Rebirth of the Beast King: The Shadow Promise of Ancient Times

From Another Eden Wiki
Superbosses
All Hidden Bosses
Rebirth of the Beast King: The Shadow Promise of Ancient Times
Rebirth of the Beast King.jpg
Suggested Level 80
Requirements
  • The app must be updated to Ver 1.7.500.
  • Part 1.5 of the Main Story "Ogre Wars: Dirge of the Fated King and the Sacred Sword" must be cleared.
Start Location Konium Tavern
Reward
101800041 rank5 command.png
 x1
(5★ Potential)
Release Date Oct 15, 2019

Summary[edit]

This content unlocks Guildna 5★ class and his personal weapon Sword of Despair. Note, you will still need to upgrade him with Lady Midd outside of this questline.

Procedure

Quest Step Destination
Start 81 q.png quest Konium Tavern
Defeat the 4 Magic Armors in any order Snake Bone Island
Final fight with Jazelle Beast King's Castle Throne Room
Talk to the elder at the tavern Konium Tavern
Taliking to the elder at the travern will allow you to rematch all four Magic Armors, and they will drop the Sorcery Jades needed to upgrade the Sword of Despair. You cannot re-fight a Magic Armor multiple times in a row - after each defeat, the Magic Armor goes dormant until all four have been defeated and you have returned to Konium and talked with the elder.


Dvesha - Konium - Basement Cave [1][2] [3]

Konium - Basement Cave
Change.png to image to stats
350902912.png
PWR:
INT:
SPD:
END:
SPR:
LCK:
2522521781741740
HP:
2.761M 2,760,930 
Quest Mob

Skills: Dvesha (Quest Mob)

TurnNameEffect
1 Hindrance
Skill Type 8 0.png Null 
All enemies Type RES Down S (8 turns, 1 stack)
2 Dvesha Strike
Dvesha Flames
Skill Type 4 1.png Fire Blunt 
Fire-type Blunt attack on one enemy + self INT Up S (6 turns, 1 stack)
Skill Type 8 1.png Fire 
Fire-type magic attack on one enemy
3 Dvesha Strike
Dvesha Stream
Skill Type 4 8.png Water Blunt 
Water-type Blunt attack on one enemy + self INT Up S (6 turns, 1 stack)
Skill Type 8 8.png Water 
Water-type magic attack on one enemy
4 Hindrance
Skill Type 8 0.png Null 
All enemies Type RES Down S (8 turns, 1 stack)
5 Dvesha Strike
Dvesha Theft
Skill Type 4 2.png Earth Blunt 
Earth-type Blunt attack on one enemy + self INT Up S (6 turns, 1 stack)
Skill Type 8 2.png Earth 
Earth-type magic attack on one enemy
6 Dvesha Strike
Dvesha Tempest
Skill Type 4 4.png Wind Blunt 
Wind-type Blunt attack on one enemy + self INT Up S (6 turns, 1 stack)
Skill Type 8 4.png Wind 
Wind-type magic attack on one enemy
7 Eruption
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + remove all buffs and debuffs from all combatants
67% HP or lower
1 Eruption
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + remove all buffs and debuffs from all combatants
2 Hindrance
Skill Type 8 0.png Null 
All enemies Type RES Down S (8 turns, 1 stack)
3 Dvesha Strike
Dvesha Flames
Skill Type 4 1.png Fire Blunt 
Fire-type Blunt attack on one enemy + self PWR+INT Up S (6 turns, 1 stack)
Skill Type 8 1.png Fire 
Fire-type magic attack on one enemy
4 Hindrance
Skill Type 8 0.png Null 
All enemies Type RES Down S (8 turns, 1 stack)
5 Dvesha Strike
Dvesha Stream
Skill Type 4 8.png Water Blunt 
Water-type Blunt attack on one enemy + self PWR+INT Up S (6 turns, 1 stack)
Skill Type 8 8.png Water 
Water-type magic attack on one enemy
6 Burst Out
Skill Type 8 0.png Null 
Non-type magic attack on all enemies
7 Hindrance
Skill Type 8 0.png Null 
All enemies Type RES Down S (8 turns, 1 stack)
8 Dvesha Strike
Dvesha Theft
Skill Type 4 2.png Earth Blunt 
Earth-type Blunt attack on one enemy + self PWR+INT Up S (6 turns, 1 stack)
Skill Type 8 2.png Earth 
Earth-type magic attack on one enemy
9 Hindrance
Skill Type 8 0.png Null 
All enemies Type RES Down S (8 turns, 1 stack)
10 Dvesha Strike
Dvesha Tempest
Skill Type 4 4.png Wind Blunt 
Wind-type Blunt attack on one enemy + self PWR+INT Up S (6 turns, 1 stack)
Skill Type 8 4.png Wind 
Wind-type magic attack on one enemy

To find Dvesha, enter the eastern well in Konium, and travel into its cave. Search the northeast corner to find a secret passageway that leads out into another well. Exit it to reach a clearing with Dvesha.

