Flamme Destinee
From Another Eden Wiki
Guidelines to descriptions. For character filter buttons to work properly and for Template:Roles text parser to detect Roles:
- use exact same phrases in descriptions, or follow guidelines in Role.
- Numbers/words in the middle of single <Role phrase> break detection. Unless several <phrases> are joined with "+", then anything can be added between.
- lower/Uppercases do NOT matter
- Action type part of skill Role is detected by ActionType skill parameter (Prayer, Song, Aura, Start of Turn, End of Turn, Preemptive, Delayed, Counter, Battle Start)
- Using different rows of text for different targeted effects is advised (single target and partywide on same row may lead to false roles)
- Target phrases: <all [main and reserve] party members>, <all enemies>, <a [random] single enemy>
- Specific to user Basic attack (Bold <Basic attack:>)
- Basic attack replacer (<replaces the basic attack>)
- Role: Zone_Name (<Deploy> + <Zone Name>)
- Role: ZoneAwaken (<Awaken> + <Another Zone> + [<once per battle>]): for "multiple" drop last phrase
- Role: Lunatic: (<Activate> + <Lunatic>)
- Role: Counter Physical Or/And Magical: (ActionType=Counter) (<magically> + <physically> + <attacked>)
- Role: Healer (<Restore target*>)
- Role: Team MP restore (<Restore target* <MP / HP and MP / MP and HP>>), (<mp regen> + <target*>):same line, any order
- Role: Team HP Regen (<Regen>+<target*>): same line any order
- Role: Team Max HP+ (<Max HP> + <target*>): same line, target after phrase
- Role: Team Max MP+ (<Max HP> + <target*>): same line, any order
- Role: Status Clear (<Restore all statuses>)
- Role: Status Immunity (<Status immunity> + <target*>): same line, any order
- Role: KnockbackImmunity Team/Single (<Knockback Immunity> + <target*>): any order, single if no party target on same line.
- Role: Team MP costs down (<mp consumption of target*>): only party is detected
Guidelines remake is in process, bellow this line are old uncorrected phrases
- Role: Barrier (<Barrier to all party members>)
- Role: Shield (<Give Shield to all party members>)
- Role: HoldGround (<Hold Ground to all party members>)
- Role: Team Crit Rate (<Critical rate of all party members>)
- Role: Team Crit Damge (<Critical damage of all party members>)
- Role: Team Magic Crit Rate (<Magic critical rate of all party members>)
- Role: Team Crit Rate + Team Magic Crit Rate <Critical rate and Magic critical rate of all party members>
- Role: Mental Focus, team only (<Mental Focus>)
- Role: Singular Focus, team only (<Singular Focus>)
- Role: Eagle Eyes (<Eagle eyes to all party members>)
- Role: Multi-Upgrade (<Multi-Upgrade> to all party members or self)
- Role: Barrier Pierce (<Barrier Pierce> to all party members or self)
- Role Link (<Give Link to all party members>)
- Role: Enemy Level Damage (<Overthrow>)
- Role: Inflict Poison (<Inflict Poison>)
- Role: Inflict Pain (<Inflict Pain>)
- Role: Inflict Rage (<Inflict Rage>)
- Role: Inflict Break (<Inflict Break>)
- Role: Inflict Elemental Break (Inflict <Elemental Break>)
- Role: Inflict <status> Guaranteed - add (<Ignore target resistance>)
- Role: Ele\All type Resistance Buff (<type resistance +>,<type resistance of all party members +>,)
- Role: Physical Resistance Buff (<physical resistance +>,<physical resistance of all party members +>,)
- Role: Ele\All type Resistance Debuff (<type resistance ->,<type resistance of all enemies ->,)
- Role: Physical Resistance Debuff (<physical resistance ->,<physical resistance of all enemies ->,)
- Role: Weapon Resistance Debuff (<slash resistance of all enemies ->,<blunt resistance of all enemies ->,<magic resistance of all enemies ->,<pierce resistance of all enemies ->)
- Role: Ele\Null Damage Buff (<type attack +>,<type attack of all party members +>)
- Role: Kaleido <(Kaleido)>
- Role: Flexible (<grants Flexible>)
- Role: AF (<Restore AF gauge>)
- Role: AF Gauge Restore+ (<All party members' attacks gain additional +0.5\% (per move) to amount of Another Force gauge recharge>)
- Role: Weakness Mod (<weakness multiplier>)
