Maze Runes
Maze Runes[edit]
Runes are your main source of skills while in the Maze. They can be obtained from chests, purchased from merchants, or collected from defeated Ammonites in the third section of the Maze. You always start each run with the generic Runes Cut In, Punch Out, Impale, and Emergency Aid, on top of the one Rune you saved from a previous run, if any.
Rune Upgrades[edit]
From the 5th floor of a dungeon onwards, you may find an old man who offers to upgrade your Runes. Each Rune can be upgraded to a +5 state at maximum, and you must exchange 1500 Arcane Flares and one other Rune for each upgrade stage. The quality or type of Rune you're sacrificing in the upgrade process has no effect on the result, so your unused Tier I Runes are ideal upgrade fodder. The only exception is, when you sacrifice a rune that's the same (type and quality) as the one you're strengthening, this results in upgrading the rune 2 levels at once.
Saving a Rune[edit]
Each boss floor contains glowing white ball used to save one #rune from your inventory. That Rune will be added to your Maze inventory at the start of a new run. Only ONE Rune can be carried over, regardless of how deep you go. You must defeat the boss to access the saving function.
Ability Runes[edit]
Passive Runes can be used by any character.
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
Overload (does not stack) |
MP consumption +50%, Damage up [Upgrade +5]2x effect% |
50% | 35% | 20% |
Strengthen When Pain | More damage when enemy has pain [Upgrade +5]2x effect% |
30% | 20% | 10% |
Strengthen When Poison | More damage when enemy has poison [Upgrade +5]2x effect% | |||
Target Vitals | Physical Critical Rate increase [Upgrade +5]2x effect% |
50% | 35% | 20% |
Evil Eye | Physical Critical Damage increase [Upgrade +5]2x effect% |
30% | 20% | 10% |
Falcon | First move in battle becomes preemptive [Upgrade]Cannot be upgraded |
- | ||
Normal Atk to All | Changes Normal Attack to AOE, increases damage of basic attack [Upgrade +5]2x damage effect% |
30% | - | |
Enhance Normal Attack | Increase damage of basic attack [Upgrade +5]2x effect% |
50% | 40% | 30% |
Almighty | Type Attack up [Upgrade +5]2x effect% |
30% | 20% | 10% |
Deftness | Attack up on weakness [Upgrade +5]2x effect% |
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
Vow of Invincibility | Gain AF meter after battle [Upgrade +5] 2x effect % |
15% | 10% | 5% |
Banquet of Invincibility | Gain MP after battle [Upgrade +5] 1.5x effect % |
4% | 3% | 2% |
Cup of Invincibility | Gain HP after battle [Upgrade +5] 2x effect % |
9% | 6% | 3% |
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
Target Leg | Chance to apply SPD down on attack [Upgrade +5] Chances reach 50% |
50% | 35% | 20% |
Target Arm | Chance to apply PWR down on attack [Upgrade +5] Chances reach 50% |
30% | 20% | 10% |
Target Head | Chance to apply INT down on attack [Upgrade +5] Chances reach 50% | |||
Armor Break | Chance to apply Physical resist down on attack [Upgrade +5] Chances reach 50% |
30% | 20% | 10% |
Purification | Chance to apply Type resist down on attack [Upgrade +5] Chances reach 50% |
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
Pain Touch | Chance to apply pain on attack [Upgrade +5] Chances reach stated % |
100% | 80% | 50% |
Poison Touch | Chance to apply poison on attack [Upgrade +5] Chances reach stated % | |||
Stun Touch | Chance to apply stun on attack [Upgrade +5] Chances reach stated % |
50% | 40% | 30% |
Sleep Touch | Chance to apply sleep on attack [Upgrade +5] Chances reach stated % |
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
Durability | Physical Resistance % [Upgrade +5]2x effect% |
15% | 10% | 5% |
Protection | Type Resistance % [Upgrade +5]2x effect% | |||
Robustness | Status resistance [Upgrade +5]2x effect% |
40% | 25% | 10% |
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
PWR+ | PWR Up [Upgrade +5] Stat x2 |
30 | 15 | 5 |
INT+ | INT Up [Upgrade +5] Stat x2 | |||
SPD+ | SPD Up [Upgrade +5] Stat x2 | |||
END+ | END Up [Upgrade +5] Stat x2 |
40 | 20 | 10 |
SPR+ | SPR Up [Upgrade +5] Stat x2 | |||
LCK+ | LCK Up [Upgrade +5] Stat x2 | |||
HP+ | HP Up [Upgrade +5] Stat x2 |
500 | 300 | 100 |
MP+ | MP Up [Upgrade +5] Stat x2 |
20 | 15 | 10 |
Rune Name | Passive Description | T3 | T2 | T1 |
---|---|---|---|---|
Bless | Increase flares received after battle won [Upgrade +5]2x effect% |
30% | 20% | 10% |
Rapid Growth | Increases EXP received after battle won [Upgrade +5]2x effect% |
Skill Runes[edit]
Skill Runes provide your characters with skills to use in battle. Most skills are exclusive to certain character archetypes.
