allowing you to move around smoothly.
By default, Guilty Hades possesses a powerful punch that can smash open large mounds of rubble that not even Korobo could destroy by himself. These blockades are marked by question marks on the map.
After completing Main Story Chapter 99, you unlock the mecha ability for Guilty Hades to hover which will allow it to transverse water and land including cliffs and other obstacles. While piloting Guilty Hades, tap the hover button to allow the mech to hover over gaps that you cannot traverse normally. You also get the ability to traverse the Ipusian Ocean (either by tapping on Guilty Hades itself or an anchor icon at the edge of certain locales) and explore the rest of Platonos. Certain locations can only be reached by traversing the Ocean.
As part of the Diamond Mining sidequest, the mecha can also be used to scan for ore veins to find Parasite Diamond mine spots. Some ore veins are found in secret rooms that are only revealed by scanning.
Custom[edit]
You can access Guilty Hades's details screen via the Custom button. Guilty Hades is made up of 4 parts, called Frames. On this screen, you can view and change each Frame's equipment/skills and use Growth Cores to upgrade each part.
Upgrade[edit]
Obtaining Equipment[edit]
Bring Megalomorph materials to the Kormeer Workshop in Torlutan to build and upgrade your equipment. Changing or upgrading equipment will change the skills available to each part, so remember to insert any skills into your new loadout.
Name | Part | Features | Obtain | Location |
---|---|---|---|---|
Element Blade α | Arm | Slash attacks targeting enemy weaknesses | Starter equipment | - |
Recovery Shield α | Arm | Covers other parts, heals while inflicting Rage | Megalotree Ivylord | Pinovana Jungle (Story Boss) |
Energy Hacker α | Head | Reduces MP consumption and single-target buffs | Megalovader Labiriveria | Labyrinth of Thanatos (Story Boss) |
Rebuff Jammer α | Torso | Earth attack with debuff, Type resist group buff | Megalospear Scale Gigas | Labyrinth of Thanatos (Story Boss) |
Mana Blaster α | Arm | EOT auto-crit magic attacks | Gajiram | Labyrinth of Thanatos (Story Boss) |
Assault Radar α | Torso | Group buffs granting pre-emptive and crits | Megaloflier Dragryphon | Liriam Wastes |
Barrier Maker α | Head | Damage reduction barriers and SPD buffs | Megalothorn Protisburn | Akrena Rocklands |
Hypermax α | Head | Max HP buffs, damage negation barrier | Megalochelo Hell Tortoise | The Lovis Desert |
Block Jammer α | Head | Defense buff with healing, strong enemy debuff | Megaloloxo Spardaphant | Liriam Wastes (Story Boss) |
Astrea Guard α | Arm | Covers other parts, repairs destroyed parts | Megalomage Magna Golem | Chronos Empire Excavation Site |
Blast Enhancer α | Torso | Type resist debuff, fire attack with strong buffs | Megalomer Gigagin | Gardens of Bliss East |
Vengeful Healer α | Head | Counter-heals, Hold Ground with healing | Megaloserpent Featherex | Arkiris Plains |
Sub-Restorer α | Torso | MP Regen with status immunity, repairs destroyed parts | Meglosect Murder Bug | The Lovis Desert |
Empyrean Saber α | Arm | Counter-attacks and Barrier Pierce | Megalocoral Bladeral | Gardens of Bliss West (Story Boss) |
Field Maker α | Head | Elemental Zones | Megalogre Destrogre | The Blood Ring |
Variabler α | Torso | Adapts to active Zone | Megalosaur Elusive Rex | The Blood Ring |
Obliterend Buster α | Arm | Repeated magic attacks until MP depleted | Megalowhale Deus Cetus | Lake Aquantis |
Wrath Breaker α | Torso | Follow-up attacks with other parts | Megalofort Genoscorpio | Ipusian Ocean |
Regenerator α | Torso | Wind attack that heals, regen buffs | Aeolian Beast Core | Liriam Wastes merchant |
Absorber α | Head | Magic attack that heals, magic attack with defense debuffs | Vitaldrain Beast Core | Yanatu Merchant |
Venom Attack α | Torso | Water attack that inflicts pain/poison | Diluvian Beast Core | Yanatu Merchant |
Sound Maker α | Head | Singing buffs with EOT healing | Jubilith Beast Core | Volkiah Tunnel B2F Trader |
Enhancing Equipment[edit]
Consume Energon Blades and Rare Energon Seeds to enhance your equipment at Kormeer Workshop in Torlutan.
- Lv1 - Lv2: You will need 1 Energon Blade to upgrade equipment
- Lv2 - Lv3: You will need 3 Energon Blades to upgrade equipment
- Lv3 - Lv4: You will need 1 Rare Energon Seed to upgrade equipment
Leveling Up Frames[edit]
Each Frame can only be leveled up using Growth Cores. These can be used in similar way to using High Class Scroll, Medium Class Scroll, or Low Class Scroll except each Growth Core grants a single level. Reaching certain threshold levels also unlock new default skills in the Frame's default skill set.
Each Frame starts with a level cap of 40, which can be raised by defeating Megalomorphs (except ones compulsory to story progression)
- 1 megalomorph: Cap increases to 50
- 5 megalomorphs: Cap increases to 60
- 12 megalomorphs: Cap increases to 80
There are a total of 316 Growth Cores to be found:
- 249 from hunting Megalomorphs
- 24 in total from Treasure Chests across Platonos
- 29 in total bought from merchants
- 13 in total from Salvaging