- Must contain parts of phrases about target zone and uses:
- Either <%once per battle%> or anything else ex. <multiple times per battle>
- Either <%specific name of stance%>
- Or <% When % Elemental/Attack Type % >
- Must contain parts of phrases about target zone and uses:
Self buff Roles
- Role: Guard (<Guard to user>)
- Role: Cover (<Activates Cover>)
- Role: Shield (categories the same as party wide)
- Role: Barrier Pierce (categories the same as party wide)
- Role: Multi-Upgrade (categories the same as party wide)
- Role: Enemy Level Damage (Overthrow) (categories the same as party wide)
- Description should contain <Buffname (<of user>, <on self>) +xx%>
Table with skill Sizes and Mods
Skill Size Multipliers Table | |||||||
---|---|---|---|---|---|---|---|
Basic attack | Physical | Non-Elemental | 100% | ||||
Skill Target | Skill Type | Element Skill | S | M | L | XL | XXL |
Single Target | Physical | Non-Elemental | 150% | 170% | 190% | 210% | 260% |
Elemental | 140% | 160% | 180% | 200% | 250% | ||
Magical | Non-Elemental | 140% | 160% | 180% | 200% | 250% | |
Elemental | 130% | 150% | 170% | 190% | 240% | ||
AoE | Physical | Non-Elemental | 110% | 130% | 150% | 170% | 220% |
Elemental | 100% | 120% | 140% | 160% | 210% | ||
Magical | Non-Elemental | 100% | 120% | 140% | 160% | 210% | |
Elemental | 90% | 110% | 130% | 150% | 200% |
Expand Order of actions to apply not detected Role:
- Change text description of skill and Save
- Edit and Save character page.
- "Purge Cache" on filter page, to see your changes immediately.
Skill Roles parser results(DB query)
does not update on page preview
To update detected roles after saving changes press purge_cacheSkillRoles:StatusClear_TmCrtRt_TmMCrtRt_AllDmgGrpBF_ATKST_ATKFire_ATKMagic_ModType11
Fire Flamme Destinee | |
---|---|
Fire type magic attack on a single enemy x3 (XL)
| |
MP Cost | 65 MP |
Multiplier (non-crit) | ??- ~1300% x Mod / at 120: ...~1500% x Mod /at 255: ...~3100% x Mod / more with supports [...] × Mod [1] |
Critical Multiplier (optional) | Equal to non-crit |
Element | Fire |
Skill Type | Magic |
Unlock Condition(s) | N/A |
Characters with Flamme Destinee
New roles parser is inside Notice Box above
- ↑ Investigated skill effects and modifiers may be also found on these sites (use google translate): anothereden.game-info, blog.csdn.net/anothereden,anaden-yakata
Gear and Skill mods optimized setups[edit]
Explanations text:
- This table created with mostly end-game equipment in mind for maximizing Radica's damage.
- 2-3 Pain\Poison grasta setup is best, as usual.
- Power of Deadly Blow (Staff) (+30% magical crit damage) is equal to 1 Pain\Poison until diminished with other magical crit damage buffs.
- Flamme Destinee is still INT based magic skill, so INT equipment\buffs are still important.
- LCK+ ores increase from shadow stat goes with formula: (8 + Shadow/12)
- Minimal Shadow - 8 LCK
- 16 Shadow - 9 LCK
- ...in between - 9-28 LCK
- 255 Shadow - 29 LCK max
- Grasta xDMG upgrade ores to use
- Bulls Eye ore, Last Stand ore and Status Enhance ore give a lot better damage than LCK+ ore on any shadow amount.
- But only if their conditions apply.
- Rose with Thorns ore is better until after ~192 shadow LCK+ ore
- Insult-to-Injury Ore ore slot can be changed to LCK+ after ~96 shadow
- Bulls Eye ore, Last Stand ore and Status Enhance ore give a lot better damage than LCK+ ore on any shadow amount.
- Flamme Destinee Skill damage modifier uses LCK based exponential formula.
- The bigger total LCK you make the bigger skill modifier increase from each LCK stat gets
- white card: 1 + (luck/3) + ceiling(luck^3 / 240000)
- green card: 1 + (luck/3) + ceiling(luck^3 / 300000)
- red card: 1 + (luck/3) + ceiling(luck^3 / 360000)
- blue card: 1 + (luck/3) + ceiling(luck^3 / 420000)
- Drawing a green card after 316 LCK is technically impossible, and the only way to draw a red or blue card is to force it with a skill.
- LCK setup with bigger LCK stat than in this table is possible, but it will not lead to better damage, just to biggest skill modifier.