ATK Only Skill Runes
These skills are all single target attacks, and only usable by the [ATK] type class.
All of them come in 3 variations, Bash(Blunt Type), Slash(Slash Type), Thrust (Pierce Type).
Skill Prefix | Skill Description | T3 | T2 | T1 | |||
---|---|---|---|---|---|---|---|
All Out | When at 80% HP or above, Damage x 1.5 | (L) | 10MP | (M) | 5MP | (S) | 2MP |
Adversity | When at 80% HP or below, Damage x 1.5 | ||||||
Break | When enemy has pain or poison, Damage x 1.3 | ||||||
Prey | Increase damage when enemy has debuffs, Max 4/damage x 2 | ||||||
[Upgrade +5] Damage x2 |
TEC Only Skill Runes
These skills are all single target attacks, and only usable by the [TEC] type class.
All of them come in 3 variations, Bash(Blunt Type), Slash(Slash Type), Thrust (Pierce Type).
Skill Prefix | Skill Description | T3 | T2 | T1 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Heroic | Heals Party | (L) | 450 | 15MP | (M) | 300 | 10MP | (S) | 150 | 5MP |
Drum | Party PWR and INT increase for 3 turns | 20% | 10MP | 15% | 5MP | 10% | 2MP | |||
Armor | Debuff Type and Physical resistance | 20% | 15% | 10% | ||||||
Rampant | Applies pain and poison [Upgrade +5] 100% chance to apply | |||||||||
[Upgrade +5] Effect/% x2 (Except rampant) |
SUP Only Skill Runes
These skills are only usable by the [SUP] type class.
Skill Prefix | Skill Description | T3 | T2 | T1 | |||||
---|---|---|---|---|---|---|---|---|---|
Song of Rest | Restore all party members [Upgrade +5] 2x heal effect |
(L) | 10MP | (M) | 10MP | (S) | 10MP | ||
Song of Recovery | HP Regen 3 turn and status cleanse [Upgrade +5] 2x heal effect |
(L) | 10MP | (M) | 10MP | (S) | 10MP | ||
Song of Rage | Party PWR/INT/SPD increase,3 turns [Upgrade +5] 2x buff effect |
25% | 10MP | 20% | 10MP | 15% | 5MP | ||
Critical Strike | Single Target Magic, party Physical and Magic Critical Rate Buff, 1 move [Upgrade +5] 2x buff % |
(L) 50% |
10MP | (M) 40% |
10MP | (S) 30% |
5MP | ||
Vital Strike | Single Target Magic and applies break status [Upgrade +5] 100% chance to apply |
(L) | 10MP | (M) | 10MP | (S) | 5MP | ||
Roaring Bash Stance | Sets Blunt Zone [Upgrade]Cannot Upgrade |
10MP | - | ||||||
Dazzling Slash Stance | Sets Slash Zone [Upgrade]Cannot Upgrade |
10MP | - | ||||||
Piercing Flash Stance | Sets Pierce Zone [Upgrade]Cannot Upgrade |
10MP | - |
DEF Only Skill Runes
These skills are only usable by the [DEF] type class.
