User:Bamiji/Fire Tier List

From Another Eden Wiki

Be sure to check out the main page for explanations on how to read this, if you haven't.

You can find further character-specific descriptions for this Zone on the reasons page.

RatingCharacters
SSMinalcaNecocoNoble BlossomRed Clad Flam.
S+Cetie (Another Style)Hozuki (Another Style)LovelyOrleyaParisa (Another Style)PizzicaRadica (Another Style)Thillelille (Another Style)
SAishaAkane (Another Style)AlphenAshtearEwan (Another Style)GariyuHardy (Another Style)HozukiIphiJet TacticianKidLovely (Another Style)Miyu (Another Style)Necoco (Another Style)Pizzica (Another Style)ShionTsukiha (Another Style)Vermillion Whip
S-AldoHardyIsuka (Extra Style)LloydNona (Another Style)Orleya (Another Style)Renri (Another Style)SergeTsukiha
AEwanHarleJadePraiRadiasRadias (Another Style)RadicaRosettaRosetta (Another Style)Suzette (Extra Style)
BCetieCressGariyu (Another Style)GuildnaPom (Another Style)ShionneThillelille
CBivetteCynthiaRenriShion (Another Style)
DJokerMiyu
IconName/Type/RatingRemarks
101000311 rank5 command.png
Aisha
Skill Type 8 1.pngSkill Type 8 8.png 202000000 icon.png
Stance Fire.png
S
  • Role(s): Offense Support
  • Free Character.
  • Fire Zone enabler.
  • Can instantly buff party PWR, INT & SPD by 50% each, with a Fire skill.
  • Can buff party Fire Type Attack by 50% while also activating Fire Zone with the same skill.
  • Can debuff Fire Type Resistance of a single enemy by 50%, with a Fire skill, while also granting some HP regen to the party.
  • Can double damage and guarantee criticals of the party by singing.
  • Passively restores party MP based on party Fire move count each turn in Fire Zone (max 40 MP).
  • ~Unable to act if singing and unable to provide AF gain during its duration.

Great offense support potential, providing ~3.6x damage or more in isolation. Free MP restore can add flexibility. Singing is best done carefully as she will not be able to provide AF gain during it and can still do a lot without it. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101020051 s2 rank5 command.png
Akane (Another Style)
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer
  • Manifest Weapon required.
  • Very high (1030%) single-target damage multiplier average, with max potential of 1840%.
  • Can provide herself strong self buffs to augment her multipliers, including guaranteed criticals for 4 actions.
  • Has very high SPD, which can serve to increase her total actions in Another Force.
101910011 rank5 command.png
Aldo
Skill Type 8 0.pngSkill Type 8 1.png 202000001 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Free Character.
  • Stellar Awakening:
  • Enables starting battles with 100%-filled Another Force gauge if you have 3+ Light party members in the frontline
  • Debuffs Type Resistance of all enemies by 40% for the current turn, as his Stellar Burst Boost.
  • Capable of a strong (670%) all-target damage multiplier, but this damage is significantly dependent on his Light.
    • this skill also buffs party Type Attack by 50%.
  • Can buff party Critical Damage by 30% with a Fire skill.
    • 45% instead for Light party members.
  • Can debuff Physical Resistance of a single target by 70%.
  • Can debuff PWR & INT of a single target, by 25% each.
  • Without Stellar Awakening:
  • Capable of a strong (670%) all-target damage multiplier, but this damage is significantly dependent on his Light.
    • this skill also buffs party Type Attack by 50%.
  • Can buff party Critical Damage by 30% with a Fire skill.
    • 45% instead for Light party members.
  • Can debuff Physical Resistance of a single target by 70%.
  • Can debuff PWR & INT of a single target, by 25% each.
101450031 rank5 command.png
Alphen
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support
  • Free Character.
  • Fire Zone enabler.
  • Very high (1200%) all-target damage multiplier potential, flexibly augmented by damage boost effects in his own kit.
    • this skill also inflicts Break on all enemies.
  • Can debuff Physical Resistance of all enemies by 25%.
101060161 rank5 command.png
Ashtear
Skill Type 8 1.png 202000006 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Exceptionally high (950%~1900%) single-target damage multiplier potential.
  • Obscenely high (3000%) all-target end-of-turn damage multiplier potential.
  • Can debuff Fire Type Resistance of all enemies by 30%.
  • Can buff party Type Resistance by 40%, but from a skill that activates a different Zone.
  • Can heal the party for 50% HP and cleanse party status ailments with the same skill.
  • ~Requires a source of magic critical rate for her single-target skill to crit, as a Fists character.

Strong spammable single-target damage, potentially for no setup, and in spite of its random multiplier variance. Very potent end-of-turn damage potential, which is fairly unique for Fire/Magic.

