Oboro |
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- Role(s): Damage Dealer/Offense Support/Defense Support
- Star Awakening:
- Thunder Zone enabler.
- Exceptionally high (2016%) single-target damage multiplier potential, but heavily dependent on Another Zone, further augmented by his self buffs.
- Obscenely high (4032%) single-target damage multiplier potential, but heavily dependent on Another Zone, as his Star skill during Stellar Burst.
- this is divided into 2 moves and the second will have Barrier Pierce status and subsequently leave him with 2 uses of the status afterwards.
- Extends active Another Zone duration by 3 turns, as his Stellar Burst Enhancement.
- Can debuff Slash Resistance of a single enemy by up to 60%, with a Thunder skill.
- if the attack is resisted, this skill possesses an Exceptionally high (2430%) single-target multiplier.
- Progressively gains extra effects that add 1140% → 1140%×2 → 1520%×2 INT-based Thunder Magic Link hits.
- 3 stacks of Elemental Break (Thunder) are also inflicted, starting from the second level.
- progress is accelerated if enemies receive enough Thunder hits; can theoretically gain all levels in 1 turn in Another Force.
- Can preemptively debuff PWR & INT of all enemies by 25% with a Thunder skill.
- Automatically activates Thunder Zone at battle-start in the frontline if there are 2~3 Thunder personality allies in the frontline.
- Activates Awakened Thunder Zone for 3 turns instead with 4 Thunder personality allies.
- Makes all enemies Weak to Thunder on the turn following an Another Force, if they do not Null or Absorb Thunder.
- Without Star Awakening:
- Thunder Zone enabler.
- Exceptionally high (1608%) single-target damage multiplier potential, but heavily dependent on Another Zone, further augmented by his self buffs.
- Can debuff Slash Resistance of a single enemy by up to 60%, with a Thunder skill.
- if the attack is resisted, this skill possesses an Exceptionally high (2430%) single-target multiplier.
- Progressively gains extra effects that add 1140% → 1140%×2 → 1520%×2 INT-based Thunder Magic Link hits.
- 3 stacks of Elemental Break (Thunder) are also inflicted, starting from the second level.
- progress is accelerated if enemies receive enough Thunder hits, but can only progress 1 level per turn.
- Can preemptively debuff PWR & INT of all enemies by 25% with a Thunder skill.
- Automatically activates Thunder Zone at battle-start in the frontline if there are 2~3 Thunder personality allies in the frontline.
- Activates Awakened Thunder Zone for 3 turns instead with 4 Thunder personality allies.
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