All of them come in 3 variations, Bash(Blunt Type), Slash(Slash Type), Thrust (Pierce Type).
All attack skills are (S) multipliers, but higher tier runes actually do more damage
Skill Prefix | Skill Description | T3 | T2 | T1 | |||
---|---|---|---|---|---|---|---|
Equipment | Attack enemies and debuffs PWR [Upgrade +5] Effect% x2 |
20% | 5MP | 15% | 5MP | 10% | 2MP |
Rattle | Attack enemies and debuffs INT [Upgrade +5] Effect% x2 |
20% | 15% | 10% | |||
Asylum Form | Inflict Rage on all enemies and buffs self with physical resistance [Upgrade+5] Rage application % 2x of physical resistance |
40% | 5MP | 30% | 5MP | 20% | 5MP |
Refined Form | Regen MP for 5 turns [Upgrade]Cannot Upgrade |
4 | 5MP | 3 | 5MP | 2 | 5MP |
Guard Form | Team Type and Physical Resistance Buff [Upgrade +5] Effect% x2 |
20% | 5MP | 15% | 5MP | 10% | 5MP |
MAG Only Skill Runes
These skills targets all enemies and are only usable by the [MAG] type class.
All of them fall into the Jutsu (Magic Type) category.
Skill Prefix | Skill Description | T3 | T2 | T1 | |||
---|---|---|---|---|---|---|---|
HellFire | AOE Fire Magic | (L) | 15MP | (M) | 10MP | (S) | 5MP |
Cascade | AOE Water Magic | ||||||
WindBlade | AOE Wind Magic | ||||||
EarthBreak | AOE Earth Magic | ||||||
Splitting | AOE Pierce Physical Attack, scales off INT | ||||||
Crushing | AOE Slash Physical Attack, scales off INT | ||||||
AOE Blunt Physical Attack, scales off INT | |||||||
Hell | AOE Magic, scales off current MP (max 2x damage) | ||||||
[Upgrade +5] Damage x2 |
Universal Skill Runes
These skills can be used by anyone. No T3 generic Skill Runes exist.
Skill Prefix | Skill Description | T2 | T1 | ||
---|---|---|---|---|---|
Emergency Heal | Single Target Slash Attack [Upgrade+5] 2x heal |
(S) | 10MP | (XS) | 10MP |
Cut In | Single Target Slash Attack [Upgrade+5] 2x Damage |
(M) | 5MP | (S) | 2MP |
Impale | Single Target Pierce Attack [Upgrade+5] 2x Damage | ||||
Punch Out | Single Target Blunt Attack [Upgrade+5] 2x Damage | ||||
Attack Stance | Party Power Buff,3 turns [Upgrade+5] 2x effect |
20% | 5MP | 10% | 2MP |
Magic Stance | Party Int Buff,3 turns [Upgrade+5] 2x effect | ||||
Guard Stance | Party Physical Resistance Buff,3 turns [Upgrade+5] 2x effect |
20% | 5MP | 10% | 2MP |
Protect Stance | Party Type Resistance Buff,3 turns [Upgrade+5] 2x effect | ||||
Weakening Curse | All enemies PWR Down,3 turns [Upgrade+5] 2x effect |
20% | 5MP | 10% | 2MP |
Slowing Curse | All enemies INT Down,3 turns [Upgrade+5] 2x effect | ||||
Softening curse | All enemies Physical Resistance Down,3 turns [Upgrade+5] 2x effect |
20% | 5MP | 10% | 2MP |
Empty Curse | All enemies Type Resistance Down,3 turns [Upgrade+5] 2x effect | ||||
Curse of Poison | Single target poison application [Upgrade+5] 100% chance |
2MP | 5MP | ||
Curse of Pain | Single target pain application [Upgrade+5] 100% chance | ||||
Coward's Curse | Single target break application [Upgrade+5] 100% chance |
2MP | 5MP | ||
Draw Attention | Single target rage application [Upgrade+5] 100% chance |