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  • ...Difficulty|Main Story Difficulty]] will determine the level of the Symbol Encounters. * On maps with Symbol Encounters, there is no random encounter, with certain exceptions (e.g. [[Gold Digger]
    2 KB (283 words) - 16:21, 22 February 2024
  • 39 bytes (4 words) - 01:19, 18 May 2022
  • |q?tables=Encounters |q?tables=Encounters
    1 KB (156 words) - 16:46, 8 June 2022
  • ...(Hard) Completion Reward|sellsFor=|rarity=Rare|description=Increases Enemy Encounters<br>Increases the rate of enemies appearing (Effect stacks a maximum of thre
    376 bytes (50 words) - 17:16, 22 August 2023
  • ...(Hard) Completion Reward|sellsFor=|rarity=Rare|description=Decreases Enemy Encounters<br>Decreases the rate of enemies appearing (Effect stacks a maximum of thre
    376 bytes (50 words) - 17:15, 22 August 2023

Page text matches

  • ...Difficulty|Main Story Difficulty]] will determine the level of the Symbol Encounters. * On maps with Symbol Encounters, there is no random encounter, with certain exceptions (e.g. [[Gold Digger]
    2 KB (283 words) - 16:21, 22 February 2024
  • ...[[Chronos Stones]] to encounter characters in the game. There are several encounters a player can choose from, varying in character rates and amount of Chronos [https://ae-encounter-sim.github.io/ AE Encounters Sim] - current banners and banners archive in github<br>
    2 KB (270 words) - 18:06, 11 April 2024
  • 2.3 to 2.5.5=[[Default Encounter Old 2.3 to 2.5.5|Link to older Default Encounters]] 2.0 to 2.2.9=[[Default Encounter Old 2.0 to 2.2.9|Link to older Default Encounters]]
    1 KB (82 words) - 22:50, 29 August 2021
  • 2.0 to 2.2.9=[[Default Encounter Old 2.0 to 2.2.9|Link to older Default Encounters]] Pre 2.0=[[Default Encounter Old Pre 2.0|Link to older Default Encounters]]
    898 bytes (68 words) - 18:17, 31 March 2021
  • ...e Apex of Logic and Cardinal Scales/Wind Liberator|Wind Liberator]] chance encounters reward
    241 bytes (35 words) - 09:53, 29 May 2022
  • There is an Enemy Encounters- ore in a chest in the far left of the city.
    320 bytes (45 words) - 01:58, 30 May 2023
  • |q?tables=Encounters {{Row|colspan=6|[https://ae-encounter-sim.github.io/ AE Encounters Sim] - current banners and banners archive in github}}
    2 KB (240 words) - 15:54, 22 January 2024
  • ...(Hard) Completion Reward|sellsFor=|rarity=Rare|description=Decreases Enemy Encounters<br>Decreases the rate of enemies appearing (Effect stacks a maximum of thre
    376 bytes (50 words) - 17:15, 22 August 2023
  • ...(Hard) Completion Reward|sellsFor=|rarity=Rare|description=Increases Enemy Encounters<br>Increases the rate of enemies appearing (Effect stacks a maximum of thre
    376 bytes (50 words) - 17:16, 22 August 2023
  • |q?tables=Encounters |q?tables=Encounters
    1 KB (156 words) - 16:46, 8 June 2022
  • ...tiquity, Aldo encounters an<br>unusual spirit in the city of Acteul. He<br>encounters a masked Oracle who tells him<br>that the Tower of Time was designed to<br>
    1 KB (184 words) - 12:21, 19 September 2022
  • ..., so collect the sparkle first. The player will be allowed a total of '''9 encounters''' before fighting the boss. By killing these lesser elementals, the player ...h 1 spirit killed: an encounter with 3 mobs gives 15% buff/debuff, total 6 encounters with 3 mobs each gives total of 90% buff/debuff.
    4 KB (669 words) - 18:01, 26 February 2023
  • |summary=''While walking through Unigan, Aldo encounters three suspicious people. Apparently, they are all after one thing -- Ogre R
    550 bytes (78 words) - 00:33, 18 December 2020
  • ...vel as them or higher, Boss fights tend to be 5-10 levels above the random encounters in the area. Also check where to get [[Free Weapons and Armor]]. ...Characters|free characters]] can be obtained via doing Episodes and Chance Encounters.
    2 KB (416 words) - 15:11, 4 January 2024
  • 2021=[[Seven Days Encounter Old 2021|Link to 2021's Seven Days Encounters]]
    543 bytes (55 words) - 23:41, 2 June 2022
  • |map=Monster encounters aren't random, they are fixed in each monster dot on the map. But there are
    656 bytes (101 words) - 04:15, 28 August 2023
  • ...e collapsed. Location are marked as field for location that contain random encounters and settlements for general rest areas.
    914 bytes (118 words) - 05:16, 26 December 2023
  • |summary=''Aldo encounters a titan searching for a village child in Pador. It seems the child went out
    865 bytes (128 words) - 19:56, 25 August 2023
  • Previous=For older Default Encounters:
    1 KB (74 words) - 02:25, 16 June 2022
  • ...center. In the northeast corner is a long horizontal passage where random encounters occur. Also in the main area is a portal leading to the [[Spacetime Rift]],
    1 KB (182 words) - 02:48, 2 May 2023

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