101000061 rank5 command.png
Bivette
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
C
  • Role(s): Offense Support/Defense Support
  • Capable of okay single-target damage but requires max HP for it.
  • Debuffs Physical Resistance by 20% with a Fire skill.
  • Can buff party Physical Resistance by 35% and cast 3-time HP regen with the same skill.
  • Can cleanse the party of status ailments.
101040091 rank5 command.png
Cetie
Skill Type 8 1.png 202000004 icon.png
Stance Fire.png
B
  • Role(s): Damage Dealer/Defense Support
  • Manifest Weapon required.
  • Capable of good single-target damage but overly reliant on self buffs for it.
    • Pairing him with Jade can help this.
  • Can buff party Type Resistance by 30% with a Fire skill that might also exceptionally (30%) debuff the target's INT.
101040091 s2 rank5 command.png
Cetie (Another Style)
Skill Type 8 1.png 202000004 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Defense Support
  • Manifest Weapon required.
  • Capable of an exceptionally high (2079%) all-target damage multiplier, further augmented by his self buffs.
    • this skill can also buff main and reserve party members' Physical Resistance and Type Resistance by 45% each.
  • Can restore 15% MP to the party and increase party max HP by 1000, with a Fire skill.
  • Can inherently transfer his buffs to a reserve character by switching with them.

Very high damage multiplier potential in tandem with a lot of strong self buffs. Also provides good defense support and utility.

101430011 rank5 command.png
Cress
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
B
  • Role(s): Offense Support/Defense Support
  • Free Character.
  • Can buff party Fire Type Attack by 30% with a Fire skill.
  • Can debuff Fire Type Resistance of all enemies by 30% with a Fire skill, but it is not guaranteed.
  • Can buff party Sword and Katana damage by 40% each.
  • Can buff party max HP and Physical Resistance by 20% each.
101010101 rank5 command.png
Cynthia
Skill Type 8 4.png 202000001 icon.png
Stance Fire.png
C
  • Role(s): Offense Support/Defense Support
  • Can buff party SPD by 30%.
  • Can buff party Fire Type Attack by 30%, with a Fire skill, and may also debuff PWR of all enemies, by 25%, with the same skill.
101070051 rank5 command.png
Ewan
Skill Type 8 1.png 202000007 icon.png
Stance Fire.png
A
  • Role(s): Damage Dealer/Offense Support
  • True Manifest Weapon skill changes required.
  • Strong (500%) single-target damage multiplier potential, augmented by strong damage boost effects in his own kit.
    • this skill also debuffs Physical Resistance of its target, by up to 50%

High damage potential in isolation, but lacking compared to characters with higher skill multipliers due to limited gains from other characters' support.

101070051 s2 rank5 command.png
Ewan (Another Style)
Skill Type 8 1.png 202000007 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Defense Support
  • Exceptionally high (960%~1600%) all-target damage multiplier potential.
  • Can buff party Physical and Type Resistance by 30% each and reduce party MP Costs by 30%, with one skill.
101000081 rank5 command.png
Gariyu
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Free Character.
  • True Manifest Weapon skill changes required.
  • Very high (1200%) all-target damage multiplier; requires max HP, but also drains 10% of damage it deals.
    • note that this is a preemptive attack.
  • Can buff his Staff damage by 100% and INT by up to 100%, with a Fire skill.
    • others in the party gain up to 50% INT instead, and other Staff characters in the party, if any, gain 50% Staff damage instead.
    • this skill also grants him 0.23% Mental Focus, if used while at max HP.
  • Can buff party Wind Type Resistance by 50%.
  • Can moderately (15%) debuff PWR of a single-target, with a Fire skill, but it is not guaranteed.

High damage as soon as turn 1, and can significantly support it independently, but having it as preemptive can be hit or miss. Additionally, max HP conditions may increase healing requirements.

