Melissa
From Another Eden Wiki
Melissa
General Information | |
---|---|
Rarity | 4~5 Stellar Awakened |
Element | Wind,Crystal |
Attack Type | Slash |
Weapon Type | Katana (Slash) |
Accessory Type | Ring |
Light/Shadow Type | Shadow |
Obtain | Dreams |
Personalities & available shareables |
Katana 3(+7) Wind 1 Crystal 1 KMS
1 |
Overlapping 2+* non-elements shareable Pers.
|
Oboro(2) Xianhua(2) |
Stat | 4★ Min |
5★ Max ❰❰0❱❱ SA ❰❰5❱❱ SA ❰❰15❱❱ SA ❰❰30❱❱ SA ❰❰50❱❱ SA ❰❰75❱❱ SA ❰❰105❱❱ SA ❰❰140❱❱ SA ❰❰175❱❱ SA ❰❰215❱❱ SA ❰❰255❱❱ SA ❰❰80❱❱ ❰❰255❱❱ |
---|---|---|
HP | 230 |
3363
3363
3363
3563 (+200)
3563 (+200)
3563 (+200)
3563 (+200)
3563 (+200)
3963 (+600)
3963 (+600)
3963 (+600)
5177 (+1814)
5577 (+2214) |
MP | 62 |
494
494
494
494
494
494
494
494
494
494
494
899 (+405)
899 (+405) |
PWR | 22 |
203 (#46)
203 (#47)
203 (#50)
203 (#53)
203 (#55)
218 (#45)(+15)
218 (#52)(+15)
218 (#53)(+15)
218 (#56)(+15)
218 (#59)(+15)
258 (#51)(+55)
283 (#29)(+80)
323 (#6)(+120) |
INT | 18 |
150 (#64)
150 (#64)
150 (#63)
150 (#67)
150 (#74)
150 (#73)
150 (#80)
150 (#81)
150 (#81)
150 (#86)
160 (#89)(+10)
190 (#62)(+40)
200 (#55)(+50) |
SPD | 22 |
246 (#16)
251 (#12)(+5)
251 (#15)(+5)
251 (#17)(+5)
251 (#18)(+5)
251 (#20)(+5)
271 (#17)(+25)
271 (#20)(+25)
271 (#22)(+25)
271 (#28)(+25)
281 (#37)(+35)
291 (#29)(+45)
321 (#10)(+75) |
END | 18 |
158 (#48)
158 (#52)
168 (#45)(+10)
168 (#44)(+10)
168 (#48)(+10)
168 (#48)(+10)
168 (#54)(+10)
188 (#45)(+30)
188 (#50)(+30)
188 (#52)(+30)
198 (#51)(+40)
223 (#28)(+65)
253 (#7)(+95) |
SPR | 20 |
170 (#52)
170 (#52)
170 (#53)
170 (#54)
170 (#56)
170 (#56)
170 (#62)
170 (#63)
170 (#66)
170 (#69)
180 (#68)(+10)
225 (#26)(+55)
235 (#18)(+65) |
LCK | 22 |
174 (#31)
174 (#31)
174 (#32)
174 (#33)
189 (#29)(+15)
189 (#31)(+15)
189 (#37)(+15)
189 (#39)(+15)
189 (#41)(+15)
214 (#32)(+40)
224 (#35)(+50)
254 (#16)(+80)
289 (#4)(+115) |
Checksum (1101):Total | 1101110611161116113111461166118611861211130114001590 |
Stellar Awakening (Lv 100) Extra Stats | |
---|---|
HP: 600 + (1014) | MP: 240 + (165) |
PWR: 25 + (40) | INT: 0 + (40) |
SPD: 0 + (40) | LCK: 25 + (40) |
END: 15 + (40) | SPR: 15 + (40) |
+20 Stellar Points | |
15 | 30 |
50 | 80 |
Other Data | |
---|---|
Era | Future |
Id | 101020131 |
Japanese Name | メリッサ (Merissa) |
Korean Name | 멜리사 (Mellisa) |
Chinese Name | 梅莉莎 (Méilìshā) |
Gender | Female |
Release GL Date / JP Date | January 29, 2021 / February 9, 2021 |
Stellar GL Date / JP Date | January 26, 2024 / - |
Japanese Voice Actor | Aoi Yūki |
English Voice Actor | Amy Anzel |
Description |
---|
A Synth Human developed in secret by KMS. She is a Synth Human that uses many organic parts and is extremely close to a living thing, but her expressions, words, and actions show little sign of humanity. When she has some trouble, she can deploy B00 bee type bits to assist her. |
Character Quest | Unlock Conditions |
---|---|
Small Incident | Location: Route 99
|
Peaceful Room | Location: Elzion Gamma District
|
Sprout | Location: Elzion Airport
|
Rarity | Class - How to Upgrade or Sidegrade |
---|---|
2★ | Fighter |
3★ | Master |
4★ | Master Fencer |
5★ | Slayer ...▽ x1
|
Stellar | Can use a combination of Starcharts |
Valor Chant | Description |
---|---|
The mission is everything. | Speed of user +10% and Power +10% (3 turns) |
Better, stronger, faster. | Speed of user +20% and Power +20% (3 turns) |
This is not where I die. | Speed of user +30% and Power +30% (3 turns) |
PWR +5 (15)
SPD +5 (15) |
Speed of user +40% and Power +40% (3 turns) |
2 | Basic Attack 1 |
None
Status
Activate Lunatic status Copy on user (3 turns)
- Copy: Skills execute twice.
