Last Stand Stacking

From Another Eden Wiki
Guidelines to descriptions. For character filter buttons to work properly and for Template:Roles text parser to detect Roles:
  • use exact same phrases in descriptions, as from list bellow.
  • Numbers/words is the middle break detection. Ex.:"MP regen" is parsed, "MP 20 Regen" is not.
  • lower/Uppercases do NOT matter
Expand Phrases List
  • Specific to user Basic attack (Bold <Basic attack:>)
  • Basic attack replacer (<replaces the basic attack>)
  • Role: Preemptive (<Preemptive>)
  • Role: BattleStart (<at the start of battle> AND (<all party members> OR <all main and reserve party members> OR <all enemies>))
  • Role: Healer (<Restore all party members>)
  • Role: HP Regen (<Regen>)
  • Role: Status Clear (<Clear all statuses>)
  • Role: Status Immunity (<Status immunity to all party members>,<Status immunity to all party members>)
  • Role: Team MP costs down (<mp consumption of all party members ->)
  • Role: Team MP Recover (<MP Regen>, <Restore all party members MP>, <Restore all party members' MP>)
  • Role: Barrier (<Barrier to all party members>)
  • Role: HoldGround (<Hold Ground to all party members>)
  • Role: KnockbackImmunity (<Knockback Immunity to all party members>)
  • Role: Team Crit Rate (<Critical rate of all party members>)
  • Role: Team Crit Damge (<Critical damage of all party members>)
  • Role: Team Magic Crit Rate (<Magic critical rate of all party members>)
  • Role: Team Crit Rate + Team Magic Crit Rate <Critical rate and Magic critical rate of all party members>
  • Role: Mental Focus, team only (<Mental Focus>)
  • Role: Singular Focus, team only (<Singular Focus>)
  • Role: Eagle Eyes (<Eagle eyes to all party members>)
  • Role: Multi-Upgrade (Provides Multi-Upgrade to all party members or self)
  • Role: Barrier Pierce (Provides Barrier Pierce to all party members or self)
  • Role: Enemy Level Damage (Overthrow) (<damage inflicted by party members according to enemy level>)
  • Role: Inflict Poison (<Inflict Poison>)
  • Role: Inflict Pain (<Inflict Pain>)
  • Role: Inflict Rage (<Inflict Rage>)
  • Role: Inflict <status> Guaranteed - add (<Ignore target resistance>)
  • Role: Ele\All type Resistance Buff (<type resistance +>,<type resistance of all party members +>,)
  • Role: Physical Resistance Buff (<physical resistance +>,<physical resistance of all party members +>,)
  • Role: Ele\All type Resistance Debuff (<type resistance ->,<type resistance of all enemies ->,)
  • Role: Physical Resistance Debuff (<physical resistance ->,<physical resistance of all enemies ->,)
  • Role: Ele\Null Damage Buff (<type attack +>,<type attack of all party members +>)
  • Role: Kaleido <(Kaleido)>
  • Role: Flexible (<grants Flexible>)
  • Role: StanceDeploy (<Stance> and <Deploy>)
  • Role: StanceAwaken (<Awaken Another Zone>,<Awaken Another Zone>)
    • Must contain parts of phrases about target zone and uses:
      • Either <%once per battle%> or anything else ex. <multiple times per battle>
      • Either <%specific name of stance%>
      • Or <% When % Elemental/Attack Type % >

Self buff Roles

  • Role: Guard (<Guard to user>)
  • Role: Cover (<Activates Cover>)
  • Role: Barrier Pierce (categories the same as party wide)
  • Role: Multi-Upgrade (categories the same as party wide)
  • Role: Enemy Level Damage (Overthrow) (categories the same as party wide)
  • Description should contain <Buffname (<of user>, <on self>) +xx%>
Table with skill Sizes and Mods
Skill Size Multipliers Table
Basic attack Physical Non-Elemental 100%
Skill Target Skill Type Element Skill S M L XL
Single Target Physical Non-Elemental 150% 170% 190% 210%
Elemental 140% 160% 180% 200%
Magical Non-Elemental 140% 160% 180% 200%
Elemental 130% 150% 170% 190%
AoE Physical Non-Elemental 110% 130% 150% 170%
Elemental 100% 120% 140% 160%
Magical Non-Elemental 100% 120% 140% 160%
Elemental 90% 110% 130% 150%
Expand Order of actions to apply not detected Role:
  1. Change text description of skill and Save
  2. Go to Character page, use "Purge Cache", to load new descriptions
  3. Edit and Save character page.
  4. "Purge Cache" on filter page, to see your changes immediately.

Skill Roles parser results(DB query)
does not update on page preview
To update detected roles after saving changes press purge_cache
SkillRoles:_NATK

Skill stack power type1.png Last Stand Stacking
CounterWhen hit by any damaging skill (inclusive of self damage), Last Stand stacks increase by 1.
  • Skill stack power type1.png Last Stand: Physical and Type resistance increased by 3% (max stack x5: 15%)
MP Cost MP
Multiplier (non-crit) ??? [1]
Critical Multiplier (optional) Equal to non-crit
Element None
Skill Type Passive
Unlock Condition(s) N/A

Characters with Last Stand Stacking

New roles parser is inside Notice Box above
Next is Old Role parser info:
Current description length: 258 symbols
For old role parser to work its required to fit skill description in 1000 symbols.
Old Role parser test result:
  1. Investigated skill effects and modifiers may be also found on these sites (use google translate): anothereden.game-info, blog.csdn.net/anothereden,anaden-yakata