Topic on Talk:Tank Role

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Camouflage alone enough for tank definition?

2
89.245.26.229 (talkcontribs)

Lets look at Biaka AS, for example unless she is put as single character at the front she can’t be called tank, as she doesn’t offer rage to draw single attacks to her.

I feel that the current exemplification and maybe even the definition isn’t proper at the moment.

I suggest as well, that „team role“ becomes a character attribute. With that all proper roles like dps, tank, healer, support - and whatever I might have left out can be easily assigned and can be properly filtered if needed.

Bluezero (talkcontribs)

When you look at the tank role, the basis of it comes down to directing and redirecting the enemy attack. Camouflage allows for avoiding a single target attacks which allow for other tank options than rage to be a priority. There are probably few cases of it being useful but this technique could be useful to invoke counter from another character.

The problem with defining team role as a character attribute is that characters can easily fill multiple roles and it doesn't reduce the amount of things you search for. On the other hand, if you know the ability and using current character filters, you can infer what the character can do.

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