101000081 s2 rank5 command.png
Gariyu (Another Style)
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Free Character.
  • Fire Zone enabler.
  • Capable of good but notably conditional single-target damage.
  • Can buff party Wind Type Resistance by 50%.
  • Can moderately (15%) debuff PWR of a single-target, with a Fire skill, but it is not guaranteed.
101800041 rank5 command.png
Guildna
Skill Type 8 0.pngSkill Type 8 1.png 202000001 icon.png
Stance Fire.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Free Character.
  • Capable of good all-target damage which is brought down by his dependence on a non-Fire skill for setup.
    • His damage can spike with his personal equipment and dead party members but this may present you with other problems.
  • Can debuff Fire Type Resistance of all enemies by 25% but non-guaranteed from a non-Fire skill.
  • Can debuff PWR, INT and Physical Resistance of all enemies by 20%, with the same skill.
101060131 rank5 command.png
Hardy
Skill Type 8 1.png 202000006 icon.png
Stance Fire.png
S-
  • Role(s): Offense Support/Defense Support
  • Fire Zone enabler.
  • Passively buffs party Critical Damage based on party Fire move count each turn in Fire Zone (max 80%).
  • Has non-guaranteed resistance debuffs from non-Fire skills that may be useful for lacking teams.
  • Capable of an exceptionably high (1850%) single-target damage multiplier but it requires long setup and removes any active Zone.
  • Buffs party Wind Type Resistance by up to 50%. Also buffs party Physical Resistance by 30%/35% when activating Fire Zone.
101440031 rank5 command.png
Harle
Skill Type 8 1.pngSkill Type 8 32.png 202000000 icon.png
Stance Fire.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Effectively strong (~560%+) single/all-target damage multiplier potential, with Fireball/Inferno elements and her Lunatic.
    • this is further augmented by her high (up to 100%) self INT buff, which is naturally gained while she stacks Power Levels with her 5★ Fire skill.
  • Can buff party Type Resistance by up to 60%.
    • this skill also grants the party up to 1200 HP regen.
  • Very flexible support options, owing to being able to equip Elements.
101060131 s2 rank5 command.png
Hardy (Another Style)
Skill Type 8 1.png 202000006 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Very high (1400%) random-target consistent damage multiplier, at the cost of mild setup.
  • Exceptionally high (2100%) all-target burst damage multiplier, at the cost of mild setup and removing an active Zone.
  • Has non-guaranteed resistance debuffs from non-Fire skills that may be useful for lacking teams.
  • Buffs party Wind Type Resistance by up to 45%.
101050091 rank5 command.png
Hozuki
Skill Type 8 1.png 202000005 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Manifest Weapon required.
  • Very high (1480%) single-target damage multiplier potential.
  • Can preemptively debuff SPD of a single enemy by 80%, while also debuffing Fire Type Resistance by 50%.
  • Can moderately (15%) debuff PWR & INT of all enemies at the cost of 15% of her SPD.
    • Her low SPD limits how effectively she can do this as you will likely take damage before she can debuff.
  • ~Her low speed can also limit her Another Force potential.
101050091 s2 rank5 command.png
Hozuki (Another Style)
Skill Type 8 1.png 202000005 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of exceptionally high single-target (2300%) and all-target (1730%) damage multipliers.
  • Provides a high value party PWR buff (30%) from her skills, which is uncommon.
  • Can play a more defensive role: buffing up to 50% party Wind Type Resistance, moderately debuffing PWR & INT (15%) of all enemies at the cost of 15% of her SPD.
  • ~Maximum 3 turn limit on her damage potential.
101000321 rank5 command.png
Iphi
Skill Type 8 1.pngSkill Type 8 32.png 202000000 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of a 450% all-target multiplier, but only on the first turn of battle.
  • Can buff party PWR, INT & SPD by 50%+ each.
    • this skill also grants the party 1-time Knockback Immunity.
  • Can grant the party 0.23% Mental Focus, but this is on a skill that also activates a different Zone.
  • Can preemptively debuff PWR, INT, SPD & Type Resistance of all enemies by 35%+ each.
    • this skill also guarantees Pain and Poison on all enemies for a permanent duration.
  • Can cleanse status ailments of the party and also grant the party 1-time Status Immunity with the same skill.
  • Passively applies "Blood Contracts" on other party members, if in the frontline at battle start, granting:
    • Permanent duration Lunatic - Risktaker.
    • Avoidance of death to all-target attacks, if Iphi is in the frontline, but also consumes a contract.
    • Iphi can manually remove a contract to grant 1-move Barrier Pierce status in exchange.

Provides very unique offense and defense support potential through her Blood Contracts, while still helping offense/defense notably through her active skills.

