User:Bamiji/Pierce Tier List

From Another Eden Wiki

Be sure to check out the main page for explanations on how to read this, if you haven't.

RatingCharacters
SSMoonlight Flower
S+AlmaCeriusClaude (Extra Style)Garambarrel (Another Style)Hozuki (Another Style)Mistrare (Another Style)PizzicaPizzica (Another Style)Soira (Another Style)SuzetteTsukiha (Extra Style)Violet LancerYukino (Another Style)
SClaudeEwellaForan (Another Style)GarambarrelHismena (Another Style)HozukiLaclair (Another Style)MilshaMilsha (Another Style)MistrareMiyu (Extra Style)Nona (Another Style)Parisa (Another Style)Sheila (Another Style)Silver StrikerVermillion Whip
S-Ciel (Another Style)HismenaNonaPremaya (Another Style)Suzette (Another Style)Yukino
ABertrand (Another Style)Ewan (Another Style)LaclairTiramisu (Another Style)
BCetieCetie (Another Style)JadeMayNoble BlossomPremayaShionneTiramisu
CClaude (Another Style)
DAltenaBertrandBriaCielMana
D-Joker
IconName/Type/RatingRemarks
101050171 rank5 command.png
Alma
Skill Type 8 64.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Defense Support
  • Exceptionally high (1600%~3200%) all-target multiplier, further augmentable by her Lunatic.
    • although this skill is all-target, it requires single-target skills for setup and so may be difficult to use for all-target purposes.
  • Can debuff PWR, INT & SPD of a single enemy by 30% each.
  • Can always hit weakness if the enemy has an elemental weakness.
101800111 rank5 command.png
Altena
Skill Type 8 0.png 202000005 icon.png
Stance Pierce.png
D
  • Role(s): Offense Support/Defense Support
  • Free Character.
  • Can debuff Type Resistance of all enemies by 25%.
  • Can buff party Physical Resistance by 30%.
  • Can debuff PWR of all enemies by 20%.
101040101 rank5 command.png
Bertrand
Skill Type 8 0.pngSkill Type 8 2.png 202000004 icon.png
Stance Pierce.png
D
  • Role(s): Defense Support
  • Manifest Weapon required.
  • Can preemptively debuff PWR of a single enemy by 30%, and guarantee both Pain and Rage on them for 3 turns.
101140021 rank5 command.png
Bria
Skill Type 8 8.png 202000004 icon.png
Stance Pierce.png
D
  • Role(s): Defense Support
  • Can preemptively allow the party to survive fatal attacks, once per battle.
    • this skill also buffs party Physical Resistance by 40%, and grants a 17.5% HP regen.
101040101 s2 rank5 command.png
Bertrand (Another Style)
Skill Type 8 2.png 202000004 icon.png
Stance Pierce.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Can debuff Physical Resistance of all enemies by 30%, with a Pierce skill, but it is not guaranteed.
  • Can grant the party 95% Damage Reduction, 3 times per battle.
  • Capable of up to a 1000% single-target damage multiplier, but at a very high setup cost, and unable to maintain the max multiplier after use.
101050181 rank5 command.png
Cerius
Skill Type 8 2.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Star Awakening:
  • Pierce Zone enabler.
  • Exceptionally high (2560%~3840%) all-target damage multiplier potential, further augmented by his self buffs.
    • this skill also inflicts 3 stacks of Weapon Break (Pierce) on its targets.
    • this skill can also generate twice~thrice as much AF gain than usual.
  • Obscenely high (10240%~12800%) all-target damage multiplier potential, as his Star skill during Stellar Burst.
    • this skill also inflicts 3 stacks of Weapon Break (Pierce) on its targets.
    • note that if this skill is fully upgraded he will have a much harder time doing damage for his regular action in the same turn.
  • Grants the party Critical Damage +40% for the current turn, as his Stellar Burst Enhancement.
  • Can grant himself Barrier Pierce for 3 actions, but the timing may not always be ideal and regaining it is complicated.
  • Can preemptively debuff PWR & INT of all enemies by 25% and their Pierce Resistance by 50%.
    • this skill also activates Pierce Zone, and awakens it if Pierce Zone was already active.
  • Without Star Awakening:
  • Pierce Zone enabler.
  • Very high (1280%) all-target damage multiplier potential, further augmented by his self buffs.
    • this skill also inflicts 3 stacks of Weapon Break (Pierce) on its targets.