- Copy has 0 MP cost and no AF gain.
- Copy increases Combo multiplier in AF normally.
- Copy counts as another move for move-based buffs.
- Copy animation happens after the original skill use and plays out fully.
- Copy will move on to the next enemy if the original target dies from the first attack.
- Replaces the basic attack until used (1 activation)
0
N/A
0
2 | Basic Attack 2 |
Crystal
Slash
Crystal type slash attack on all enemies x2 (S,
increase skill damage 4 times 4x of the standard skill multiplier of 100%
) and Inflict Break
- Increased damage based on user's speed
increase skill damage 4 times 4x of the standard skill multiplier of 100%
) and Guaranteed critical
- Increased damage based on user's speed
- Increased damage if target is inflicted with Break (Multiplier x2)
30
30
Wind
Slash
Wind type slash attack on a single enemy x2 (S) and inflict Pain and inflict Poison (Permanent, Ignore Target Resistance)
- When in Flash Strike Stance: Skill hits all enemies and Skill multiplier +400% (Multiplier x5)
18
18
None
Buff
Physical resistance of all party members +30% (3 turns) + Shade and Thunder type resistance +50% (3 turns)
28
N/A
28
None
Buff
Wind and Crystal type attacks of user +50% (3 turns)
- Critical damage of all party members +30% (3 turns)
- When in Another Zone: Buff duration x2 (6 turns)
25
N/A
25
Crystal
Slash
Crystal type slash attack on a single enemy (M)
- +200% damage if target is afflicted with Pain (Multiplier x3)
- +200% damage if target is afflicted with Poison (Multiplier x3)
24
24
Crystal
Slash
Crystal type slash attack on all enemies x2 (L,
increase skill damage 4 times 4x of the standard skill multiplier of 140%
) and Inflict Break
- Increased damage based on user's speed
increase skill damage 4 times 4x of the standard skill multiplier of 140%
) and Guaranteed critical
- Increased damage based on user's speed
- Increased damage if target is inflicted with Break (Multiplier x2)
50
50
2 | Normal |
Wind
Slash
Wind type slash attack on all enemies (XL) + Wind and Crystal type resistance of all enemies -50% (100% chance, 3 turns) + Physical resistance of all enemies -30% (100% chance, 3 turns)
- Increase Power of skill based on user's SPD
- When in Flash Strike Stance: Power, Intelligence and Speed of all enemies -30% (3 turns)
- Type attack of all party members +30% (3 moves)
52
52
2 | Equip maxed Manifest |
Wind
Slash
Wind type slash attack on all enemies (XL) + Wind and Crystal type resistance of all enemies -50% (100% chance, 5 turns) + Physical resistance of all enemies -30% (100% chance, 5 turns)
- Increase Power of skill based on user's SPD
- When in Flash Strike Stance: Power, Intelligence and Speed of all enemies -50% (5 turns)
- Type attack of all party members +30% (5 moves)
44
44
2 | Normal |
Crystal
Slash
Crystal type slash attack on all enemies x2 (XL,
increase skill damage 4 times 4x of the standard skill multiplier of 160%
) and Inflict Break
- Increased damage based on user's speed
increase skill damage 4 times 4x of the standard skill multiplier of 160%
) and Guaranteed critical
- Increased damage based on user's speed
- Increased damage if target is inflicted with Break (Multiplier x2)
70
70
2 | Equip maxed Manifest |
Crystal
Slash
Crystal type slash attack on all enemies x2 (XL,
increase skill damage 5 times 5x of the standard skill multiplier of 210%
) and Inflict Break
- Increased damage based on user's speed
increase skill damage 5 times 5x of the standard skill multiplier of 210%
) and Guaranteed critical
- Increased damage based on user's speed
- Increased damage if target is inflicted with Break (Multiplier x2)
59
59
None
Passive
Battle StartWhen user is in the front line:
- Deploy Flash Strike Stance for the first turn only
2 | Normal |
Crystal
Slash
Crystal type slash attack on a single enemy (XL) and Inflict 3 stacks of Elemental Break (Crystal)
- Increased damage based on user's speed.
