Heavenly Scales
From Another Eden Wiki
Guidelines to descriptions. For character filter buttons to work properly and for Template:Roles text parser to detect Roles:
- use exact same phrases in descriptions, or follow guidelines in Role.
- Numbers/words in the middle of single <Role phrase> break detection. Unless several <phrases> are joined with "+", then anything can be added between.
- lower/Uppercases do NOT matter
- Action type part of skill Role is detected by ActionType skill parameter (Prayer, Song, Aura, Start of Turn, End of Turn, Preemptive, Delayed, Counter, Battle Start)
- Using different rows of text for different targeted effects is advised (single target and partywide on same row may lead to false roles)
- Target phrases: <all [main and reserve] party members>, <all enemies>, <a [random] single enemy>
- Specific to user Basic attack (Bold <Basic attack:>)
- Basic attack replacer (<replaces the basic attack>)
- Role: Zone_Name (<Deploy> + <Zone Name>)
- Role: ZoneAwaken (<Awaken> + <Another Zone> + [<once per battle>]): for "multiple" drop last phrase
- Role: Lunatic: (<Activate> + <Lunatic>)
- Role: Counter Physical Or/And Magical: (ActionType=Counter) (<magically> + <physically> + <attacked>)
- Role: Healer (<Restore target*>)
- Role: Team MP restore (<Restore target* <MP / HP and MP / MP and HP>>), (<mp regen> + <target*>):same line, any order
- Role: Team HP Regen (<Regen>+<target*>): same line any order
- Role: Team Max HP+ (<Max HP> + <target*>): same line, target after phrase
- Role: Team Max MP+ (<Max HP> + <target*>): same line, any order
- Role: Status Clear (<Restore all statuses>)
- Role: Status Immunity (<Status immunity> + <target*>): same line, any order
- Role: KnockbackImmunity Team/Single (<Knockback Immunity> + <target*>): any order, single if no party target on same line.
- Role: Team MP costs down (<mp consumption of target*>): only party is detected
Guidelines remake is in process, bellow this line are old uncorrected phrases
- Role: Barrier (<Barrier to all party members>)
- Role: Shield (<Give Shield to all party members>)
- Role: HoldGround (<Hold Ground to all party members>)
- Role: Team Crit Rate (<Critical rate of all party members>)
- Role: Team Crit Damge (<Critical damage of all party members>)
- Role: Team Magic Crit Rate (<Magic critical rate of all party members>)
- Role: Team Crit Rate + Team Magic Crit Rate <Critical rate and Magic critical rate of all party members>
- Role: Mental Focus, team only (<Mental Focus>)
- Role: Singular Focus, team only (<Singular Focus>)
- Role: Eagle Eyes (<Eagle eyes to all party members>)
- Role: Multi-Upgrade (<Multi-Upgrade> to all party members or self)
- Role: Barrier Pierce (<Barrier Pierce> to all party members or self)
- Role Link (<Give Link to all party members>)
- Role: Enemy Level Damage (<Overthrow>)
- Role: Inflict Poison (<Inflict Poison>)
- Role: Inflict Pain (<Inflict Pain>)
- Role: Inflict Rage (<Inflict Rage>)
- Role: Inflict Break (<Inflict Break>)
- Role: Inflict Elemental Break (Inflict <Elemental Break>)
- Role: Inflict <status> Guaranteed - add (<Ignore target resistance>)
- Role: Ele\All type Resistance Buff (<type resistance +>,<type resistance of all party members +>,)
- Role: Physical Resistance Buff (<physical resistance +>,<physical resistance of all party members +>,)
- Role: Ele\All type Resistance Debuff (<type resistance ->,<type resistance of all enemies ->,)
- Role: Physical Resistance Debuff (<physical resistance ->,<physical resistance of all enemies ->,)
- Role: Weapon Resistance Debuff (<slash resistance of all enemies ->,<blunt resistance of all enemies ->,<magic resistance of all enemies ->,<pierce resistance of all enemies ->)
- Role: Ele\Null Damage Buff (<type attack +>,<type attack of all party members +>)
- Role: Kaleido <(Kaleido)>
- Role: Flexible (<grants Flexible>)
- Role: AF (<Restore AF gauge>)
- Role: AF Gauge Restore+ (<All party members' attacks gain additional +0.5\% (per move) to amount of Another Force gauge recharge>)
- Role: Weakness Mod (<weakness multiplier>)
- Must contain parts of phrases about target zone and uses:
- Either <%once per battle%> or anything else ex. <multiple times per battle>
- Either <%specific name of stance%>
- Or <% When % Elemental/Attack Type % >
- Must contain parts of phrases about target zone and uses:
Self buff Roles
- Role: Guard (<Guard to user>)
- Role: Cover (<Activates Cover>)
- Role: Shield (categories the same as party wide)
- Role: Barrier Pierce (categories the same as party wide)
- Role: Multi-Upgrade (categories the same as party wide)
- Role: Enemy Level Damage (Overthrow) (categories the same as party wide)
- Description should contain <Buffname (<of user>, <on self>) +xx%>
Table with skill Sizes and Mods
Skill Size Multipliers Table | |||||||
---|---|---|---|---|---|---|---|
Basic attack | Physical | Non-Elemental | 100% | ||||
Skill Target | Skill Type | Element Skill | S | M | L | XL | XXL |
Single Target | Physical | Non-Elemental | 150% | 170% | 190% | 210% | 260% |
Elemental | 140% | 160% | 180% | 200% | 250% | ||
Magical | Non-Elemental | 140% | 160% | 180% | 200% | 250% | |
Elemental | 130% | 150% | 170% | 190% | 240% | ||
AoE | Physical | Non-Elemental | 110% | 130% | 150% | 170% | 220% |
Elemental | 100% | 120% | 140% | 160% | 210% | ||
Magical | Non-Elemental | 100% | 120% | 140% | 160% | 210% | |
Elemental | 90% | 110% | 130% | 150% | 200% |
Expand Order of actions to apply not detected Role:
- Change text description of skill and Save
- Edit and Save character page.
- "Purge Cache" on filter page, to see your changes immediately.
Skill Roles parser results(DB query)
does not update on page preview
To update detected roles after saving changes press purge_cacheSkillRoles:SoB_NATK
Heavenly Scales
| |
---|---|
Battle StartWhen 3+ Light allies or 3+ Shadow allies are on the frontline: Stack 1 Heavenly Scales on user | |
MP Cost | MP |
Multiplier (non-crit) |
|
Critical Multiplier (optional) | Equal to non-crit |
Element | None |
Skill Type | Stack |
Unlock Condition(s) | N/A |
Characters with Heavenly Scales
New roles parser is inside Notice Box above
- ↑ Investigated skill effects and modifiers may be also found on these sites (use google translate): anothereden.game-info, blog.csdn.net/anothereden,anaden-yakata