101020071 s3 rank5 command.png
Isuka (Extra Style)
Skill Type 8 1.pngSkill Type 8 32.png 202000001 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of an exceptionally high (1530%) single-target effective multiplier, with including her Lunatic and further augmentable by her damage boosts, but only while in Another Force.
    • Damage is halved outside of Another Force.
    • this skill also buffs her PWR & SPD by 50% each.
  • Can buff party Fire Type Attack by 30%, with a Fire skill.
  • Can buff party Type Resistance by 50% and grant 500 HP regen.
    • When used in AF, this skill also debuffs Physical Resistance of all enemies by 50% and regen amount is doubled.
  • Can guarantee Poison on a single enemy for a fixed 3-turn duration.
    • this skill also buffs party Physical Resistance and Critical Damage by 30% each.
  • Can guarantee Rage on all enemies and debuff their PWR & INT by 30% each, while also effectively doubling her HP.
  • If present in the frontline at battle start, inflicts 5-turn guaranteed Poison on all enemies.
  • Passively restores party MP and buffs Sword/Katana/Ax damage, based on party Slash move count, each turn in any Zone (max 20 MP/40%).
101040071 rank5 command.png
Jade
Skill Type 8 1.png 202000004 icon.png
Stance Fire.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Free Character.
  • Effectively high (780%+) single-target damage multiplier potential from a mix of his personal grasta and buff skill.
  • Can guarantee Pain on a single enemy, enabling stronger grasta, but not for a fixed duration.
  • Can debuff Fire Type Resistance of all enemies by 30% with a Fire skill, but it is not guaranteed.
  • Debuffs PWR by up to 30% with his main damage skill.
101000301 rank5 command.png
Jet Tactician
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support
  • Very high (960%+) single-target damage multiplier.
    • multiplier is tripled if hitting a weakness.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can debuff Fire Type Resistance of a single enemy by 30%, with a Fire skill.
    • debuffs 60% instead, if Another Zone is active.
  • Can preemptively inflict Break on all enemies, but this is tied to a skill that activates Magic Zone.
  • Guarantees party criticals while Another Zone is active.
  • Can increase weakness multiplier of the party, with a Fire skill.
    • this skill also grants the party 0.23% Mental Focus, if Another Zone is active.
  • Can convert resists of enemies into weaknesses, but also changes weaknesses to resists.
  • Passively buffs party INT based on party Magic move count each turn in any Zone (max 60%).
101410011 rank5 command.png
Joker
Skill Type 8 0.pngSkill Type 8 1.png 202000001 icon.png
Stance Fire.png
D
  • Role(s): Damage Dealer/Offense Support
  • Free Character.
  • Very weak Fire damage even when its condition is fulfilled.
    • Performs slightly better if the enemy is weak to Fire or Slash, due to his passive re-casting it then.
  • Can debuff Type Resistance of a single enemy by 25%/35% but non-guaranteed from a non-Fire skill.
101440021 rank5 command.png
Kid
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Very high (1000%) single-target damage multiplier potential.
    • this skill also debuffs the target's Physical Resistance by up to 80%.
  • Strong (420~705%) all-target damage multiplier potential.
    • this skill also buffs party Fire Type Attack by up to 80%.
    • this skill also debuffs Fire Type Resistance of all enemies by up to 80%.
  • Can debuff PWR, INT & SPD of all enemies, by up to 50%.
    • this skill also buffs party PWR, INT & SPD by the same %.
  • Very flexible support options, owing to being able to equip Elements.
  • ~Very limited Another Force gain while stacking Power Levels.
101450011 rank5 command.png
Lloyd
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support
  • Free Character.
  • Can buff party PWR & INT by up to 50% each, with a Fire skill.
  • Can instantly buff party SPD by 50%, with a Fire skill.
  • Can preemptively inflict Break on a single enemy, but with a non-Fire skill.
  • Can grant Multi-Upgrade to the party, increasing damage based on hit counts of their skills used:
    • generally, 1-hit: no change, 2-hits: +12.5%, 3-hits: +25%, 4-hits: +43.75%, 5+ hits: +75% or more
  • Capable of Very High single-target damage in Another Force, but this requires very high Combo % values.
101060121 rank5 command.png
Lovely
Skill Type 8 1.png 202000006 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Manifest Weapon required.
  • Exceptionally high (2520%) single target damage multiplier.
    • if used with 4 Fire-personality characters in the frontline, this skill also inflicts 3 stacks of Elemental Break (Fire) on its target
  • Can debuff Fire Type Resistance of all enemies by 90%, with a Fire skill.
    • this skill also inflicts Poison on all enemies and party members, providing more opportunities for Poison Enhance ore.
    • this skill also buffs party Max HP by 25%, then heals the party by 25% of their new Max HP.
  • Can buff party Wind Type Resistance by 50%, PWR by 15% and cleanse statuses, with the same skill.
  • Passively heals 10% HP & MP of a random party member each turn end.
101060121 s2 rank5 command.png
Lovely (Another Style)
Skill Type 8 1.png 202000006 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of an exceptionally high (1920%) all-target damage multiplier in Another Force, further augmented by strong damage boosting effects in her own kit.
    • if used outside Another Force, it's just 640%.
  • Can uniquely redirect and live through an entire turn's attacks for up to 2 turns, once per battle.
    • this skill also activates a counter during the duration that debuffs Type Resistance of all enemies by up to 100% and restores 10% AF gauge each time it's triggered.
  • Can debuff Fire Type Resistance of a single enemy by up to 50%.
  • Can buff party Wind Type Resistance by 50%, PWR by 15% and cleanse status ailments, all with the same skill.
101010131 rank5 command.png
Minalca
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
SS
  • Role(s): Damage Dealer/Offense Support
  • Obscenely high single-target (4000%~8000%) and all-target (6400%) damage multiplier potential.
    • the single-target skill also inflicts 3 stacks of Elemental Break (Fire), and ignores damage reduction and status immunity barriers.
    • the single-target skill can also generate twice as much AF gain than usual.
101010041 rank5 command.png
Miyu
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
D
  • Role(s): Offense Support/Defense Support
  • Can debuff Type Resistance of all enemies by 25% but non-guaranteed from a non-Fire skill.
  • Can buff party Wind Type Resistance by 30% with a Fire skill.
  • Has the option of a good (20%) single-target INT debuff but non-guaranteed from a non-Fire skill.
101010041 s2 rank5 command.png
Miyu (Another Style)
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Exceptionally high (845%~1596%) single-target damage multiplier potential.
  • Provides 3 high quality party damage buffs in one skill.
    • Buff effects are doubled on Miglance characters, allowing her to be very self-sufficient.
  • Has the option of a good (20%) single-target INT debuff but non-guaranteed from a non-Fire skill.
  • Can cleanse status and provide 1 (2 with VC Grasta) stack of the rare party status immunity with her Valor Chant.
  • ~Requires numerous varied buff effects on herself to get the most out of her.
  • ~Requires low current MP to maximize damage but still very strong before then.
101030151 rank5 command.png
Necoco
Skill Type 8 2.png 202000003 icon.png
Stance Fire.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Very high (960%) all-target damage multiplier potential, while also healing the party by 3000 HP with the same skill.
  • Provides 3 stacks of guaranteed physical critical hits to the party, while also notably buffing party Critical Damage +50%, with a Fire skill.
  • Can buff party Fire Type Attack and debuff Fire Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.
101030151 s2 rank5 command.png
Necoco (Another Style)
Skill Type 8 2.png 202000003 icon.png
Stance Fire.png
S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Fire skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Fire.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Fire Type Attack and debuff Fire Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101040181 rank5 command.png
Noble Blossom
Skill Type 8 1.png 202000004 icon.png
Stance Fire.png
SS
  • Role(s): Damage Dealer/Offense Support/Healer
  • Fire Zone enabler.
  • Capable of a high (800%+) all-target damage multiplier, at the cost of some out-of-AF setup.
  • Can preemptively activate Fire Zone with a skill, as opposed to Valor Chant, even in Another Force.
    • this skill also debuffs SPD of all enemies by 50%.
  • Can buff party Fire Type Attack by 100%, while debuffing Fire Type Resistance of all enemies by 100%, with a single Fire skill.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party PWR and INT by 70% each, and party Critical Damage by 60%, with a single skill.
    • this skill also buffs Weapon Damage by 60%, for party members with her Morale stacks.
  • Can debuff Physical Resistance of a single enemy, by 30%, with a Fire skill.
  • Can guarantee party physical criticals, with a Fire skill.
  • Passively restores HP of party, based on party Fire move count each turn in Fire Zone (max 40% HP)

