Yukino (Another Style)

From Another Eden Wiki
202000005 icon.png216000004 icon.png Yukino (Another Style)

Other Versions of Yukino
101050131 s2 rank5 base.png

104050132 sprite.png
General Information
Rarity 5
Element Skill Type 8 8.png Water
Attack Type Piercing
Weapon Type 202000005 icon.png Bow (Piercing)
Accessory Type 216000004 icon.png Ring
Light/Shadow Type Guiding Light Icon.png Light
Obtain Dreams
Personalities
& available shareables
Eastern  289000001 upgrade undividable.png 
 1 
Bow  289000001 upgrade undividable.png 
 3(+7) 
Water  289000001 upgrade undividable.png 
 1 
Overlapping 2+*
non-elements
shareable Pers.
BowHozuki(2) BowTsukiha ES(2)

Stat 5★ Min
 5★ Max Guiding Light Icon.png 
❰❰0❱❱
❰❰5❱❱
❰❰15❱❱
❰❰30❱❱
❰❰50❱❱
❰❰75❱❱
❰❰105❱❱
❰❰140❱❱
❰❰175❱❱
❰❰215❱❱
❰❰255❱❱
HP
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
3363
MP
494
494
494
534 (+40)
534 (+40)
534 (+40)
594 (+100)
594 (+100)
674 (+180)
674 (+180)
674 (+180)
PWR
204 (#45)
209 (#41)(+5)
219 (#37)(+15)
219 (#39)(+15)
234 (#27)(+30)
234 (#33)(+30)
234 (#33)(+30)
234 (#36)(+30)
234 (#38)(+30)
234 (#43)(+30)
274 (#32)(+70)
INT
145 (#68)
145 (#68)
145 (#67)
145 (#71)
145 (#78)
160 (#63)(+15)
160 (#63)(+15)
160 (#65)(+15)
160 (#66)(+15)
160 (#70)(+15)
170 (#73)(+25)
SPD
247 (#15)
247 (#16)
247 (#19)
247 (#21)
247 (#22)
247 (#24)
247 (#29)
267 (#17)(+20)
267 (#18)(+20)
292 (#7)(+45)
302 (#12)(+55)
END
151 (#55)
151 (#59)
151 (#62)
151 (#61)
151 (#65)
151 (#65)
151 (#68)
151 (#74)
151 (#77)
151 (#83)
161 (#83)(+10)
SPR
204 (#19)
204 (#19)
204 (#19)
204 (#20)
204 (#23)
204 (#23)
204 (#23)
204 (#23)
204 (#27)
204 (#30)
214 (#32)(+10)
LCK
150 (#53)
150 (#54)
150 (#55)
150 (#56)
150 (#63)
150 (#66)
150 (#66)
150 (#69)
150 (#71)
150 (#77)
160 (#78)(+10)
Checksum (1101):Total11011106111611161131114611461166116611911281