- more LCK+ ores and LCK t2 elemental grasta can be used for max LCK setup
- Max reachable (with current equipment) Flamme Destinee modifier is:
- GL: 13425%% at 884 LCK:
- +300 LCK buff from Yipha (AS)
- +99 from Nona (Another Style)
- JP: 25788% at 1252 LCK:
- +60 from Dunarith (Alter)
- x20% from Gans
- GL: 13425%% at 884 LCK:
Base LCK | 238 | +LCK | quant. | ||
---|---|---|---|---|---|
Minimal shadow | |||||
Badge#1 Mythos (29 LCK/18 INT) | 29 | 29 | 1 | ||
Destiny Ring | 40 | 40 | 1 | ||
Grasta#1 Deadly Blow (Staff) | 10 | 10 | 1 | ||
Grasta#2-3 Pain\Poison | 0 | 0 | 2 | ||
Divinator Style lvl80 | 10 | 10 | 1 | ||
Illusion Staff | 20 | 20 | 1 | ||
Grasta Upgrade [Scaled <10] | 8 | 24 | 3 | ||
Total LCK | 371 | 347 | |||
active card | |||||
Flamme Destinee 0 LCK ore | 873% | 768% | 699% | 648% | |
Flamme Destinee 1 LCK ore | 918% | 807% | 732% | 678% | |
Flamme Destinee 3 LCK ores | 1011% | 885% | 798% | 738% | |
1 LCK ore xDMG range 1-3 ores | x5,2% x5,3% |
x5,1% x5,1% |
x4,7% x4,7% |
x4,6% x4,6% | |
120 Shadow | |||||
Badge#2 PCD (30 INT/30 LCK) (30) [120] | 30 | 30 | 1 | ||
Grasta Upgrade [Scaled - 120] | 18 | 54 | 3 | ||
Total LCK | 431 | 377 | |||
active card | |||||
Flamme Destinee 0 LCK ore | 1050% | 915% | 825% | 762% | |
Flamme Destinee 1 LCK ore | 1167% | 1014% | 912% | 837% | |
Flamme Destinee 3 LCK ores | 1434% | 1233% | 1101% | 1005% | |
1 LCK ore xDMG range 1-3 ores | x11,1% x12,2% |
x10,8% x11,6% |
x10,5% x11,2% |
x9,8% x10,6% | |
Long-term LCK addons | |||||
True VC Grasta | 15 | 15 | 1 | ||
Badge#1 PCD (40 INT/40 LCK) (40) | 40 | 11 | 1 | ||
Badge#1 PCD (45 INT/45 LCK) (45) | 45 | 15 | 1 | ||
LCK addition | 41 | - | |||
120 Shadow, long-term addons included | |||||
Grasta Upgrade [Scaled - 120] | 18 | 54 | 3 | ||
Total LCK | 472 | 418 | |||
active card | |||||
Flamme Destinee 0 LCK ore | 1335% | 1152% | 1029% | 942% | |
Flamme Destinee 1 LCK ore | 1476% | 1269% | 1131% | 1032% | |
Flamme Destinee 3 LCK ores | 1791% | 1527% | 1353% | 1227% | |
1 LCK ore xDMG range 1-3 ores | x10,6% x11,4% |
x10,2% x10,9% |
x9,9% x10,5% |
x9,6% x10,1% | |
200 Shadow, long-term addons included | |||||
Grasta#4 T2 Pain\Poison [200] | 0 | 0 | 1 | ||
Grasta Upgrade [Scaled - 200] | 24 | 96 | 4 | ||
Total LCK | 514 | 418 | |||
active card | |||||
Flamme Destinee 0 LCK ore | 1335% | 1152% | 1029% | 942% | |
Flamme Destinee 1 LCK ore | 1524% | 1308% | 1164% | 1062% | |
Flamme Destinee 4 LCK ores | 2214% | 1875% | 1650% | 1488% | |
1 LCK ore xDMG range 1-4 ores | x14,2% x16,5% |
x13,5% x15,7% |
x13,1% x15,1% |
x12,7% x14,5% | |
255 Shadow, long-term addons included | |||||
Stat bonus [255] | 10 | 10 | 1 | ||
Grasta Upgrade [Scaled - 255] | 29 | 116 | 4 | ||
Total LCK | 544 | 428 | |||
active card | |||||
Flamme Destinee 0 LCK ore | 1410% | 1215% | 1083% | 990% | |
Flamme Destinee 1 LCK ore | 1653% | 1416% | 1257% | 1143% | |
Flamme Destinee 4 LCK ores | 2559% | 2157% | 1890% | 1698% | |
1 LCK ore xDMG range 1-4 ores | x17,2% x20,4% |
x16,5% x19,4% |
x16,1% x18,6% |
x15,5% x17,9% |