Damage Formula/SPD/Full Formula

From Another Eden Wiki
DMG Formula Parts
Phys (PWR/ATK)
Phys (SPD/ATK)
Phys (INT/M.AT)
Magical
Magical (PWR/ATK)

Physical (SPD/ATK dependent) Full Formula[edit]

Slash, Piercing or Blunt attacks use this formula instead if it is specified in their skill descriptions.

[math]\displaystyle{ \begin{cases} \\ \\ \\ \\ \\ \\ \end{cases} }[/math][math]\displaystyle{ \underbrace{ \left(\left(SPD+ATK_{weap}+SPD_{stacks}\right) {\times SPD_\%} - \frac{EnemyDEF}{\dbinom{2_{\ norm}}{4_{\;crit\;\;}}}\right) \times \left(\frac{(SPD+SPD_{stacks}) {\times SPD_\%}}{32} + 1\right) \times \dbinom{1.75_{\ norm}}{3.25_{\;crit\;\;}}}_{BaseDMG} }[/math][math]\displaystyle{ \times \underbrace{\left(\frac{\sqrt{M.AT_{base} * 10 + 16} - 4}{64} + 1\right)}_{ElementalMOD} }[/math][math]\displaystyle{ + \underbrace{\frac{\left(SPD+ATK_{weap}+SPD_{stacks}\right) {\times SPD_\%} * (\overbrace{16\sim47}^{Random})}{25.6}}_{DMG\ Spread} }[/math]
[math]\displaystyle{ \begin{cases} \\ \\ \\ \\ \\ \\ \end{cases} }[/math]
[math]\displaystyle{ \times \underbrace{ \left[ \begin{align}norm = & 1; \qquad\qquad resist = 0.25;\\weak = & \frac{\left(\mathrm{(SPD+SPD_{stacks}) {\times SPD_\%} + M.AT_{weapon}}\right) + \sqrt{2 \cdot \left(\mathrm{(SPD+SPD_{stacks})] {\times SPD_\%} + M.AT_{weapon}}\right)}}{512} + 1.85; \\absorb = & -0.5; \; absorb(AF)=-0.5; \\ \end{align} \right ]}_{Enemy\ Resistance} }[/math]
[math]\displaystyle{ \times \underbrace{ \left( \frac{SkillMOD\%}{100\%}\right) }_{Skill\ Multiplier} }[/math]
[math]\displaystyle{ \times \underbrace{ \left( 1+\frac{SkillEffect\%1}{100\%}\right )\times...\times \left( 1+\frac{SkillEffect\%N}{100\%}\right ) }_{Skill\ DMG+\ Multipliers} }[/math]
[math]\displaystyle{ \times \underbrace{ \left( 1+\frac{Stance\ DMG\%(+/-)}{100\%} \right )}_{Stance(Zone)\ Multiplier} }[/math]
[math]\displaystyle{ \times \underbrace{\left(1+\frac{TypeDebuffsDiminished\%}{100\%}+\frac{PhysDebuffsDiminished\%}{100\%}\right) }_{Debuff\ Groups} }[/math]
[math]\displaystyle{ \times \underbrace{\overbrace{\left(1+\frac{BuffsDiminsished\%}{100\%}\right)}^{Group1}\times...\times \overbrace{\left(1+\frac{BuffsDiminished\%}{100\%}\right)}^{GroupN}}_{Buff\ Groups} }[/math]
[math]\displaystyle{ \times \underbrace{ \underbrace{\overbrace{1.3}^{Poison1}}_{Pain1}\times...\times \underbrace{\overbrace{1.3}^{Poison3}}_{Pain3} }_{Poison,Pain\ Grasta} }[/math]
[math]\displaystyle{ \times \underbrace{ \left( 1+\frac{Equip1\ Dmg\%+}{100\%}+ \frac{Equip2\ Dmg\%+}{100\%} + ... + \frac{EquipN\ Dmg\%+}{100\%} \right) }_{DMG+\ Weapons,Grasta,Armors\ with\ E-icons} }[/math]