Sevyn |
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- Role(s): Damage Dealer/Offense Support/Defense Support/Healer
- Wind Zone enabler.
- activates Wind Zone from a skill, even in Another Force, but only if there is no Zone already active.
- Exceptionally high (1800%) all-target damage multiplier potential, further augmented by his Mental Focus buff.
- this skill loses thrice its damage if Another Zone isn't active.
- this skill also buffs All Weapon Damage of the party by 40% if Another Zone is active.
- Can guarantee Pain on all enemies for a fixed 3-turn duration, with a Wind skill.
- Can buff party Earth Type Resistance by 30%.
- Passively increases max HP & restores HP of party based on party Wind move count each turn in any Zone (max +1000 HP/40% HP).
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