- When used in Stellar Burst: Perform Hornet Hail (Stellar Burst) instead
90
90
2 | Enhanced |
Crystal
Slash
Crystal type slash attack on a single enemy (XXL) and Inflict 3 stacks of Elemental Break (Crystal)
- Increased damage based on user's speed.
- When used in Stellar Burst: Perform Hornet Hail (Stellar Burst) instead
76
76
2 | Normal |
Crystal
Slash
Crystal type slash attack on a single enemy (XL) and Inflict 3 stacks of Elemental Break (Crystal)
- Increased damage based on user's speed.
- increase skill damage 20 times. 20x of the standard skill multiplier of %
- Activate Lunatic status Copy on user (3 turns)
- Copy: Skills execute twice.
- At turn end, perform Hornet Hail (Stellar Burst) End of Turn
- if activated in the first turn of battle, enter Destruction mode at turn-end (2 turns)
90
90
2 | Enhanced and During Stellar Burst |
Crystal
Slash
Crystal type slash attack on a single enemy (XXL) and Inflict 3 stacks of Elemental Break (Crystal)
- Increased damage based on user's speed.
- increase skill damage 20 times. 20x of the standard skill multiplier of %
- Activate Lunatic status Copy on user (3 turns)
- Copy: Skills execute twice.
- At turn end, perform Hornet Hail (Stellar Burst) End of Turn
- if activated in the first turn of battle, enter Destruction mode at turn-end (2 turns)
76
76
None
Stance
End of TurnDeploy Awakened Zone that matches the highest number of Element Personalities in the frontline
- Fire: Deploy Raging Fire Stance and awaken Another Zone (3 turns)
- Water: Deploy Sacred Water Stance and awaken Another Zone (3 turns)
- Wind: Deploy Wind King Stance and awaken Another Zone (3 turns)
- Earth: Deploy Torn Earth Stance and awaken Another Zone (3 turns)
- Thunder: Deploy Thundering Stance and awaken Another Zone (3 turns)
- Crystal: Deploy Crystalline Stance and awaken Another Zone (3 turns)
- Shade: Deploy Biting Shade Stance and awaken Another Zone (3 turns)
When not in Sleep, Confusion, Stone, Freeze
0
N/A
0
2 | Normal |
None
Passive
Battle StartWhen user is in the front line:
- activate Lunatic (1 turn), status type depends on character
N/A
2 | Enhanced |
None
Passive
Battle StartWhen user is in the front line:
- activate Lunatic (3 turns), status type depends on character
N/A
None
Status
State activated by using Hornet Hail (Stellar Burst) and provides the following effects:
- SPD +150
- Skill Strength x2
- User has a chance to dodge attacks according to the difference in speed between the attacking enemy and the user
0
N/A
0
2 | Normal |
None
Passive
Stellar Burst Activation BonusWhen Stellar Burst is activated with user and Gauge has majority shadow:
- Weakness Multiplier of user +1 (Current Turn Only)
N/A
2 | Enhanced |
None
Passive
Stellar Burst Activation BonusWhen Stellar Burst is activated with user and Gauge has majority shadow:
- Weakness Multiplier of all party members +1 (Current Turn Only)
N/A
2 | Normal |
None
Passive
Stellar Burst Gauge Fill BonusWhen there are 2 or more Synth Human or KMS party members on the front line:
- User's Stellar Burst Gauge Fill rate increases (S)
N/A
2 | Enhanced |
None
Passive
Stellar Burst Gauge Fill BonusWhen there are 2 or more Synth Human or KMS party members on the front line:
- User's Stellar Burst Gauge Fill rate increases (M)
N/A
Biting Shade Stance
Waves of Shade energy fill the area
Waves of Shade energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Shade moves.
