Nidhogg
From Another Eden Wiki
Tree of Time
HP:
15.56M 15,559,726
- 653.508M 653,508,480
Boss
Overrides:
- Resist
- Nullify
- Absorb
- Normal
Skills: Nidhogg (Boss)
Turn | Name | Effect |
---|---|---|
Held Aura 1: Discharge
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3 HP Stoppers at 75% / 50% / 25% | ||
Supercell Environmental Effects: hit 1 character with lightning and inflict stun in the end of turn | ||
Counterattack: When hit by Thunder type attacks: buffs PWR/INT/SPD on itself (max stack: x10) | ||
Phase 1 (100%) | ||
1 | Grincambi | Give 3 barriers to self + clear self statuses |
2 | Malice Blow | Fixed 30% damage on all enemies + knockback ally two times |
3 | Gleipnir | Shade Shade magic attack on all enemies + inflict darkness and confuse |
4 | Wicked Strike | Shade Shade magic attack on single enemy + Shade RES down (M) |
Phase 2 (75%) | ||
1 | Grincambi Gleipnir | Give 3 barriers to self + clear self statuses Shade Shade magic attack on all enemies + inflict darkness and confuse |
2 | Malice Blow Wicked Strike | Fixed 30% damage on all enemies + knockback ally two times Shade Shade magic attack on single enemy + Shade RES down (M) |
3 | Yggdrasil Eater | Give 6 barriers to self + setup skill gauge on self (count down: 2 turns) + give hp regen to self (3 times) |
4 | Gleipnir Wicked Strike | Shade Shade magic attack on all enemies + inflict darkness and confuse Shade Shade magic attack on single enemy + Shade RES down (M) |
5 | Flames of Perdition | Null If skill gauge reaches 0: Fixed 65% damage on all enemies + heal 20% of hp. Null If skill gauge is broken: heal 10% hp |
Phase 3 (50%) Flames of Perdition: Fixed 65% damage on all enemies |
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1 | Grincambi Gleipnir Niflheim | Give 9 barriers to self + clear self statuses Shade Shade magic attack on all enemies + inflict darkness and confuseInflict freeze on all enemies |
2 | Malice Blow Wicked Strike Muspelheim | Fixed 30% damage on all enemies + knockback ally two times Shade Shade magic attack on single enemy + Shade RES down (M) Fire Fire magic attack on all enemies |
3 | Yggdrasil Eater | Give 6 barriers to self + setup skill gauge on self (count down: 2 turns) + give hp regen to self (3 times) |
4 | Gleipnir Wicked Strike x2 | Shade Shade magic attack on all enemies + inflict darkness and confuse Shade Shade magic attack on single enemy + Shade RES down (M) |
5 | Flames of Perdition | Null If skill gauge reaches 0: Fixed 65% damage on all enemies + heal 20% of hp. Null If skill gauge is broken: heal 10% hp |
Phase 4 (25%) Flames of Perdition: Fixed 65% damage on all enemies + clear zone + place magic zone + hit self with thunder attack (triggers aura) |
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1 | Grincambi Gleipnir Niflheim | Give 9 barriers to self + clear self statuses Shade Shade magic attack on all enemies + inflict darkness and confuseInflict freeze on all enemies |
2 | Malice Blow Wicked Strike Muspelheim | Fixed 30% damage on all enemies + knockback ally two times Shade Shade magic attack on single enemy + Shade RES down (M) Fire Fire magic attack on all enemies |
3 | Yggdrasil Eater | Give 6 barriers to self + setup skill gauge on self (count down: 2 turns) + give hp regen to self (3 times) |
4 | Gleipnir Wicked Strike x2 | Shade Shade magic attack on all enemies + inflict darkness and confuse Shade Shade magic attack on single enemy + Shade RES down (M) |
5 | Flames of Perdition | Fire If skill gauge reaches 0: Fixed 65% damage on all enemies + heal 20% of hp + fire magic attack on all enemies + inflict pain on all enemies (fixed 1k). Null If skill gauge is broken: heal 10% hp |
Omegapolis (Hard) Tree of Time
Omegapolis
(Hard) Tree of Time
(Hard) Tree of Time
HP:
21.256M 21,255,542
Boss
Overrides:
- Resist
- Nullify
- Absorb
- Normal
Skills: Nidhogg (Boss)
Needs to be further analysed: After 75% HP-Stopper or 5th turn: 1. Magic Stance (Gincambi?) 2. Heavy Fire AoE, can wipe party (Gleipnir?) Suggestion: Hard AF nuking with multi-hits in one turn or damage mitigation like Prai or Radias (Another Style) and finish in following turnTurn | Name | Effect |
---|---|---|
Held Aura 1: Discharge
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||
Supercell Environmental Effects: hit 1 character with lightning and inflict stun in the end of turn | ||
Counterattack: When hit by Thunder type attacks: buffs PWR/INT/SPD on itself (max stack: x10) |
- ↑ Enemy Stats: Detect Stats Skills
- ↑ Elemental Weak/Resist/Null/Absorb/Default: Stress Test
- ↑ Enemy stats research before V2.13.500 by @starry☆sky google doc
- English translation by @xPalox google doc