  • Can grant himself Barrier Pierce for 3 actions, but the timing may not always be ideal and regaining it is complicated.
  • Can preemptively debuff PWR & INT of all enemies by 25% and their Pierce Resistance by 50%.
    • this skill also activates Pierce Zone, and awakens it if Pierce Zone was already active.
101040091 rank5 command.png
Cetie
Skill Type 8 1.png 202000004 icon.png
Stance Pierce.png
B
  • Role(s): Damage Dealer/Defense Support
  • Manifest Weapon required.
  • Capable of good single-target damage due to his self buffs.
  • Can buff party Type Resistance by 30% with a Pierce skill that might also exceptionally (30%) debuff the target's INT.
101040091 s2 rank5 command.png
Cetie (Another Style)
Skill Type 8 1.png 202000004 icon.png
Stance Pierce.png
B
  • Role(s): Offense Support/Defense Support
  • Manifest Weapon required.
  • Can debuff Pierce Resistance of a single enemy by 20%, with a Pierce skill, but it is not guaranteed.
  • Can restore 15% MP to the party and increase party max HP by 1000, with a Pierce skill.
  • Can buff main and reserve party members' Physical Resistance and Type Resistance by 45% each.
  • Can debuff INT of a single enemy by 20%, with a Pierce skill, but it is not guaranteed.
  • Can inherently transfer his buffs to a reserve character by switching with them.
101050081 rank5 command.png
Claude
Skill Type 8 4.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Offense Support/Defense Support
  • Manifest Weapon required.
  • Debuffs Piercing Resistance of all enemies by up to 60%, buffs party SPD by up to 60% and party Critical Damage by 30%, all with the same Pierce skill.
  • Can significantly debuff PWR & INT of all enemies, by 25%, both from a single Pierce skill.
101050021 rank5 command.png
Ciel
Skill Type 8 2.png 202000005 icon.png
Stance Pierce.png
D
  • Role(s): Offense Support/Defense Support
  • Can significantly debuff PWR of a single enemy, by 25%, but it is not guaranteed.
  • Can buff party Type Resistance by 30%.
101050021 s2 rank5 command.png
Ciel (Another Style)
Skill Type 8 2.png 202000005 icon.png
Stance Pierce.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • High (800%) all-target damage multiplier potential, further augmented by strong party buffs.
    • this skill also debuffs Type Resistance of all enemies by up to 50%.
  • Buffs party Critical Damage by 30% and party Bow character damage by 50%, with a single skill.
  • Can buff party Type Resistance by 30%.
  • Has the option of a good (20%) single-target PWR debuff from a Pierce skill, but it is not guaranteed.
101050081 s2 rank5 command.png
Claude (Another Style)
Skill Type 8 4.png 202000005 icon.png
Stance Pierce.png
C
  • Role(s): Damage Dealer/Offense Support
  • Capable of okay damage due to his debuff on his main damage skill.
  • Can buff party SPD by 30%.
  • Can buff party Bow character damage by 50%.
101050081 s3 rank5 command.png
Claude (Extra Style)
Skill Type 8 2.png 202000001 icon.png
Stance Pierce.png
S+
  • Role(s): Offense Support/Defense Support/Healer
  • Pierce Zone enabler.
  • ~Requires an initial non-AF turn of setup to change attacks and effects to Pierce.
  • Can buff party PWR, INT & SPD by up to 75%, with a Pierce skill.
    • this skill also heals the party for 50% HP and cleanses the party of status ailments.
    • this skill also increases the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Can inflict Break on all enemies preemptively, with a Pierce skill.
  • Can preemptively activate Pierce Zone with a skill, as opposed to Valor Chant, even in Another Force.
  • Can buff party Lance and Bow damage by 50%, while also buffing party Critical Damage by 100% with the same skill.
  • Can buff party Type Attack by 50%, while also buffing party Critical Rate by 100%, both for 5 moves, with the same skill.
    • this skill also grants the party Multi-upgrade, increasing their damage based on hit count, if used during Another Zone.
  • Can debuff PWR, INT & SPD of all enemies by 30% each, while buffing party Physical Resistance by 30%, with the same skill.
  • Can significantly increase max HP & MP for an ally and himself.
  • Passively restores 25% HP & MP to the party each turn in Another Zone.