- +30% for all Other Element moves.
- on enemies:
- +100% (+200%) for Shade moves instead.
- +60% (+90%) for Other Element moves instead.
- Non-type moves are not affected.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Shade moves.
- 2.5% - AF gain from Other Element moves.
- 1.5% - AF gain from Non-type, fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
- Wenefica ((RZ)(AZ∞)Death Curse, (AZ1)Battle Start)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Iphi (Valor Chant, Walpurgisnacht)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Wenefica ((AZ1)Battle Start, (RZ)(AZ∞)Stellar End of Turn)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
Crystalline Stance
Waves of Crystal energy fill the area
Waves of Crystal energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +30%(+60%) for all Crystal moves.
- -30% for all Other Element moves.
- +80% (+160%) on enemies. Additive:
- +110% (+220%) Crystal moves.
- +50% (+130%) Other Element moves.
- Non-type moves are not affected.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Crystal moves.
- 7.5% - AF gain from Other Element moves.
- 1.5% - AF gain from Non-type, fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
- Thillelille ES ((AZ1)Benediction, Valor Chant)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Alma AS (Battle Start, (AZ1)Battle Start)
- Alma (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Xianhua ((AZ1)Skill)
- Thillelille ES ((AZ1)Preemptive Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Alma AS ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Can be active only on the first turn of the battle.
Changes damage and healing in a battle with multipliers:
Changes damage and healing in a battle with multipliers:
- +30% for all All types of attack moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 10% - AF gain from All types of attack moves.
- 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Passive: ▼
Zone stays until the end of turn 1, unless overwritten with another Zone.
Raging Fire Stance
Waves of Fire energy fill the area
Waves of Fire energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Fire moves.
- -50% for all Wind moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Fire moves.
- 0% - AF gain from Wind moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Raging Fire (skill)
- Anabel ES (Nadir Pierce)
- Sazanca ((AZ∞)Tensho Sazanka, (AZ∞)Tensho Sazanka, Valor Chant)
- Cyrus Albright (Fire Circle)
- Noble Blossom (Bakuren Lament, Valor Chant)
- Aisha (Flame's Serenade)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Alphen (Valor Chant)
- Red Clad Flam. (Valor Chant)
- Radica AS (Valor Chant)
- Hardy (Valor Chant)
- Gariyu AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Sazanca ((AZ∞)Skill)
- Noble Blossom ((AZ1)Skill)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Sacred Water Stance
Waves of Water energy fill the area
Waves of Water energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Water moves.
- -50% for all Fire moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Water moves.
- 0% - AF gain from Fire moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Sacred Water (skill)
- Cyrus Albright (Water Circle)
- Felmina ES ((AZ∞)Shatterglass)
- Elseal ((AZ1)Hagel Kuse, Valor Chant)
- Dewey AS (Steam Assist)
- Aisha (Water's Nocturne)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Anabel AS (Aegir Saber)
- Dewey (Steam Assist)
- Dream Weaver ((AZ1)Battle Start, Valor Chant)
- Wryz (Valor Chant, Hydrofield)
- Zeviro AS (Valor Chant)
- Shigure AS (Valor Chant)
- Yuna AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Anabel AS ((RZ)Skill)
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Felmina ES ((AZ∞)Preemptive Skill)
- Elseal ((AZ1)Preemptive Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Dream Weaver ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Thundering Stance
Waves of Thunder energy fill the area
Waves of Thunder energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +30%(+60%) for all Thunder moves.
- -30% for all Shade moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 10% - AF gain from Thunder moves in AF
- 5% - AF gain from Thunder moves.
- 0% - AF gain from Shade moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Cyrus Albright (Thunder Circle)
- Orleya AS (Dieu Benisse)
- 🐱Gunce ((AZ∞)Actina)
- Velette ((AZ1)Palaiósvrontí, Valor Chant)
- Orleya (Dieu Benisse, Valor Chant)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Oboro ((AZ1)Battle Start, Valor Chant)
- Kamlanage (Valor Chant)
- Miyu ES (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Velette ((AZ1)Preemptive Skill)
- 🐱Gunce ((AZ∞)Charged Skill)
- Kamlanage ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Oboro ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Torn Earth Stance
Waves of Earth energy fill the area
Waves of Earth energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Earth moves.
- -50% for all Water moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Earth moves.