Top of the line Fire damage support, providing about ~16.64x or more in isolation, while also enabling a 5-turn Another Zone (while not being dependent on it at all). Also doubles as a source of notable healing each turn.

101030171 rank5 command.png
Orleya
Skill Type 8 1.pngSkill Type 8 16.png 202000003 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Capable of an exceptionally high (1620%) single-target damage multiplier, but only when the enemy has a weakness to the skill's element or damage type.
    • otherwise, it's a standard ~160%.
  • Can instantly buff party PWR, INT & SPD by 50%, which are fairly uncommon to get at high values.
  • Can guarantee party physical criticals for 3 actions, but with a non-Fire skill.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can debuff PWR & INT of all enemies, by 50%, but as a reverse priority skill.
    • this skill also heals the main and reserve party 3000 HP.
  • Automatically grants the main and reserve party 1-time Hold Ground, if she's in the frontline at battle start.
101050161 s2 rank5 command.png
Nona (Another Style)
Skill Type 8 8.png 202000005 icon.png
Stance Fire.png
S-
  • Role(s): Offense Support/Defense Support/Healer
  • Free Character.
  • Can buff party Weapon Damage & Critical Damage by 30% each.
    • party member she's devoted to gets 60% instead.
    • however, note that this skill will also activate a different Zone after she's devoted.
  • Can buff party Type Attack by 30% and grant the party +100% Critical Rate for 1 move, while attacking.
    • party member she's devoted to gets 60% Type Attack instead, and one of their elements defines the element of the Type Attack buff.
  • Can buff party Physical Resistance and Type Resistance by 30% each.
  • Can heal the party for 25% HP.
    • this skill can also increase party max HP by 2000.
    • this skill can also heal the party for 15~50% HP and cleanse party status ailments as a counter or end-of-turn effect.

After a turn of non-AF setup, can provide strong damage buffs to the ally she's devoted to, while also capable of adapting her skills to match. Also provides good defense and healing utility.

101030171 s2 rank5 command.png
Orleya (Another Style)
Skill Type 8 1.pngSkill Type 8 16.png 202000003 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Capable of an exceptionally high (1620%) single-target damage multiplier, but only when the enemy has a weakness to the skill's element or damage type.
    • otherwise, it's a standard ~160%.
  • Can debuff PWR, INT & SPD of all enemies, by 50%, but with a 1 turn duration.
    • this skill also inflicts Rage on all enemies and increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can activate a Prayer that reduces the party's damage taken by 50%.
    • on activation and every turn-start while active, it also grants her a 2000 HP Shield & Cover; heals the party 3000 HP and cleanses their status ailments.
  • Can instantly buff party PWR, INT & SPD by 50%.
  • Can grant the party Critical Rate +80% for 3 actions, but with a non-Fire skill.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can preemptively buff party Type Resistance by 50%, but with a skill that will attempt to activate Thunder Zone.
  • Automatically grants the main and reserve party 1-time Hold Ground, if she's in the frontline at battle start.
  • Passively restores 10% Another Force gauge each turn-end in the frontline.

Attempts to put more emphasis on defensive capabilities, but the outcome is fairly unreliable. Dependence on Prayer to reduce damage while attempting to take all the damage for the party can be counterproductive. Overall utility can still be useful but note that it's easy to end up without an attacking skill for Another Force.