Very high offense support potential, capable of providing upwards of 5.25x damage in isolation, between common buff categories and more niche/specific effects like Break and multi-hit damage buff. Also possesses quality utilities for defense and healing. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101070051 s2 rank5 command.png
Ewan (Another Style)
Skill Type 8 1.png 202000007 icon.png
Stance Pierce.png
A
  • Role(s): Damage Dealer/Defense Support
  • Exceptionally high (960%~1600%) all-target damage multiplier potential.
  • Can buff party Physical and Type Resistance by 30% each and reduce party MP Costs by 30%, with one skill.
  • ~Damage is limited by inability to receive Pierce weapon buffs.
101040141 rank5 command.png
Ewella
Skill Type 8 8.pngSkill Type 8 64.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Can buff party PWR & INT by 20%, Critical Damage by 40% and Critical Rate +100% for up to 6 actions, with a single skill, but at the cost of an initial turn of setup.
  • Can debuff Type Resistance of a single target by up to 50%, with a Pierce skill, but only while Lunatic isn't active for her.
  • Can buff party SPD by 30%.
  • Can cleanse the party of status ailments while providing 30% Damage Reduction with the same skill.
  • Capable of exceptionally high single-target damage multipliers but at a fairly high setup cost.
101040051 s2 rank5 command.png
Foran (Another Style)
Skill Type 8 8.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Healer
  • Pierce Zone enabler.
  • High/Exceptionally high (680%/1600%) all-target/single-target damage multiplier potential.
  • Can grant up to 5 stacks of guaranteed critical hits to the party, while attacking.
  • Passively buffs party Pierce weapon damage based on party Pierce move count each turn in Pierce Zone (max 60%).
  • Can heal the party for 1000~1800 HP, while attacking.
101040161 rank5 command.png
Garambarrel
Skill Type 8 4.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Defense Support
  • Exceptionally high (1080~2000%+) single-target damage multiplier potential.
  • Can provide one-time 100% party damage reduction at battle start.
  • Can buff party Type Resistance by 35%.
  • Can debuff PWR & INT of all enemies by 25%.
    • this skill also guarantees Pain on the enemies, but without a fixed duration.
  • Can debuff SPD of all enemies by 25%.
101040161 s2 rank5 command.png
Garambarrel (Another Style)
Skill Type 8 4.png 202000004 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Defense Support
  • Obscenely high (3200%) all-target damage multiplier, further boosted by the Critical Damage buff from the skill.
  • Obscenely high (10000%) single-target damage multiplier potential, but resets his increased damage multiplier setup if used.
  • Can debuff Wind Type Resistance of all enemies by up to 50%, and buff party Type Resistance by up to 50%, with the same skill.
  • Can provide one-time 100% party damage reduction at battle start.
  • Can debuff PWR & INT of all enemies by 25%.
    • this skill also guarantees Pain on the enemies, but without a fixed duration.
  • Can debuff SPD of all enemies by 25%.

