Necoco (Another Style)/Strategy/Ratings

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Necoco (Another Style)
Fire Zone Tier List S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Fire skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Fire.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Fire Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Fire Type Attack and debuff Fire Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
Water Zone Tier List S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Water skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Water.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Water Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Water Type Attack and debuff Water Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
Earth Zone Tier List S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Earth skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Earth.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Earth Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Earth Type Attack and debuff Earth Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
Wind Zone Tier List S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Wind skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Wind.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Wind Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Wind Type Attack and debuff Wind Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Slash skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • this skill also increases party Weakness Multiplier by 1 for the current turn.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Slash Zone to +60% instead of +30%, via Zone Awakening.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to defense. Her contributions to offense can also be meaningful but are limited by current turn duration on some of it. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
Thunder Zone Tier List S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Thunder skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Thunder.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Thunder Zone to +60% instead of +30%, via Zone Awakening.
  • Can buff party Thunder Type Attack and debuff Thunder Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
Crystal Zone Tier List S
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Crystal skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Crystal.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Crystal Zone to +60% instead of +30%, via Zone Awakening.
  • Can buff party Crystal Type Attack and debuff Crystal Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png


Necoco (Another Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Provides 2 stacks of guaranteed physical critical hits to the party with a Shade skill.
  • Can buff party PWR, INT, SPD & Weapon Damage by 50% each for the current turn, with a single skill.
    • buff values are increased to 1.5x for Light party members.
    • this skill also increases party Weakness Multiplier by 1 for the current turn and can change the element of all attacks used that turn to Shade.
  • Can debuff PWR, INT, SPD & Type Resistance of all enemies by 50% each, with a single skill that also heals the party 1500 HP.
    • this skill also increases the damage boost of Shade Zone to +100% instead of +50%, via Zone Awakening.
  • Can buff party Shade Type Attack and debuff Shade Type Resistance of all enemies by 50% each, with a single skill.
  • Can buff Physical and Type Resistance of the front and reserve party by 35% each, with a single skill.
  • Capable of providing significant MP Regen as well as status cleanse, with the same skill, which are rare utilities.

Can provide significant contributions to both offense and defense, but current turn duration on some of the offense can make her less than ideal to use sometimes. Certain combinations of her stronger skills can leave her without an attacking skill outside of her normal attack, somewhat limiting her performance. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101030151 s2 rank5 command.png Skill Type 8 2.png
202000003 icon.png