101050031 s2 rank5 command.png
Parisa (Another Style)
Skill Type 8 1.png 202000005 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Exceptionally high (2880%) all-target multiplier as a preemptive attack, while outside Another Force, then activates her Song skill right afterwards.
    • in Another Force, this skill is a 960% instead and does not activate the Song.
    • this skill also buffs party PWR & INT by 70% each.
  • Can activate a Song that increases party damage dealt by 100% and reduces party damage taken by 50%.
    • this skill also buffs party SPD by 100%.
    • while this Song is active, performs a 2880% all-target attack each turn-end, which also debuffs Physical Resistance of all enemies by 40% and restores 25% HP and 50 MP to the party.

Can perform a strong hybrid role, capable of doing high damage multiple times in a turn while also supporting damage of the party with quality categories, as well as mitigation & healing. Note that some damage/effects are worse without a full Fire personality frontline.

101050141 rank5 command.png
Pizzica
Skill Type 8 1.png 202000005 icon.png
Stance Fire.png
S+
  • Role(s): Offense Support/Defense Support/Healer
  • Possesses a variety of songs with potent effects:
    • Party Damage +100%, Physical Critical Rate +100%. Inflicts Break on all enemies at turn-end.
    • Party Damage +100%, Enemy Damage -30%. Restores 20% max HP to party at turn-end.
    • Enemy Damage -50%. Restores 30% max HP, 50 MP, and cleanses all ailments for the party at turn-end.
    • Gain 10% Another Force charge at turn-end during any song.
  • Can buff party Critical Damage and Bow/Lance Damage by 60% each, with a Fire skill.
  • Can debuff Type Resistance of all enemies by 30%.
  • Can debuff PWR of a single enemy, by 20%, with a Fire skill, but it is not guaranteed.
  • ~Unable to act while singing.
101000161 s2 rank5 command.png
Pom (Another Style)
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
B
  • Role(s): Damage Dealer/Offense Support/Healer
  • Strong (600%) all-target damage multiplier potential.
    • this skill also buffs party Magic Critical Rate +100% for 3 moves and guarantees Pain and Poison on all enemies for a fixed 3 turn duration.
  • Can buff party INT & SPD by 50%, Magic Critical Damage by 25% and grant Mental Focus (0.23%) to the party, all with the same skill.
  • Can heal the party and enemies, and buff their INT by 20% and reduce their Type Resistance by 20%.
    • this skill can also inflict Pain & Poison on all allies if wearing equipment intended to passively inflict them on enemies. This can enable Pain/Poison Enhance grasta ores.
  • Can cleanse status ailments of the party.
101050141 s2 rank5 command.png
Pizzica (Another Style)
Skill Type 8 1.png 202000005 icon.png
Stance Fire.png
S
  • Role(s): Offense Support/Defense Support/Healer
  • Possesses a variety of songs with potent effects:
    • Party Damage +80%, Enemy Damage -15%. Restores 10% max HP to party at turn-end.
    • Enemy Damage -50%. Restores 30% max HP, 50 MP, and cleanses all ailments for the party at turn-end.
    • Enemy Damage -50%. Restores 30% max HP and buffs party Type Resistance by 50% at turn-end.
    • Gain 10% Another Force charge at turn-end during any song.
  • Can buff party Critical Damage and Bow/Lance Damage by 60% each, with a Fire skill.
  • Can debuff Type Resistance of all enemies by 30%.
  • Can debuff PWR of a single enemy, by 20%, with a Fire skill, but it is not guaranteed.
  • ~Unable to act while singing.

Loses a number of things in exchange for Pierce-specific benefits that don't really balance things out in general for Fire Zone.