Very high consistent damage after minimal setup. More LCK can help some things but isn't a priority, not really worth if you'd have to lose PWR/damage passives in exchange.

101040111 rank5 command.png
Hismena
Skill Type 8 8.png 202000004 icon.png
Stance Pierce.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Manifest Weapon required.
  • Effectively very high (~1353%) all-target damage multiplier average, with help from her self buffs.
  • Debuffs Physical Resistance of all enemies by up to 60%.
  • Can moderately debuff PWR, by 15%, with a Pierce skill, but it is not guaranteed.
101040111 s2 rank5 command.png
Hismena (Another Style)
Skill Type 8 8.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Defense Support
  • Very high (950%~1550%) damage multiplier potential, further augmented by potent self buffs.
  • Can moderately debuff PWR, by 15%, with a Pierce skill, but it is not guaranteed.
101050091 rank5 command.png
Hozuki
Skill Type 8 1.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Manifest Weapon required.
  • Very high (1480%) single-target damage multiplier potential, further augmented by her high Fire Type Resistance debuff.
  • Can preemptively debuff SPD of a single enemy by 80%, while also debuffing Pierce Resistance by 30%.
  • Can moderately (15%) debuff PWR & INT of all enemies at the cost of 15% of her SPD.
    • Her low SPD limits how effectively she can do this as you will likely take damage before she can debuff.
  • ~Her low speed can also limit her Another Force potential.
101050091 s2 rank5 command.png
Hozuki (Another Style)
Skill Type 8 1.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of exceptionally high single-target (2300%) and all-target (1730%) damage multipliers.
  • Provides a high value party PWR buff (30%) from her skills, which is uncommon.
  • Can play a more defensive role: moderately debuffing PWR & INT (15%) of all enemies at the cost of 15% of her SPD.
  • ~Maximum 3 turn limit on her damage potential.
101040071 rank5 command.png
Jade
Skill Type 8 1.png 202000004 icon.png
Stance Pierce.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Free Character.
  • Good single-target damage multiplier potential from a mix of his personal grasta and buff skill.
  • Can guarantee Pain on a single enemy, enabling stronger grasta, but not for a fixed duration.
  • Can buff party Lance character damage by 50%, with a Pierce skill, and may also debuff Pierce Resistance of the target by 30%.
  • Debuffs PWR by up to 30% with his main damage skill.
101410011 rank5 command.png
Joker
Skill Type 8 1.png 202000001 icon.png
Stance Pierce.png
D-
  • Role(s): Offense Support
  • Free Character.
  • Can debuff Type Resistance of a single enemy by 25%/35% but non-guaranteed from a non-Pierce skill.
101050101 rank5 command.png
Mana
Skill Type 8 0.png 202000005 icon.png
Stance Pierce.png
D
  • Role(s): Offense Support/Defense Support
  • Free Character.
  • Capable of strong PWR/INT/SPD buff and debuffs, but at the cost of affecting both the party and enemies.
  • Can remove all buffs (but debuffs as well) from all enemies, then debuffs their Type Resistance by 25%.
  • Can buff party Physical Resistance by 35%, and also grant a 17% HP regen, with the same skill.
101050061 rank5 command.png
Laclair
Skill Type 8 8.png 202000005 icon.png
Stance Pierce.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • True Manifest Weapon skill changes required.
  • Strong (750%) single-target damage multiplier potential, but somewhat limited by lower than usual base PWR.
  • Can instantly debuff Physical Resistance of a single enemy by 50%.
    • this skill also guarantees Poison on the enemy for a permanent duration.
  • Can debuff PWR of all enemies, by 20%, with a Pierce skill, but it is not guaranteed.
101050061 s2 rank5 command.png
Laclair (Another Style)
Skill Type 8 8.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Manifest Weapon required.
  • Capable of an exceptionally high (1950%) all-target damage multiplier.
    • this skill also debuffs INT of all enemies by 25%.
    • although this skill is all-target, it requires a single-target skill for setup and so may be difficult to use for all-target purposes.
  • Can inflict guaranteed Pain on a single target, for a fixed 3 turns.
  • Can debuff PWR of all enemies by 20%, with a Pierce skill, but it is not guaranteed.
  • ~Her damage is mostly limited to Another Force, as her required setup skill outside of it is non-Pierce.
101070031 rank5 command.png
May
Skill Type 8 2.png 202000007 icon.png
Stance Pierce.png
B
  • Role(s): Damage Dealer/Offense Support
  • Very high (960%) all-target damage multiplier, as soon as turn 1.
  • Can instantly debuff Earth Type Resistance of a single enemy by 50% to further augment her own damage.
  • ~Unable to receive Pierce weapon buffs, since she uses a Hammer, despite her main damage skill being Pierce.
101040131 rank5 command.png
Milsha
Skill Type 8 2.pngSkill Type 8 32.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer
  • Capable of a high (750%) single-target damage multiplier, further augmented by her damage boosts, but requires considerable setup.
  • Capable of an exceptionally high (1200%) all-target damage multiplier, further augmented by her damage boosts, but requires considerable setup.
    • this attack is automatically repeated at turn-end for several turns.
101050121 s2 rank5 command.png
Mistrare (Another Style)
Skill Type 8 4.pngSkill Type 8 64.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Possesses songs with notable defensive utility:
    • Enemy Damage -50%
    • At turn-end, PWR & INT of all enemies -25~50%
    • At turn-end, 2000 HP fixed healing
  • Said songs also double as offensive support:
    • Guaranteed party criticals
    • 2.25x or 2.5x unique damage multipliers based on repeated usage of moves
  • And damage:
    • At turn-end, 576%+ all-target effective damage multiplier that gets stronger each turn, with factoring her Lunatic.
  • Can debuff Physical Resistance of all enemies by up to 37.5% with a Pierce skill.
  • Can heal allies and buff party Physical Resistance by 35%, with a single skill.
    • As this is a regular heal, it will have reduced effectiveness in Pierce Zone.
  • ~Unable to act while singing.
101040131 s2 rank5 command.png
Milsha (Another Style)
Skill Type 8 2.pngSkill Type 8 32.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Offense Support/Defense Support
  • Can sing to grant the party Sacrifice Lunatic, Hold Ground (while at max HP), and increase party damage by 50%.
  • Can sing to grant the party Scrap Lunatic, reduce enemy damage by 50%, and reduce all damage at or below 1000 to 0.
  • Can get Another Force gain each turn, via end-of-turn attacks from lower board personal skills, even while singing.
  • ~Unable to act while singing.
101050121 rank5 command.png
Mistrare
Skill Type 8 4.pngSkill Type 8 64.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (1000%) single-target damage multiplier average, further augmented by strong self buffs.
  • Can debuff Physical Resistance of all enemies by up to 50% with a Pierce skill.
  • Can debuff PWR of all enemies by 15%+.
  • Can heal allies and buff party Physical Resistance by 35%, with a single skill.
    • As this is a regular heal, it will have reduced effectiveness in Pierce Zone.
101010041 s3 rank5 command.png
Miyu (Extra Style)
Skill Type 8 2.pngSkill Type 8 16.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support
  • Exceptionally high (1600%) all-target damage multiplier.
    • this skill also guarantees Pain on enemies for a fixed 15 turn duration.
  • Can enable very high Combo % in Another Force, due to her Lunatic.
101010141 rank5 command.png
Moonlight Flower
Skill Type 8 8.png 202000001 icon.png
Stance Pierce.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Obscenely high (3200%) single-target damage multiplier potential, further augmented by damage boosts present in her own kit.
    • in some cases, due to re-targeting after kills, can serve as all-target to a degree.
    • this skill can also generate twice as much AF gain than usual.
    • 1600% instead when not in Another Zone.
  • Can inflict up to 6 stacks of Pierce Weapon Break on all enemies, with a Pierce skill.
    • this skill also increases the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Passively provides the party with 50% Weapon Damage increase, while in Another Zone.
  • Can debuff Physical Resistance of all enemies by 75%, with a Pierce skill.
  • Can buff party Type Attack by 50% and also increase party Weakness Multiplier, with a single skill.
  • Can debuff PWR and INT of all enemies by 30% each, with a Pierce skill.

