Verweil (Enemy)
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Awards
Rank | Name | Requirement | Reward |
---|
Spacetime Rift
HP:
3.363M 3,363,000
Overrides:
- Nullify
- Absorb
- Normal
Skills: Demon Sword Verweil (Manifest)
Turn | Name | Effect |
---|---|---|
1 | Blood Raid | Null Self PWR Up M (3 turns) + Inflict Pain on all enemies |
2 | Chaos Saber | Earth Slash Earth-type slash attack on a single enemy + Physical RES Down M (3 turns) |
3 | Dark Rays x2 | Slash Slash attack on 2 random enemies Null Earth RES Down S (3 turns) |
4 | Dark Rays x2 | Slash Slash attack on 2 random enemies Null Earth RES Down S (3 turns) |
5 | Do not be afraid! Push forward! | Null All enemies SPD/Physical RES Down S (2 turns) |
6 | Does Nothing | - |
Upon Demon Sword Verweil reaching 50% HP Next turn starts from Turn 1 (Blood Raid) |
Paladin Deirdre - Spacetime Rift
Spacetime Rift
HP:
3.363M 3,363,000
Manifest Mob
Overrides:
- Nullify
- Absorb
- Normal
Skills: Paladin Deirdre (Manifest Mob)
Turn | Name | Effect |
---|---|---|
1 | Guardian Sprite | Null Priority all allies Physical RES Up L (3 turns) |
2 | Holy Clave | Null All allies PWR Up M (3 turns) |
3 | Grim Rays | Slash Slash attack on one enemy + physical RES down S (3 turns) |
4 | Guardian Sprite | Null Priority all allies Physical RES Up L (3 turns) |
5 | Glint Wave | Slash Slash attack on one enemy |
6 | Grand Cross | Reduces all enemies HP to 1 |
Upon Demon Sword Verweil reaching 50% HP Next turn starts from Turn 6 (Grand Cross) |
- The first fight only consists Paladin Deirdre
- In the second fight, Demon Sword Verweil is accompanied by Paladin Deirdre. You only have to defeat the Verweil to win.
Tips[edit]
- With the exception of Grand Cross, all of the attacks used by both bosses are physical. Therefore, Mana using Mephistopheles will help significantly with damage mitigation.
- Since all attacks except Grand Cross are also Slash attacks, deploying a Pierce, Blunt or Magic zone will also help significantly for damage mitigation.
- Be extremely careful when the Verweil reaches 50% HP. The bosses will shift their attack pattern to cause Blood Raid (inflicts pain on your party) and Grand Cross (drops your party's HP to 1) on the same turn. Without a HP Regen buff (HP Regen occurs at end of turn, but before DoT effects deal damage) or healing AFTER Grand Cross hits, your party will immediately wipe due to being at 1 HP with a DoT status. Try to apply multiple HP Regen effects as Verweil's pain does significantly more damage than most other bosses, and can likely deal more damage than your HP Regen can heal in one turn (which leads to a wipe because your HP is 1 prior to regenerating HP). You will either need to apply pain immunity through Badges or Status Immunity (with moves like Freikugel) or be able to regenerate HP faster than Verweil can damage you with pain.
- Of course, you can always nuke the boss down with a powerful Another Force, especially upon reaching the 50% HP threshold.
- ↑ Enemy Stats: Detect Stats Skills
- ↑ Elemental Weak/Resist/Null/Absorb/Default: Stress Test
- ↑ Enemy stats research before V2.13.500 by @starry☆sky google doc
- English translation by @xPalox google doc