101070011 rank5 command.png
Prai
Skill Type 8 1.pngSkill Type 8 0.png 202000007 icon.png
Stance Fire.png
A
  • Role(s): Offense Support/Defense Support/Healer
  • Passively buffs party Fire Type Attack based on party Fire move count each turn (max 50%).
  • Can uniquely redirect and live through an entire turn's attacks at the cost of 250 MP and being stunned next turn.
  • Can heal a fixed 1500 HP to the party with a Fire skill that might debuff its target's Type Resistance by 25%.
  • Can cleanse the party of status ailments.
101010111 rank5 command.png
Radias
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Capable of a high (800%) single-target damage multiplier but requires fairly situational circumstances.
  • Can preemptively guarantee Pain on all enemies, with a fixed 3-turn duration.
  • Can buff party Type Resistance by 50%, which is great for its versatility over the more common Wind Type Resistance.
  • Has access to guaranteed Rage, which can provide unique utility in some cases.
101010111 s2 rank5 command.png
Radias (Another Style)
Skill Type 8 1.png 202000001 icon.png
Stance Fire.png
A
  • Role(s): Defense Support
  • Can uniquely redirect and live through an entire turn's attacks, 3 times per fight.
  • Can exceptionally debuff PWR of all enemies, by 30%~60%, and grant the party 1-time 70% damage reduction, with a single skill.
  • Can heal 50% HP, 15% MP and grant 1-time Status Immunity to the party as a counter to physical/magic attacks.
  • Can preemptively guarantee Pain on all enemies, with a fixed 3-turn duration.
  • Can buff party Type Resistance by 50%.
  • Can debuff PWR & INT of all enemies by 20%, with a Fire skill, but they are not guaranteed.
  • Has access to guaranteed Rage, which can provide unique utility in some cases.
101000171 rank5 command.png
Radica
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
A
  • Role(s): Offense Support/Defense Support/Healer
  • Manifest Weapon required.
  • Can heal the party, also buffing party PWR & INT by 25% each, with a single skill.
    • this skill also enables getting all card effects from skills with them, when used, on the next turn.
  • Can debuff PWR & INT of all enemies significantly, by 20% each, but only for 2 turns, and requires a turn of setup.
  • Can debuff SPD and Type Resistance of all enemies, by up to 60% each, with a Fire skill.
101000171 s2 rank5 command.png
Radica (Another Style)
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Fire Zone enabler.
  • High (800%+) single-target damage multiplier potential.
    • this skill also buffs party Fire Type Attack by 50% and grants 1 stack each of 100% physical & magic critical rate to them.
    • this skill also cleanses ailments of the party.
  • Can buff SPD and Physical Resistance of the party by 30%, and reduce their MP Costs by 30% with a single skill.
  • Passively heals HP & MP of party based on party Fire move count each turn in Fire Zone (max 40% HP/40 MP).
  • ~High gearing requirement.
101060141 rank5 command.png
Red Clad Flam.
Skill Type 8 1.pngSkill Type 8 64.png 202000006 icon.png
Stance Fire.png
SS
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Fire Zone enabler.
  • Very high (900%+) single-target effective damage multiplier, owing to his Lunatic.
    • this skill also guarantees physical criticals for the party for 3 actions.
  • Buffs party PWR & INT by 35% each and increases party Weakness multiplier, with a Fire skill.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can guarantee Pain on a single enemy with a fixed 3-turn duration, with a Fire skill.
  • Can buff party Critical Damage by 30%, with a Fire skill.
  • Can debuff Fire Type Resistance of all enemies by 75% and buff party Fire Type Attack by 75%, with the same skill.
  • Can buff All Weapons damage and Physical Resistance of the party by 50% each.
  • Passively provides party Damage Reduction & restores HP of party, based on party Fire/Crystal move count each turn in any Zone (max 30% reduction/40% HP)
101030091 rank5 command.png
Renri
Skill Type 8 0.pngSkill Type 8 1.png 202000003 icon.png
Stance Fire.png
C
  • Role(s): Offense Support/Defense Support
  • Manifest Weapon required.
  • Can guarantee Pain on a single enemy, enabling stronger grasta, but not for a fixed duration, and from a non-Fire skill.
  • Debuffs PWR & INT by 25% and SPD by 50% for all enemies, all guaranteed, but from a non-Fire skill.
101030091 s2 rank5 command.png
Renri (Another Style)
Skill Type 8 1.png 202000003 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support
  • Very high (900%) damage multiplier potential.
  • Can guarantee party critical hits with her main damage skill.
  • Fairly reliably debuffs Fire Type Resistance and Slash Resistance by 30% each.
  • ~Random-target main damage skill can make her unreliable in fights with multiple enemies.
101000241 rank5 command.png
Rosetta
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
A
  • Role(s): Offense Support/Defense Support/Healer
  • Can buff party Type Resistance and Fire Type Attack by 30% with the same skill.
  • Can heal the party while granting a stack of the rare status immunity.
  • Can cleanse the party of status ailments.
  • With Manifest:
  • Healing/Status immunity skill also provides 20% Damage Reduction and 10 MP Regen.
  • Can significantly debuff PWR of a single enemy by up to 45%, as well as Fire Type Resistance by up to 75%, with a Fire skill.
101000241 s2 rank5 command.png
Rosetta (Another Style)
Skill Type 8 1.png 202000000 icon.png
Stance Fire.png
A
  • Role(s): Offense Support/Defense Support/Healer
  • Can debuff Type Resistance of all enemies by up to 50% with a Fire skill.
  • Can buff magic damage with Mental Focus to help her damage significantly, but needs to activate Magic Zone to do so.
  • Can buff party Type Resistance and Fire Type Attack by 30% with the same skill.
  • Can buff party Physical Resistance and SPD by 30% with the same skill.
  • Can heal the party while granting a stack of the rare status immunity.
  • Can cleanse the party of status ailments.
101440011 rank5 command.png
Serge
Skill Type 8 0.png 202000001 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Free Character.
  • Strong (644%+) all-target damage multiplier potential.
    • this skill also buffs party Critical Damage by up to 40%.
  • Can preemptively guarantee Pain on all enemies for a long duration, enabling stronger grasta.
  • Can heal the party by up to 2500 HP.
    • this skill also buffs party max HP by up to 25%.
  • Very flexible support options, owing to being able to equip Elements.
101020031 s2 rank5 command.png
Shion (Another Style)
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
C
  • Role(s): Offense Support/Defense Support
  • Can debuff Fire Type Resistance of a single enemy by 25% with a Fire skill but it is not guaranteed.
  • Can debuff Physical Resistance of a single enemy by 20% but non-guaranteed from a non-Fire skill.
  • Can debuff PWR & SPD of random enemies by 15%/25% each.
  • Can buff his own Physical Resistance by 70% and may inflict Rage on all enemies with the same skill.
  • His Valor Chant buffing his PWR & Physical Resistance by 30%/40% for 3 turns can be used to augment his damage and resistance slightly.
101020031 rank5 command.png
Shion
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • True Manifest Weapon skill changes required.
  • Exceptionally high (1752%) single-target damage multiplier potential.
  • Can significantly debuff PWR of a single enemy, by 30%.
    • this skill also debuffs their Physical Resistance by 30% and buffs his PWR by 35%.
  • Can debuff Fire Type Resistance of a single enemy by 25%, with a Fire skill, but it is not guaranteed.
101450041 rank5 command.png
Shionne
Skill Type 8 1.png 202000005 icon.png
Stance Fire.png
B
  • Role(s): Damage Dealer/Offense Support/Defense Support/Healer
  • Capable of a high (800%) all-target damage multiplier, but it can only be used once per battle.
    • this skill also obscenely debuffs PWR and SPD of all enemies, by 50% each.
  • Capable of a 405% all-target damage multiplier, but only when hitting a weakness.
  • Can debuff Physical Resistance and Magic Resistance of all enemies, by 30% each.
  • Can heal the party for 30%+ HP.
  • Can cleanse the party of status ailments.