Very high damage multiplier potential, from a skill that can give twice as much AF gain. Also capable of very high damage support, providing about ~7.88x or more damage in isolation. Loses some numbers when not in Another Zone, but still works very well even then. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101040181 rank5 command.png
Noble Blossom
Skill Type 8 1.png 202000004 icon.png
Stance Pierce.png
B
  • Role(s): Offense Support
  • Can buff party Fire Type Attack by 50%, while debuffing Fire Type Resistance of all enemies by 50%.
  • Can buff party PWR and INT by 35% each, and party Critical Damage by 30%, with a single skill.
    • this skill also buffs Weapon Damage by 30%, for party members with her Morale stacks.
  • Can debuff Physical Resistance of a single enemy, by 15%, with a Pierce skill.
  • Can guarantee party physical criticals, with a Pierce skill.

Minimal offense support contribution, which is likely to be diminished to ignorable, unless supporting Fire damage. Allows Another Zone to last 5 turns, but she cannot activate it herself.

101050161 rank5 command.png
Nona
Skill Type 8 8.pngSkill Type 8 32.png 202000005 icon.png
Stance Pierce.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Capable of a very high (1440%+) all-target damage multiplier as a counter or end-of-turn attack, but requires notable non-attacking setup.
  • Can buff party Type Attack by 30~40% for 1 move, and also grant the party 1-time 50~60% Damage Reduction, with a single skill.
  • Can buff party Physical Resistance and Type Resistance by 30% each.
  • Can heal the party for 25% HP.
    • this skill can also increase party max HP by 2000, but requires notable non-attacking setup.
    • this skill can also heal the party for 15~50% HP and cleanse party status ailments as a counter or end-of-turn effect, but this will overwrite her main damage effects, and vice-versa.
101050161 s2 rank5 command.png
Nona (Another Style)
Skill Type 8 8.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Pierce Zone enabler.
  • Can buff party Weapon Damage & Critical Damage by 30% each.
    • party member she's devoted to gets 60% instead.
  • Can buff party Type Attack by 30% and guarantees party criticals for 1 move, while attacking.
    • party member she's devoted to gets 60% Type Attack instead, and one of their elements defines the element of the Type Attack buff.
  • Can buff party Physical Resistance and Type Resistance by 30% each.
  • Can heal the party for 25% HP.
    • this skill can also increase party max HP by 2000.
    • this skill can also heal the party for 15~50% HP and cleanse party status ailments as a counter or end-of-turn effect.

After a turn of non-AF setup, can activate Pierce Zone via skill and provide strong damage buffs to the ally she's devoted to, while also capable of adapting her skills to match. Also provides good defense and healing utility.

