Claude (Extra Style)/Strategy/Ratings

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Claude (Extra Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Can buff party PWR, INT & SPD by up to 75%, with an Earth skill.
    • this skill also heals the party for 50% HP and cleanses the party of status ailments.
    • this skill also increases the damage boost of Earth Zone to +100% instead of +50%, via Zone Awakening.
  • Can inflict Break on all enemies preemptively, with an Earth skill.
  • Can buff party Critical Damage by 100%.
    • this skill can also buff any Weapon damage by 50%, but may require an extra turn of setup.
  • Can buff party Type Attack by 50%, while also buffing party Critical Rate and Magic Critical Rate by 100% each, all for 5 moves, with the same skill.
    • this skill also grants the party Multi-upgrade, increasing their damage based on hit count, if used during Another Zone.
  • Can debuff PWR, INT & SPD of all enemies by 30% each, while buffing party Physical Resistance by 30%, with the same skill.
  • Can significantly increase max HP & MP for an ally and himself.
  • Passively restores 25% HP & MP to the party each turn in Another Zone.

Very high offense support potential, capable of providing upwards of 5.25x damage in isolation, between common buff categories and more niche/specific effects like Break and multi-hit damage buff. Also possesses quality utilities for defense and healing. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050081 s3 rank5 command.png Skill Type 8 2.png
202000001 icon.png


Claude (Extra Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Slash Zone enabler.
  • Can buff party PWR, INT & SPD by up to 75%, with a Slash skill.
    • this skill also heals the party for 50% HP and cleanses the party of status ailments.
    • this skill also increases the damage boost of Slash Zone to +60% instead of +30%, via Zone Awakening.
  • Can inflict Break on all enemies preemptively, with a Slash skill.
  • Can preemptively activate Slash Zone with a skill, as opposed to Valor Chant, even in Another Force.
  • Can buff party Sword, Katana and Ax damage by 50%, while also buffing party Critical Damage by 100% with the same skill.
  • Can buff party Type Attack by 50%, while also buffing party Critical Rate by 100%, both for 5 moves, with the same skill.
    • this skill also grants the party Multi-upgrade, increasing their damage based on hit count, if used during Another Zone.
  • Can debuff PWR, INT & SPD of all enemies by 30% each, while buffing party Physical Resistance by 30%, with the same skill.
  • Can significantly increase max HP & MP for an ally and himself.
  • Passively restores 25% HP & MP to the party each turn in Another Zone.

Very high offense support potential, capable of providing upwards of 5.25x damage in isolation, between common buff categories and more niche/specific effects like Break and multi-hit damage buff. Also possesses quality utilities for defense and healing. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050081 s3 rank5 command.png Skill Type 8 2.png
202000001 icon.png


Claude (Extra Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Pierce Zone enabler.
  • ~Requires an initial non-AF turn of setup to change attacks and effects to Pierce.
  • Can buff party PWR, INT & SPD by up to 75%, with a Pierce skill.
    • this skill also heals the party for 50% HP and cleanses the party of status ailments.
    • this skill also increases the damage boost of Pierce Zone to +60% instead of +30%, via Zone Awakening.
  • Can inflict Break on all enemies preemptively, with a Pierce skill.
  • Can preemptively activate Pierce Zone with a skill, as opposed to Valor Chant, even in Another Force.
  • Can buff party Lance and Bow damage by 50%, while also buffing party Critical Damage by 100% with the same skill.
  • Can buff party Type Attack by 50%, while also buffing party Critical Rate by 100%, both for 5 moves, with the same skill.
    • this skill also grants the party Multi-upgrade, increasing their damage based on hit count, if used during Another Zone.
  • Can debuff PWR, INT & SPD of all enemies by 30% each, while buffing party Physical Resistance by 30%, with the same skill.
  • Can significantly increase max HP & MP for an ally and himself.
  • Passively restores 25% HP & MP to the party each turn in Another Zone.

Very high offense support potential, capable of providing upwards of 5.25x damage in isolation, between common buff categories and more niche/specific effects like Break and multi-hit damage buff. Also possesses quality utilities for defense and healing. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050081 s3 rank5 command.png Skill Type 8 2.png
202000001 icon.png


Claude (Extra Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Blunt Zone enabler.
  • ~Requires an initial non-AF turn of setup to change attacks and effects to Blunt.
  • Can buff party PWR, INT & SPD by up to 75%, with a Blunt skill.
    • this skill also heals the party for 50% HP and cleanses the party of status ailments.
    • this skill also increases the damage boost of Blunt Zone to +60% instead of +30%, via Zone Awakening.
  • Can inflict Break on all enemies preemptively, with a Blunt skill.
  • Can preemptively activate Blunt Zone with a skill, as opposed to Valor Chant, even in Another Force.
  • Can buff party Fists and Hammer damage by 50%, while also buffing party Critical Damage by 100% with the same skill.
  • Can buff party Type Attack by 50%, while also buffing party Critical Rate by 100%, both for 5 moves, with the same skill.
    • this skill also grants the party Multi-upgrade, increasing their damage based on hit count, if used during Another Zone.
  • Can debuff PWR, INT & SPD of all enemies by 30% each, while buffing party Physical Resistance by 30%, with the same skill.
  • Can significantly increase max HP & MP for an ally and himself.
  • Passively restores 25% HP & MP to the party each turn in Another Zone.

Very high offense support potential, capable of providing upwards of 5.25x damage in isolation, between common buff categories and more niche/specific effects like Break and multi-hit damage buff. Also possesses quality utilities for defense and healing. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050081 s3 rank5 command.png Skill Type 8 2.png
202000001 icon.png


Claude (Extra Style)
  • Role(s): Offense Support/Defense Support/Healer
  • Magic Zone enabler.
  • ~Requires an initial non-AF turn of setup to change attacks and effects to Magic.
  • Can buff party PWR, INT & SPD by up to 75%, with a Magic skill.
    • this skill also heals the party for 50% HP and cleanses the party of status ailments.
    • this skill also increases the damage boost of Magic Zone to +60% instead of +30%, via Zone Awakening.
  • Can inflict Break on all enemies preemptively, with a Magic skill.
  • Can preemptively activate Magic Zone with a skill, as opposed to Valor Chant, even in Another Force.
  • Can buff party Staff damage by 50%.
  • Can buff party Type Attack by 50%, while also buffing party Magic Critical Rate by 100%, both for 5 moves, with the same skill.
    • this skill also grants the party Multi-upgrade, increasing their damage based on hit count, if used during Another Zone.
  • Can debuff PWR, INT & SPD of all enemies by 30% each, while buffing party Physical Resistance by 30%, with the same skill.
  • Can significantly increase max HP & MP for an ally and himself.
  • Passively restores 25% HP & MP to the party each turn in Another Zone.

Very high offense support potential, capable of providing upwards of ~4x damage in isolation, between common buff categories and more niche/specific effects like Break and multi-hit damage buff. Also possesses quality utilities for defense and healing. Having 4 skill slots can minimize tradeoffs, but generally isn't necessary.

101050081 s3 rank5 command.png Skill Type 8 2.png
202000001 icon.png