Otherlands/Mechanics

From Another Eden Wiki

Mechanics[edit]

Otherlands require 2 564000001.png regardless if running the Hard or the Very Hard Version. Completion Rewards are given only at Area 4; the other areas do not provide completion rewards. You will NOT receive any Treatises and Codices from this Another Dungeon.

There are shiny mob (name starts with Alarmed) in Area 1, Area 2, and Area 3 which are considered rare and will attempt to flee on turn 1. Defeating the shiny mobs requires the usage of Preemptive attacks or usage of Another Force.

In Area 1, Area 2, and Area 3, there will be multiple Bosses that can be challenged in any order and when defeated will unlock a portal to allow for leaving Otherlands. The recommendation is to fight all bosses, horrors and the 5 random encounters from each map to maximize the amount of material obtained. Area 4 is only a single boss fight.

In order to unlock the next Area, you must have defeated all of the Bosses of the previous Area at least once, whether in the same run or though multiple runs.

The main goal of running this Another Dungeon is to craft and upgrade the Otherlands Weapons and Armor Set as the materials can only be obtained from Otherlands. In V3.0.100, there was an adjustment to increase the spawn rate of shiny mobs and lower the material requirement for crafting and upgrading Otherlands Weapons and Armor Set. Armors can be obtained at the Hard Version and Weapons can be obtained at the Very Hard Version. The original time to craft and upgrade a single weapon was ~2 months but with the V3.0.100, this has been lowered.