101050141 rank5 command.png
Pizzica
Skill Type 8 1.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Offense Support/Defense Support/Healer
  • Possesses a variety of songs with potent effects:
    • Party Damage +100%, Physical Critical Rate +100%. Inflicts Break on all enemies at turn-end.
    • Party Damage +100%, Enemy Damage -30%. Restores 20% max HP to party at turn-end.
    • Enemy Damage -50%. Restores 30% max HP, 50 MP, and cleanses all ailments for the party at turn-end.
    • Gain 10% Another Force charge at turn-end during any song.
  • Can buff party Critical Damage and Bow/Lance Damage by 60% each, with a Pierce skill.
  • Can debuff Type Resistance of all enemies by 30%.
  • Can debuff PWR of a single enemy, by 20%, with a Pierce skill, but it is not guaranteed.
  • ~Unable to act while singing.
101050031 s2 rank5 command.png
Parisa (Another Style)
Skill Type 8 1.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Exceptionally high (2880%) all-target multiplier as a preemptive attack, while outside Another Force on turn 1, then activates her Song skill right afterwards.
    • in Another Force on turn 1, this skill is a 960% instead and does not activate the Song.
    • this skill also buffs party PWR & INT by 70% each, on turn 1.
    • after turn 1, damage and effect strength are dependent on the number of Fire personality characters in the frontline.
  • Can activate a Song that increases party damage dealt by 100% and reduces party damage taken by 50%.
    • this skill also buffs party SPD by 50% (100% instead for Fire personality characters).
    • while this Song is active, performs a 160%~2880% all-target attack each turn-end, which also debuffs Physical Resistance of all enemies by 40% and restores 25% HP and 50 MP to the party.

Can perform a strong hybrid role on the first turn, capable of doing high damage multiple times in the turn while also supporting damage of the party with quality categories, as well as mitigation & healing. Will require other Fire personality characters in the frontline to maintain notable damage past the first turn.

101050141 s2 rank5 command.png
Pizzica (Another Style)
Skill Type 8 1.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Capable of a very high (908%~2400%) all-target damage multiplier, but this requires switching her in or several turns of singing first.
    • this skill also inflicts 3 stacks of Weapon Break (Pierce) on all enemies.
  • Possesses a variety of songs with potent effects:
    • Party Damage +80%, Enemy Damage -15%. Restores 10% max HP to party at turn-end.
    • Enemy Damage -50%. Restores 30% max HP, 50 MP, cleanses all ailments and buffs party Type Attack and Type Resistance by 50% each at turn-end.
    • Gain 10% Another Force charge at turn-end during any song.
  • Can buff party Critical Damage and Bow/Lance Damage by 60% each, with a Pierce skill.
  • Can debuff Type Resistance of all enemies by 30%.
  • Can debuff PWR of a single enemy, by 20%, with a Pierce skill, but it is not guaranteed.
  • ~Unable to act while singing.

Has to manage having a weaker hybrid (offense + defense) song with halved healing, and her newfound personal damage potential has conditions that are prohibitive to the point of it being negligible a lot of the time.

Loses the ability to increase critical rate, provide Break every turn, and some minor Song damage boost by not having Rhapsody Aria; but gains the ability to contribute a lot more to AF damage through spammable 3 stacks of Pierce Break, which may also lead to better total damage support for multihit Pierce damage dealers outside AF as well.

101050111 rank5 command.png
Premaya
Skill Type 8 2.png 202000005 icon.png
Stance Pierce.png
B
  • Role(s): Damage Dealer/Defense Support
  • Capable of somewhat strong (500%) all-target damage, but with a high setup/payoff cost.
  • Can debuff Piercing Resistance of a single target by up to 60%, but with a non-Pierce skill.
  • Can debuff INT of a single target, by 20%, with a Pierce skill.
  • Can buff party Physical Resistance by 35%, while also granting the rare MP regen with the same skill.
  • Can buff party Water Type Resistance by 50%.
101050111 s2 rank5 command.png
Premaya (Another Style)
Skill Type 8 2.png 202000005 icon.png
Stance Pierce.png
S-
  • Role(s): Damage Dealer/Defense Support
  • Exceptionally high (1920%) all-target damage multiplier potential, but requires a maximum of 4 turns to end first.
    • this skill also buffs party Earth Type Attack by up to 100% and restores 5% MP to the party.
  • Very high (1280%) end-of-turn all-target damage multiplier potential, but requires a maximum of 4 turns to end first.
  • Can debuff PWR & INT of all enemies by 35% each, and buff party max HP by 10%, with the same Pierce skill.
    • once her non-AF setup is maxed, this skill also buffs party Type Resistance by 50%, grants the party ~1000 to 2000 HP Shields, and 1 stack of Status Immunity.
  • Can buff party Physical Resistance by 35%, while also granting the party 20 MP Regen with the same skill.
  • Can buff party Water Type Resistance by 50%.