Raga - Snake Spine Gabaraki

Snake Spine Gabaraki
Change.png to image to stats
350902913.png
PWR:
INT:
SPD:
END:
SPR:
LCK:
25225211741740
HP:
2.761M 2,760,930 
Quest Mob

Skills: Raga (Quest Mob)

TurnNameEffect
- Bitter Fear
Skill Type 2 0.png Pierce 
Pierce attack on all enemies
- Bitter Destruction
Skill Type 4 0.png Blunt 
Blunt attack on all enemies
- Bitter Judgment
Skill Type 1 0.png Slash 
Slash attack on all enemies
- Bitter Thorn
Skill Type 2 0.png Pierce 
Pierce attack on one enemy
- Bitter Malice
Skill Type 1 0.png Slash 
Slash attack on one enemy
- Bitter Broken
Skill Type 4 0.png Blunt 
Blunt attack on one enemy
- Bitter Curse
Skill Type 8 0.png Null 
Non-type magic attack on one enemy
- Bitter Strain
Skill Type 8 0.png Null 
Non-type magic attack on all enemies
- Bitter Absolute
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + stun. Used only after being stunned.
- Bitter Illness
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + pain/poison. Used only after receiving Pain or Poison.
- Bitter Blame
Skill Type 8 0.png Null 
Inflicts the same debuffs it has received this turn onto all enemies
- Bitter Intention
Skill Type 8 0.png Null 
Heals self + self PWR/INT Up S (3 turns, max 99 stacks)

To find Raga, head out from Konium to Snake Spine Gabaraki (bottom right exit). Head towards the Horror in the bottom left corner. There is a secret path to the right of the Horror that turns south (not marked on map). Follow the path south, then west, to reach Raga.

Raga attacks at random, picking from its first six, less dangerous skills. However, when it receives debuffs or ailments, it will counterattack with the corresponding skill to inflict the same to your party. If it gets stunned, it will automatically receive a temporary SPD buff to stun your party on the next turn. Also any magic debuff will result in you being hit with a type debuff.

Once it falls to below half health, it will start to act twice. When it falls to around 20% or lower HP, it will spam Bitter Intention to heal itself out of this threshold, then being to act three times a turn.

Moha - Snake Neck Igoma

Snake Neck Igoma
Change.png to image to stats
350902914.png
PWR:
INT:
SPD:
END:
SPR:
LCK:
2522521781741740
HP:
2.761M 2,760,930 
Quest Mob

Skills: Moha (Quest Mob)

TurnNameEffect
1 Moha Omen
Skill Type 2 0.png Pierce 
Piercing attack on one enemy + pain
2 Moha Hatred
Skill Type 8 0.png Null 
Non-type magic attack on all enemies. Increased damage to ailing targets.
3 Moha Retribution
Skill Type 8 0.png Null 
Non-type magic attack on one enemy + confuse
4 Moha Hand x2
Skill Type 2 0.png Pierce 
Piercing attack on one enemy + pain
5 Moha Hatred
Skill Type 8 0.png Null 
Non-type magic attack on all enemies. Increased damage to ailing targets.
6 Moha Hand x2
Skill Type 8 0.png Null 
Physical attack on one enemy + pain
7 Moha Journey x2
Skill Type 2 0.png Pierce 
Piercing attack on one enemy + pain + all enemies SPD Down S (3 turns)
8 Moha Hatred
Skill Type 8 0.png Null 
Non-type magic attack on all enemies. Increased damage to ailing targets.
9 Moha Confusion
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + confuse
50% HP or lower
1 Moha Pungentness
Skill Type 2 0.png Pierce 
Piercing attack on all enemies + pain
2 Moha Violence x2
Skill Type 8 0.png Null 
Non-type magic attack on one enemy
3 Moha Disaster x2
Skill Type 8 0.png Null 
Null magic attack on one enemy + confuse
4 Moha Journey x2
Skill Type 2 0.png Pierce 
Piercing attack on one enemy + pain + all enemies SPD Down S (3 turns)
5 Moha Hatred
Skill Type 8 0.png Null 
Non-type magic attack on all enemies. Increased damage to ailing targets.
6 Moha Confusion
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + confuse
7 Moha Harm
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + pain + SPD Down S (3 turns)
8 Moha Hatred
Skill Type 8 0.png Null 
Non-type magic attack on all enemies. Increased damage to ailing targets.
9 Moha Disaster x2
Skill Type 8 0.png Null 
Physical attack on one enemy + confuse

To find Moha, enter Snake Neck Igoma (from Konium, travel to west exit), and travel south west. Fight the Horror (below Fishing spot), then keep traveling west into a hidden path. Travel to the next map, then continue traveling as far west as possible, go north and west until you reach a hidden path. Moha is at the end of this path.