- 0% - AF gain from Water moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Torn Earth Stance (skill)
- Porcelain Pixie (Charity Blend)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Myrus (Beastly Impact)
- Helena (Comet Tail, Comet Tail)
- Kuchinawa (Valor Chant, (AZ1)Battle Start)
- Blooming Blade (Valor Chant, (AZ∞)Itto-Ryu: Stampede, (AZ∞)Itto-Ryu: Stampede, Rout Order)
- Beautiful Stranger (Valor Chant, (AZ∞)Éclatant Stacking, Ordre de la Terre)
- Necoco AS (Valor Chant)
- Violet Lancer (Valor Chant)
- Chiyo AS (Valor Chant)
- Tiramisu AS (Valor Chant)
- Myunfa (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Anabel AS ((RZ)Skill)
- Blooming Blade ((AZ∞)Stellar Skill, (AZ1)Skill)
- Beautiful Stranger ((AZ∞)Start of Turn Stacking, (AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Kuchinawa ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Cyan Scyther ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Wind King Stance
Waves of Wind energy fill the area
Waves of Wind energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
- +50%(+100%) for all Wind moves.
- -50% for all Earth moves.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
- 7.5% - AF gain from Wind moves.
- 0% - AF gain from Earth moves.
- 1.5% - AF gain from other attack moves
▼ Zone is deployed with Valor Chant, Skills: ▼
- Spell: Wind King Stance (skill)
- Melissa ((AZ∞)Hornet Hail (Stellar Burst) End of Turn)
- Suzette AS (Double Thrust)
- Sevyn (Monsoon)
- Suzette (Bolt of Bahamut, Double Thrust, (RZ)(AZ∞)Bolt of Bahamut (Stellar Burst), (RZ)(AZ∞)Bolt of Bahamut (Stellar Burst), Bolt of Bahamut)
- Melody AS ((RZ)(AZ∞)Demented: Deploy Wind A.Zone, Valor Chant)
- Sesta ((AZ1)Battle Start)
- Melpiphia (Valor Chant, (AZ1)Wha-Bam!)
- Yipha AS (Valor Chant)
- Cyan Scyther (Valor Chant, Boreas Method)
- Veina AS (Valor Chant)
- Claude AS (Valor Chant)
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
- Suzette ((RZ)(AZ∞)Stellar Skill)
- Wenefica ((RZ)(AZ∞)Stellar End of Turn)
- Melody AS ((RZ)(AZ∞)Start of Turn)
- Hardy ((RZ)Skill)
- Hardy AS ((RZ)Skill)
- Anabel AS ((RZ)Skill)
- Cyan Scyther ((AZ1)Skill)
- Xianhua ((AZ1)Skill)
- Melpiphia ((AZ1)Preemptive Skill)
- Necoco AS ((AZ1)Skill)
- Cynthia AS ((AZ1)Skill)
- Melissa ((AZ∞)Stellar End of Turn)
- Sesta ((AZ1)Battle Start)
- Vermillion Whip ((AZ1)Skill)
- Red Clad Flam. ((AZ1)Skill)
- Jet Tactician ((AZ1)Skill)
- Blooming Blade ((AZ1)Skill)
- Beautiful Stranger ((AZ1)Skill)
- Claude ES ((AZ1)Skill)
- Violet Lancer ((AZ1)Skill)
- Porcelain Pixie ((AZ1)Skill)
- Myrus ((AZ1)Skill)
- Moonlight Flower ((AZ1)Preemptive Skill)
- Silver Striker ((AZ1)Skill)
- Orleya AS ((AZ1)Skill, (AZ1)Skill)
- Orleya ((AZ1)Skill)
- Virtual Reflection ((AZ1)Skill)
- Black Clad Sw. ((AZ1)Preemptive Skill)
Personal or Manifest Weapons | Level | ATK DEF |
MATK MDEF |
Obtain | |
---|---|---|---|---|---|
Singularity | 60 | 198 | 33 | Spacetime Rift - Manifest - Melissa
|
To filter characters by roles use Characters page:
Awards/Rewards[edit]
Rank | Name | Requirement | Reward |
---|---|---|---|
Encounter Melissa | Melissa has joined your party | x10 | |
Stellar Awakening: Slayer | Awaken the power of Melissa's Style Slayer | x10 |
- ↑ Another Eden: Light & Darkness bonus Google Spreadsheet
- ↑ Skill effects and multipliers are investigated on this site
- ↑ Full character info is on yakata wiki Melissa page