Can offer significant contribution towards defending against physical attacks, but only once per battle, and consumes her highest multiplier attack in the process.

101040031 s3 rank5 command.png
Suzette (Extra Style)
Skill Type 8 1.png 202000007 icon.png
Stance Fire.png
A
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Effectively strong (~648%+) all-target damage multiplier, owing to her rare hit-based buff.
    • damage notably increases with more Fists/Hammer characters in party.
  • Provides a rare damage buff to the party, but this is fully based on hit count of skills used.
    • generally, 1-hit: no change, 2-hits: +12.5%, 3-hits: +25%, 4-hits: +43.75%, 5+ hits: +75% or more
  • Can buff party Fire Type Attack by 60%.
  • Can significantly debuff PWR and INT of all enemies, by 30%, with a single skill.
    • this skill also buffs party Physical Resistance by 50%, when used within the first 3 turns.
101010121 rank5 command.png
Thillelille
Skill Type 8 1.pngSkill Type 8 32.png 202000001 icon.png
Stance Fire.png
B
  • Role(s): Damage Dealer/Offense Support
  • Capable of good single-target damage but overly reliant on self buffs for it.
  • Can provide Physical Resistance -50% and SPD -50% debuffs from one skill, single-target.
  • ~Main skill reduces damage multiplier when hitting multiple enemies.
101040191 rank5 command.png
Vermillion Whip
Skill Type 8 1.png 202000004 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support
  • Obscenely high (2400%~4800%) all-target damage multiplier, but requires a long Another Force setup with constant alternation between 3~4 moves.
  • Can buff party PWR, INT, Weapon Damage and Critical Damage by 50%~80% each until the end of turn, with a Fire skill.
  • Can buff party SPD by 50%~80% until the end of turn while also granting the party 1 stack of Status Immunity, with a Fire skill.
  • Can grant the party Critical Rate +100% for 3 moves, with a Fire skill.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.

Very high damage and/or support potential but requires complex Another Force sequence that you may not find worth it compared to other options for either.

101010121 s2 rank5 command.png
Thillelille (Another Style)
Skill Type 8 1.pngSkill Type 8 32.png 202000001 icon.png
Stance Fire.png
S+
  • Role(s): Damage Dealer/Offense Support/Defense Support
  • Exceptionally high (1530%~2218.5%) all-target effective damage multiplier, owing to her Lunatic and further augmented by her damage boost buffs/debuffs.
    • this skill also debuffs PWR & INT by 25% each, and Fire Type Resistance by up to 60%.
  • Can provide uncommon Physical Resistance -50% and SPD -50% debuffs from one skill, single-target.
101020081 rank5 command.png
Tsukiha
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
S-
  • Role(s): Damage Dealer/Offense Support
  • Manifest Weapon required.
  • Strong (630%) all-target damage multiplier potential but depends on guaranteed critical support.
  • Buffs party Fire Type Attack by 30% and debuffs a single enemy's Fire Type Resistance by 30% with one skill.
  • Can provide a high (50%) all-target Physical Resistance debuff.
101020081 s2 rank5 command.png
Tsukiha (Another Style)
Skill Type 8 1.png 202000002 icon.png
Stance Fire.png
S
  • Role(s): Damage Dealer/Offense Support
  • Effectively very high (approx: 655%~1638%) all-target damage multiplier due to SPD damage scaling and the strength/uniqueness of her buffs.
  • Buffs party Critical Rate +100% for up to 4 actions.
  • Can provide a very high (60%) party SPD buff.
  • Can provide a high (50%) all-target Physical Resistance debuff.