Strong defensive presence but with a fairly slow setup pace for personal damage unless you have multiple Earth characters in the frontline.

101040081 s2 rank5 command.png
Sheila (Another Style)
Skill Type 8 8.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Pierce Zone enabler.
  • Very high (1600%) all-target damage multiplier potential.
    • this skill also significantly debuffs PWR & INT of all enemies, by 25%, preemptively.
  • Can buff party PWR by 20% with a Pierce skill.
  • Can buff party Pierce weapon damage by 50%.
    • this skill also buffs party Physical and Type Resistance by 30% each, and grants 1000 HP regen.
  • Passively increases max HP & restores HP of party based on party Pierce move count each turn in any Zone (max +1000 HP/40% HP).
101450041 rank5 command.png
Shionne
Skill Type 8 1.png 202000005 icon.png
Stance Pierce.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Capable of a high (800%) all-target damage multiplier, but it can only be used once per battle.
    • this skill also obscenely debuffs PWR and SPD of all enemies, by 50% each.
  • Capable of a 405% all-target damage multiplier, but only when hitting a weakness.
  • Can debuff Physical Resistance of all enemies, by 30% each.
  • Can heal the party for 30%+ HP.
  • Can cleanse the party of status ailments.

Can offer significant contribution towards defending against physical attacks, but only once per battle, and consumes her highest multiplier attack in the process.

101050151 rank5 command.png
Silver Striker
Skill Type 8 8.pngSkill Type 8 16.png 202000005 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Pierce Zone enabler.
  • Obscenely high (3770%) single-target damage multiplier potential, but only while in Another Force (770% otherwise).
    • this skill also buffs party Critical Rate +100% for one move.
  • High (800%) single-target damage multiplier potential.
  • Can increase the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Can guarantee Pain on a single enemy for a fixed 3/10 turn duration.
  • Can buff party SPD and Type Resistance by 35%, with the same move.
  • Can debuff PWR & INT of all enemies by up to 50% with her unique stacks, but requires Another Force to see notable results.
  • Passively buffs party Lance/Bow damage, based on party Pierce move count, each turn in any Zone (max 60%).
101040021 s2 rank5 command.png
Soira (Another Style)
Skill Type 8 4.png 202000004 icon.png
Stance Pierce.png
S+
  • Role(s): Offense Support/Defense Support
  • Can debuff PWR and INT of all enemies, by up to 60%, with a Pierce skill that also inflicts Rage on them.
    • this skill also guarantees criticals of the party for multiple moves.
  • Can turn all-target attacks from enemies into single-target attacks that only hit her, but she will take double damage.
  • Can passively take reduced damage from all kinds of attacks, including fixed damage, depending on her LCK and Critical Rate.
  • Can increase her Physical and Type Resistance by 50% each, while also cleansing herself of status ailments and effectively doubling her HP.
  • Passively provides 10% AF gain at the start of each turn.

Very high defensive contribution through multiple ways. Top of the line PWR & INT debuffing and multiple methods of reducing the damage she takes, in tandem with the ability to take all attacks from enemies, as opposed to typical Rage-only tanking that falters against all-target attacks. Capable of this while still supporting party criticals and having the potential to provide more than 2x AF gain than usual each turn.