Description
A most mysterious girl who can switch at will between the form of a human girl and that of a snowman. She usually acts cool on the outside, but she's actually all warm and fuzzy on the inside. She treasures a carrot that she received from a girl long ago in a snowy village. Now, she waits every day for the chance to meet her once again.
Character Quest Unlock Conditions
Day of Thawing Location: Hidden Village Itoise
  • Clear Main Story Chapter
  • Reach level 50
  • unlock Another Style
Guiding Light Icon.png Light Stat Bonuses [1]
5
PWR +5
15
PWR +10
30
MP +40
50
PWR +15
75
INT +15
105
MP +60
140
SPD +20
175
MP +80
215
SPD +25
255
PWR +30
15
Stellar Points +20
50
Stellar Points +20
30
Stellar Points +20
80
Stellar Points +20
80
Skill slot +1
200
Grasta slot +1
120
Badge slot +1
255
All Stats +10
Rarity Class - How to Upgrade or Sidegrade
2★ Thruster
3★ Archer
4★ Setsugetsuka
5★
Job rank item.pngOkaminokami ...▽ x5
Job rank item.pngPrayer x30
Job rank item.pngMurmur x90
Valor Chant Description
Ready for a snowball fight? Deploy Piercing Flash Stance and Restore all party members' MP +5%
I'll freeze you to the core! Deploy Piercing Flash Stance and Restore all party members' MP +10%
You will never melt my ice! Deploy Piercing Flash Stance and Restore all party members' MP +15%
SPD +5 (15)
MP +25 (75)
Deploy Piercing Flash Stance and Restore all party members' MP +25%
Skill Name
Ele Element 
Type
Description
MP
Change.png2Basic Attack 1
Skill Type 8 0.png Null 
MP 0
None
Buff
Gives Status Barrier.png Barrier to all party members that reduces 5000 or less damage to 0 (until the end of turn)
  • Also works against Fixed damage and percent of HP attacks.
  • Replaces the basic attack from the start of battle.
  • Reverts to basic attack after each use
  • Becomes available again after 15 Pierce moves have been used by party members.
    • Moves count starts from turn when this skill was used. Party members who acted before this skill are also counted.
    • Multi-move skills alike Awaken crystal.png Copy status are counted twice.
    • Counters, End of Turn Attacks do not count.
0
N/A
0
Change.png2Basic Attack 2
Skill Type 2 0.png Pierce 
MP 0
None
Piercing
Basic attack: Piercing attack on a single enemy (S)
0
0
None
Zone Buff
Awakens any Elemental Type Zones or a Damage Type Attack Zones:
  • Doubles damage multiplicators for Zones:
    • to +60% for Attack Zones and Thunder, Crystal, Shade (other elements) Type Zones
    • to +100% for Fire, Water, Wind, Earth and Shade Type Zones
    • Doubles "damage on weakness/resist" effects for Crystal/Shade Type Zone respectively
  • Zone cannot be overwritten by other zones during the duration and duration cannot be extended by attempting to reactivate Another Zone
  • Zone can still be removed/broken by skills that remove zones
  • After duration ends, zone is removed
  • Support Effects can be used at the same time as Another Zone
  • Via active skills, can be activated only once per character
    • When there is no appropriate zone or the zone is already awakened, using a skill that can awaken Zone will not consume awakening ability
    • Non-active skill sources may activate it more than once per battle if explicitly stated
N/A
None
State
Change into Yuki-snowgirl form (3 turns):
  • Intelligence of user +100% while changed.
  • All buffs, debuffs, statuses from skills are erased from user on change.
  • Equipment buffs with <e> icon still apply
  • Cannot act and immune to damage/buffs/debuffs/status effects.
  • In the End of Turn: Yuki-snowgirl Attack / Cool Yuki-snowgirl Attack / Ultra Yuki-snowgirl Attack based on activation skill.
  • In the End of Turn (after attack): Stack 1 Skill stack power type1.png Snow Flurry Stack
  • State ends when attacked or when duration ends.
N/A
Skill Type 8 0.png Null 
MP 25
None
Buff
DelayedChange into a Yuki-snowgirl State (3 turns)
25
N/A
25
Skill Type 2 8.png Water Pierce 
MP 17
Water
Piercing
Water-type piercing attack on all enemies (S)
17
17
Skill Type 8 0.png Null 
MP 18
None
Buff
Power +15% and Intelligence +15% and Speed +15% to all party members (3 turns)
18
N/A
18
Skill Type 2 0.png Pierce 
MP 32
None
Piercing
Piercing attack on a single enemy x2 (S) and Physical resistance and Fire resistance +30% to all party members (3 turns)
32
32
Skill Type 2 8.png Water Pierce 
MP 54
Water
Piercing
Water-type piercing attack on all enemies x2 (L) and Bow Damage +30% and Critical damage of all party members +30% (3 turns)
54
54
Skill Type 8 0.png Null 
MP 55
None
Buff
DelayedChange into a Yuki-snowgirl State (3 turns)
55
N/A
55
Skill Type 2 8.png Water Pierce 
MP 62
Water
Piercing
Water type pierce attack on all enemies (XL)
  • Piercing resistance of all enemies -25% (3 turns, max stack: x3 -50%) and Type resistance of all enemies -25% (3 turns, max stack: x3 -50%)
  • When in any Type or Attack Zone:
    • Power and Speed of all party members +50% (3 turns, max stack: x3 +100%)
    • Once per battle: awaken Another Zone (2 turns)
62
62
Skill Type 8 0.png Null 
MP 55
None
Buff/Debuff
PreemptiveType resistance of all party members +50% and Max HP +1500 (5 turns)
  • and Speed of all enemies -100% (5 turns)
  • When not in Zone: Deploy Piercing Flash Stance and inflict Break Status Break.png on all enemies.
55
N/A
55

Skill Name
Ele Element 
Type
Description
MP
None
Stack
N/A
Skill Type 8 0.png Null 
None
Healing
End of TurnWhen in Any Stance:
  • Restore all party members' HP 1000 \ 1500 \ 2000 \ 2500
  • Restore all party members' MP 20 \ 30 \ 40 \ 50
  • effect's power is based on number ( 1 \ 2 \ 3 \ 4 ) of Pierce moves used during the turn.
    • double moves from Awaken crystal.png Copy status are counted twice. Attack again moves are each counted.
    • End-of-Turn, counters, knocked back or dead allies' moves are not counted.
    • Counting Rules - in-length explanations
  • Equipment and some effects multiply healing.
N/A
Water
Magic
End of Turn AttackWhen in Yuki-snowgirl State from skill Yuki-snowgirl:
  • Water-type magic attack on all enemies (S)
Water
Magic
End of Turn AttackWhen in Yuki-snowgirl State from skill Cool Yuki-snowgirl:
  • Water-type magic attack on all enemies (S)
Stance Pierce.png Stance Pierce Another.png
Piercing Flash Stance
Waves of Piercing energy fill the area
Changes damage in battle with multiplicators. Can be (awakened) to Another Zone.
  • +30%(+60%) for all Piercing moves.
  • -30% for all Slash, Blunt, Magic moves. Also Healing.
Another Force (AF) gauge is charged per move when Zone is active, in place of normal per hit charge.
  • 7.5% - AF gain from Piercing moves.
  • 0% - AF gain from Slash, Blunt, Magic moves.
  • 1.5% - AF gain from fixed and self-damage moves.
▼ Zone is deployed with Valor Chant, Skills: ▼
Zone stays in effect until the end of battle, unless overwritten with another Zone. Another Zone Awakening disables overwriting but removes Zone after duration.
▼ Options to Awaken Zone or Remove Zone: ▼
※Mod refers to the INT/M.Atk-dependent Elemental Modifier value, which starts at 1 for new characters, and increases to between 1.5 and 2.0 for maxed-level 4/5★ characters.
Personal or Manifest Weapons Level ATK
DEF
MATK
MDEF
Obtain
Manifestation weapons if available for a character are always best choice, but if not - weapon choices are very situational, so it is advised to pick weapons depending on current purpose of character and your team composition for specific fights.


To filter characters by roles use Characters page:

Awards/Rewards[edit]

※ Achievements are stored from Normal Style page, acquired only once from any style

  1. Another Eden: Light & Darkness bonus Google Spreadsheet
  2. Skill effects and multipliers are investigated on this site
  3. Full character info is on yakata wiki Yukino (Another Style) page