Tanha - Snake Liver Damaku

Snake Liver Damaku
Change.png to image to stats
350902911.png
PWR:
INT:
SPD:
END:
SPR:
LCK:
2522521781741740
HP:
2.761M 2,760,930 
Quest Mob

Skills: Tanha (Quest Mob)

TurnNameEffect
1 Tanha Poison
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + poison + PWR Down S (5 turns, 1 stack)
2 Tanha Bind x2
Skill Type 8 0.png Null 
Non-type magic attack on one enemy + bind
3 Tanha Spell x2Halves one enemy's remaining MP
4 Tanha Bog
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + poison + INT Down S (5 turns, 1 stack)
5 Tanha World
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + bind
50% HP or lower
1 Tanha Doom
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + poison + PWR Down S (5 turns, 1 stack)
2 Tanha Bind x3
Skill Type 8 0.png Null 
Non-type magic attack on one enemy + bind
3 Tanha CurseReduces each enemy's remaining MP by 30%
4 Tanha Doom
Skill Type 8 0.png Null 
Non-type magic attack on all enemies + poison + INT Down S (5 turns, 1 stack)
5 Tanha Extreme
Skill Type 8 0.png Null 
Non-type magic attack on all enemies x2 + bind

To find Tanha, enter Snake Liver Damaku and use the teleportation orb. If your screen doesn't have the white area, go to the right and hit the illusion orb. After that, just exit south to the previous area. Next, move down two rows and take the west exit (if you don't see a path to reach the west exit, hit the nearby illusion orb to get a white aura). In the next area, follow the path to another west exit (a portal). Inside the portal, head west and north through a hidden path to find Tanha.



Jazelle - Beast King's Castle Throne Room

Beast King's Castle Throne Room
Change.png to image to stats
350904511.png
PWR:
INT:
SPD:
END:
SPR:
LCK:
????????????
Quest Mob
Weakness.png Overrides:
  • Resist
  • Nullify
  • Absorb
  • Normal 
Resistance.png Overrides:
  • Nullify
  • Absorb
  • Normal 
  • Skills: Jazelle (Quest Mob)

    TurnNameEffect
    0 Reverse Interceptor
    Skill Type 2 0.png Pierce 
    Counterattacks piercing or blunt attacks (6 turns)
    1 Burning Pain
    Skill Type 8 0.png Null 
    Physical attack on one enemy + pain
    2 Closing DuskFixed 2000 damage on one enemy
    3 Blazing Storm
    Skill Type 8 1.png Fire 
    Fire-type magic attack on all enemies + PWR Down S (3 turns)
    4 Thunder Roar
    Skill Type 8 0.png Null 
    Non-type magic attack on all enemies
    5 Blazing Storm
    Skill Type 8 1.png Fire 
    Fire-type magic attack on all enemies + PWR Down S (3 turns)
    6 Ancestor's Eclipse
    Reverse Interceptor
    Skill Type 8 0.png Null 
    Non-type magic attack on all enemies
    Skill Type 4 0.png Blunt 
    Counterattacks slash or blunt attacks (6 turns)
    After Horn breaks: Weak to all physical
    1 The power...
    I want power!
    Skill Type 8 0.png Null 
    INT Up S (1 stack)
    Skill Type 8 0.png Null 
    Physical attack on one enemy
    2 Crystal Flow
    Skill Type 8 0.png Null 
    Magic attack on all enemies + pain
    3 The power...
    I want power!
    Skill Type 8 0.png Null 
    INT Up S (1 stack)
    Skill Type 8 0.png Null 
    Physical attack on one enemy
    4 Blazing Storm
    Skill Type 8 1.png Fire 
    Fire-type magic attack on all enemies + PWR Down S (3 turns)
    3 Not yet...!
    Not enough!
    Skill Type 8 0.png Null 
    INT Up S (1 stack)
    Skill Type 8 0.png Null 
    Non-type magic attack on all enemies
    6 Ancestor's Eclipse
    Skill Type 8 0.png Null 
    Non-type magic attack on all enemies

    Tips[edit]

    Jazelle's Horn is his weakness - it first starts off resistant to all types of attacks, and constantly uses Horn of Thunder, a magic attack that inflicts stun. After 3 turns he begins using it to charge magic power, telegraphing Ancestor's Eclipse in 3 more turns. While it's charging, it becomes weak to blunt attacks, though Jazelle also becomes resistant to all physical attacks. Reducing the horn to 50% health reduces Ancestor's Eclipse damage. Once he fires Ancestor's Eclipse, he and his Horn will reset their resistances until he begins charging again, and his use of Reverse Interceptor will toggle between the attack types he counters.

    Breaking the horn interrupts the charging process, renders Jazelle weak to all types of physical attacks, and switches the fight to the second phase. It becomes a damage race from here on out unless you can purge his stacking INT buffs.


    Awards[edit]

    Rank Name Requirement Reward
    Silver Rank Badge.pngOvercoming TanhaDefeat TanhaGem.png x20
    Silver Rank Badge.pngOvercoming DveshaDefeat DveshaGem.png x20
    Silver Rank Badge.pngOvercoming RagaDefeat RagaGem.png x20
    Silver Rank Badge.pngOvercoming MohaDefeat MohaGem.png x20
    Gold Rank Badge.pngOvercoming DespairPut a stop to the Beast King's DestinyGem.png x50
    1. Enemy Stats: Detect Stats Skills
    2. Elemental Weak/Resist/Null/Absorb/Default: Stress Test
    3. Enemy stats research before V2.13.500 by @starry☆sky google doc