101040031 rank5 command.png
Suzette
Skill Type 8 4.png 202000004 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Defense Support
  • True Manifest Weapon skill changes required.
  • Exceptionally high (1890%) all-target damage multiplier, further augmented by her self buffs.
  • Can preemptively guarantee Pain and Poison on all enemies for a fixed 5-turn duration, with a Pierce skill.
    • this skill also significantly debuffs PWR of all enemies, by 30%.
101040031 s2 rank5 command.png
Suzette (Another Style)
Skill Type 8 4.png 202000004 icon.png
Stance Pierce.png
S-
  • Role(s): Damage Dealer/Offense Support
  • Manifest Weapon required.
  • Very high (1000%) single-target damage multiplier potential, further augmented by her self Critical Damage buff.
    • this is primarily limited to Another Force, due to her skill conditions.
    • this skill also debuffs the target's Physical Resistance by up to 60%.
101020081 s3 rank5 command.png
Tsukiha (Extra Style)
Skill Type 8 4.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Pierce Zone enabler.
  • Capable of an obscenely high (3200%) all-target effective damage multiplier, at the cost of medium setup.
  • Can significantly debuff both Piercing and Wind Type Resistance of all enemies, by 45% each.
  • Can provide the rare Critical Damage buff to the party with a high value of 45%.
  • If present in the frontline at battle starts, inflicts 5-turn guaranteed Pain on all enemies.
  • Significantly debuffs PWR of all enemies, by 25%, as part of her desired initial rotation.
101040121 rank5 command.png
Tiramisu
Skill Type 8 2.png 202000004 icon.png
Stance Pierce.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of up to a 600% single-target multiplier, but requires a fairly long rotation for it.
  • Can debuff Physical Resistance of all enemies by 30%.
  • Can significantly debuff PWR, INT & SPD of all enemies, by 20%, but requires a turn of setup to do so.
101040121 s2 rank5 command.png
Tiramisu (Another Style)
Skill Type 8 2.png 202000004 icon.png
Stance Pierce.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Strong (600%) single-target damage multiplier potential.
    • this skill also buffs Critical Rate of the party by +100%, +50% instead for non-Lance/Bow allies.
  • Can buff Critical Damage by 30%, for Lance/Bow party members.
  • Can significantly debuff PWR, INT & SPD of all enemies, by 20%, but requires a turn of setup to do so. ​
101040191 rank5 command.png
Vermillion Whip
Skill Type 8 1.png 202000004 icon.png
Stance Pierce.png
S
  • Role(s): Damage Dealer/Offense Support
  • Obscenely high (2400%~4800%) all-target damage multiplier, but requires a long Another Force setup with constant alternation between 3~4 moves.
    • this skill also inflict 3 stacks of Weapon Break (Piercing) on all enemies.
  • Can buff party PWR, INT, Weapon Damage and Critical Damage by 50%~80% each until the end of turn, with a Pierce skill.
  • Can buff party SPD by 50%~80% until the end of turn while also granting the party 1 stack of Status Immunity, with a Pierce skill.
  • Can grant the party Critical Rate +100% for 3 moves, with a Pierce skill.
    • this skill also increases the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Can preemptively activate Pierce Zone with a skill, as opposed to Valor Chant, even in Another Force.
    • this skill also buffs party Weakness Multiplier.

Very high damage and/or support potential but requires complex Another Force sequence that you may not find worth it compared to other options for either. Four skill slots are required if you want her to use her Zone skill while still being able to max her stack setup.

101040171 rank5 command.png
Violet Lancer
Skill Type 8 2.png 202000004 icon.png
Stance Pierce.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Exceptionally high (2400%) single-target damage multiplier potential.
    • this skill can also inflict Break on its target and guarantees party Physical and Magic Criticals for 3 actions.
    • note that this skill loses thrice its damage if Another Zone isn't active.
  • Can buff party Critical Damage by 25%, while buffing her own PWR & SPD by 25% with the same skill.
  • Can buff party Lance & Bow Damage by 30%.
    • this skill also increases the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Passively boosts party damage based on enemy level, while in Another Zone (max +100%).
  • Can exceptionally debuff PWR & INT of a single enemy, by 30% each.
    • this skill also buffs Physical and Type Resistance of Shadow party members by 30% each.
  • Can grant 500 HP and 20 MP Regen to the party, with Shadow characters receiving triple potency and duration.
  • Passively buffs party Earth Type Attack, based on party Earth move count, each turn in any Zone (max 60%).
101050131 rank5 command.png
Yukino
Skill Type 8 8.png 202000005 icon.png
Stance Pierce.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Very high (1000%) single-target damage multiplier potential, further augmented by potent party buffs.
  • Can buff party Bow character damage and Critical Damage by 30% each, with a single Pierce skill.
  • Can buff party PWR, INT & SPD by 15% each, with a single skill.
  • Can buff party Physical Resistance by 30%.
101050131 s2 rank5 command.png
Yukino (Another Style)
Skill Type 8 8.png 202000005 icon.png
Stance Pierce.png
S+
  • Role(s): Offense Support/Defense Support/Healer
  • Can buff party PWR & SPD by up to 100% each, while also debuffing Pierce Resistance and Type Resistance of all enemies by up to 50% each, with a Pierce skill.
    • this skill also increases the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Can buff party Critical Damage by 30%.
  • Can reduce all damage taken by the party that is ≤5000 to 0 instead for a turn, including fixed damage.
    • this skill can only be reused by performing 15 Pierce attacks across the party each time.
  • Can preemptively buff party Type Resistance by 50% and increase party max HP by 1500.
    • this skill also debuffs SPD of all enemies by 100%.
    • this skill can also activate Pierce Zone if there isn't a Zone already active, and will also inflict Break on all enemies in that case.
  • Can buff party Physical Resistance by 30%.
  • Passively restores party HP & MP based on party Pierce move count each turn in any Zone (max 2500 HP/50 MP).